Adding RestKit framework into Cathrag - ios

why the RestKit framework is not adding in the cathrage for IOS, I have followed the exact instructions from https://github.com/watson-developer-cloud/swift-sdk/ repo but not able to solve it. Kindly help me.

Unfortunately, our documentation is a little out-of-date. Since v0.19.0 we have removed the RestKit framework. No need to build it or include it in your app.

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How to create framework with other frameworks and library dependency?

I know, there are so many same questions but I didn't get answer for my requirement.
First time I am creating framework. I have created test framework using Raywenderlich example. But my requirement is little bit different. I used so many different frameworks and also used SQLCipher in my project. Now, I want to convert this project into framework. I followed all the steps but the problem is occur when I am trying to build. Getting an error for SQLCypher because I didn’t add to my framework to avoid conflicts. Finally, I have added SQLCypher library to create build without error and it worked but now I am getting linker error when I am using that framework to test in testProject. I didn’t find any example with third parties. Please help me to solve this issue.
I had the same issue.
One solution is to change all method names of other frameworks or libs, but some lib is not open source.
Another solution is work for me which is to use cocoapods. But the user
who wants to use your framework will be forced using cocoapods, depending iOS 8.0 or above, depending the same version of 3rd libs. I have nothing to do with this restriction.
Seems the best way is do not depend 3rd libs in a framework.

Why do I get a lot of errors while adding Alamofire framework?

I try to add Alamofire framework for IOS using cocoapods and adding it directly to the project. I get a lot of compiler errors in both cases though I follow all the guides.
Perhaps somebody can help me?
What version of Xcode and Alamofire are you using?
I can see an error there for Do-While which was removed in Swift 2.0
I guess you need to Upgrade to Xcode 7. Then follow again the steps from Alamofire Readme Page on Github.
I personally prefer CocoaPod to add frameworks.

Tesseract integration to my Project on xCode 6.3 iOS 8.3

I'm really digging the web and stackoverflow questions but none of them does not solve my problem.
I'm trying use Tesseract OCR in my iOS Project, but integration did not go what I expected. I follow the instructions in this blog and I did the all things but still I m not able to integrate it. May be because of the new updates, anyway I just want to solve my problem.
So I have added all files to my project about tesseract and leptonica and I have added tessdata to my project.
I also tried the run existing project on github but still the problem exists.
Error is
I checked eng.cube.lm file exists in project and I also linked it.
Please help!
I could not found my answer, but I found another way to do it. I used cocoapods to get OCR library . This is the simplest way to adding dependency to your project.
This very clear how to use cocoapods quick guide,
This is the pod that I used tesseract OCR pod
This is the installation guide to tesseract OCR
If you follow the tips, everything will be good.
On the other hand, I think my problem was file broken or out of date to new versions. My first way was very dirty and rough. To use tesseract on iOS , best way is the Cocoapods
I hope this will help someone!

Adding Cocos2d to existing project

I would like to appologize in advance however I think this question is overlooked. I have a project I have been working on and I would like to incorporate coco2d. How can I implement the coco2d-iphone-2.0 download. All the tutorials I have tried have either been outdated or left me with errors.
I keep getting ARC Semantic Issue and ARC Restriction once I follow steps of other tutorials to add coco2d to an existing project.
Thus, could someone be so kind as to put a step but step approach to adding the latest stable version of coco2d to an already existing project.
Sorry if this seems trivial.
I think the easiest way would be through cocoapods. have a look at this web site http://cocoapods.org/

Howto use Twitter-OAuth-iPhone with iOS5 and ARC

I am trying to use Ben Gottliebs Twitter-OAuth-iPhone within an iOS5 app that uses ARC.
I already flagged the files with -fno-objc-arc. But now I get a lot of errors. I don't know where to start. Without ARC the framework seems to work just fine. Any help would be appreciated.
Edit: it seems that is has something to do with SecKeychainItemRef
I can not find the answer here: https://stackoverflow.com/questions/3675522/how-to-use-mgtwitterengine-for-iphone
I hope is not considered bad etiquette to recommend my own project, but I believe it's relevant to this question, so...
I just published a new OAuth library to GitHub that's fully ARC compatible. It comes with a working demo that implements the whole Twitter OAuth flow and allows you to post a tweet. You can find it here: RSOAuthEngine.
You might want to consider using the official Twitter API that's available with iOS 5. Here's a post on how to use it: http://www.peterfriese.de/the-accounts-and-twitter-framework-on-ios-5/
You could just tell the compiler not to use ARC on the files included in that library.
ios5 ARC what is the compiler flag to exclude a file from ARC?

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