Synchronised Scrolling UICollectionViews in UITableViewCell in Swift - ios

I have the structure like this:
UITableView -> UITableViewCell -> UICollectionView ->
UICollectionViewCell
So what I’m trying to achieve is that I want to make UICollectionViews in UITableViewCells to scroll synchronised. For example when you scroll manually the first UICollectionView on the first row, I want the rest of UICollectionViews to follow, but the Text Labels to stay in the same position all the time. (Please see the image below)
EDIT: I know that I have to use contentOffset somehow, but don’t know how to implement in this case scenario. Any help would be appreciated.
Click to see the image
Click to see the gif

Okay I managed to get this working, Please keep in mind the code is just for the question purposes and contains lot of non-generic parameters and force casting that should be avoided at any cost.
The class for MainViewController containing the tableView:
protocol TheDelegate: class {
func didScroll(to position: CGFloat)
}
class ViewController: UIViewController, TheDelegate {
func didScroll(to position: CGFloat) {
for cell in tableView.visibleCells as! [TableViewCell] {
(cell.collectionView as UIScrollView).contentOffset.x = position
}
}
#IBOutlet var tableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
tableView.dataSource = self
}
}
extension ViewController: UITableViewDataSource {
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 100
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
guard let cell = tableView.dequeueReusableCell(withIdentifier: "tableCell", for: indexPath) as? TableViewCell else { return UITableViewCell() }
cell.scrollDelegate = self
return cell
}
}
The class for your tableViewCell:
class TableViewCell: UITableViewCell {
#IBOutlet var collectionView: UICollectionView!
weak var scrollDelegate: TheDelegate?
override func awakeFromNib() {
super.awakeFromNib()
(collectionView as UIScrollView).delegate = self
collectionView.dataSource = self
}
}
extension TableViewCell: UICollectionViewDataSource {
func numberOfSections(in collectionView: UICollectionView) -> Int {
return 1
}
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return 100
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "collectionCell", for: indexPath) as! CollectionViewCell
cell.imageView.image = #imageLiteral(resourceName: "litecoin.png")
return cell
}
}
extension TableViewCell: UIScrollViewDelegate {
func scrollViewDidScroll(_ scrollView: UIScrollView) {
scrollDelegate?.didScroll(to: scrollView.contentOffset.x)
}
}
The class for the collectionViewCell is irelevant since it's just implementation detail. I will post this solution to github in a second.
Disclaimer: This works just for visible cells. You need to implement the current scroll state for the cells ready for reuse as well. I will extend the code on github.

