import BalloonEditor from '#ckeditor/ckeditor5-editor-balloon/src/ballooneditor';
import Essentials from '#ckeditor/ckeditor5-essentials/src/essentials';
import Paragraph from '#ckeditor/ckeditor5-paragraph/src/paragraph';
import Bold from '#ckeditor/ckeditor5-basic-styles/src/bold';
import Italic from '#ckeditor/ckeditor5-basic-styles/src/italic';
BalloonEditor
.create( elem, {
plugins: [ Markdown, Essentials, Paragraph, Bold, Italic ],
toolbar: [ 'bold' ]
})
.then((editor) => {
....
})
.catch( error => {
console.error( error );
} );
I tried to use attachPlaceholder from https://ckeditor.com/docs/ckeditor5/latest/api/module_engine_view_placeholder.html#static-function-attachPlaceholder
import { attachPlaceholder } from "#ckeditor/ckeditor5-engine/src/view/placeholder";
Could you show me simple example how to use this method (attachPlaceholder) or how to do it.
In CKEditor-5 you can add placeholder like
<ckeditor [config]="{ placeholder:'Placeholder Text', toolbar: [ 'bold', 'italic', 'bulletedList' ] }">
</ckeditor>
See docs
I assume that you want to add a placeholder to the entire editor, so that when it's empty you can display something like "Type here...".
Unfortunately, the attachPlaceholder() function doesn't yet support setting placeholder for the editor's main editable. For now, it's used in cases like image captions:
There's a ticket to implement configurable editor's placeholders: https://github.com/ckeditor/ckeditor5/issues/479.
And there's a 3rd party addon which adds a placeholder in a simpler way: https://github.com/alexeckermann/ckeditor5-emptyness.
Plugin URL : https://github.com/alexeckermann/ckeditor5-emptyness
Simply build your editor with this plugin and you will get access to a isEmpty observable attribute (care of Observable) on your editor instance. Additionaly, the plugin will add a ck-editor__is-empty class name on the editor element when is is empty.
The origin use case was for the application to observe the attribute and know when the editor enters or exits an empty state. From there the application applies an attribute to the editors HTML element so that a CSS based placeholder can be applied — using CSS's ::before rules to inject phantom content without disturbing CKEditor's actual content.
import BalloonEditorBase from '#ckeditor/ckeditor5-editor-
balloon/src/ballooneditor';
import Emptyness from 'ckeditor5-emptyness/src/emptyness';
// .. all your other imports here
export default class MyEditor extends BalloonEditorBase { }
MyEditor.build = {
// ... all your other configs here
plugins: [
// ... all your other plugins here
Emptyness
]
};
CSS
.ck-editor__is-empty .ck-content.ck-editor__editable::before,
.ck-editor__is-empty.ck-content.ck-editor__editable::before {
content: 'The editor is empty';
position: absolute;
display: block;
margin: var(--ck-spacing-large) 0;
color: #aaa;
}
Related
in my extjs I have a xtype label and am just trying to use cls to change font color but its not working. can you see what I am doing wrong?
layout: 'column',
items: [
{
columnWidth: 0.5,
xtype: 'label',
cls: 'myLabelCRM',
text: 'Account Data1'
},
--scss
.myLabelCRM .x-component-default {
color: red;
}
Try using userCls or componentCls instead of cls. These might be more direct to the component. It is not included in their documentation that you also need to add the generated component classes to your SCSS, but if you want to know what classes to add just inspect the element and get the classes from there.
Quick question:
Is there a way to add class and/or ID of the elements in the path of TinyMCE status bar under content?
TinyMCE has no such capability built into its status bar. If you wanted to add that you could do so by modifying the code. I would note that with any type of longer ID or Class labels that status bar will get filled up quickly which is why it does not do so by default.
The Elements in the Statusbar have a bunch of classes from Tiny Editor, you can examine it in the browser (chrome or firefox) with f12.
From there, it is no problem to override the current styling with some code like
.mce-statusbar.mce-container {
position : relative;
height : 0;
margin-top : -20px;
opacity : 0.5;
background-color :#fff;
border : 1px solid #333;
}
Beside, you can manipulate the code, where content is written in the Statusbar. See Plugin Wordcount for example. They are using some code like this to update the statusbar and enter a class name:
if (statusbar) {
Delay.setEditorTimeout(editor, function () {
statusbar.insert({
type: 'label',
name: 'wordcount',
text: ['Words: {0}', getCount()],
classes: 'wordcount',
disabled: editor.settings.readonly
}, 0);
editor.on('setcontent beforeaddundo undo redo keyup', debouncedUpdate);
}, 0);
}
Having a small issue with tooltips in the editor, read the api but can't understand what it is saying and I can't seem to find examples anywhere that I can understand either.
I have set up a Classic Editor build, and all the buttons on the toolbar have tooltips with the default position below the button, I want to be able, just for this one instance of the editor, to change the tooltip position to above the buttons instead. The instance is set up like this:
ClassicEditor.create( document.querySelector( '#content' ) )
.then( editor => {
console.log( 'Editor was initialized', editor );
this.annEditorInstance = editor;
} )
.catch( err => {
console.error( err.stack );
} );
That creates an editor instance that is set up exactly as I want, except for the issue with the tooltip. How do I change this? Thanks in advance.
