Set height constraint on one of stackview items - ios

I have a stackView with 4 items and I want to set width and height of todayLabel in the stackView programmatically. How can I do that? I already tried the code below but it didn't work.
todayLabel.widthAnchor.constraint(equalToConstant: 50).isActive = true
todayLabel.heightAnchor.constraint(equalToConstant: 100).isActive = true
Thank you very much for your help and this is my code:
let stackView = UIStackView(arrangedSubviews: [todayDate, todayLabel, contentTextView, readMoreLabel])
stackView.axis = .vertical
stackView.distribution = .fillProportionally
stackView.spacing = 5
stackView.anchor(top: viewForImageAndLabel.bottomAnchor, left: safeAreaLayoutGuide.leftAnchor, bottom: shareButton.topAnchor, right: safeAreaLayoutGuide.rightAnchor, paddingTop: 10, paddingLeft: 15, paddingBottom: 10, paddingRight: 15, width: 0, height: 0)
Can anyone help me on this?

Related

How can I embed scrollView on top of UIViewController's view and add custom UIView which has content inside?

Here are some code that i am doing to achieve that view
let height = view.bounds.size.height * 2
scrollView = UIScrollView(frame: view.frame)
scrollView.backgroundColor = .red
scrollView.contentSize = CGSize(width: view.frame.width, height: height)
scrollView.contentOffset = CGPoint(x: 0, y: 0)
scrollView.isScrollEnabled = true
scrollView.translatesAutoresizingMaskIntoConstraints = false
scrollView.addSubview(topView)
scrollView.bringSubviewToFront(topView)
topView.anchor(top: scrollView.topAnchor, leading: scrollView.leadingAnchor, bottom: nil, trailing: scrollView.trailingAnchor, padding: .init(top: 0, left: 0, bottom: 0, right: 0), size: CGSize(width: 0, height: 500))
view.addSubview(scrollView)
scrollView.anchor(top: view.topAnchor, leading: view.leadingAnchor, bottom: view.bottomAnchor, trailing: view.trailingAnchor)
top view is UIView anchor() method is the custom method that use NSConstraints to anchor objects
first thing is UIscrollview is also like a UIview which scrolls.so you can have most the properties accessible.

UIScrollView not scrolling - ambiguous content size

I am trying to create a Scroll View. The view itself is correctly
displayed but it does not scroll, even though I added a view to it and
set the content size.
NOTE: I am not using storyboards but Constraints (AutoLayout) only.
Code:
let scrollView: UIScrollView = {
let sv = UIScrollView()
sv.isScrollEnabled = true
sv.backgroundColor = .brown
return sv
}()
override func viewDidLoad() {
super.viewDidLoad()
setupViews()
}
func setupViews() {
self.view.addSubview(scrollView)
scrollView.anchor(top: self.view.topAnchor, left: self.view.leftAnchor, bottom: self.view.bottomAnchor, right: self.view.rightAnchor, paddingTop: 0, paddingLeft: 0, paddingBottom: 0, paddingRight: 0, width: 0, height: 0)
scrollView.contentSize = CGSize(width: self.view.frame.width, height: 2000)
print(scrollView.contentSize)
let view = UIView()
view.backgroundColor = .blue
scrollView.addSubview(view)
view.anchor(top: scrollView.topAnchor, left: scrollView.leftAnchor, bottom: scrollView.bottomAnchor, right: scrollView.rightAnchor, paddingTop: 0, paddingLeft: 0, paddingBottom: 0, paddingRight: 0, width: 0, height: 0)
}
.anchor() is a custom extension I made in order to make constraining views easier.
Any help would be appreciated.
It's better not to mix autolayout with frame layout do
1- Comment
scrollView.contentSize = CGSize(width: self.view.frame.width, height: 2000)
2- set equal width constraint between the view inside the scrollview to the vc's view and a height constraint of 2000
For no confuse with vc's view change
let view = UIView()
to
let contentView = UIView()
then add these 2 constarints
contentView.widthAnchor.constraint(equalTo:self.view.widthAnchor).isActive = true
contentView.heightAnchor.constraint(equalToConstant:2000).isActive = true