I came up with a working solution you can test on a playground:
//: A UIKit based Playground for presenting user interface
import UIKit
import PlaygroundSupport
class MyCollectionCell: UITableViewCell, UICollectionViewDataSource, UICollectionViewDelegate {
var originatingChange: Bool = false
var observationToken: NSKeyValueObservation!
var offsetSynchroniser: OffsetSynchroniser? {
didSet {
guard let offsetSynchroniser = offsetSynchroniser else { return }
collection.setContentOffset(offsetSynchroniser.currentOffset, animated: false)
observationToken = offsetSynchroniser.observe(\.currentOffset) { (_, _) in
guard !self.originatingChange else { return }
self.collection.setContentOffset(offsetSynchroniser.currentOffset, animated: false)
}
}
}
lazy var collection: UICollectionView = {
let layout = UICollectionViewFlowLayout()
layout.itemSize = CGSize(width: 40, height: 40)
layout.scrollDirection = .horizontal
let collection = UICollectionView(frame: .zero, collectionViewLayout: layout)
collection.backgroundColor = .white
collection.dataSource = self
collection.delegate = self
collection.register(UICollectionViewCell.self, forCellWithReuseIdentifier: "cell")
return collection
}()
override func layoutSubviews() {
super.layoutSubviews()
collection.frame = contentView.bounds
contentView.addSubview(collection)
}
func numberOfSections(in collectionView: UICollectionView) -> Int {
return 1
}
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return 10
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "cell", for: indexPath)
cell.layer.borderColor = UIColor.black.cgColor
cell.layer.borderWidth = 1
cell.backgroundColor = .white
return cell
}
func scrollViewDidScroll(_ scrollView: UIScrollView) {
originatingChange = true
offsetSynchroniser?.currentOffset = scrollView.contentOffset
originatingChange = false
}
}
class OffsetSynchroniser: NSObject {
#objc dynamic var currentOffset: CGPoint = .zero
}
class MyViewController : UIViewController, UITableViewDataSource {
var tableView: UITableView!
let offsetSynchroniser = OffsetSynchroniser()
override func loadView() {
let view = UIView()
view.backgroundColor = .white
tableView = UITableView(frame: .zero, style: .plain)
tableView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
view.addSubview(tableView)
tableView.dataSource = self
tableView.register(MyCollectionCell.self, forCellReuseIdentifier: "cell")
self.view = view
}
override func viewDidLoad() {
super.viewDidLoad()
tableView.reloadData()
}
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 10
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath) as! MyCollectionCell
cell.selectionStyle = .none
cell.collection.reloadData()
cell.offsetSynchroniser = offsetSynchroniser
return cell
}
}
// Present the view controller in the Live View window
PlaygroundPage.current.liveView = MyViewController()
To make it work with a playground you will see a lot of code that if you are using storyboards or xib is not needed. I hope anyway that the base idea is clear.
Explanation
Basically I created an object called OffsetSynchroniser which has an observable property called currentOffset. Each cell of the tableView accepts an offsetSynchroniser and on didSet they register with KVO for notifications of currentOffset changes.
Each cells also registers to its own collection's delegate and implements the didScroll delegate method.
When any of those collectionView causes this method to be triggered the currentOffset var of the synchroniser is changed and all the cells that are subscribed through KVO will react to the changes.
The Observable object is very simple:
class OffsetSynchroniser: NSObject {
#objc dynamic var currentOffset: CGPoint = .zero
}
then your tableViewCell will have an instance of this object type and on didSet will register with KVO to the var currentOffset:
var originatingChange: Bool = false
var observationToken: NSKeyValueObservation!
var offsetSynchroniser: OffsetSynchroniser? {
didSet {
guard let offsetSynchroniser = offsetSynchroniser else { return }
collection.setContentOffset(offsetSynchroniser.currentOffset, animated: false)
observationToken = offsetSynchroniser.observe(\.currentOffset) { (_, _) in
guard !self.originatingChange else { return }
self.collection.setContentOffset(offsetSynchroniser.currentOffset, animated: false)
}
}
}
The originatingChange variable is to avoid that the collectionView that is actually initiating the offset change will react by causing the offset to be re-set twice.
Finally, always in your TableViewCell, after registering itself as collectionViewDelegate you will implement the method for didScroll
func scrollViewDidScroll(_ scrollView: UIScrollView) {
originatingChange = true
offsetSynchroniser?.currentOffset = scrollView.contentOffset
originatingChange = false
}
In here we can change the currentOffset of the synchroniser.
The tableViewController will at this point just have the ownership for the synchroniser
class YourTableViewController: UItableViewController { // or whatever ViewController contains an UITableView
let offsetSynchroniser = OffsetSynchroniser()
...
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath) as! MyCollectionCell
...
cell.offsetSynchroniser = offsetSynchroniser
return cell
}
}

The best way I can think of off the top of my head to do something like this would be to store all of your collectionViews in a collection object. You can then use the UIScrollView's scrollViewDidScroll delegate method from those collectionViews. Just make sure you have your delegate set correctly.
func scrollViewDidScroll(_ scrollView: UIScrollView) {
for view in collectionViewCollection where view.scrollView != scrollView{
view.scrollView.contentOffset = scrollView.contentOffset
}
}
This is untested code, so not a complete answer but it should get you started.

