Unrecongnized Selector name - ios

Unrecognized Selector to instance name.
I want to create partion array from section. I am trying to do this in swift 2, but I am not able to get it to work.
var currentCollation : UILocalizedIndexedCollation!
var sections: [Section] {
let selector: Selector = "name"
let users: [User] = array.map { name in
let a = name["fullName"] as? String
let b = name["email"] as! String
let c = name["mobile"] as! String
let d = name["img"] as! String
let user = User(name: a! )
user.email = b
user.mobile = c
user.img = d
user.section = UILocalizedIndexedCollation.current().section(for: user, collationStringSelector:"name")
return user
}
var sections = [Section]()
for _ in 0..<currentCollation.sectionIndexTitles.count {
sections.append(Section())
}
for user in users {
sections[user.section!].addUser(user: user)
}
print(sections)
for section in sections {
print(section.users)
var user = section.users as? User
print(user?.name)
section.users = self.currentCollation.sortedArray(from: section.users, collationStringSelector: "name") as! [User]
}
return sections
}
#objc class User: NSObject {
let name: String
var section: Int?
var img: String?
var email: String?
var mobile : String?
init(name: String) {
self.name = name
}
}
class Section {
var users: [User] = []
func addUser(user: User) {
self.users.append(user)
}
}

Don't use strings for selectors in Swift. Use the #selector construct:
let selector: Selector = #selector(name)
However, that will only work if the current class is an NSObject and has an Objective-C function "name" that has no parameters:
class Foo: NSObject {
#objc func name() {
print("In \(#function)")
}
}
(Actually, you can create a selector to an object that doesn't inherit from NSObject, but you can't use functions like perform() on such a selector, so it isn't very useful)
You don't appear to have a function named "name" in your class, of type #objc or not.

Related

set value of user rating to Firebase Database

I try to send the voting from users to firebase and save them under the specific user.
class User: NSObject {
var id: String?
init(dictionary: [String: AnyObject]) {
self.id = dictionary["id"] as? String
}
var ref: DatabaseReference!
var numberOfGood = 0
init(id: String? = nil) {
self.id = id
ref = Database.database().reference().child("users").childByAutoId()
}
init(snapshot: DataSnapshot){
ref = snapshot.ref
if let value = snapshot.value as? [String : Any] {
numberOfGood = value["numberOfGood"] as! Int
}
}
func save() {
let postDictionary = [
"id" : self.id,
"numberOfGood" : self.numberOfGood,
] as [String : Any]
self.ref.setValue(postDictionary)
}
}
Inside the viewController where to vote I handle the voting itself like this:
class UserRatingClass {
var numberOfGood = 0
var ref = Database.database().reference().child("users").childByAutoId()
func good() {
numberOfGood += 1
ref.child("numberOfGood").setValue(numberOfGood)
}
}
var userRating: UserRatingClass! {
didSet {
let x = userRating.numberOfGood
self.good.setTitle("\(x) 👍", for: [])
}
}
#IBAction func goodReview(_ sender: UIButton) {
userRating.good()
let x = userRating.numberOfGood
self.good.setTitle("\(x) 👍", for: [])
}
I tried different ways like
var StringGood = String(user?.numberOfGood)
self.ref.child("users").child(StringGood).setValue(x)
inside the buttonActionFunction but by this I'm always getting Cannot invoke initializer for type 'String' with an argument list of type '(Int?)' as an error...
Edit: I call the User.swift class like this:
var user: User?