Right anchor of UIScrollView does not apply

I have a UIViewController? SingleEventController displaying Events. Because it has dynamic information to show, I chose to create a new class UIScrollView EventScrollView. I tried to realize that based on this very well explained
Answer.
I tried to apply the Pure Auto Layout Approach: Create another UIView contentView in it, which contains all the information and is anchored to all four anchors of the scrollView.
The contentSize of the scrollView is determined in the viewDidLayoutSubviews function in the SingleEventController.
My struggle is, that the rightAnchor seems to be faulty. All the information-Elements go over the border of the view, the word-wrapping for the larger UILabels does not work, and every Item layed out at the right anchor is gone. (For example the usernames in the UITableView nopePeopleTV which is a subview of the contentView.)
This looks like this:
Code in the SingleEventController:
view.addSubview(scrollView)
scrollView.anchor(top: view.topAnchor, left: view.leftAnchor, bottom: buttonViewDividerView.topAnchor, right: view.rightAnchor, paddingTop: 0, paddingLeft: 0, paddingBottom: 0, paddingRight: 0, width: 0, height: 0)
override func viewDidLayoutSubviews() {
let heightOfAllObjects = scrollView.calculateHeightOfAllObjects()
scrollView.contentSize = CGSize(width: self.view.frame.width, height: heightOfAllObjects + scrollView.heightOfAllPaddings)
}
Code in EventScrollView:
addSubview(contentView)
contentView.addSubview(titleLabel)
contentView.addSubview(locationLabel)
...
contentView.addSubview(nopePeopleTV)
contentView.anchor(top: topAnchor, left: leftAnchor, bottom: bottomAnchor, right: rightAnchor, paddingTop: 0, paddingLeft: 0, paddingBottom: 0, paddingRight: 0, width: 0, height: 0)
titleLabel.anchor(top: contentView.topAnchor, left: contentView.leftAnchor, bottom: nil, right: contentView.rightAnchor, paddingTop: 10, paddingLeft: padding, paddingBottom: 0, paddingRight: padding, width: 0, height: 0)
locationLabel.anchor(top: titleLabel.bottomAnchor, left: contentView.leftAnchor, bottom: nil, right: nil, paddingTop: 0, paddingLeft: padding, paddingBottom: 0, paddingRight: 0, width: 200, height: 0)
nopePeopleTV.anchor(top: maybePeopleTV.bottomAnchor, left: contentView.leftAnchor, bottom: nil, right: contentView.rightAnchor, paddingTop: 0, paddingLeft: 0, paddingBottom: 0, paddingRight: 0, width: 0, height: 0)
layoutIfNeeded()
contentView.layoutIfNeeded()
What am I doing wrong?
My anchor function looks like this:
func anchor(top: NSLayoutYAxisAnchor?, left: NSLayoutXAxisAnchor?, bottom: NSLayoutYAxisAnchor?, right: NSLayoutXAxisAnchor?, paddingTop: CGFloat, paddingLeft: CGFloat, paddingBottom: CGFloat, paddingRight: CGFloat, width: CGFloat, height: CGFloat) {
translatesAutoresizingMaskIntoConstraints = false
if let top = top {
topAnchor.constraint(equalTo: top, constant: paddingTop).isActive = true
}
if let left = left {
leftAnchor.constraint(equalTo: left, constant: paddingLeft).isActive = true
}
if let bottom = bottom {
bottomAnchor.constraint(equalTo: bottom, constant: -paddingBottom).isActive = true
}
if let right = right {
rightAnchor.constraint(equalTo: right, constant: -paddingRight).isActive = true
}
if width != 0 {
widthAnchor.constraint(equalToConstant: width).isActive = true
}
if height != 0 {
heightAnchor.constraint(equalToConstant: height).isActive = true
}
}
The problem is that you are letting the content view width be dictated from the inside out by the width of the subviews. You need to give the content view a width constraint matching the width of the scroll view itself.
I'll demonstrate the difference with an artificial but complete code-only example:
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
let sv = UIScrollView()
sv.translatesAutoresizingMaskIntoConstraints = false
self.view.addSubview(sv)
NSLayoutConstraint.activate([
sv.topAnchor.constraint(equalTo: self.view.topAnchor),
sv.leadingAnchor.constraint(equalTo: self.view.leadingAnchor),
sv.trailingAnchor.constraint(equalTo: self.view.trailingAnchor),
sv.bottomAnchor.constraint(equalTo: self.view.bottomAnchor),
])
let cv = UIView() // content view
cv.translatesAutoresizingMaskIntoConstraints = false
sv.addSubview(cv)
NSLayoutConstraint.activate([
sv.topAnchor.constraint(equalTo: cv.topAnchor),
sv.leadingAnchor.constraint(equalTo: cv.leadingAnchor),
sv.trailingAnchor.constraint(equalTo: cv.trailingAnchor),
sv.bottomAnchor.constraint(equalTo: cv.bottomAnchor),
])
let lab = UILabel()
lab.translatesAutoresizingMaskIntoConstraints = false
lab.numberOfLines = 0
lab.text = Array(repeating: "xxx", count: 100).joined(separator: " ")
cv.addSubview(lab)
NSLayoutConstraint.activate([
lab.topAnchor.constraint(equalTo: cv.topAnchor, constant:30),
lab.leadingAnchor.constraint(equalTo: cv.leadingAnchor),
lab.trailingAnchor.constraint(equalTo: cv.trailingAnchor),
])
}
}
Here's the result:
We have a very long label, but it doesn't wrap: it keeps extending to the right, off the screen. That's because the content view itself has its right edge off the screen. That's because we have done nothing to prevent this from happening. The long label is itself making the content view as wide as the label's entire text.
Now I add one final line of code to viewDidLoad:
cv.widthAnchor.constraint(
equalTo:sv.frameLayoutGuide.widthAnchor).isActive = true
The result is this:
The content view is now the width of the scroll view, so the label wraps within the scroll view.
We do not, however, do the same thing to the height of the content view; we want it to grow vertically in accordance with its subviews. And that way, we will be able to scroll vertically (which is what you want) but not horizontally (which is also what you want).