Related

I'm trying to load a collectionView in a TableViewController and adding the collectionView in the subView of tableView

This is the complete code which configures the tableView controller.
class SearchViewControllerTableViewController: UITableViewController, UISearchBarDelegate, UICollectionViewDelegate, UICollectionViewDataSource, UICollectionViewDelegateFlowLayout {
var users = [User]()
var filteredUsers = [User]()
var searchBar = UISearchBar()
var inSearchMode = false
var collectionView: UICollectionView!
var collectionViewEnabled = true
override func viewDidLoad() {
super.viewDidLoad()
tableView.register(SearchUserCellTableViewCell.self, forCellReuseIdentifier: reusableIdentifier)
tableView.separatorStyle = .none
tableView.alwaysBounceVertical = true
tableView.keyboardDismissMode = .onDrag
configureSearchBar()
configureCollectionView()
fetchUsers()
print("Collection View \(collectionView.isHidden)")
}
This is the code for configuring collectionView.
func configureCollectionView() {
let layout = UICollectionViewFlowLayout()
layout.scrollDirection = .vertical
let frame = CGRect(x: 0, y: 0, width: view.frame.width, height: view.frame.height - (tabBarController?.tabBar.frame.height)! - (navigationController?.navigationBar.frame.height)!)
collectionView = UICollectionView(frame: frame, collectionViewLayout: layout)
collectionView.delegate = self
collectionView.dataSource = self
collectionView.alwaysBounceVertical = true
collectionView.backgroundColor = .white
tableView.addSubview(collectionView)
collectionView.register(SearchPostCell.self, forCellWithReuseIdentifier: reusableIdentifierCollectionView)
}
This is code for tableView. Which loads up some users in the app.
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if inSearchMode {
return filteredUsers.count
} else {
return users.count
}
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: reusableIdentifier, for: indexPath) as! SearchUserCellTableViewCell
var user: User!
if inSearchMode {
user = filteredUsers[indexPath.row]
} else {
user = users[indexPath.row]
}
cell.user = user
cell.selectionStyle = .none
return cell
}
override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 69
}
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
var user: User!
if inSearchMode {
user = filteredUsers[indexPath.row]
} else {
user = users[indexPath.row]
}
// Instance for user profile VC
let userProfileView = UserProfileCollectionViewController(collectionViewLayout: UICollectionViewFlowLayout())
// Assign the selected user.
userProfileView.user = user
// Navigate to the selected user's profile
navigationController?.pushViewController(userProfileView, animated: true)
userProfileView.setNavigationBar()
}
This is the code for collectionView dataSource and delegate.
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
let width = (view.frame.width - 2) / 3
return CGSize(width: width, height: width)
}
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return 15
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: reusableIdentifierCollectionView, for: indexPath) as! SearchPostCell
return cell
}
On top of the tableView I want to add a CollectionView which should be hidden by default.
But the collectionView is not showing up. But on loading up the view "collectionView.isHidden" returns false
You should not try to add subviews directly to table views or collection views.
This line: tableView.addSubview(collectionView) won't work.
Further, UITableViewController and UICollectionViewController are very specialized view controllers that will only manage a table view/collection view. You can't add other subviews to those view controller classes.

CollectionView subview not showing

I want to put this ring progress view (CoocaPod) inside CollectionView Cells. One Progress View is in one cell. Somehow, the ring progress view is not showing... This is my code:
CollectionView Controller Class:
import UIKit
private let reuseIdentifier = "Cell"
class myCollectionViewController: UICollectionViewController {
var cellColor = true
override func viewDidLoad() {
super.viewDidLoad()
self.collectionView!.register(UICollectionViewCell.self, forCellWithReuseIdentifier: reuseIdentifier)
}
override func numberOfSections(in collectionView: UICollectionView) -> Int {
return 1
}
override func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
// #warning Incomplete implementation, return the number of items
return 19
}
override func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: reuseIdentifier, for: indexPath)
cell.backgroundColor = cellColor ? UIColor.red : UIColor.blue
cellColor = !cellColor
return cell
}
}
CollectionView Cell Class:
import UIKit
import MKRingProgressView
class myCollectionViewCell: UICollectionViewCell {
#IBOutlet weak var ringView: UIView!
override func layoutSubviews() {
let ringProgressView = RingProgressView(frame: CGRect(x: 0, y: 0, width: 100, height: 100))
ringProgressView.startColor = .red
ringProgressView.endColor = .magenta
ringProgressView.ringWidth = 5
ringProgressView.progress = 1.0
ringView.addSubview(ringProgressView)
}
}
I selected myCollectionViewCell Class for Cell and myCollectionViewController for the ViewController at Main.storyboard
Does anyone can help me?
Thank you!
Uncommented the register line. Works now

