App crashing after iOS 11.2.6 update - ios

The code for my CLLocationManagerDelegate was working fine before the last iOS update, however now it is crashing with the error 'NSInternalInconsistencyException', reason: 'Delegate must respond to locationManager:didUpdateLocations:'
This is the code for my delegate (note: start() is called from my ViewController):
class Location: NSObject, CLLocationManagerDelegate {
let locationManager = CLLocationManager()
func start() {
locationManager.delegate = self
if locationManager.responds(to: #selector(CLLocationManager.requestAlwaysAuthorization)) {
locationManager.requestAlwaysAuthorization()
} else {
startLocationUpdates()
}
}
func startLocationUpdates() {
locationManager.allowsBackgroundLocationUpdates = true
locationManager.distanceFilter = kCLDistanceFilterNone
locationManager.activityType = .automotiveNavigation
locationManager.startUpdatingLocation()
locationManager.requestLocation()
}
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
if status == .authorizedWhenInUse || status == .authorizedAlways {
startLocationUpdates()
}
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
// snip
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
// snip
}
}

Not sure how you're initializing this class, setting delegates, etc., but this is the UserLocation class that I use. Compare it to yours.
import Foundation
import CoreLocation
var userLocation: UserLocation?
class UserLocation: NSObject, CLLocationManagerDelegate {
var launchLocationSet = false
override init() {
super.init()
setupLocationManager()
}
public var currentLocation: CLLocation!
private var locationManager = CLLocationManager()
private func setupLocationManager() {
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.requestWhenInUseAuthorization()
locationManager.startUpdatingLocation()
locationManager.delegate = self
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
currentLocation = locations.last! as CLLocation!
if !launchLocationSet {
NotificationCenter.default.post(name: NSNotification.Name(rawValue: "updateLocation"), object: nil, userInfo: nil)
launchLocationSet = true
}
}
func currentLatitude() -> CLLocationDegrees {
return currentLocation.coordinate.latitude
}
func currentLongitude() -> CLLocationDegrees {
return currentLocation.coordinate.longitude
}
}

Related

Permission popup appear multiple time

I have a project in swift 2.When I launch the app first time there are three different type of permissions popup (Push notification, Location, Photo) that appear on the splash screen.I have add the Permission for location and photos in info.plist
The problem is when the app lunched the one(location) popup appear and disappear without any click then other(photos) popup appear and disappear after few seconds without any click.After few seconds the popup appear one by one and now the popup are display on the screen until I click any one option.
I want to display the permission popup only once when user tap on the button.I have searched about it but all the solutions that I found are in latest version of swift. Any suggestion regarding this is appreciated.
import CoreLocation
private var locationManager: CLLocationManager!
private var locationHandler: ((location: CLLocation?,error: NSError?) -> Void)?
locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.requestAlwaysAuthorization()
func requestCurrentLocation(completionHandler:((location: CLLocation?,error: NSError?)->Void)!) {
locationHandler = completionHandler
if #available(iOS 9.0, *) {
locationManager.requestLocation()
} else {
locationManager.startUpdatingLocation()
}
}
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
if let locationHandler = locationHandler, let location = locations.first {
locationHandler(location: location, error: nil)
self.locationHandler = nil
locationManager.stopUpdatingLocation()
}
}
func locationManager(manager: CLLocationManager, didFailWithError error: NSError) {
if let locationHandler = locationHandler {
locationHandler(location: nil, error: error)
self.locationHandler = nil
}
}
The key is CLLocationManager always alive
import CoreLocation
class LocationManager: NSObject {
static let shared = LocationManager()
private lazy var locationManager: CLLocationManager = {
let manager = CLLocationManager()
manager.desiredAccuracy = kCLLocationAccuracyBest
manager.delegate = self
return manager
}()
private override init() {
super.init()
}
func askForPermission() {
locationManager.requestWhenInUseAuthorization()
}
func requestLocation() {
locationManager.requestLocation()
}
}
extension LocationManager: CLLocationManagerDelegate {
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
// do something
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
// do something
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
// do something
}
}

iOS geolocation, Code works differently when initialization and declaration happen together

