Display a UIView / UIControl overlapping UIToolbar - ios

I'm trying to display a large button at the bottom of the screen, so that it appears above the toolbar.
Button Overlapping Toolbar
My first attempt at this works on the iPad, and on the iPhone in Landscape mode, but the button appears behind the toolbar in Portrait mode. So, this is probably related to the difference in rendering with the Split View Controller:
addButton.frame = CGRect(x:0, y:0, width:48, height:48)
addButton.setBackgroundImage(UIImage(named:"Button - Add"), for: .normal)
let topView = self.navigationController?.view
topView?.addSubview(addButton)
I don't want it to appear above all other view controllers, e.g. popovers and modal segues, so I can't place the button on the application's topmost window, i.e. the following doesn't give me the right result either:
let topView = UIApplication.shared.windows.first
topView?.addSubview(addButton)
The only solution that works for me is to add the button to the toolbar, but this isn't great because the touch zone for the button is clipped by the toolbar:
self.navigationController?.toolbar.addSubview(addButton)
let topView: UIView? = addButton.superview
So, does anyone know of a way to place a UIView or UIControl in a layer or view above the toolbar, but still on the active viewController?

Related

Static/fixed Navigation Bar in iOS

I have a Navigation Controller and a Collection View under it inside my app. And there is a problem: I use large title inside my Navigation bar, so everything inside is not static. When I scroll the collection view cells, the title (I created it manually using UILabel() to move it as I want inside the navigation bar) and buttons move up and the navigation bar takes form of iOS 10 navigation bar, I mean its height. You can see it here:
The normal state of my Navigation Bar with "Prefer large titles" On:
It happens when I scroll my Collection View, everything goes up:
So the question is simple: how to make the force constant height for the navigation bar? I want it to become fixed even while scrolling. Are there any ideas? Is it possible?
And the second question, if the first is impossible: Another solution for my problem is to make the Navigation Bar with "Prefer large titles" Off bigger. I tried this code:
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
let height: CGFloat = 50 //whatever height you want to add to the existing height
let bounds = self.navigationController!.navigationBar.bounds
self.navigationController?.navigationBar.frame = CGRect(x: 0, y: 0, width: bounds.width, height: bounds.height + height)
}
but it worked only for large titles. So how can I make the navigation bar bigger?
Yes, you can make it fixed. It will not scroll if the very first view in the view hierarchy is not a CollectionView/TableView (ScrollView).
Using Storyboard/Xib:
Consider the following image where a tableView and button are added in scene. Here the navigation bar will collapse on scroll of tableView because tableView is the very first view in viewController's containerView hierarchy attached to the navigation bar.
Now to make the navigation bar fixed, if we just change the order of tableView and button as below, it will disable the collapsing of navigation bar.
To change the order of the view, you have to click, hold and move up/down.
If you have only CollectionView in this scene then you can add a placeholder view at the top and set its height to zero as below,
Programmatically:
If you are setting up view's programmatically then you just need to add a placeholder view at the top or add tableView/collection after adding other views.
e.g,
self.view.addSubview(UIView(frame: .zero))
self.view.addSubview(tableView) // or collectionView

backBarButtonItem becomes visible on iOS 10 when titleView has constraints

Having a very weird behavior on iOS 10. Assume you have an empty app, created with a Master-Detail Application template. Place any UIView as a titleView in navigationBar for detail viewcontroller. Place any UIView to the right bar button items.
Then, write that code to configureView method:
if let item = self.splitViewController?.displayModeButtonItem {
self.navigationItem.leftBarButtonItem = item
self.navigationItem.leftItemsSupplementBackButton = true
}
Then configure splitviewcontroller preferredDisplayMode = .allVisible, so the displayModeButtonItem could appear.
On iOS 9 and lower this results in a standard behavior: the detail viewcontroller displays displayModeButtonItem expand button on a left side.
When user taps it, the icon transforms to an arrow. Tapping an arrow reverses button state.
On iOS 10 displayModeButtonItem displays as expand button, but if user taps it, it disappears.
Meanwhile, the button is still there and a user can tap it one more time. After that, displayModeButtonItem appears again with expand icon and backButtonItem icon as well. Just like it appears when we push another viewcontroller onto detail's navigationcontroller:
But in that case both of icons acts as displayModeButtonItem.
Is this an iOS bug, or a misconfig? What can I do to get normal button behavior?
Edit: I found out, that everything works as expected, if a titleView (of rightBarButtonItem's view) does not contain any constraints on it's child views. Filed a radar on this.
Edit 2: Some controls (like UIImageView) may implicitly add NSContentSizeLayoutConstraint, so, to prevent this behavior (and prevent the bug above), subclass it and override intrinsicContentSize method like this:
private class NoConstraintsUIImageView: UIImageView {
private override func intrinsicContentSize() -> CGSize {
// prevent implicit NSContentSizeLayoutConstraint adding in updateConstraints
return CGSize(width: UIViewNoIntrinsicMetric, height: UIViewNoIntrinsicMetric)
}
}