MoPub Collection View Cell set background color

For my app, I have a collection view that sets the background color of the cells based on a variable in the ViewController.
When MoPub places ads into the CollectionView how can I set the ad's background to match the other cells?
class RestController: UIViewController {
#IBOutlet weak var collectionView: UICollectionView!
var category: Category!
// Ads
var placer = MPCollectionViewAdPlacer()
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
collectionView.mp_reloadData()
}
override func viewDidLoad() {
super.viewDidLoad()
// AD Cell
collectionView.register(AdCell.self, forCellWithReuseIdentifier: "cell")
let settings = MPStaticNativeAdRendererSettings()
settings.renderingViewClass = AdCell.self
settings.viewSizeHandler = { (maxWidth: CGFloat) -> CGSize in
return CGSize(width: 160, height: 100)
}
let config = MPStaticNativeAdRenderer.rendererConfiguration(with: settings)
placer = MPCollectionViewAdPlacer(collectionView: collectionView, viewController: self, rendererConfigurations: [config as Any])
let targeting = MPNativeAdRequestTargeting()
targeting.desiredAssets = [ kAdStarRatingKey, kAdIconImageKey, kAdTitleKey, kAdPrivacyIconUIImageKey ]
placer.loadAds(forAdUnitID: unitId, targeting: targeting)
collectionView.mp_setDelegate(self)
collectionView.mp_setDataSource(self)
}
}
// MARK: UICollectionViewDataSource
extension RestController: UICollectionViewDataSource {
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return results.count
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.mp_dequeueReusableCell(withReuseIdentifier: "cell", for: indexPath) as! RestCell
cell.backgroundColor = category.colors[1]
return cell
}
}
Is there any way to pass this information to the Ad Cell or any method that MoPub offers to set the design of the cell?

Collectionview in a TableView - How to select item?

