Resume downloads on iOS between lifecycles - ios

I am trying to make sure that if my background download on iOS stops for whatever reason (app is killed by the system, stopped by the user from the multitasking screen, crash?) will continue in the next lifecycle.
So far I have found that the documentation for NSURLSession clearly differentiates between two clear use cases: terminated by the system ( in which case downloads will continue smoothly in the background and the system will wake up the application when the download finishes ) or killed by user (and which case everything is lost - or is it? ):
If an iOS app is terminated by the system and relaunched, the app can use the same identifier to create a new configuration object and session and retrieve the status of transfers that were in progress at the time of termination. This behavior applies only for normal termination of the app by the system. If the user terminates the app from the multitasking screen, the system cancels all of the session’s background transfers. In addition, the system does not automatically relaunch apps that were force quit by the user. The user must explicitly relaunch the app before transfers can begin again.
This is the line that bugs me. What transfers can begin again? I thought they were lost. Does it refer to the fact that I can start another download session?
Also, I could not find any info on what happens with downloads that are suspended by the system because of the network connection type. For instance if allowsCellularAccess is set to false, and my app is terminated by the system, will it still continue when it moves to an allowed network?

Related

Will download resume after closing my app in Background Mode

I figured out about it is possible to download in background mode of application. I have implemented Background Fetching Mode in XCode and registered background task and its working fine.
Is it possible to resume downloading task after force closing my application by user? How?
No, you can't continue download when your app get terminated by user! Your app must require to remains in background state!!! Because if user force close app that means, he doesn't want to run it anymore. If your app is suspended by system then it can be wake up but not if it's terminated by user!
If an iOS app is terminated by the system and relaunched, the app can use the same identifier to create a new configuration object and session and retrieve the status of transfers that were in progress at the time of termination. This behavior applies only for normal termination of the app by the system. If the user terminates the app from the multitasking screen, the system cancels all of the session’s background transfers. In addition, the system does not automatically relaunch apps that were force quit by the user. The user must explicitly relaunch the app before transfers can begin again.
Update : (As asked in comment)
Refer the apple documentation, It states,
This method lets your app know that it is about to be terminated and purged from memory entirely. You should use this method to perform any final clean-up tasks for your app, such as freeing shared resources, saving user data, and invalidating timers. Your implementation of this method has approximately five seconds to perform any tasks and return. If the method does not return before time expires, the system may kill the process altogether.
For apps that do not support background execution or are linked
against iOS 3.x or earlier, this method is always called when the user
quits the app. For apps that support background execution, this method
is generally not called when the user quits the app because the app
simply moves to the background in that case. However, this method may
be called in situations where the app is running in the background
(not suspended) and the system needs to terminate it for some reason.
After calling this method, the app also posts a
UIApplicationWillTerminate notification to give interested objects a
chance to respond to the transition.
When any task completes, the NSURLSession object calls the delegate’s URLSession:task:didCompleteWithError: method with either an error object or nil (if the task completed successfully).
If the task failed, most apps should retry the request until either the user cancels the download or the server returns an error indicating that the request will never succeed. Your app should not retry immediately, however. Instead, it should use reachability APIs to determine whether the server is reachable, and should make a new request only when it receives a notification that reachability has changed.
If the download task can be resumed, the NSError object’s userInfo dictionary contains a value for the NSURLSessionDownloadTaskResumeData key. Your app should pass this value to call downloadTaskWithResumeData: or downloadTaskWithResumeData:completionHandler: to create a new download task that continues the existing download.
If the task cannot be resumed, your app should create a new download task and restart the transaction from the beginning.
checkout here: Life cycle of URL Session
Yes—if I understood your need right—Apple allows this with State Preservation and Restoration APIs:
Return your app to its previous state after it is terminated by the system.
Check Apple's article: Preserving Your App's UI Across Launches, for an overview of this framework.
Details about preservation process can be found in article: About the UI Preservation Process
Details about restoration process can be found here: About the UI Restoration Process
Raywenderlich have—a little outdated—tutorial implementation of this framework # State Restoration Tutorial: Getting Started