Make one view bigger than others inside UIStackView()

I have a UIStackView which consist of 5 elements. I want the centered one bigger than others (like in below pic).
How I create UIStackView()
stackView.axis = UILayoutConstraintAxis.horizontal
stackView.distribution = UIStackViewDistribution.fillEqually
stackView.alignment = UIStackViewAlignment.bottom
stackView.spacing = 0.0
stackView.addArrangedSubview(supportedServicesView)
stackView.addArrangedSubview(incidentView)
stackView.addArrangedSubview(contactUsView)
stackView.addArrangedSubview(moreView)
stackView.addArrangedSubview(moreView2)
stackView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(stackView)
stackView.anchor(nil, left: self.view.leftAnchor, bottom: self.view.bottomAnchor, right: self.view.rightAnchor, topConstant: 0, leftConstant: 0, bottomConstant: 90, rightConstant: 0, widthConstant: 0, heightConstant: 0)
How I create my custom UIViews subview positions;
override func updateConstraints() {
logoImage.anchor(self.topAnchor, left: self.leftAnchor, bottom: nil, right: self.rightAnchor, topConstant: 0, leftConstant: 0, bottomConstant: 0, rightConstant: 0, widthConstant: 0, heightConstant: 0)
label.anchor(self.logoImage.bottomAnchor, left: self.leftAnchor, bottom: nil, right: self.rightAnchor, topConstant: 10, leftConstant: 0, bottomConstant: 0, rightConstant: 0, widthConstant: 0, heightConstant: 0)
super.updateConstraints()
}
EDIT:
when I add width anchor to centered view, It gets higher width but because heights are same, It doesn't look like bigger.
contactUsView.widthAnchor.constraint(equalToConstant: self.view.frame.width / 5).isActive = true
EDIT 2: When I give height constraint to any view inside UIStackView, Stackviews position (height only) changes to value which I gave to Views height anchor.
I have just implemented this example in a playground.
The UIStackView uses the intrinsic content size to calculate how to place its arranged subviews in the stack view taking the axis, distribution, spacing etc into consideration.
So if you add both a height and width constraint you should see it working. See the example and screenshot of output below.
//: Playground - noun: a place where people can play
import UIKit
import PlaygroundSupport
let stackview = UIStackView(frame: CGRect(x: 0, y: 0, width: 500, height: 150))
stackview.backgroundColor = .white
let colours: [UIColor] = [
.blue,
.green,
.red,
.yellow,
.orange
]
for i in 0...4 {
let view = UIView(frame: CGRect.zero)
view.backgroundColor = colours[i]
view.translatesAutoresizingMaskIntoConstraints = false
if i == 2 {
view.heightAnchor.constraint(equalToConstant: 130).isActive = true
} else {
view.heightAnchor.constraint(equalToConstant: 80).isActive = true
}
view.widthAnchor.constraint(equalToConstant: 75)
stackview.addArrangedSubview(view)
}
stackview.axis = .horizontal
stackview.distribution = .fillEqually
stackview.alignment = .bottom
stackview.spacing = 0.5
PlaygroundPage.current.liveView = stackview
You can drop this code straight into a playground and tweak the settings for spacing, distribution etc to get the desired output.