I have made a CollectionView in a TableView for vertical and horizontal scrolling and customisable cells. This works so far. The problem is: I can't select an item of the CollectionView. I think the problem could be something with the delegate outlets but I could't find a solution.
I'm pretty new with Swift, so maybe I overlook something obvious.
My TableViewController:
import UIKit
class HomeVTwoTableViewController: UITableViewController {
var headers = ["Live", "Friends", "Last commented"]
#IBAction func cancelBtnPressed(_ sender: UIBarButtonItem) {
self.dismiss(animated: true, completion: nil)
}
override func viewDidLoad() {
super.viewDidLoad()
}
override func tableView(_ tableView: UITableView, titleForHeaderInSection section: Int) -> String? {
return headers[section]
}
override func tableView(_ tableView: UITableView, willDisplayHeaderView view: UIView, forSection section: Int){
view.tintColor = UIColor.black
let header = view as! UITableViewHeaderFooterView
if section == 0 {
header.textLabel?.textColor = UIColor.black
view.tintColor = UIColor.white
}
else {
view.tintColor = UIColor.groupTableViewBackground
}
}
override func numberOfSections(in tableView: UITableView) -> Int {
return headers.count
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 1
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if indexPath.section == 0 {
let cell = tableView.dequeueReusableCell(withIdentifier: "cellBig", for: indexPath) as! HomeVTwoTableViewCell
return cell
}
else if indexPath.section == 1 {
let cell = tableView.dequeueReusableCell(withIdentifier: "cellSmall", for: indexPath) as! HomeVTwoTableViewCellSmall
return cell
}
else {
let cell = tableView.dequeueReusableCell(withIdentifier: "cellSmall", for: indexPath) as! HomeVTwoTableViewCellSmall
return cell
}
}
override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
if indexPath.section == 0 {
return 225.0
}
else {
return 120.0
}
}
}
My TableViewCell with the CollectionView:
import UIKit
class HomeVTwoTableViewCell: UITableViewCell, UICollectionViewDataSource, UICollectionViewDelegate {
#IBOutlet weak var collectionView: UICollectionView!
fileprivate var images = [UIImage]()
{
didSet
{
self.collectionView.reloadData()
}
}
func setup(for images: [UIImage])
{
self.images = images
}
override func layoutSubviews() {
collectionView.dataSource = self
}
func numberOfSections(in collectionView: UICollectionView) -> Int
{
return communityName.count
}
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int
{
return communityName.count
}
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
print("didSelect")
selectedCommunity = communityId[indexPath.row]
let home = HomeViewController()
home.showCommunityDetail()
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell
{
guard let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "collectionCellBig", for: indexPath) as? HomeVTwoCollectionViewCell else
{
fatalError("Cell has wrong type")
}
//cell.imageView.image = image
cell.titleLbl.text = communityName[indexPath.row]
cell.imageView.downloadedFrom(link :"deleted because privat")
return cell
}
}
My CollectionViewCell:
import UIKit
class HomeVTwoCollectionViewCell: UICollectionViewCell {
#IBOutlet weak var imageView: UIImageView!
#IBOutlet weak var titleLbl: UILabel!
}
You need to set delegate and dataSource like this
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
collectionView.dataSource = self
collectionView.delegate = self
}
I think you missed this line. Just add, it will work fine collectionView.delegate = self
You have not confirm delegate of collection view.
override func layoutSubviews() {
collectionView.dataSource = self
collectionView.delegate = self
}

Swift - how to open another viewcontroller with CollectionViewCell inside UITableViewCell

