I have this project that I haven't used in a while and since last using it, I have upgraded to Xcode 9 and High Sierra, now I can't open my workspace file :(
This is as far as I get:
And nothing, this project is in an iCloud folder, I have tried taking out of an iCloud folder, removed some folders from my Library folder...still nothing, this is the only recent copy I have for this project and I cant open the xcworkspace file. PLEASE HELP!
UPDATE
I removed contents.xcworkspacedata from my workspace Contents folder and removed project.xcworkspace from my xcodeproj file Content folder and now I am able to open the project, but it says no files when there is, I can open the xcodeproj file and the files are there, also I have no Schemes either.
I had similar problem, I fixed by turning off my wifi, then open my project and turning on my wifi again. iCloud sync was the problem.
Related
building an XCode project with an .xcodeproj file generated by unity 2021.3.3f1 fails with the message "Build input file cannot be found: 'users/---/ --project name--/Libraries/com.unity.services.core/Runtime/Device/UserIdProviders/NSUserDefinitions.mm' "
When I look in Finder, I notice that the com.unity.services.core does not exist under the Libraries folder.
Some background. I recently moved to trash many Xcode files to free up disk space. I also did a new remove and Install of XCode, in case I deleted anything important accidentally. Non unity files work fine in XCode.
This might be the first project I used 2021.3.3f1 for. I previously used 2019.4.14f1 without encountering this problem.
Is there something I should set in the IOS Player settings of Unity BuildSettings to avoid this problem? (or something that would force the com.unity.services.core folder to be generated in the output project)?
I am very inexperienced in Mac and infrastructure so I apologize in advance if I am missing something very basic.
Thank you
You should clean your build folders and build anew, should work.
In Xcode you can do this by going to Product > Clean Build Folder, in Unity you just manually delete the whole Build output folder (I hope you created a seperate folder specifically for the Build output and didn't just export to the project directory in that case don't delete your project directory just set a new Build output folder ;).
I'm getting an error while trying to run the app on the simulator, using Xcode 12.4
/Users/apple/Library/Developer/Xcode/DerivedData/CCBC-
exyindmimlkaxncxdeubzcgqxqgc/Build/Intermediates.noindex/CCBC.build/Debug-iphonesimulator/CCBC.build/Script-7DBCCAD36C20635EF76D902C.sh: line 4: /Users/apple/Desktop/MyProjects/CCBC_iOS/CCBC.xcodeproj/xcuserdata/.xcassets/Asset.xcasset: No such file or directory
When I select the Asset.xcasset from files in Xcode it shows the file path as /CCBC_iOS/CCBC/Asset.xcasset
Thanks for your help
For me, I had to delete an old script that references this Asset file to be built within Derived Data. Regardless of how much I deleted Derived Data and cleared Build Folder, this script still runs the XCAssets reproducing this bug. I would recommend checking out your Build Phases and Scripts and removing unnecessary files especially for old projects.
I pulled from git and everything works fine except I got this error even though I can still run the project. Is there a way to fix this?
This usually means there was a merge conflict that got committed to the actual project.pbxproj file.
Since this is a Pods project (which is ephemeral and can be recreated at will) you can run pod install from the command line (in the same folder as your Podfile and it will regenerate the project.
problem:- Workspace integrity (could not load project) I got the same issue also I hit and try many solutions (Restart mac, Cache data remove, pods update, pods install, etc) but all in vain.
Solution : Once I try to open the project the "Xcode.copy" opened intead of my original Xcode . I just close all projects after that I open the project from selecting Xcode directly from the finder.
Note:- do not go to the project folder then open project from "projectName.xcworkspace"
you just need to go finder(Spotlite search) and open Xcode and open from finder then you must select the desired project. The project will work perfectly and after that you can open project manually (in your folder etc)
:) These things working from my side.
I updated my MacOS to Catalina, after that I am getting error reading issue in one project only. Check below image
When I try to open the file in my xcode, I got below error.
If I opened the same file from finder, then it opens the same file in xcode successfully. And issue is shifted to other file. I tried 7-8 times and it continuously coming from one file to another.
Already tried
Open backup project and still getting same issue.
Tried with changing the folder directory, like copied project to desktop, but still getting issue
Cleaned and build the project,
Restart my mac.
Note: I am getting issue in one project and rest of my projects are working file.
Is there any one time solution for this issue?
This error message can occur (somewhat misleadingly) if Xcode does not have permissions to access your Documents folder, and your project references a file that is not located within the same folder path as the project file.
The error message is misleading because the issue is not "you" (a user) lacking permission to view the file. The issue is that Xcode doesn't have permission to access the location of the file.
To resolve, go to System Preferences, Security & Privacy, Files and Folders, and enable Xcode to access the Documents folder. (Current as of MacOS 10.15.4 and Xcode 11.4.1)
You can change the permission from the Finder, right click on that file, goto info and then on bottom under sharing and permission change the privilege to read and write against your username. This might solve your issue.
Try changing the permission if not already done.
Enter the following in your terminal:
sudo chmod -R 777 /Users/macmini1/Desktop/Classes
It will ask for your password and then you will good to go.
Creating a build for my Xcode project takes too much time. It gets stuck at "Copying swiftdocs". I am making a build to run on device. I cant understand why this is happening. No relevant info available on internet. Just for the info, I am using Cocoa Pods in the project.
Is it anywhere related to pods? I am unable to run the app on device.
Xcode stuck indexing error (compiling model, copying swiftdocs, etc.)
Open your Project Folder.
Find ProjectName.xcodeproj file.
Right-Click Copy and Paste to Safe Place.
Right-Click Show Package Contents.
Find project.xcworkspace file and delete that file.
Reopen Your Project and clean and Rebuild.
If your problem is not solved then replace the file with your backup file.
Hope this will work for you. If still not restart your mac some time it works with restart.