In iOS geolocation, the code works if the locationManager is declared and initialized separately, however it does not work if it is declared and initialized at the same time. Why is it so? The following is the working code sample:-
var locationManager : CLLocationManager!
func initLocManager() {
locationManager=CLLocationManager()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyNearestTenMeters
locationManager.activityType = .automotiveNavigation
locationManager.distanceFilter = 10.0
}
func retrieveLocation(){
initLocManager()
locationManager.requestAlwaysAuthorization()
locationManager.startUpdatingLocation()
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
for location in locations {
print("Long \(location.coordinate.longitude)")
print("Lati \(location.coordinate.latitude)")
}
}
whereas the following code does not work:-
var locationManager = CLLocationManager()
func initLocManager() {
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyNearestTenMeters
locationManager.activityType = .automotiveNavigation
locationManager.distanceFilter = 10.0
}
func retrieveLocation(){
initLocManager()
locationManager.requestAlwaysAuthorization()
locationManager.startUpdatingLocation()
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
for location in locations {
print("Long \(location.coordinate.longitude)")
print("Lati \(location.coordinate.latitude)")
}
}
Another way:
Create new file with this code:
import UIKit
import CoreLocation
class LocationManager: CLLocationManager, CLLocationManagerDelegate {
static let shared = LocationManager()
public var currentLocation = CLLocation() {
didSet {
NotificationCenter.default.post(name: NSNotification.Name(rawValue: LocationManager.LocationUpdatedNotification), object: self, userInfo: nil)
}
}
static let LocationUpdatedNotification: String = "LocationUpdate"
private override init() {
super.init()
self.delegate = self
self.desiredAccuracy = kCLLocationAccuracyNearestTenMeters
self.activityType = .automotiveNavigation
self.distanceFilter = 10.0
self.requestAlwaysAuthorization()
self.startUpdatingLocation()
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
if let lastLocation = locations.last {
currentLocation = lastLocation
}
}
}
In AppDelegate.swift
_ = LocationManager.shared // Add this line to func didFinishLaunchingWithOptions
Now you can get current user location using this code:
LocationManager.shared.currentLocation
Also you can subscribe for LocationUpdate notification anywhere in your project.

Location manager didUpdateLocations not being called

For some reason didUpdateLocations is not being called, even when I set the delegate to the view controller. In info.plist I set the key Privacy - Location When In Use Usage Description to a description. So I'm not sure what I could be doing wrong?
import MapKit
import CoreLocation
class OptionsViewController: UIViewController, UITableViewDelegate, CLLocationManagerDelegate {
override func viewDidLoad() {
//Ask user for location
locationManager = CLLocationManager()
locationManager.requestWhenInUseAuthorization()
//Use users current location if no starting point set
if CLLocationManager.locationServicesEnabled() {
let locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.startUpdatingLocation()
}
}
override func viewDidAppear(_ animated: Bool) {
locationManager = CLLocationManager()
locationManager.requestWhenInUseAuthorization()
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error){
locationManager.stopUpdatingLocation()
print(error)
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
print("Did update location called?")
let locValue:CLLocationCoordinate2D = manager.location!.coordinate
print("locations = \(locValue.latitude) \(locValue.longitude)")
}
}
Problem is here:
override func viewDidAppear(_ animated: Bool) {
locationManager = CLLocationManager()
locationManager.requestWhenInUseAuthorization()
}
This method will be called after viewDidLoad, but you new created a locationManager later in viewDidAppear and not pointed its delegate to self. That's why the delegate(self)'s methods is not be called.
The improved but not the best way is:
class OptionsViewController: UIViewController, UITableViewDelegate, CLLocationManagerDelegate {
let locationManager = CLLocationManager()
override func viewDidLoad() {
//Ask user for location
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
//Use users current location if no starting point set
if CLLocationManager.locationServicesEnabled() {
if CLLocationManager.authorizationStatus() == CLAuthorizationStatus.authorizedWhenInUse
|| CLLocationManager.authorizationStatus() == CLAuthorizationStatus.authorizedAlways {
locationManager.startUpdatingLocation()
}
else{
locationManager.requestWhenInUseAuthorization()
}
}
else{
//Alert user to open location service, bra bra bra here...
}
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
//... nothing need to do for location here
}
public func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
if status == CLAuthorizationStatus.authorizedWhenInUse
|| status == CLAuthorizationStatus.authorizedAlways {
locationManager.startUpdatingLocation()
}
else{
//other procedures when location service is not permitted.
}
}
//......
}

