We currently use TFS 2010 for controlling some of our .NET projects.
I'd like to know whether it's possible to provide some kind of versioning within TFS for a specific folder on a network share for example.
The idea being is to control release packages (zips) for every release we do. As this bit is done by some other person (not technical and he doesn't use Visual Studio or any tech tool), it'd be great to streamline the process of versioning the zip files for every release.
Technically speaking:
We've setup this folder \servername\releasezips and every time I drop a file named release.zip, it would automatically commit (push) this file to the TFS server (no comments needed) and furthermore, once the file contents change (meaning that someone dropped another version of the file in there), the system would again push the file to TFS, but with a following version.
Is this possible somehow? I've seen somewhere that I could programatically have some extra control over TFS, using REST API.
Thanks in advance!
Thanks for your tips, Daniel and PatrickLu-MSFT.
As I said, I did want something straighforward, some kind of control similar to what box.com provides, where you associate a local folder on your machine with the cloud. So, once you drop files in the local folder, the small box client synchronizes it along with the cloud. If access the box.com, I can see the different versions of that specific file.
So what I did was, I've created a small .NET app to monitor the folder and any new files dropped in there would get checked in to our TFS server, by using the tf command line (of course ignoring work items or comments).
So, progamatically within the .NET app, it builds up the tf required commands for processing and versioning the recently dropped files and therefore, executes them.
By the way, I could have used the Team Foundation API in order to do the same job, but it would demand way more effort.
Cheers
According to your description, you want to commit/check in files during the build/release pipeline.
It's not a recommend way to check-in generated build files and modify source code during a build pipeline. If you really want to do this, you could edit the build workspace files and use tf commands in custom activity and call the powershell eq:
cd $env:BUILD_SOURCESDIRECTORY
$TFFile = Get-Item "C:\Program Files (x86)\Microsoft Visual Studio 1x.0\Common7\IDE\TF.exe"
$tfOutput = [string]( & $TFFile.FullName checkin /noprompt /override:"***NO_CI*** New version is $newVersion." /comment:"***NO_CI*** New version is $newVersion." 2>&1)
Another way is installing TFS Power Tool and use the Windows PowerShell Cmdlets to check in the files. Refer to this link for more details: PowerShell and TFS: The Basics and Beyond
For version the dropped files, you could take a look this similar question: TFS Build Copy to Versioned Folder
Basically, you have to customize build definition with custom activity and based on build.buildnumber variable to generate/create .zip file.
Related
We have a nopCommerce website of a client's that one of their IT guys was modifying views directly on the web server. They now want to do more extensive changes so we want to put the baseline NopCom code in TFS.
Then, ideally, we'd like to be able to identify all the views that were changed directly on the web server and have those changed views be recognize as changes in TFS source control to check-in.
Is there anyway to do this in Visual Studio/TFS in batch? i.e. it would be great to do a check-in locally so all the base code of NopCom was checked in to TFS, then download the website files and overwrite them in the local workspace and have TFS recursively do a diff and determine if any new files were added or existing ones changed and mark those for check-in.... I know...I'm probably dreaming, but any other smart workarounds appreciated as well, assuming this won't work.
TFS does what you want. To set up Team Foundation Version Control (TFVC) on your dev machine, you just need to create a workspace and then add your code. Check link: https://www.visualstudio.com/en-us/docs/tfvc/set-up-team-foundation-version-control-your-dev-machine
When your codebase is under version control, you can develop your app, create and open files in Solution Explorer and write your code, while version control does other work for you. When you check files in and out, it keeps track of your changes and creates a history of your project.
You can use the Diff window to clearly see the difference by comparing folders or files. You can compare server folders and local folders to each other, and view the differences between the contents of each folder. You can compare two server files, two local files, or a server file against a local file and view the differences between the files.
You can get more details about TFVC from website below: https://www.visualstudio.com/en-us/docs/tfvc/overview
I am developer and work with TFS for a while but never have the responsibility of TFS admin. We have a user that was let go and now his userId has been revoked so we cannot use his id anymore.
He has so many files checked out in TFS and a lot of stuff done, we don't want to lose these checked out files if possible. Is there a way to transfer all his checked out files to me or someone else? Or what is the best way to recover these files?
NOTE: we still have his laptop with all the files, we just cant login to it with his username.
Thank you for your help in advanced
Download TFS Sidekicks (get the right version for your TFS)
They have a Visual Studio Add-in if that is what you are using as your IDE
Backup his files that you want to keep
Use the Workspace Sidekick of TFS Sidekicks to delete his workspace(s)
(this won't delete his files).
This will release any exclusive locks that he has effectively undoing all his checkouts.
You can also use the Status Sidekick to see what files he has checked out.
Get latest source and copy his files over yours
If you are using TFS2012 or later, you can use a 'local' workspace and simply copy his files over. Team Explorer will create your pending changes for you. If you are using a 'server' workspace or a version of TFS prior to 2012, you will need to full check-out everything and THEN copy his files over.
It's not a great solution but it should work for you
The changes to the developer's files that are checked out will be stored locally on the developers machine (specifically in their workspace directories) - transferring "check out status" would seemingly not accomplish what you hope.
You would need to obtain access to the developer's workspace (perhaps via an admin account on the dev's machine), copy out all the contents to a new workspace you own to consolidate differences between "source" and "new workspace".