UIButton added programatically in UICollectionViewCell doesn't work

I am trying to add UIButton as a subview of another custom UIView inside of UICollectionViewCell
However these two buttons which I am adding don't respond to touches and perform no actions.
Here I am initialising buttons:
let likeButton: UIButton = {
let button = UIButton(type: .system)
button.anchor(width: 40, height: 40)
button.backgroundColor = UIColor(red: 239.0/255.0, green: 83.0/255.0, blue: 80.0/255.0, alpha: 0.8)
button.layer.cornerRadius = 20
button.layer.masksToBounds = true
button.isUserInteractionEnabled = true
return button
}()
let commentButton: UIButton = {
let button = UIButton(type: .system)
button.backgroundColor = UIColor(red: 38.0/255.0, green: 37.0/255.0, blue: 37.0/255.0, alpha: 0.8)
button.layer.cornerRadius = 20
button.layer.masksToBounds = true
return button
}()
override init(frame: CGRect) {
super.init(frame: frame)
likeButton.addTarget(self, action: #selector(handleLike), for: .touchUpInside)
commentButton.addTarget(self, action: #selector(handleComment), for: .touchUpInside)
setupViews()
}
func handleLike(_ sender: UIButton) {
print("like")
}
func handleComment(_ sender: UIButton) {
print("comment")
}
Adding as Subviews and setting Constraints:
override init(frame: CGRect) {
super.init(frame: frame)
setupViews()
}
func setupViews() {
let stackView = UIStackView(arrangedSubviews: [likesLabel, commentsLabel, viewsLabel])
stackView.axis = .horizontal
stackView.distribution = .fillProportionally
stackView.spacing = 4
addSubview(newsImage)
newsImage.addSubview(darkView)
darkView.addSubview(newsTitleLabel)
darkView.addSubview(stackView)
darkView.addSubview(timeStampLabel)
setButtonsStackView()
addConstraintsWithFormaat(format: "H:|[v0]|", views: newsImage)
addConstraintsWithFormaat(format: "V:|[v0]|", views: newsImage)
newsImage.addConstraintsWithFormaat(format: "H:|[v0]|", views: darkView)
newsImage.addConstraintsWithFormaat(format: "V:|[v0]|", views: darkView)
stackView.anchor(top: nil, left: leftAnchor, bottom: bottomAnchor, right: nil, paddingTop: 0, paddingLeft: 10, paddingBottom: -10, paddingRight: 0)
newsTitleLabel.anchor(top: nil, left: leftAnchor, bottom: stackView.topAnchor, right: nil, paddingTop: 0, paddingLeft: 10, paddingBottom: -5, paddingRight: 0)
timeStampLabel.anchor(top: nil, left: nil, bottom: bottomAnchor, right: rightAnchor, paddingTop: 0, paddingLeft: 0, paddingBottom: -10, paddingRight: 10)
}
func setButtonsStackView() {
let buttonStackView = UIStackView(arrangedSubviews: [likeButton, commentButton])
buttonStackView.axis = .horizontal
buttonStackView.distribution = .fillProportionally
buttonStackView.spacing = 10
darkView.addSubview(buttonStackView)
buttonStackView.anchor(top: darkView.topAnchor, left: nil, bottom: nil, right: darkView.rightAnchor, paddingTop: 10, paddingLeft: 10, paddingBottom: 0, paddingRight: 10)
}
As I am considering the problem might be with setting constraints and also as I've read from another post when you are adding a button as a subview of UIImageView the buttons never work.
Anyway I would be happy to get any suggestions!
PS: I am using custom extensions for setting constraints. They work fine cuz I am using them in my projects pretty often.
Thank you!
You can try,
newsImage.isUserInteractionEnabled = true
By default the UserInteraction property of UIImageView is set to
false. This the place where most of us makes mistake. So the main
thing to check in while adding any control to UIImageView is to set
its isUserInteractionEnabled property to true.
I just realised that I have to set constraints of buttonStackView related to contentView of a cell.
addSubview(buttonStackView)
buttonStackView.anchor(top: topAnchor, left: nil,
bottom: nil, right: rightAnchor,
paddingTop: 10, paddingLeft: 10,
paddingBottom: 0, paddingRight: 10)
After that all buttons work fine and respond to touches.
Having buttons set as a subview of UIImageView was actually the main issue.

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