How to add items to their respective parent category using coreData ,swift

How to add items when i select in dropDown which i can display category list and i can select it but how to link that related item to parent class and save it.
Category Form:-
import CoreData
extension Category {
#nonobjc public class func fetchRequest() -> NSFetchRequest<Category> {
return NSFetchRequest<Category>(entityName: "Category")
}
#NSManaged public var categoryColor: String?
#NSManaged public var categoryName: String?
#NSManaged public var items: NSSet?
}
Item Class :-
extension ItemForm {
#nonobjc public class func fetchRequest() -> NSFetchRequest<ItemForm> {
return NSFetchRequest<ItemForm>(entityName: "ItemForm")
}
#NSManaged public var itemName: String?
#NSManaged public var price: Int64
#NSManaged public var parent: Category?
}
Here when i select Category i need to show.
In this itemViewController ,if i save means it should save with respect to their parent class when i'm selecting that category button as drop down it should save in that parent category.
ItemViewController : -
var buttonIndex : Int?
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
dropdownBtn.setTitle("\(arrCategory[indexPath.row].categoryName!)", for: .normal)
animated(toogle: false)
buttonIndex = indexPath.row
}
#IBAction func saveAction(_ sender: UIButton) {
let selectedIndexInPopup = categoryType.title(for: .normal)
itemSaveData()
self.navigationController?.popViewController(animated: true)
}
func itemSaveData(){
guard let itemName = itemName.text else { return }
guard let price = Int64(itemPrice.text!) else { return }
guard let parentCategorty = buttonIndex else { return }
let itemList = [
"itemName": itemName,
"price": price
"parentCategory": parentCategorty
] as [String : Any]
if isUpdate{
editItemData(itemList: itemList, index: indexRow)
isUpdate = false
}else{
saveItemData(itemList: itemList)
}
}
func saveItemData(itemList: [String:Any]){
let item = NSEntityDescription.insertNewObject(forEntityName: "ItemForm", into: context) as! ItemForm
item.itemName = itemList["itemName"] as! String
item.price = itemList["price"] as! Int64
item.parent = (itemList["parentCategory"] as? Category)
do{
try context.save()
print("Save Successfully")
}catch let err{
print("college save error :- \(err.localizedDescription)")
}
}
}
I think you're asking how to add a new ItemClass Object to an existing CategoryClass.
First, you should be using primary keys to identify your items and categories
class CategoryClass: Object {
#objc dynamic var category_id = NSUUID().uuidString
#objc dynamic var categoryName : String = ""
let items = List<ItemClass>()
override static func primaryKey() -> String? {
return "category_id"
}
}
same thing with your ItemClass
class ItemClass: Object {
#objc dynamic var item_id = NSUUID().uuidString
#objc dynamic var itemName : String = ""
#objc dynamic var price : Int64 = 0
var parentCategory = LinkingObjects(fromType: CategoryClass.self, property: "items")
}
It looks like you're trying to keep a class var of your categories
var categories = CategoryVaraible.categoryArray //not sure what this is
but don't do that, do this
var categoryResults = Results<CategoryClass>? = nil
and use the categoryResults as your dataSource for your tableView.
When the user selects a category and then adds item data, to save it, you'll get the category based on the row selected in the category popup, then create an item and finally add it to the category within a write transaction:
func saveItemToCategory() {
let category = self.categoryResults[selectedIndexInPopup]
let item = ItemClass()
item.itemName = some_item_name
item.price = some_item_price
try realm.write {
category.items.append(item)
}
}