locationManager:didUpdateLocations never called

I have this code in my ViewController:
#IBAction func testButton(sender: UIButton) {
let locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
print("\(CLLocationManager.locationServicesEnabled())")
locationManager.requestWhenInUseAuthorization()
locationManager.startUpdatingLocation()
print("Started updating location")
}
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let userLocation: CLLocation = locations[0]
let long = userLocation.coordinate.longitude
let lat = userLocation.coordinate.latitude
print("\(long), \(lat)")
}
func locationManager(manager: CLLocationManager, didFailWithError error: NSError) {
print("Location update failed: \(error)")
}
NSLocationWhenInUseUsageDescription in my plist. It should just work according to all information I could find, but it just outputs
true
Started updating location
Is edit 2 of this question true? If so, what would be the best way to move this out of the viewController?
Before startUpdatingLocation(), have to ask for permission using requestWhenInUseAuthorization() first.
So your codes in ViewController will be similar like the following or you can download a sample project here.
class ViewController: UIViewController, CLLocationManagerDelegate {
let locationManager: CLLocationManager = CLLocationManager()
override func viewDidLoad() {
super.viewDidLoad()
self.locationManager.delegate = self
self.locationManager.desiredAccuracy = kCLLocationAccuracyBest
self.testButton()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func testButton() {
if CLLocationManager.authorizationStatus() != .AuthorizedWhenInUse {
self.locationManager.requestWhenInUseAuthorization()
return
}
self.locationManager.startUpdatingLocation()
}
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let userLocation: CLLocation = locations[0]
let long = userLocation.coordinate.longitude
let lat = userLocation.coordinate.latitude
print("\(long), \(lat)")
}
func locationManager(manager: CLLocationManager, didFailWithError error: NSError) {
print("Location update failed: \(error)")
}
func locationManager(manager: CLLocationManager, didChangeAuthorizationStatus status: CLAuthorizationStatus) {
if status == .AuthorizedWhenInUse {
self.testButton()
}
}
}

Shared instance of CLLocationManager

I was trying to create simple shared instance of CLLocationManager for my app.
There was no problem creating shared instance:
import UIKit
import CoreLocation
protocol LocationHandlerDelegate: class {
func locationHandlerDidUpdateLocation(location: CLLocation?)
func locationHandlerDidFailWithError(error: NSError)
}
class LocationHandler: NSObject, CLLocationManagerDelegate {
var locationManager: CLLocationManager!
var location: CLLocation?
weak var delegate: LocationHandlerDelegate?
static let sharedInstance = LocationHandler()
override init() {
super.init()
locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyKilometer
if CLLocationManager.authorizationStatus() == .NotDetermined {
locationManager.requestWhenInUseAuthorization()
}
}
// MARK: -
// MARK: - CLLocationManagerDelegate functions
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
delegate?.locationHandlerDidUpdateLocation(locations.last)
self.location = locations.last
locationManager.stopUpdatingLocation()
}
func locationManager(manager: CLLocationManager, didFailWithError error: NSError) {
delegate?.locationHandlerDidFailWithError(error)
locationManager.stopUpdatingLocation()
}
func locationManager(manager: CLLocationManager, didChangeAuthorizationStatus status: CLAuthorizationStatus) {
if status == .AuthorizedAlways || status == .AuthorizedWhenInUse {
locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyKilometer
}
}
}
But for some reason when I call my shared instance from another class:
class TodayViewController: UIViewController, CLLocationManagerDelegate, LocationHandlerDelegate {
super.viewDidLoad() {
LocationHandler.sharedInstance.delegate = self
if #available(iOS 9.0, *) {
LocationHandler.sharedInstance.locationManager.requestLocation()
} else {
LocationHandler.sharedInstance.locationManager.startUpdatingLocation()
}
}
...
// MARK: - LocationHandlerDelegate function
func locationHandlerDidUpdateLocation(location: CLLocation?) {
if let location = location {
print("Current lcoation: \(location)")
}
else {
// ...
}
}
func locationHandlerDidFailWithError(error: NSError) {
print("Error finding lcoation: \(error.localizedDescription)")
}
}
None of CLLocationManagerDelegate functions in my LocationHandler are called.
But if in TodayViewController I write
LocationHandler.sharedInstance.locationManager.delegate = self
instead of
LocationHandler.sharedInstance.delegate = self
and I implement CLLocationManagerDelegate functions in my TodayViewController instead of LocationHandler then those delegate functions are called. So I guess there may be some problem with instancing? Or am I missing something else?

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