There are two approaches to the problem:
CSS
Tooltips elements have either .ck-tooltip_s or .ck-tooltip_n class. By default all CKEditor 5 tooltips have the former so you could override it in your styles and make it act like the later:
<style>
.ck.ck-tooltip.ck-tooltip_s {
bottom: auto;
top: calc(-1 * var(--ck-tooltip-arrow-size));
transform: translateY( -100% );
}
.ck.ck-tooltip.ck-tooltip_s .ck-tooltip__text::after {
top: auto;
bottom: calc(-1 * var(--ck-tooltip-arrow-size));
transform: translateX( -50% );
border-color: var(--ck-color-tooltip-background) transparent transparent transparent;
border-width: var(--ck-tooltip-arrow-size) var(--ck-tooltip-arrow-size) 0 var(--ck-tooltip-arrow-size);
}
</style>
JS
The UI of the editor is an MVC(VM) structure. The position of the tooltip can be controlled using the JS and the Button#tooltipPosition property ('s' or 'n').
E.g. you can access the toolbar UI elements using editor.ui.view.toolbar and change their properties:
editor.ui.view.toolbar.items.map( item => item.tooltipPosition = 'n' )
but note that not all toolbar items are buttons. Some, for instance, are dropdowns so you'd need to use item.buttonView.tooltipPosition = 'n' in that case. So unless you really want to use JS, I'd go with a simple CSS solution.
I created a plugin with a custom dialog window.
CKEDITOR.plugins.add('imggallery',
{
init: function (editor) {
var pluginName = 'imggallery';
editor.ui.addButton('Image',
{
label: 'Add image',
command: 'OpenWindow',
icon: CKEDITOR.plugins.getPath('imggallery') + 'lightbulb.gif'
});
editor.addCommand('OpenWindow', new CKEDITOR.dialogCommand('simpleLinkDialog'));
var html2 = "<h1>This is a heading</h1>";
CKEDITOR.dialog.add('simpleLinkDialog', function (editor) {
return {
title: 'LinkProperties',
minWidth: 400,
minHeight: 200,
contents:
[
{
id: 'general',
label: 'Settings',
elements:
[
{
type: 'html',
html: html2
}
]
}
]
};
});
}
});
My question is: Is it possible to somehow display ASP.MVC view in window content?
When I assign html2 to elements property the text is shown without formatting (plain text).
Are you sure it's plain text and not a H1 tag that is formatted to look like plain text? There's a big difference :). The CKE dialogs reset most of the standard browser styles so that elements appear like plain text, even though they are not.
As for the MVC view, I would recommend that you add an iframe within the CKE dialog and display the page normally there. Then you can control or get/set values from the iframe using JavaScript. It will be a bit tricky, but should work.
var html2 = '<iframe id="DialogIframe" src="/MyController/MyView?foo=bar"></iframe>';
The other option is to use something like jQuery to $.get() the HTML and then use it, should be relatively simple if you have worked with ajax before. If not, here's a good chance to start! :)
At the moment I have this:
tinyMCE.init({
// General options
mode : "exact",
elements : "fkField, lkField, ukcField, khField",
theme : "advanced",
plugins : "table",
width : "300",
height: "185",
// Theme options
theme_advanced_buttons1 : "fontsizeselect, bold,italic,underline,bullist, cleanup, |,justifyleft,justifycenter,justifyright",
theme_advanced_buttons2 : "tablecontrols",
theme_advanced_buttons3 : "",
theme_advanced_buttons4 : "",
theme_advanced_toolbar_location : "bottom",
theme_advanced_toolbar_align : "center",
theme_advanced_resizing : false
});
This gives me a editor with the size of 300x185.
Now in this editor, I would like to do so you can only write until the editor is full. (without the scroller)
So you are unable to enter more text, and the scroller should not appear (disable scrolling)
Right now you can at the bottom of inside the editor just make new line and it will add the scroller <- which i do not want to happen
How can i do this? Is this unpossible? I have made research for some time now, but maybe it's just me searching wrong..
Thanks
add in a ccs file the following code
.mceContentBody{
overflow-y:hidden!important;
}
and add the path of css file in content_css attribut of tinymce
content_css : /path/to/css/file.ss
You will need to write an own plugin. Check the editor height on each Keystroke (you may use the built in tinymce event onKeyUp). If the heigth changes remove the last inserted code.
EDIT: Howto get the current editor iframe heigth
var currentfr=document.getElementById(editor.id + '_ifr');
if (currentfr.contentDocument && currentfr.contentDocument.body.offsetHeight) { //ns6 syntax
currentfr.height = currentfr.contentDocument.body.offsetHeight + 26;
}
else if (currentfr.Document && currentfr.Document.body.scrollHeight) { //ie5+ syntax
currentfr.height = currentfr.Document.body.scrollHeight;
}
I got it to work by adding this to my extra tinyMCE CSS file:
IFRAME {overflow:hidden;}
Previously, the scrollbars were only off in Firefox. This fixes it for Chrome as well. However, it does add a gray bar the side of a scrollbar at the bottom, so I need to enlarge the height of my text editor.
for me it worked by just adding rules to a regular stylesheet, it wasn't needed to add a css file to content_css attribute (example is in scss)
.my-tinymce-container {
width: 200px;
.mce-edit-area {
height: 200px;
overflow-y: hidden;
}
}
A lot simpler and easy solution would be:
tinymce.init({
selector: '#container',
},
init_instance_callback: function (ed) {
tinymce.activeEditor.getBody().style.overflow = 'hidden'
},
});
Explanation:
In Init callback get the body for TinyMCE and change style as required.
In this case to remove scrollbar overflow = 'hidden'.