I am working on a chat app for my graduation project in iOS. I designed the following navigation bar:
Now I am trying to develop above graphic in my Xcode project, but I don't know if this is the correct way to achieve this and doesn't get it like the graphic.
I am using a xib file, that I load in my ViewController.swift using an instance of it. Than add it as the titleView of the navigationItem:
let helperView = HelperView()
navigationItem.titleView = helperView
This is the result of above code snippet:
The problem of this result is that it is overlapping the left bar button item and another problem, that I still doesn't figured out is, if the message bubble can have a dynamic height, when it have multiple lines (max is 3 lines).
Does anyone have experience with this kind of design within Xcode and is this the correct way to do this, or is there a better way to achieve this. Maybe a custom UINavigationController class?
Try create the whole navigation view that you desire, that mean the width is equal to the view, then try use this code to add it
navigationController?.navigationBar.setBackgroundImage(UIImage(), for: .default)
navigationController?.navigationBar.shadowImage = UIImage()
navigationController?.navigationBar.backgroundColor = .clear
navigationController?.view.insertSubview(subview, belowSubview: navigationController?.navigationBar)
It will makes your navigation bar become invisible but still showing the bar button
Update, by dimpiax
But better to override your UINavigationController class, and setup view in viewDidLoad
navigationBar.shadowImage = UIImage()
navigationBar.setBackgroundImage(UIImage(), for: .default)
navigationBar.backgroundColor = .clear
And on dependent viewController's view – show specific view.
// --------------------------------------------------------
// MARK:- Navigation SetUp
// --------------------------------------------------------
private func _navigationBarSetUp(){
///# Navigatoin bar and title #///
navigationController?.navigationBar.isHidden = false
navigationItem.title = vEditScreenName
navigationController?.navigationBar.titleTextAttributes = [NSAttributedString.Key.foregroundColor : ColorTheme.white, NSAttributedString.Key.font: UIFont(descriptor: UIFontDescriptor(name: "Poppins-Regular", size: 20), size: 20)]
self.view.backgroundColor = ColorTheme.vidBoomBrandPurple
///# Navigation bar back button #///
let btnBack = UIButton(frame: CGRect(x: 0, y: 0, width: 25, height: 25))
btnBack.setImage(UIImage(named: "icon_back_arrow"), for: .normal)
btnBack.addTarget(self, action: #selector(_handlebtnBackTapped), for: .touchUpInside)
navigationItem.leftBarButtonItem = UIBarButtonItem(customView: btnBack)
///# Navigation bar explore button #///
let btnExport = UIButton(frame: CGRect(x: 0, y: 0, width: 80, height: 25))
btnExport.setTitle("Export", for: .normal)
btnExport.backgroundColor = .orange
btnExport.layer.cornerRadius = 18
btnExport.addTarget(self, action: #selector(_handleBtnExportTapped), for: .touchUpInside)
navigationItem.rightBarButtonItem = UIBarButtonItem(customView: btnExport)
}
// --------------------------------------------------------
// MARK:- UIBarButtonItem Action
// --------------------------------------------------------
#objc fileprivate func _handlebtnBackTapped() {
self.player.stop()
navigationController?.popViewController(animated: true)
navigationController?.navigationBar.isHidden = true
}
#objc func _handleBtnExportTapped(){
self.player.stop()
let svc = ShareVideoVC(nibName: "ShareVideoVC", bundle: nil)
svc.videoString = videoString
saveFile()
self.navigationController?.pushViewController(svc, animated: true)
}
Related
I'm using SJSegmentedViewController to make my view controller segmented.
I have one view controller named as PlaceReviewsVC where I have added textView for review. For post this review I'm adding Post bar button instance of UIBarButtonItem at navigationItem.rightBarButtonItem in my placeDetailSegmentController which are instance of SJSegmentedViewController.
Now issue is when I click on post button, I'm not able to dismiss keyboard.