I'm really new in iOS/Swift and i'm in a small project. In this project i have a UITableView inside ViewController. And i have another file custom CollectionViewCell in side UITableViewCell.
I want when user click a cell in collectionview it will open another ViewController and it get data from this collectionviewcell.
This is my uitableview swift file:
class IndexRow: UITableViewCell, UICollectionViewDataSource, UICollectionViewDelegateFlowLayout {
var names:[String] = ["Movie 1","Movie 2","Movie 3","Movie 4","Movie 5","Movie 6"]
#IBOutlet weak var collectionView: UICollectionView!
override func awakeFromNib() {
super.awakeFromNib()
collectionView.registerClass(indexOneMovie.self, forCellWithReuseIdentifier: "onemovie")
let nib = UINib(nibName: "indexOneMovie",bundle: nil)
collectionView.registerNib(nib, forCellWithReuseIdentifier: "onemovie")
self.collectionView.backgroundColor = UIColor.clearColor()
self.collectionView.delegate = self
self.collectionView.dataSource = self
print("Hello")
}
func collectionView(collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return names.count
}
func collectionView(collectionView: UICollectionView, cellForItemAtIndexPath indexPath: NSIndexPath) -> UICollectionViewCell {
let cell = self.collectionView.dequeueReusableCellWithReuseIdentifier("onemovie", forIndexPath: indexPath) as! indexOneMovie
cell.poster.image = UIImage(named: "poster.jpg")
cell.name.text = names[indexPath.row]
return cell
}
func collectionView(collectionView: UICollectionView, didSelectItemAtIndexPath indexPath: NSIndexPath) {
print(indexPath.item)
}
func collectionView(collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAtIndexPath indexPath: NSIndexPath) -> CGSize {
let itemsPerRow:CGFloat = 2
let hardCodedPadding:CGFloat = 0
let itemWidth = (collectionView.bounds.width / itemsPerRow) - hardCodedPadding
let itemHeight = collectionView.bounds.height - (hardCodedPadding)
return CGSize(width: itemWidth, height: itemHeight)
}
How i can do it?
ok i have recently implemented the same in my app these are the links where i refered initially -
https://ashfurrow.com/blog/putting-a-uicollectionview-in-a-uitableviewcell-in-swift/
http://www.thorntech.com/2015/08/want-your-swift-app-to-scroll-in-two-directions-like-netflix-heres-how/
you are making uicollectionview delegate confirms to uitableview cell so you cannot present or push to other view controller.
here is my code hope it will help you
homeController.swift which contains uitableview
extension HomeController : UITableViewDelegate {
func tableView(tableView: UITableView,willDisplayCell cell: UITableViewCell,forRowAtIndexPath indexPath: NSIndexPath) {
guard let tableViewCell = cell as? TableViewCell else { return }
//here setting the uitableview cell contains collectionview delgate conform to viewcontroller
tableViewCell.setCollectionViewDataSourceDelegate(self, forRow: indexPath.row, andForSection: indexPath.section)
tableViewCell.collectionViewOffset = storedOffsets[indexPath.row] ?? 0
}
func tableView(tableView: UITableView,didEndDisplayingCell cell: UITableViewCell,forRowAtIndexPath indexPath: NSIndexPath) {
guard let tableViewCell = cell as? TableViewCell else { return }
storedOffsets[indexPath.row] = tableViewCell.collectionViewOffset
}
}
extension HomeController: UICollectionViewDelegate, UICollectionViewDataSource {
func collectionView(collectionView: UICollectionView,numberOfItemsInSection section: Int) -> Int {
let element : [CollectionViewElement] = self.returnCollectionViewElementAccordingToIndex(collectionView.tag)
return element.count
}
func collectionView(collectionView: UICollectionView,cellForItemAtIndexPath indexPath: NSIndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCellWithReuseIdentifier("Cell",forIndexPath: indexPath) as! horizontalCollectionViewCell
let element : [CollectionViewElement] = self.returnCollectionViewElementAccordingToIndex(collectionView.tag)
cell.cellTitleLabel.text = element[indexPath.row].videos.title
cell.cellGenerLabel.text = element[indexPath.row].videos.gener
return cell
}
func collectionView(collectionView: UICollectionView, didSelectItemAtIndexPath indexPath: NSIndexPath){
print("collectionviewtag:\(collectionView.tag) + indexpathrow:\(indexPath.row)")
//from here you can do push or present to anyview controller
// collectionviewtag is tableView cell row value and indexpathrow return collectionView cell row value.
}
}
TableViewCell.swift :custom UITableViewCell which contains collectionView
class TableViewCell: UITableViewCell {
#IBOutlet private weak var collectionView: UICollectionView!
#IBOutlet weak var cellLabel: UILabel!
#IBOutlet weak var cellButton: UIButton!
#IBAction func CellButtonActionTry(sender: UIButton) {
print("Dude \(cellButton.tag)")
}
var collectionViewOffset: CGFloat {
get {
return collectionView.contentOffset.x
}
set {
collectionView.contentOffset.x = newValue
}
}
func setCollectionViewDataSourceDelegate<D: protocol<UICollectionViewDataSource, UICollectionViewDelegate>>
(dataSourceDelegate: D, forRow row: Int , andForSection section : Int) {
collectionView.delegate = dataSourceDelegate
collectionView.dataSource = dataSourceDelegate
collectionView.tag = row // tableView indexpathrow equals cell tag
collectionView.reloadData()
}
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
}
}
You can do it like this :
func collectionView(collectionView: UICollectionView, didSelectItemAtIndexPath indexPath: NSIndexPath) {
print(indexPath.item)
let name = names[indexPath.item]
let distinationViewController = DistinationViewController()
distinationViewController.name = name
if let navVC: UINavigationController = UIApplication.sharedApplication().keyWindow?.rootViewController as? UINavigationController {
navVC.pushViewController(distinationViewController, animated: true)
}
}
This is just a way to do it i dont know which view you want to push or what your names array contains so kindly change those things accordingly.
get root navigationcontroller from uiapplication and perform push on it.

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