Resize cell when click on custom button in Swift 4 - ios

I have a view controller in which i have used table view controller in it. In my cell there is a button on which when user click the cell size should come to 550 and when click again it should come back to its original height. I have tried bit code after searching for it but it isn't working is their any solution that can work for me?. My code is bit this,
var indexOfCellToExpand: Int!
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
if indexPath.row == indexOfCellToExpand {
return 170 + expandedLabel.frame.height - 38
}
return 170
}

Use Auto layout for Expand-collapse Cell,
Attaching Demo for that case
link:https://www.dropbox.com/s/ieltq0honml35l8/TAbleDemo.zip?dl=0.
set cell button height constraint and update constraint on Value on select- deselect event and just reload data
in main viewcontroller code
self.tblView.estimatedRowHeight = 100
self.tblView.rowHeight = UITableViewAutomaticDimension
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 3
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "TblCell", for: indexPath) as! TblCell
cell.btnExpandCollepse.addTarget(self, action: #selector(ViewController.expandCollapse(sender:)), for: .touchUpInside)
return cell
}
#objc func expandCollapse(sender:UIButton) {
self.tblView.reloadData()
}
Code in Cell Class
#IBOutlet var btnExpandCollepse: UIButton!
#IBOutlet var constraintBtnHeight: NSLayoutConstraint!
#IBAction func onExpandCollepse(_ sender: UIButton) {
sender.isSelected = !sender.isSelected
if !sender.isSelected{
self.constraintBtnHeight.constant = 50
}else{
self.constraintBtnHeight.constant = 500
}
}
for constraint check below image
http://prntscr.com/hur8ym
Updated Demo for custom Content height of Lable with Autoresizing Cell
https://www.dropbox.com/s/o742kflg5yeofb8/TAbleDemo%202.zip?dl=0
https://www.dropbox.com/s/o742kflg5yeofb8/TAbleDemo%202.zip?dl=0

Swift 4.x
fileprivate var expandedIndexSet = Set<IndexPath>()
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if expandedIndexSet.contains(indexPath) {
let cell = tableView.dequeueReusableCell(withIdentifier: "CELL_EXPANDED", for: indexPath) as! CellExpanded
return cell
} else {
let cell = tableView.dequeueReusableCell(withIdentifier: "CELL_COLLAPSED", for: indexPath) as! CellCollapsed
return cell
}
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
tableView.deselectRow(at: indexPath, animated: false)
if expandedIndexSet.contains(indexPath) {
expandedIndexSet.remove(indexPath)
} else {
expandedIndexSet.insert(indexPath)
}
tableView.reloadRows(at: [indexPath], with: .fade)
}

Related

Swift Expandable tableView cell buttons are not appearing upon scrolling down

When scrolling off the screen with my custom cell in an expanded state the buttons are being hidden which should not be the case. Beneath the labels, 2 buttons are not appearing when scrolling up again. I'm guessing something needs to happen after the cell has been dequeued. Any help would be much appreciated.
I have a custom cell where initially the height for a row is 80, upon clicking on the cell it expands to 120. By default I have the buttons hidden like so:
#IBOutlet weak var followButton: UIButton! {
didSet {
followButton.isHidden = true
}
}
#IBOutlet weak var blockButton: UIButton! {
didSet {
blockButton.isHidden = true
}
}
I have an var expandedIndexSet : IndexSet = [] which tracks which cell has been expanded.
The method below updates indexSet accordingly.
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
tableView.deselectRow(at: indexPath, animated: true)
tableView.beginUpdates()
let cell = tableView.cellForRow(at: indexPath) as! StackOverflowTableViewCell
if(expandedIndexSet.contains(indexPath.row)){
expandedIndexSet.remove(indexPath.row)
} else {
expandedIndexSet.insert(indexPath.row)
}
cell.blockButton.isHidden = !cell.blockButton.isHidden
cell.followButton.isHidden = !cell.followButton.isHidden
tableView.endUpdates()
}
The height gets adjusted like so:
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
if expandedIndexSet.contains(indexPath.row) {
return 140
}
else {
return 80
}
}
The following snippet might be helpful, please try.
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = ....
cell.followButton.isHidden = !expandedIndexSet.contains(indexPath.row)
cell.blockButton.isHidden = cell.followButton.isHidden
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
tableView.deselectRow(at: indexPath, animated: true)
// Update View Model
if(expandedIndexSet.contains(indexPath.row)){
expandedIndexSet.remove(indexPath.row)
} else {
expandedIndexSet.insert(indexPath.row)
}
// Table View Animation
tableView.beginUpdates()
tableView.reloadRows(at: indexPaths, with: .automatic)
tableView.endUpdates()
}