Moving Tab Bar to the top of the screen swift

I want to have the Tab Bar at the top of the screen. One post suggested to do the followings (I put the following code in the viewDidLoad() of the UITabBarController) :
CODE
let tabBar = self.tabBar
// yStatusBar indicates the height of the status bar
let yStatusBar = UIApplication.sharedApplication().statusBarFrame.size.height
// Set the size and the position in the screen of the tab bar
tabBar.frame = CGRectMake(0, yStatusBar, tabBar.frame.size.width, tabBar.frame.size.height)
There are 2 problems with this solution:
The bottom of the screen is left with a black region where the tab bar was
The Tab bar covers the view at the top of the screen - the constraints of that view is relative to the device but they should be relative to the Tab bar. However when the screen is designed in the IB there is no Tab bar to relate to.
Is there a way to overcome these problems? P.S. I am new to IOS
let tabBar = self.tabBarController?.tabBar
// Set the size and the position in the screen of the tab bar
tabBar?.frame = CGRect(x: 0, y: self.view.frame.height, width: (tabBar?.frame.size.width)!, height: (tabBar?.frame.size.height)!)
Although it is against the human interface guidelines there exist a hack if you really want to.
You could create a blank UIView in your storyboard (with proper constraints set up) that would essentially be the placeholder for the tabBar when loaded.
You then set top constraints for your other views relative to this view that you have setup.
This works, but probably not best practice to do so

Autolayout with Navigation Bar - Remove Specific Constraint

I'm building an application for iOS, which is using a navigation controller. I want to put a view in the titleView, and have it fill the whole width of the navigation bar.
I'm calling setupNavBar in viewDidLoad of the view controller that is embedded in the navigation controller. Here is how I do:
func setupNavBar() {
let navBar = navigationController?.navigationBar
// navBar!.translatesAutoresizingMaskIntoConstraints = false
// navBar!.frame.size.height = CGFloat(100)
let searchBar = UIView(frame: navBar!.frame)
searchBar.bounds = CGRectMake(0, 0, navBar!.frame.width, navBar!.frame.height)
searchBar.backgroundColor = UIColor.brownColor()
navigationItem.titleView = searchBar
}
But the view (brown - "searchBar"), doesn't cover the full navigation bar:
So I figured out that the problem was related to Autoresizing and Constraints, because if I call navBar!.translatesAutoresizingMaskIntoConstraints = false, I can freely set the sizes of views frame, so there must be some constraints that change the view's bounds. But I would like to keep as much of the autolayout behaviour as possible.
Is there a way to only change the contraints on the titleView?
I'm doing everything programmatically, I don't use the storyboard or xib's!
EDIT:
But it doesn't seem like there is any constraints on either navigationItem or navBar:
for someObject in navigationItem.titleView!.constraints {
print(someObject)
}
It doesn't print any constraints. neither if I use navBar.constraints!
EDIT 2:
I have a screenshot from "View UI Hierarchy" from the debug navigator:
It seems that the view(brown) alligns with the Navigation Bar Back Indicator View, maybe this is a clue to what causes the problem?
How come the view is resized?
Two different suggestions here:
1. You can try the
navigationItem.titleView.sizeToFit()
Otherwise you could set the background colour of the navbar to brown as it appears you wish the brown bar to cover the entire width of the navbar. If you want to add other views on top of that you then can.
You could also try to make an outlet to the title view and add an NSLayoutConstraint using
navigationItem.titleView.addConstraint(NSLayoutConstraint: NSLayoutConstraint)
I am not entirely sure whether that will work, however.

Recreate google inbox's ios plus button

I'm trying to recreate google inbox's plus button on a UITableView
Here's the image:
I want to recreate the red plus button on the bottom right in a UITableView. I've got an image which is the red button and I've tried just dragging a button onto the storyboard, but it orbits around the contentView. I can't move it to the bottom right.
I also tried adding a transparent UIView as a subview of my table view like so:
let transparentView = UIView(frame: self.view.frame)
transparentView.alpha = 0
let plusButton = UIButton(frame: CGRectMake(50, 50, 50, 50))
plusButton.imageView?.image = UIImage(named: "plus")
transparentView.addSubview(plusButton)
self.view.addSubview(transparentView)
The view just doesn't show up. Not sure whats wrong. Any ideas?
You will have to position it in the superview of your table view:
o View Controller
|
\---o View
|
+---o Red Button
|
\---o Table View
Try using the side bar in Interface Builder to get your red button to the right place in the hierarchy. If you need to insert a parent view to your table view, try using Editor > Embed in > View

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