The erase-to-left character (⌫) (U+232B) is rendered differently on MacOS and iOS:
Is it possible to render it like what's on MacOS in iOS app?
Particular glyphs are included in particular fonts. The "character" (i.e. the glyph) looks the same on iOS and macOS as long you use the same font. Here it is in iOS with the Arial Unicode font installed:
Related
I have been able to find 160x160 pixel emoji PNGs from iOS (actually WhatsApp but they are roughly the same set). These only show up as 1x when I import them into XCode 7 though.
Is there a way using Photoshop / OS X or similar to create high-resolution (retina friendly even, if possible) Emoji for use in an iOS game utilizing SpriteKit to animate the emoji?
Thanks in advance.
The "Apple Color Emoji" font that's used to render emoji in Mac OS X and iOS uses PNG bitmaps for the glyphs. The 160x160 graphics you've found are the largest ones available in the font — sorry! If you want something larger, you'll need to draw it yourself.
A tool to extract the images is available at: https://github.com/tmm1/emoji-extractor
If they don't need to be the Apple version, you can always download the collection of emoji from Emoji One. They're available in PNG and SVG formats under a Creative Commons Attribution license.
I'm going to draw the text of bold/italic style in iOS.
I know it's possible to use the various font faces such as xxx-bold, xxx-italic or .ttc font package file.
But I'd like to use a regular font file.
Is this possible? how to?
In TextEdit of OS X, it's impossible to select bold/italic style without the appropriate fonts.
But in Microsoft Office for Mac, it's possible with a regular font file.
Looks there is issue with fonts support when porting from Cocos2D IOS project using Apportable. If font extensions is written with capital letters like "cartoon.TTF" and then labels initialized with "cartoon.TTF" text will not be visible or will be used standard font instead of defined.
Would be nice to have font support no meter of letters case in apportable
To fix it you should rename font extension to lower case letters like "cartoon.ttf" and change labels property to "cartoon.ttf".
I am developing a BlackBerry application that displays Malayalam characters. But some devices do not support those characters. For example the 9550 I am testing with displays rectangles instead of the correct character. How can I know whether a device supports Malayalam character rendering?
ios5 can input emoji ,i receive the text with some emoji from a UITextField and show them on a UILabel,but the text in the Label are Garbage like "? ?".how can show the text correctly.
Note that iOS and Mac OS X Lion use different unicode code points to represent the same emoji character.
The iOS unicode values are documented here: http://pukupi.com/post/1964/ while the Mac OS X Lion ones are documented in the OS X Character viewer.
For example, a simple smiley face is i.e. \xe415 on iOS but it is 😄 \x1f604 on Mac OS. You can verify this by looking at this page on both operating systems.