TableView CheckMark and Uncheck With Scroll Up Still Checked Cell Value In Ios Swift 4

TableView CheckMark Cell Value Removed After Scrolling Up It will Fix
TableView in You have face a problem many times to Checkmark after scroll Up then Scroll Down To show a Your Checkmark cell is will Removed Because cell is dequeueReusableCell So This Problem Fix , you Have just put Your code and Solved Your Problem.
Any More Help So Send Massage.
Thank you So much. :)
class ViewController: UIViewController , UITableViewDataSource , UITableViewDelegate{
var temp = [Int]()
var numarr = [Int]()
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return numarr.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
var cell = tableView.dequeueReusableCell(withIdentifier: "id")
cell = UITableViewCell.init(style: .default, reuseIdentifier: "id")
cell?.textLabel?.text = String(numarr[indexPath.row])
if temp.contains(numarr[indexPath.row] as Int)
{
cell?.accessoryType = .checkmark
}
else
{
cell?.accessoryType = .none
}
return cell!
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
let cell = tableView.cellForRow(at: indexPath)
if temp.contains(numarr[indexPath.row] as Int)
{
cell?.accessoryType = .none
temp.remove(at: temp.index(of: numarr[indexPath.row])!)
}
else
{
cell?.accessoryType = .checkmark
temp.append(self.numarr[indexPath.row] as Int)
}
}
override func viewDidLoad() {
super.viewDidLoad()
for i in 1...100
{
numarr.append(i)
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
I think if someone were to run your code it would not show any error. But with real data it probably will. The reason is the way you store your checkmarks. You store the data of a row into the temp array when you should be storing the actualy indexPath of the array so that only that row gets the checkmark. In your case, if a row has 1 inside it's label and you click on it, that cell will be highlighted. Now if you start scrolling and another cell contains 1 then that row will also be highlighted.
I have modified your example for the case of a single section. If there is more than one section, you need to store the indexPath instead of indexPath.row.
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
var cell = tableView.dequeueReusableCell(withIdentifier: "id")
cell = UITableViewCell.init(style: .default, reuseIdentifier: "id")
cell?.textLabel?.text = String(numarr[indexPath.row])
if temp.contains(indexPath.row) {
cell?.accessoryType = .checkmark
} else {
cell?.accessoryType = .none
}
return cell!
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
let cell = tableView.cellForRow(at: indexPath)
if temp.contains(indexPath.row) {
cell?.accessoryType = .none
temp.remove(at: indexPath.row)
} else {
cell?.accessoryType = .checkmark
temp.append(indexPath.row)
}
}
You are strongly discouraged from using a second array to keep the selected state.
This is Swift, an object oriented language. Use a custom struct for both num and the selected state.
In didSelectRowAt and didDeselectRowAt change the value of isSelected and reload the row.
And use always the dequeueReusableCell API which returns a non-optional cell.
struct Item {
let num : Int
var isSelected : Bool
}
var numarr = [Item]()
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return numarr.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "id", for: indexPath)
let item = numarr[indexPath.row]
cell.textLabel?.text = String(item)
cell.accessoryType = item.isSelected ? .checkmark : .none
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
updateSelection(at: indexPath, value : true)
}
func tableView(_ tableView: UITableView, didDeselectRowAt indexPath: IndexPath) {
updateSelection(at: indexPath, value : false)
}
func updateSelection(at indexPath: IndexPath, value : Bool) {
let item = numarr[indexPath.row]
item.isSelected = value
tableView.reloadRows(at: [indexPath], with: .none)
}
override func viewDidLoad() {
super.viewDidLoad()
(0...100).map{Item(num: $0, isSelected: false)}
}