Adding an array of Json Data to Realm

I'm making an app for airports and I'm getting an array of data from one api, like so:
"data":[
{"id":"001","code":"ABZ","name":"Aberdeen","country":"United Kingdom"},
{"id":"002","code":"AUH","name":"Abu Dhabi","country":"United Arab Emirates"},
.
.
.
]
AND :
"airports":[
{"from":"001",
"to":["1","3","11","13","12","20","23","27","29","31","33"]
},
.
.
.
]
I have created realm model classes:
class AirportsDataRealm: Object {
#objc dynamic var name: String = ""
#objc dynamic var id: Int = 0
#objc dynamic var code: String = ""
#objc dynamic var country: String = ""
override static func primaryKey() -> String? {
return "id"
}
}
class AirportsFromToRealm: Object {
#objc dynamic var fromID: Int = 0
var toID = List<Int>()
override static func primaryKey() -> String? {
return "fromID"
}
}
now I want to save it into realm, I'm using swiftyJSON and I have used for-loop to do it and it is working fine but I think it's taking long time since the array is very long, here is what I've done:
// Airports Data
let countData = json["data"].count
for i in 0...countData - 1{
let airportsDataModel = AirportsDataRealm()
airportsDataModel.code = json["data"][i]["code"].stringValue
airportsDataModel.name = json["data"][i]["name"].stringValue
airportsDataModel.country = json["data"][i]["country"].stringValue
airportsDataModel.id = Int(json["data"][i]["id"].stringValue)!
try! realm.write {
realm.add(airportsDataModel, update: true)
}
}
//Airports FROM-TO
let countFromTo = json["airports"].count
for i in 0...countFromTo - 1{
let fromToDataModel = AirportsFromToRealm()
fromToDataModel.fromID = Int(json["airports"][i]["from"].stringValue)!
let arrayTo = json["airports"][i]["to"].arrayValue.map{ $0.intValue }
fromToDataModel.toID.append(objectsIn: arrayTo)
try! realm.write {
realm.add(fromToDataModel, update: true)
}
}
is there any way to save the whole array in realm in one shot without for-loop?
P.S
"there should be a relation between the two tables because each from 'id' has a list of 'to' id's and the id's are from the data table, for now I managed to create this relations when fetching the data using filters ,, so just ignore this"
Thank you
Simply use map method,
First I needed to add initializers to my object classes and pass json array as a parameter, like so:
class AirportsDataRealm: Object {
#objc dynamic var name: String = ""
#objc dynamic var id: Int = 0
#objc dynamic var code: String = ""
#objc dynamic var country: String = ""
convenience required init(withJSON json : JSON) {
self.init()
self.name = json["name"].stringValue
self.id = json["id"].intValue
self.code = json["code"].stringValue
self.country = json["country"].stringValue
}
override static func primaryKey() -> String? {
return "id"
}
}
class AirportsFromToRealm: Object {
#objc dynamic var fromID: Int = 0
var toID = List<Int>()
convenience required init(withJSON json : JSON) {
self.init()
self.fromID = json["from"].intValue
let toArray = json["to"].arrayValue.map{ $0.intValue }
self.toID.append(objectsIn: toArray)
}
override static func primaryKey() -> String? {
return "fromID"
}
}
Then by using map method the code will look like this:
func updateAirport(json: JSON) {
// Airports Data
let airportsData : [AirportsDataRealm]
let airportsDataJsonArray = json["data"].array
airportsData = airportsDataJsonArray!.map{AirportsDataRealm(withJSON: $0)}
//Airports FROM-TO
let airportsFromTo : [AirportsFromToRealm]
let airportsFromToJsonArray = json["airports"].array
airportsFromTo = airportsFromToJsonArray!.map{AirportsFromToRealm(withJSON: $0)}
//Write To Realm
try! realm.write {
realm.add(airportsData, update: true)
realm.add(airportsFromTo, update: true)
}
}
No for loops anymore ^_^

How to call the correct constructor when using generic T.Type class on Swift4?