Once you've copied the developer's workspace to a new workspace you own, you can simply compare "source" to "workspace" to find all the changed files and which are needed vs. not needed. Note, this should be done sooner rather than later as the longer you wait the more differences there will be between the two, making it harder to identify what is actually needed.
We're currently setting up a number of builds in TFS2010 for our various projects/solutions.
We have a large number where the structure and paths, etc. are essentially the same, but one word may change (for example, using all Integration workspaces versus our Trunk workspaces).
In TFS2008, I would simply edit the XML directly and do some creative search and replace or some magic in textpad before saving the file. However, I do not see any immediate way of doing this in TFS2010 - so I'm stuck slogging through the build definition UI.
I know, in doing a SQL Trace, that all of this ends up as XML - so is there a way to directly access this XML for hand-editing vs. being forced to do all changes through the front-end?
Thanks!
Edit for additional clarity
I have the Power Tools installed, etc. and can clone my builds - but my editing options are still limited to the UI, so if I have a large number of workspace path changes I have to do them by hand (one at a time).
My goal is to be able to directly edit the XAML for a specific build definition so I can do a clone, open the XAML, and then do a search/replace in bulk.
Download and install the Team Foundation Server Power Tools. You can also get them through the Visual Studio Extension Gallery. After installing, you can right click on a Build Definition in Team Explorer and select the Clone Build Definition command (added by the Power Tools installation) to make a copy of an existing build definition. Then you can tweak it appropriately for another branch, etc.
The following tool (VS Addin) will satisfy your requirement>
Community TFS Build Manager
http://visualstudiogallery.msdn.microsoft.com/16bafc63-0f20-4cc3-8b67-4e25d150102c
The build definitions are all .xaml files now - they're WF4 workflows, and they're XML files.
Jim Lamb is right. The build templates are .xaml files now. The definitions are accessed through web services.
I'm about to experiment with a quick HTML form posting to /tfs/_tfs_resources/Build/V3.0/BuildService.asmx/QueryBuildDefinitionsByUri. I noticed when I clicked the build definition in Team Explorer that it has an associated URI: vstfs:///Build/Definition/2. Stay tuned.
I have a Project on CodePlex which is using TFS and I am using the TFS Plugin for Visual Studio. Now I have copied this project and worked on another PC without TFS and done some refactoring. Foolishly, I have then just used copy/paste and manual text editing to merge my changes, expecting that TFS just picks up the changes.
Apparantly, that is not the case.
Here is a screenshot of my local directory:
My Local TFS http://img259.imageshack.us/img259/2897/tfslocal.jpg
Notice how some files are missing the lock symbol - those are missing. If you look at the current TFS Tree on Codeplex, there are some files which do not exist locally anymore, i.e. WikiPlexExtensions.cs in the main folder.
Is there any way to easily tell TFS to compare my local to the remote repository and pick up the changes? I could re-add the local files using "Exclude from local project" and re-adding them, and I could create the "deleted" files as empty files just to delete them, but if I can avoid the manual messing around that would be good as well :)
The easiest way is to exploit VS 2008's "online" feature. Basically you want to set your solution offline, then bring it online while connected to the proper Codeplex server. TFS should figure out the rest.
Feature overview: http://msdn.microsoft.com/en-us/teamsystem/bb898913.aspx
Tweaking the settings by hand: http://blogs.msdn.com/benryan/archive/2008/07/09/using-tfs-2008-power-tools-to-modify-server-s-offline-state.aspx
To compare local and server folders, you can check out TFS Power Tool. After installing it, you can bring up the source control explorer, right click on the server folder and then select 'Compare'. Folder difference window will display the differences. You can also right click on the differences to see available commands such as 'Get Latest' to update your local folder for example. Check out Bryan Harry's blog post on the power tool
I don't think there is an easy fix... What I've done in the past is back up those files that I have edited, then do a "Get Latest Version..." for the files I edited. This should change the files back to being read-only etc... Now, check out the files the regular way and paste the backups you had into the checked out files. Obviously this really only works when there are a couple of files you have edited.
TFS (in Visual Studio) has a "Reconcile" command for this, see Microsoft documentation, or this answer with steps.
BTW: This command may not haven been existing at time of original question, but this question came first when I was searching.
When using TFS with a tool outside of Visual Studio (Specifially ORMS), modifications to the project file to include a new file will not cause the file to be added to source control.
Does anything exist that could potentially say "Warning: You are about to check in change to a project file which include a file which is not versioned"
In addition to Martin's answer, the latest release of TFS Power Toys includes:
"Windows Shell Extension (NEW!)
Allows core version control operations within Windows Explorer without using Team Explorer."
So you may just be able to commit those new files without having to fire up Team Explorer or use an MSSCCI compliant source control client.
Not quite, however you might want to download the TFS Power Tools and check out the command line utility tfpt.exe.
The "tfpt online" and "tfpt treeclean" might be most useful to you when working outside of an integrated TFS client. tfpt online will look for files in your local directory that are not under version control, treeclean will show you files in your local directory that are not under version control so that you can remove then if they are not required.
Good luck,
Martin.
One gotcha I've found using tfpt online is that it doesn't always pick up changes unless you use the /diff switch. That one caused us all kinds of headaches with our automated build until I realised what was happening!