Not Recognizing Clicked Cell UITableView inside UITableViewCell using NIB

I'm writing an app that have a dashboard with multiple cells. One of the cells have a question, but the answer are dynamically filled, so I decided to use a UITableView to handle it.
I set the the UITableViewCell as the delegate and dataSource of the internal UITableView and made the configurations for define the cell and the selected state.
extension SurveyTableViewCell: UITableViewDelegate, UITableViewDataSource {
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
answers = model.getSurveyAnswers()
return (answers?.count)!
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: InsideSurveyTableViewCell.identifier, for: indexPath) as! InsideSurveyTableViewCell
cell.idAnswer.text = alphabetQuestion[indexPath.row]
cell.answer.text = answers?[indexPath.row]
return cell
}
func tableView(_ tableView: UITableView, estimatedHeightForRowAt indexPath: IndexPath) -> CGFloat {
return 100.0
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
let cell = tableView.dequeueReusableCell(withIdentifier: InsideSurveyTableViewCell.identifier, for: indexPath) as! InsideSurveyTableViewCell
cell.selectRow()
}
func tableView(_ tableView: UITableView, didDeselectRowAt indexPath: IndexPath) {
let cell = tableView.dequeueReusableCell(withIdentifier: InsideSurveyTableViewCell.identifier, for: indexPath) as! InsideSurveyTableViewCell
cell.deselectRow()
}
}
But the click inside the cell in the internal UITableViewCell is not recognized. I need to recognize this click to after send the user answer to the server.
I saw some solutions, but using storyboard. I use only nib's on my projects.
But I still tried with an approach that I saw on youtube wich uses storyboard.
On the cell that will use the internal UITableView I declared a function to set the delegate and dataSource of the internal tableView and gave to it a tag.
extension SurveyTableViewCell {
func setTableViewDataSourceDelegate<D:UITableViewDelegate & UITableViewDataSource>(_ dataSourceDelegate: D, forRow row: Int) {
subTableView.dataSource = dataSourceDelegate
subTableView.delegate = dataSourceDelegate
subTableView.reloadData()
}
}
Than on the viewController that manage the outer UITableView:
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if tableView.tag == 1 {
let cell = tableView.dequeueReusableCell(withIdentifier: InsideSurveyTableViewCell.identifier) as! InsideSurveyTableViewCell
cell.idAnswer.text = "A."
cell.answer.text = "QUALQUER COISA"
return cell
}
if retrivedCell is SurveyTableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: SurveyTableViewCell.identifier, for: indexPath) as! SurveyTableViewCell
cell.delegate = self
cell.setTableViewDataSourceDelegate(self, forRow: indexPath.row)
cell.setPositionRow(row: indexPath.row - 1)
cell.subTableView.rowHeight = UITableViewAutomaticDimension
cell.subTableView.estimatedRowHeight = 50
return cell
}
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if tableView.tag == 1 {
return 3
}
var numberOfCells: Int = 0
if cellsToPresent != nil {
numberOfCells = cellsToPresent!.count
}
return numberOfCells + 1
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
if tableView.tag == 1 {
let cell = tableView.dequeueReusableCell(withIdentifier: InsideSurveyTableViewCell.identifier) as! InsideSurveyTableViewCell
cell.selectRow()
}
}
func tableView(_ tableView: UITableView, didDeselectRowAt indexPath: IndexPath) {
if tableView.tag == 1 {
let cell = tableView.dequeueReusableCell(withIdentifier: InsideSurveyTableViewCell.identifier) as! InsideSurveyTableViewCell
cell.deselectRow()
}
}
The selectRow and deselectRow are methods to change the label of the cell of the inner tableView.
But still without success.
if I use the method:
tableView.dequeueReusableCell(withIdentifier: identifier, for: indexPath)
The app break complaining that I'm trying to dequeue different cells with the same indexPath.
Thanks for your help.
Don't use
let cell = tableView.dequeueReusableCell(withIdentifier:) in didSelect or didDeSelect methods.
Use
let cell = tableView.cellForRow(at: indexPath)
I hope this will help you.