I have a database with some tables, each table represents a object of my project. I want write a generic function to read, by SQL, a table and create a object with the records readed. So, the parameters of my function are: Table Name and Object Type. The code below is my func to do this. In the end of func, I tries call what I would like to do, but with a especific object, that's don't the I want.
func readAll<T>(objeto: String, typeClass: T.Type) -> [T] {
var ret : [T] = []
// STATEMENT DATA
let queryString = "SELECT * FROM \(objeto);"
var queryStatement: OpaquePointer? = nil
// STATEMENT DATA TYPE
let queryString2 = "PRAGMA table_info(\(objeto));"
var queryStatement2: OpaquePointer? = nil
// 1
if sqlite3_prepare_v2(db,queryString,-1,&queryStatement,nil) != SQLITE_OK {
print("Error to compile readAll \(objeto) 1")
return ret
}
if sqlite3_prepare_v2(db,queryString2,-1,&queryStatement2,nil) != SQLITE_OK {
print("Error to compile readAll \(objeto) 2")
return ret
}
var listNameColumns : [String] = []
while( sqlite3_step(queryStatement2) == SQLITE_ROW ) {
listNameColumns.append( String(cString: sqlite3_column_text(queryStatement2, 2)!) )
}
// 2
while ( sqlite3_step(queryStatement) == SQLITE_ROW ) {
var dict: [String:Any] = [:]
for i in 0...listNameColumns.count-1 {
let nameColumn = String(cString: sqlite3_column_name(queryStatement,Int32(i))!)
switch (sqlite3_column_type(queryStatement, Int32(i))) {
case SQLITE_TEXT:
dict[nameColumn] = String(cString: sqlite3_column_text(queryStatement, Int32(i))!)
break
case SQLITE_INTEGER:
dict[nameColumn] = sqlite3_column_int(queryStatement, Int32(i))
break
case SQLITE_FLOAT:
dict[nameColumn] = sqlite3_column_double(queryStatement, Int32(i))
break
default:
print("Tipo desconhecido.")
break
}
}
ret.append(ResPartner(dict: dict)) <------ HERE IS MY QUESTION!
}
// 3
sqlite3_finalize(queryStatement2)
sqlite3_finalize(queryStatement)
return ret
}
Here are two objects, They are a bit different, but the builder works the same and the fields as well.
class ResPartner {
static let fieldsResPartner : [String] = ["id","company_type_enum_for_customer","name","contact_address","customer_account_number","customer_group_id","segment_id","subsegment_id","economic_group_id","street","category_id","type_stablishment_id","final_user","final_taxpayer","cnpj_cpf","inscr_est","ccm","cnae","phone","phone_extension","mobile","fax","email","email_extra","website","lang"]
var attributes : [String:Any] = [:]
init(dict : [String:Any]) {
for k in dict.keys {
if(ResPartner.fieldsResPartner.contains(k)) {
attributes[k] = dict[k]
}
}
}
func toString() {
for k in attributes.keys{
print("\(k) - \(attributes[k]!)")
}
}
}
class Product {
static let fieldsProducts : [String] = ["id","name","default_code","display_name","categ_id","company_ax_id","destination_type","fiscal_class_code","multiple","taxes_id","uom_id","uom_po_id","__last_update","active","create_date","create_uid","currency_id","invoice_police","item_ids","list_price","price","pricelist_id","type"]
public var default_code: String!
public var display_name: String!
public var id: Int!
public var name: String!
public var destination_type: String!
public var company_ax_id: Int!
public var categ_id: Int!
public var fiscal_class_code: String!
public var taxes_id: Int!
public var uom_id: Int!
public var uom_po_id: Int!
public var multiple: Int!
public var last_update: String!
public var active: Bool!
public var create_date: String!
public var create_uid: Int!
public var currency_id: Int!
public var invoice_police: String!
public var item_ids: [Int]!
public var list_price: String!
public var price: Float!
public var pricelist_id: Int!
public var type: String!
init() {
}
init( dict : [String:Any] ) {
self.default_code = dict["default_code"] as! String
self.display_name = dict["display_name"] as! String
self.id = dict["id"] as! Int
self.name = dict["name"] as! String
self.destination_type = dict["destination_type"] as! String
self.company_ax_id = dict["company_ax_id"] as! Int
self.categ_id = dict["categ_id"] as! Int
self.fiscal_class_code = dict["fiscal_class_code"] as! String
self.taxes_id = dict["taxes_id"] as! Int
self.uom_id = dict["uom_id"] as! Int
self.uom_po_id = dict["uom_po_id"] as! Int
self.multiple = dict["multiple"] as! Int
self.last_update = dict["last_update"] as! String
self.active = dict["active"] as! Bool
self.create_date = dict["create_date"] as! String
self.create_uid = dict["create_uid"] as! Int
self.currency_id = dict["currency_id"] as! Int
self.invoice_police = dict["invoice_police"] as! String
self.item_ids = dict["item_ids"] as! [Int]
self.list_price = dict["list_price"] as! String
self.price = dict["price"] as! Float
self.pricelist_id = dict["pricelist_id"] as! Int
self.type = dict["type"] as! String
}
}
So, my question is, How I call the constructor of T.Type class passed by parameter? I did read about protocols, extensions, other posts, but not solves my problem.
You can constrain your generic with protocol:
Define a protocol for initializing with a dictionary:
protocol DictionaryInitializable {
init(dict: [String: Any])
}
Make your two types conform to that type (you'll have to add required to your init methods, as prompted by Xcode), e.g.:
class Product: DictionaryInitializable {
...
required init(dict: [String: Any]) {
...
}
}
and
class ResPartner: DictionaryInitializable {
static let fieldsResPartner = ...
var attributes: [String: Any] = [:]
required init(dict: [String: Any]) {
for k in dict.keys where ResPartner.fieldsResPartner.contains(k) {
attributes[k] = dict[k]
}
}
func toString() { ... }
}
Change your method declaration to make it clear that T must conform to your new protocol:
func readAll<T: DictionaryInitializable>(objeto: String, typeClass: T.Type) -> [T] {
var ret: [T] = []
...
// 2
while ( sqlite3_step(queryStatement) == SQLITE_ROW ) {
var dict: [String: Any] = [:]
...
ret.append(T(dict: dict)) // You can now use `T` here
}
return ret
}
And you’d call it like:
let list = db_respartner.readAll(objeto: "res_partner", typeClass: ResPartner.self)
Create a Protocol with init Method
protocol Mappable {
init(dictionary:[String:AnyObject]) // Changed based on your requirement.
}
Conform your protocol in ResPartner.
class ResPartner: Mappable {
required init(dictionary : [String : AnyObject]) {
// initialize here
}
}
Conform your protocol in Product.
class Product: Mappable {
required init(dictionary : [String : AnyObject]) {
// initialize here
}
}
Create a custom objects
func readAll<T:Mappable>(objeto: String, typeClass: T.Type) -> [T] {
var ret : [T] = []
// intialize your variable
let obj = typeClass.init(dictionary: ["":"" as AnyObject])
return ret
}

