I have an app written in Swift that uses UNUserNotificationCenter and I have it presenting notifications when the app is in the foreground.
What I want to do is update the UI once the notification has been delivered and the app is in the foreground The following presents the notification just fine, but when it is presented, I also want to execute a function called updateUI() as the notification date is in my UI and I want to clear it as soon as the notification appears.
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
completionHandler([.alert,.sound])
}
I don't know how to add the call to updateUI() in the completion handler.
You can POST new notification from you AppDelegate and add Observer inside your controller file to change in UI.
#available(iOS 10.0, *)
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Void) {
UIApplication.shared.applicationIconBadgeNumber = 0
NotificationCenter.default.post(name: NSNotification.Name(rawValue: "NewNotification") , object: nil, userInfo: response.notification.request.content.userInfo)
}
#available(iOS 10.0, *)
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
completionHandler(.alert)
}
Add Notification Observer in your controller file :
NotificationCenter.default.addObserver(self, selector: #selector(pushNotificationHandler(_:)) , name: NSNotification.Name(rawValue: "NewNotification"), object: nil)
then call UI update method :
func pushNotificationHandler(_ notification : NSNotification) {
self.updateUI()
}
Related
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
completionHandler([.sound,.banner,.badge])
}
In application did-finish
UNUserNotificationCenter.current().delegate = self
I see the notification when the app in the background but do not see it in the foreground.
I'm working on a ios Application,
now I want to get the action of push notification's allow button,
the user will be push to second view controller once user select one of push notification option(don't allow, allow).
You need to call these methods in AppDelegate Class.
//Ios 10 delegates for Push Notifications
func userNotificationCenter( _ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping ( _ options: UNNotificationPresentationOptions) -> Void){
print("Handle push from foreground")
}
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Void){
print("Handle push from background or closed")
}
I am using firebase for push notification. I want to show a notification to the user when the application is in the foreground.
Notifications are working fine when the application is closed. But I want to display a stock iOS notification banner even if the application is active.
I have referred below link:
Displaying a stock iOS notification banner when your app is open and in the foreground?
I want to show notification exactly the same way as shown in above link.
I have already implemented these two methods:
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
completionHandler(.alert)
}
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Void) {
completionHandler()
}
Can someone please give me a sample of code for showing push notifications when the application is in the foreground?
You can try
#available(iOS 10, *)
extension AppDelegate : UNUserNotificationCenterDelegate {
func userNotificationCenter(_ center: UNUserNotificationCenter,
willPresent notification: UNNotification,
withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
completionHandler([.alert, .sound])
}
}
For more info check here Notifications
You can call this function, for push notification:
func application(application: UIApplication, didReceiveRemoteNotification userInfo: [NSObject : AnyObject]){
print("\(userInfo)")
}
On iOS 10, is there any delegate to notify application that notification was not tapped on or it was cancelled?
I mean, how to get notification data even if the user has not tapped on it?
I have those two delegate methods which respond only when the user taps the notification:
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (_ options: UNNotificationPresentationOptions) -> Void) {}
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Void) {}
Below method will be called when notification arrives.
func didReceive(_ notification: UNNotification)
see this apple doc for further information. Notifications apple
In iOS 10 , there is an option for presenting the notification when the app is in foreground using UNNotificationPresentationOptions,
but i couldn't find any sample on how to use this, please suggest some idea about how to implement this feature
I have implemented the foreground notification by
Adding the below code in my viewController
extension UIViewController: UNUserNotificationCenterDelegate {
public func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Swift.Void) {
completionHandler( [.alert, .badge, .sound])
}
public func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Swift.Void) {
print("Do what ever you want")
}
}
In my Appdelegate on didFinishLaunchingWithOptions
UNUserNotificationCenter.current().requestAuthorization(options: [.alert,.sound]) {(accepted, error) in
if !accepted {
print("Notification access denied")
}
}
The new iOS 10 UNUserNotificationCenterDelegate now has a single set of methods for handling both remote and local notifications.
UNUserNotificationCenterDelegate protocol:
userNotificationCenter(_:didReceive:withCompletionHandler:)
Called to let your app know which action was selected by the user for a given notification.
userNotificationCenter(_:willPresent:withCompletionHandler:)
Delivers a notification to an app running in the foreground.
Two methods. And what’s better, is that now that they are moved into their own protocol, the iOS 10
UNUserNotificationCenterDelegate so this will help clean up your existing UIApplicationDelegate by being able to refactor all that old notification handling code into a shiny, new, cohesive protocol of it’s own.
Here’s an example:
extension NotificationManager: UNUserNotificationCenterDelegate {
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: () -> Void) {
switch response.actionIdentifier {
// NotificationActions is a custom String enum I've defined
case NotificationActions.HighFive.rawValue:
print("High Five Delivered!")
default: break
}
}
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: (UNNotificationPresentationOptions) -> Void) {
// Delivers a notification to an app running in the foreground.
}
}