On Qt Creator, when I run my application on the iOS simulator everything works fine. However, when I try and run it to the connected device, the error message below shows up:
[xcodebuild-release-device] Error 70
When I go to preferences on Qt and then Devices, it says that my device is ready to use.
How do I get my application to show up on my connected device? I would appreciate it if I could get some detailed steps on how to get this to work.
Thank you.
*The version of Qt Creator is 4.5 and Xcode is 9.2
Related
I've been trying to fix this issue for 3 hours and nothing. My entire google search looks purple and there is no solution. This error just keep popping up no matter what I do.
Tried adding a new iOS project.
Tried creating a completely new project. Same issue.
I've got an iPad plugged in externally with a USB type C cable to my laptop and I have set up all the developer requirements from apple to be able to access my device via visual studio.
Updated the iPad to the latest iOS version 16.1.1 installed iTunes from the Microsoft store and I can see my device as an optional device to deploy my app too.
Windows 10
Visual Studio 2022
I've got a mac mini to test using Simulator but I want to test this on a real device not a Simulator. Works fine on Simulators but not on real device while plugged into Windows.
There is no more information I can provide with the error because I myself do no get more to work with either.
Many Thanks in Advance
Image of the .iOS/bin/iPhone/Debug. There are also country-specific directories above the files.
I have trying to make an ios app out of libgdx. I have an Ipad (no iphone yet) an I am trying to upload my app to the device. I have an XCode 7.2, which means that it guarantees that I can upload an app to an apple device without an Apple Developer Account, which currently I have none. I had successfully uploaded an app onto my Ipad with XCode alone. In Eclipse, a simple test app runs perfectly on an IOS Simulator. But when I tried to run it in an IOS device, it does not work. Since it is just a free provision, I was hoping this would work. The Bundle identifier of the xcode app with free provisioning is the same as the app id and main class of my eclipse ios app. Before this, there was an error that no provision was set, so I set the bundle identifier of the xcode app the same with the eclipse app, according to roboVM(http://docs.robovm.com/getting-started/provisioning.html#free-provisioning). But then this error shows up,
"Launch IOS Device App" has encountered a problem.
Launch failed. Check the RoboVM console for more information.
The given data is not a property list of a supported format.
I need to test my app on a real device because I am going to try to implement an online multiplayer with it. As of now I am still using LibGDX 1.5.5. Is it because roboVM needs an apple developer account?
Edit: Even without any device connected, the error persists
I had the same problem as the original poster and it persists in IntelliJ. After some tinkering, it was also showing up on the command line. THanks to some help on the libgdx irc forum, we coudl solve the problem. It was due to running iOS 9.2 on my iOS device and a too old robovm-plugin 1.12.0 seems not to work with libgdx and iOS 9.2. An upgrade to 1.12.1.-SNAPSHOT solved it.
Attention, you have to update two lines in build.gradle:
in buildscript - dependencies: classpath 'org.robovm:robovm-gradle-plugin:1.12.1-SNAPSHOT'
in allprojects - ext: roboVMVersion = '1.12.1-SNAPSHOT'
If you want to compile in IntelliJ, you need to manually install the nightly robovm-plugin from the nightlies download section from the robovm webpage.
Im going the process of setting up my Delphi XE7 to create iPhone apps.
The environment is :
Delphi XE7
New Mac - OS X Yosemite
XCode 6.1.1 (6A2008a)
iPhone 4 running iOS 8.1 (ie I updated the OS to the latest version)
Ive followed the demos, obtained an Entreprise License from Apple etc
iPhone has Provisioning Profile assigned to it. When I go XCode -> Device, It shows the Provisioning Profile installed.
When I run to the simulator, all goes well :-)
When I run to my iOS Device (iPhone running iOS 8.1) I receive the following error message :
Unable to install package : e8000097
I cant seem to find any info on what the error code actually means, to help track down the fault.
Does anyone recognise the error code e8000097?
This error is generated when I build my app within the Delphi IDE.
You cannot run to an iOS 8 device as "debug", but you can deploy to the device as an adhoc build and then put lots of debug messages into you app.
Have a look at this blog:
http://blogs.embarcadero.com/sarinadupont/2015/01/29/ios-813-app-deployment-steps-for-xe7
I ended up editing the entitlements file so that all the text is on 1 long line with absolutely no line breaks at all. That worked for me (after many days of trial and error)
Any ideas how to get console logs from a user device running iOS 8?
Previous methods, including the iPhone Configuration Utility, do not seem to work with iOS 8 - the latter just doesn't show anything for the console. The older related iOS apps stopped working since iOS 7.
Installing Xcode is not an option, since the user is most likely running Windows, and in any case will not tolerate a multi-GB download and install.
We have an other option, which is, by installing itools and follow the below navigation where you can see the console logs.
Connect Your device to Windows. click on itools->Under iPhone->>Advanced->System logs.
Install itools from this location http://itools-for-windows.en.softonic.com/
iTools
To get real time iOS system logs on windows machine.
Note: Based on iOS / Xcode / iTunes (overall Apple) updates, this information is subject to change. With current iOS version 8.1.3, the iTools software version 3.1.7.6 works great.
Open iTools.
Connect your iDevice.
In the left pane under your device, choose 'Advanced'.
Click on 'System Logs'.
You'll get real time system logs just as Console log in Xcode.
As of iOS8 update iPhone Configuration Utility cannot get the logs. from a tutorial in testflight website, they say specifically for iOS 8 devices use xCode. So I guess you are out of luck.
I am facing problem with MDS-CS simulator coming with JDE 4.7.0 , i am not able to connect to internet . I went in edit->preferences->simulator tab ->general tab -> ticked Launch MDS-CS with simulator check box. when i debug application i got the error, Here is following link which states the error.
http://www.freeimagehosting.net/image.php?3e41fce0ee.jpg
2) I have experience in symbian development , am new to Blackberry. In symbian there is called RDA (remote device access) which gives device kind of environment if we don't have device. Is same kind of concept available in blackberry as i don't have touch screen device
to test application.
Seems like wrong path to MDS, or antivirus/firewall activity.
Try download standalone MDS simulator, install it and run before run device simulator.
If you have antivirus/firewall installed, check it's logs.
EDIT Also see Support - BlackBerry MDS Simulator does not launch
AFAIK, RIM has no RDA like service..