Flutter failed to build sample iOS app on VS Code - ios

I'm trying to build the Flutter sample project on VS code, but got this messages... The sample is building and running fine on Android device, and I also tried running the sample with Android Studio on iOS simulator which is also fine. It just doesn't work on VS Code. Has anyone meet the same issue?
Flutter: v0.2.2
Launching lib/main.dart on iPhone 8 in debug mode...
Xcode build done
Failed to build iOS app
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
=== BUILD TARGET Runner OF PROJECT Runner WITH CONFIGURATION Debug ===
/Users/Sean/Documents/myapp/build/ios/Debug-iphonesimulator/Runner.app:resource fork, Finder information, or similar detritus not allowed
Command /usr/bin/codesign failed with exit code 1
Could not build the application for the simulator.
Error launching application on iPhone 8.
Exited (sigterm)

This is a new security measure in the Xcode build system.
You can go into details here : https://stackoverflow.com/a/39667628/6622328
For a quick fix, just clean the app before rebuilding it (flutter clean).

I suspect you don't have XCode installed, or have enabled your Runner project for your developer ID.

Related

Flutter IOS Architecture Issue in M1 Mac using VS code

I am using an M1 MacBook pro laptop and ios 13 simulator for developing a flutter app, But I am getting the below issue while trying to run the flutter app in the emulator.
This started happening when I upgraded my workspace to Flutter 2.8.
No problem while running in Android.
Please advise how to resolve this issue.
Kindly do not advise me to do the development in Xcode. I am not familiar and do not have enough bandwidth to learn new IDE. I am using VSCODE.
Launching lib/main.dart on iPhone 13 in debug mode...
lib/main.dart:1
Updating project for Xcode compatibility.
Upgrading Runner.xcscheme
Xcode build done. 1.5s
Failed to build iOS app
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
note: Using new build system
note: Planning
note: Build preparation complete
note: Building targets in parallel
warning: Capabilities for Signing & Capabilities may not function correctly because its entitlements use a placeholder team ID. To resolve this, select a development team in the Runner editor. (in target 'Runner' from project 'Runner')
/Users/path/to/flutter/project/projectname/ios/Runner.xcodeproj: error: The linked framework 'Pods_Runner.framework' is missing one or more architectures required by this target: x86_64.
Could not build the application for the simulator.
Error launching application on iPhone 13.
Exited (sigterm)
Specify one more architecture for m1 chip.
Runner > Build Settings > Excluded Architecture > Add arm64
This solution worked for me.

Problems starting ios simulator with flutter

Hi I have the following error trying to debug an ios simulator with flutter. I used the flutter doctor command and also flutter doctor -v but it tells me there is no error. I also tried doing a flutter clean and then flutter run but the error persists. Has someone else happened to? Beforehand thank you very much!
lib/main.dart:1
Xcode build done. 36,1s
Failed to build iOS app
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
Failed to package /Users/pedrocarrasco/Desktop/nuevo.
Command PhaseScriptExecution failed with a nonzero exit code
note: Using new build system
note: Building targets in parallel
note: Planning build
note: Constructing build description
Could not build the application for the simulator.
Error launching application on iPhone 12.
Exited (sigterm)

Flutter ios : camera/CameraPlugin.h' file not found

Created Flutter application built on both an Android and iOS device. Application is working fine with android and when i build my ios build it ends up with error as shown below.
Error while executing ios build in android studio using mac device.
i try plenty of method to solve this.
**FOLLOWED SETS:**
Flutter clean
Flutter pub get
Pod install
Build.
Output
Launching lib/main.dart on iPad in debug mode...
Automatically signing iOS for device deployment using specified development team in Xcode project: 3MDPB894U7
Running pod install...
Running Xcode build...
Xcode build done. 52.7s
Failed to build iOS app
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
/Users/apple/AndroidStudioProjects/console/ios/Runner/GeneratedPluginRegistrant.m:12:9: fatal error: module 'camera' not found
#import camera;
~~~~~~~^~~~~~
1 error generated.
note: Using new build system
note: Building targets in parallel
note: Planning build
note: Constructing build description
Could not build the precompiled application for the device.
Error launching application on iPad.
Change the target version to above 10.0.
Change in the Project Runner (in Xcode), PodFile & Target Runner (in Xcode), then run Pod Install
Make sure you open the .xcworkspace file instead of the .xcodeproj. This helped me to solve the issue.

Could not find an option named "DartDefines"

When I open up an IOS simulator to launch my flutter apps, it fails. Before it used to work fine. I get the following error:
Xcode build done. 122.2s
Failed to build iOS app
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
Could not find an option named "DartDefines".
Run 'flutter -h' (or 'flutter <command> -h') for available flutter commands and options.
Command PhaseScriptExecution failed with a nonzero exit code
note: Using new build system
note: Building targets in parallel
note: Planning build
note: Constructing build description
Could not build the application for the simulator.
Error launching application on iPhone 11.
Exited (sigterm)
I tried the following
Getting error when launching flutter apps in simulators.
I have the same issue, and I've fixed it by running two command.
Please try, hope it help.
flutter channel dev
flutter upgrade
Good luck!

Xcode error : while executing 'flutter run' command

When I run the command
flutter run
for my app, it gives the following error :
Launching lib/main.dart on iPhone SE (2nd generation) in debug mode...
Running Xcode build...
Xcode build done. 7.5s
Failed to build iOS app
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
/Users/Soumya/Desktop/fluttershare/build/ios/Debug-iphonesimulator/gRPC-C++/gRPCCertificates.bundle: replacing existing signature
/Users/Soumya/Desktop/fluttershare/build/ios/Debug-iphonesimulator/gRPC-C++/gRPCCertificates.bundle: resource fork, Finder
information, or similar detritus not allowed
Command CodeSign failed with a nonzero exit code
note: Using new build system
note: Building targets in parallel
note: Planning build
note: Constructing build description
warning: Capabilities for Signing & Capabilities may not function correctly because its entitlements use a placeholder team ID. To
resolve this, select a development team in the Runner editor. (in target 'Runner' from project 'Runner')
Could not build the application for the simulator.
Error launching application on iPhone SE (2nd generation).
What could be the possible reason behind this and how one can solve this issue ?
Clean your build and rebuild the app that should solve the issue.
flutter clean

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