Initiate Codable Model Class in swift [closed] - ios

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Is it possible to initiate object which is codable. So that I can add values into variables.
Ex: let obj = MyClass() for NSObject class.
Something like this.
Please help me.
Thanks in advance.

Yes, it is possible:
struct Person: Codable {
let name: String
let age: Int
}
let p = Person(name: "Robert", age: 30)
print(p.name)

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compression a compound Variable with swift [closed]

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Hello I wrote this little piece of code, but I have the impression that it is not optimal, indeed as the field variable is in get only : I can not directly change it .... but I am junior : so I would be delighted if someone has a better idea :) thank you .
let keyword = ["potatoes","garlic"]
var field: String {
var element = ""
keyword.forEach {
element += "&field=" + $0
}
return element
}
a shorter code coming from professionalswift developper :)
this would be better
let keyword = ["potatoes","garlic"]
var field: String {
return keyword.map { "&field=\($0)"}.joined()
}

How can get unicode of an emoji in ios swift [closed]

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I am new to swift programming.I am working in an app of emoji.When i click an emoji from Apple keyboard it show the unicode of that emoji.How can i get this.
Here is list of uicodes
https://apps.timwhitlock.info/emoji/tables/unicode
you can also use Edit->Emoji and drag the to the text
let str = "Ti😁 \u{1F601} tle"
use Swift Unicode escape sequence concept:
let emojiString = "\u{1F4C4}"
and if you want to get all emoji's Unicode then try this
let emojiRanges = [
0x1F601...0x1F64F,
0x2702...0x27B0,
0x1F680...0x1F6C0,
0x1F170...0x1F251
]
for range in emojiRanges {
for i in range {
var c = String(UnicodeScalar(i))
print(c)
}
}

i have simple firebase code error in the new xcode update [closed]

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this method was writing with swift 3 in swift 4 I get error and I don't know where is the error
var CURRENT_USER: User? {
if let currentUser = Auth.auth().currentUser {
return currentUser
}
return nil
}
The error might have something to do with the optional type since it states that:
Cannot convert return expression of type 'User' to return type 'User?'
A good place to start would be to return an optional value by changing your code to
var CURRENT_USER: User? {
return Auth.auth().currentUser
}

How dynamically initialise object in Swift 3 [closed]

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I use below line of code to allocate an Object(Suppose my Object name is Car) dynamically.
[self initliazieObject:[Car class]]
- (id)initliazieObject:(Class)model{
id record = [[model alloc] init];
return record;
}
How I can do this in swift 3.
Exactly as in Objective-C. Try this in a playground:
class Car : NSObject {}
func factory(type:NSObject.Type) -> NSObject {
return type.init()
}
let c = factory(type:Car.self)
print(type(of:c)) // Car
(We can get fancy and do clever things with generics or Self to specify the type of the returned object more precisely, but my goal in this code is simply to do things the dumb way, just like Objective-C.)

call methode from one class in another (swift) [closed]

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What I want to do is create a method in one class of my iOS app and then call that method from other classes in my app. Could someone explain exactly what I need to do to achieve this? Any help would be greatly appreciated as all my attempts so far have failed!
Thanks.
class Principle
{
var name:String = ""
func get_name() -> String
{
return self.name
}
}
class School
{
var princ:Principle = Principle()
init()
{
princ.name = "Mike"
println(princ.get_name())
}
}
class MyClass : OptionalSuperClass, OptionalProtocol1 {
var myProperty:String
var myOptionalProperty:String?
// More properties...
func doIt(a:Int) -> Int {
return a
}
var a = MyClass()
a.doIt(1)

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