Expanded and Swipe-able cell in TableView

I have TableView, where users can click and expand each cell (UI: click). This is the code for that (also I created .xib file to layout this cell):
class ViewController: UIViewController, UITableViewDelegate, UITableViewDataSource, UISearchResultsUpdating {
var selectedIndex: IndexPath?
var isExpended = false
func didExpandCell() {
self.isExpended = !isExpended
self.tableView.reloadRows(at: [selectedIndex!], with: .automatic)
}
#IBOutlet weak var tableView: UITableView!
...
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "wordCell", for: indexPath) as! CellController
if searchController.isActive {
cell.word.text = filtered[indexPath.row].word
cell.translation.text = filtered[indexPath.row].translation
cell.date.text = filtered[indexPath.row].fullDate
cell.exOne.text = filtered[indexPath.row].exOne
cell.exTwo.text = filtered[indexPath.row].exTwo
} else {
cell.word.text = words[indexPath.row].word
cell.translation.text = words[indexPath.row].translation
cell.date.text = words[indexPath.row].fullDate
cell.exOne.text = words[indexPath.row].exOne
cell.exTwo.text = words[indexPath.row].exTwo
}
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
self.selectedIndex = indexPath
self.didExpandCell()
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
if isExpended && self.selectedIndex == indexPath {
return 180
}
return 70
}
}
Also, all Cells are swipe-able. This is the code:
func tableView(_ tableView: UITableView, editActionsForRowAt: IndexPath) -> [UITableViewRowAction]? {
let edit = UITableViewRowAction(style: .normal, title: "Edit") { action, index in
print("Edit")
}
edit.backgroundColor = .blue
let delete = UITableViewRowAction(style: .normal, title: "Delete") { action, index in
print("Delete")
}
delete.backgroundColor = .red
return [delete, edit]
}
func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
return true
}
The problem:
When I swipe Cell, it always expends in a half, this is my UI after swiping: click. Is it possible not to expand Cell if I swipe them?
Excuse me, but the problem was that I haven't set constraints for expanded version of the cell. That's why this labels were moving with swipe menu. Now it works.
Thank you for all your replies!

CheckBox on tableview duplicating, Swift, iOS

I have a tableView that when selected changes an image from one to another. This all works fine but when I select a tableCell it changes the image, but when I scroll it has also changed the image of another cell that I didn't select.
Below is my code.
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "FeaturesCell") as! FeaturesCell
cell.featuresLabel.text = self.items[indexPath.row]
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
pickedFeatures.append(items[indexPath.row])
let cell = tableView.cellForRow(at: indexPath) as! FeaturesCell
cell.checkImage.image = #imageLiteral(resourceName: "tick-inside-circle")
}
func tableView(_ tableView: UITableView, didDeselectRowAt indexPath: IndexPath) {
pickedFeatures.remove(at: pickedFeatures.index(of: items[indexPath.row])!)
let cell = tableView.cellForRow(at: indexPath) as! FeaturesCell
cell.checkImage.image = #imageLiteral(resourceName: "No-tick-inside-circle")
}
If I use detqueureusable cell in the did select function then it just doesn't change the picture at all when selected.
You can use tableView.dequeueReusableCell(_), The problem is, you didn't maintain the status of the selected cells.
Example :
class viewController: UIVieWController, UITableViewDelegate, UITableViewDataSource {
var selectedCellList = [IndexPath]()
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "FeaturesCell") as! FeaturesCell
cell.featuresLabel.text = self.items[indexPath.row]
if let _ = selectedCellList.index(of: indexPath) {
// Cell selected, update check box image with tick mark
cell.checkImage.image = #imageLiteral(resourceName: "tick-inside-circle")
} else {
// Cell note selected, update check box image without tick mark
cell.checkImage.image = #imageLiteral(resourceName: "No-tick-inside-circle")
}
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
pickedFeatures.append(items[indexPath.row])
if let index = selectedCellList.index(of: indexPath) {
selectedCellList.remove(at: index)
} else {
selectedCellList.append(indexPath)
}
tableView .reloadRows(at: [indexPath], with: .automatic)
}
}

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