how to use updateValue to add an object in Swift

I have a User Struct that I'm casting to Json to be able to get into NSUserDefaults...
import Foundation
struct User {
var name = ""
var stores: [Store] = []
init?(json: [String: AnyObject]) {
if let name = json["name"] as? String,
storesJSON = json["stores"] as? [[String: AnyObject]]
{
self.name = name
self.stores = storesJSON.map { Store(json: $0)! }
} else {
return nil
}
}
init() { }
func toJSON() -> [String: AnyObject] {
return [
"name": name,
"stores": stores.map { $0.toJSON() }
]
}
}
and I am using a Data Manager class (Singleton) to add a new User. But I can't figure out what to pass into updateValue in my addPerson function below? Alternatively is there another way to get this object into NSUserDefaults?
import Foundation
class DataManager {
static let sharedInstance = DataManager()
var users = [String : User]()
init() {
let userDefaults = NSUserDefaults.standardUserDefaults()
if let var userFromDefaults = userDefaults.objectForKey("users") as? [String : User] {
users = userFromDefaults
}
else {
// add default values later
}
}
var userList: [String] {
var list: [String] = []
for userName in users.keys {
list.append(userName)
}
list.sort(<)
return list
}
func addPerson(newUserName: String) {
users.updateValue(User(), forKey: newUserName)
// saveData()
}
You should change your interface of the addPerson function, use addPerson(newUser: User) instead of using addPerson(newUserName: String) as #iosDev82 said:
// Because your addPerson function needs two parameters: a name and a user object
func addPerson(newUser: User) {
users.updateValue(newUser, forKey: newUser.name)
// saveData()
}
so you can:
let newName = textField.text.capitalizedString
let newUser = User(["name": newName, "stores" : []])
DataManager.sharedInstance.addPerson(newUser)
I think you already know how to create a User object. And that is what you should pass as an argument to your following function. Something like this.
var aUser = User(["name": textField.text. capitalizedString])
DataManager.sharedInstance.addPerson(aUser)
func addPerson(newUser: User) {
users[newUser.name] = newUser
// saveData()
}

Resources