Core Bluetooth - Performing Long-Term Actions in the Background

This is from the Core Bluetooth Background Processing for iOS Apps section found in official docs:
Performing Long-Term Actions in the Background
Some apps may need to use the Core Bluetooth framework to perform
long-term actions in the background. As an example, imagine you are
developing a home security app for an iOS device that communicates
with a door lock (equipped with Bluetooth low energy technology). The
app and the lock interact to automatically lock the door when the user
leaves home and unlock the door when the user returns—all while the
app is in the background. When the user leaves home, the iOS device
may eventually become out of range of the lock, causing the connection
to the lock to be lost. At this point, the app can simply call the
connectPeripheral:options: method of the CBCentralManager class, and
because connection requests do not time out, the iOS device will
reconnect when the user returns home.
Okay, we have an app which locks/unlocks doors as appropriate... So as pointed out, this works when app is in the background (most likely in the suspended mode). Now, lets move on (with quoting docs):
Now imagine that the user is away from home for a few days. If the app
is terminated by the system while the user is away, the app will not
be able to reconnect to the lock when the user returns home, and the
user may not be able to unlock the door. For apps like these, it is
critical to be able to continue using Core Bluetooth to perform
long-term actions, such as monitoring active and pending connections.
So, if the user was away from home for a few days, and app has been terminated by the iOS, we will have to implement state preservation and restoration, so that iOS relaunch the app when connection request is detected, and let the app to unlock the door. Related quotes:
In the case of the home security app described above, the system
would monitor the connection request, and re-relaunch the app to
handle the centralManager:didConnectPeripheral: delegate callback when
the user returned home and the connection request completed.
This all make sense, but pay attention to this part again:
Now imagine that the user is away from home for a few days. If the app
is terminated by the system while the user is away, the app will not be able to reconnect to the lock when the user returns home, and
the user may not be able to unlock the door. For apps like these, it
is critical to be able to continue using Core Bluetooth to perform
long-term actions...
Does this means, if the app is forcefully killed by the user at some moment while he was away from home, that this will work as well ? Means when user comes home, the door will unlock anyway, or he must manually relaunch the app to unlock the door?
I am asking this, because of how relaunch of terminated apps works. It is not the same when user kills the app, and when iOS kills the app which supports background execution:
Apps that support background execution may be relaunched by the system
to handle incoming events. If an app is terminated for any reason
other than the user force quitting it, the system launches the app
when one of the following events happens...
Source
So once again, if the user was away for a few days and he has closed the app by double tapping Home button and dragging up, will he be able to enter his home without manually relaunching the app?
No. If the app is forcefully killed by the user then it will not be woken up again. The only scenario where it will be woken up is if the app was terminated by iOS itself, which will happen sooner or later when the app has not been it the foreground for a while. It will also not be relaunched if the device is rebooted.
Having said that, from my experience with Core Bluetooth I have come to the conclusion that State Preservation is way too unreliable. I would believe that the use-case that you are trying to implement will not work well enough, which is ironic since it is exactly the use-case that Apple is promoting it their documentation.
For example, you will have issues with the following:
State restoration will only relaunch your app due to bluetooth related activity if the event originates from a peripheral accessory that you are communicating with, such as connect/disconnect events and characteristics notifications. For other events, most importantly general bluetooth-state-change events, your app will not be relaunched and notified of this. The reason why this is so bad is because any bluetooth-state-change events will cause all pending connections to be tossed, meaning that your pending connections to the door lock will be lost. However, since your app is not relaunched to be notified of this, then it effectively means that your application will still believe that the connections are still pending when in fact they are not. Since your application is terminated at this time, the only way for it to wake up again is by having the user manually launch it again (or alternatively “hack” other background modes for this purpose, which will NOT work very reliably either).
This scenario happens if the user toggles Flight Mode, toggles Bluetooth, power cycles the iOS device, or any other undefined reasons that many cause state changes… And it is very unlikely that a bluetooth-state-change will not happen if "... the user is away from home for a few days.".
This "issue" has been reported by me and others multiple times, but Apple does not appear to want to fix it for some reason.
Apart from this, many other issues exists as well, such as the XPC connection being interrupted at different times for no apparent reason. I have also noticed that the pending connection can go into “limbo” mode where the peripheral state gets set to Connecting, but in fact it will never connect unless you cycle the connection state. Etc, etc, ...
/A

NSURLsession background transfer service for download task, can it work even when App is suspended?

Before asking a question, let me clarify what I understand about iOS App states:
Backgrounded: In this state, your app is not in the foreground anymore but it is still able to run code.
Suspended: Your app enters this state when it’s no longer able to run code.
Now, I wanted to keep downloading going on when App is in background, i.e. it still does exist in multitasking screen. It is working as expected with background transfer service.
But, in some tutorial reference, I have read that you can perform downloading even when App is Backgrounded / Suspended. Can it work even when my App is suspended, i.e. removed from multitasking screen ?
I have been reading many documents including Apple class reference regarding background transfer service with download task, but no one clarifies that the download will not work when App is suspended (killed).
Appreciate your thoughts and advices !!!
If your app has been suspended by the system (without force quiting from multitasking screen) your background session will continue to work.
If you force quit the application all download tasks will be canceled.
The following is from backgroundSessionConfigurationWithIdentifier(_:) documentation :
If an iOS app is terminated by the system and relaunched, the app can use the same identifier to create a new configuration object and session and retrieve the status of transfers that were in progress at the time of termination. This behavior applies only for normal termination of the app by the system. If the user terminates the app from the multitasking screen, the system cancels all of the session’s background transfers. In addition, the system does not automatically relaunch apps that were force quit by the user. The user must explicitly relaunch the app before transfers can begin again.
Apps displayed in the multitasking UI aren’t necessarily executing code or fetching data. Listed apps may be suspended or not running at all
[[UIApplication sharedApplication] applicationState] will check your application state, you can test your app.
NSURLSession class can hand off downloads and uploads to the operating system when the app becomes inactive. As with almost all background execution APIs, if the user force quits from the multitasking UI, the background operation will terminate
In iOS 7, Apple added support for background fetch—a kind of smart, per-app crontab that wakes up at opportunistic times. There is no way to force background fetches to execute at exact intervals. iOS checks how much data and battery power was used during previous background fetches when scheduling future callbacks.
Background fetches can also be triggered by remote push notification and have a very similar delegate method with the same completion handler.
Full Tutorial is here
https://blog.newrelic.com/2016/01/13/ios9-background-execution/

iOS Background transfer using NSRULSession

I am having a few doubt on the background. As I have read theoretically, once all the downloads have been downloaded, handleEventsForBackgroundURLSession gets called. Isn't this triggering by the iOS or by the application side. Also, once each download has been completed, I read the URLSessionDidFinishEventsForBackgroundURLSession will be called If the application is not running or in suspended state due to application crash or any other reason, will the app be in memory. My assumption is that if the app is in suspended state, the download controller class where the URLSessionDidFinishEventsForBackgroundURLSession has implemented will also not be in memory. So can anyone explain how this background operation is happening in OS level? Also I read that the app will wake up, once all the download has been downloaded. Can explain that too..?
Thanks in advance.
According to Apple's documentation:
If an iOS app is terminated by the system and relaunched, the app can
use the same identifier to create a new configuration object and
session and retrieve the status of transfers that were in progress at
the time of termination. This behavior applies only for normal
termination of the app by the system. If the user terminates the app
from the multitasking screen, the system cancels all of the session’s
background transfers. In addition, the system does not automatically
relaunch apps that were force quit by the user. The user must
explicitly relaunch the app before transfers can begin again.
So if the app is not terminated by the user, but the app was killed for some reason (for example if iOS kills it in order to free up memory), the system will wake up your app when all tasks have finished and call the completion handler. Your NSURLSession background tasks (downloads and uploads) run in an OS daemon process, not in the app process, so they continue to run even if the app is killed by iOS.

iOS background fetch

I'm little bit confused with background fetch. I read in Apple Developer documentation that fetch happens when OS decides that it should, user can't control background fetch, while on Apple Developer forum post by Apple employee says that if user kills app (double tap on home and button swipe up) background fetch wont happen, in that case user can control background fetch. So can someone please clarify to me if user kills the app with task manager will background fetch still continue in the background or it's killed at the same time as app.
Apple documentation:
https://developer.apple.com/library/ios/documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/BackgroundExecution/BackgroundExecution.html#//apple_ref/doc/uid/TP40007072-CH4-SW1
From the doc you link:
When a good opportunity arises, the system wakes or launches your app into the background and calls the app delegate’s application:performFetchWithCompletionHandler: method.
So, it seems that the system is able to launch in the background an app that is not running so it executes a background fetch. On the other hand, though, later in the document you can read:
In most cases, the system does not relaunch apps after they are force quit by the user. One exception is location apps, which in iOS 8 and later are relaunched after being force quit by the user. In other cases, though, the user must launch the app explicitly or reboot the device before the app can be launched automatically into the background by the system.
So, Apple's engineer is right: force quitting an app puts it into a sort of special case where background fetches are not allowed anymore.
If the user feels the need to allow background operations, he wouldn't kill the app. But when he kills it, it is only appropriate to disallow background fetch. User can only control if background fetch should happen or not by allowing it to stay in background/by killing the app. But once the app is in background, user cannot control "when" the background fetch happens. The OS determines it based on how free it is.
I think this quote (from the linked document) is the most important for the scenario you're describing:
Once configured, your NSURLSession object seamlessly hands off upload and download tasks to the system at appropriate times. If tasks finish while your app is still running (either in the foreground or the background), the session object notifies its delegate in the usual way. If tasks have not yet finished and the system terminates your app, the system automatically continues managing the tasks in the background. If the user terminates your app, the system cancels any pending tasks.

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