I have tried following code to add post button in segmented view controller.
let headerVC = PlaceImagesVC.viewController()
let reviewVC = PlaceReviewsVC.viewController()
reviewVC.delegate = self
reviewVC.title = "Reviews"
let placeDetailSegmentController = SJSegmentedViewController()
placeDetailSegmentController.delegate = self
placeDetailSegmentController.title = "Pedal Studio"
placeDetailSegmentController.headerViewController = headerVC
placeDetailSegmentController.segmentControllers = [reviewVC]
placeDetailSegmentController.headerViewHeight = 280
placeDetailSegmentController.selectedSegmentViewHeight = 2.0
placeDetailSegmentController.selectedSegmentViewColor = .white
let button = UIButton(type: .custom)
button.setImage(#imageLiteral(resourceName: "icon_back").withRenderingMode(.alwaysTemplate), for: .normal)
button.tintColor = .white
button.addTarget(self, action:#selector(backButtonTapped), for:.touchUpInside)
button.frame = CGRect(x: 0, y: 0, width: 20, height: 20)
button.contentMode = .scaleAspectFit
button.imageEdgeInsets = UIEdgeInsets(top: 5, left: 5, bottom: 5, right: 5)
let leftButton = UIBarButtonItem(customView: button)
placeDetailSegmentController.navigationItem.leftBarButtonItem = leftButton
let btnPost = UIButton(type: .custom)
btnPost.setTitle("POST", for: .normal)
btnPost.addTarget(self, action:#selector(btnPostTapped), for:.touchUpInside)
btnPost.titleLabel?.setFont(Typography.getFont(.PoppinsMedium, size: 12.0), .white)
btnPost.setTitleColor(.menuColor, for: .normal)
btnPost.setTitleColor(.darkGray, for: .highlighted)
btnPost.contentMode = .scaleAspectFit
let rightButton = UIBarButtonItem(customView: btnPost)
placeDetailSegmentController.navigationItem.rightBarButtonItem = rightButton
self.navigationController?.pushViewController(placeDetailSegmentController, animated: true)
where inside btnPostTapped method I have wrote following code to dismiss keyboard. But didn't work.
#objc func btnPostTapped() {
self.view.endEditing(true)
}
How can I dismiss keyboard from one view controller to another?
You should change your code to dismiss keyboard as follows:
#objc func btnPostTapped() {
AppDelegate.shared.window?.endEditing(true)
}
Our app's base is window, So when you perform any event on window it will affect on whole app. I hope this will fix your issue.
Hide keyboard from anywhere
UIApplication.shared.sendAction(#selector(UIApplication.resignFirstResponder), to: nil, from: nil, for: nil)
or
Get the required viewcontroller instance from navigation hierarchy and resign keyboard as:
requiredViewController.textField.resignFirstResponder()
or
requiredViewController.view.endEditing(true)
I've been trying to put a hamburger button (the three parallel lines) to the right of the titleView in the nav bar, but every time I do, the image I put in covers the entire nav bar and gets rid of the image I have in titleView.
If I select a default image in the storyboard editor it will appear on the right side of the nav bar without any problems, but as soon as I select the hamburger button in the storyboard editor I get the same problem as before. I've tried with multiple different images and I've changed up the code a little bit with no success. Is there a way to resize the image I'm using so it will fit in the nav bar properly or is there just something wrong with my code?
Here is my code from viewController.swift below:
override func viewDidAppear(_ animated: Bool) {
let nav = self.navigationController?.navigationBar
let imageView = UIImageView(frame: CGRect(x: 0, y: 0, width: 40, height: 40))
imageView.contentMode = .scaleAspectFit
let titleImage = UIImage(named: "logowhitecircle")
imageView.image = titleImage
navigationItem.titleView = imageView
let menuButton = UIButton(frame: CGRect(x: 0, y: 0, width: 40, height: 40))
menuButton.contentMode = .scaleAspectFit
let menuImage = UIImage(named: "hamburgericon")
menuButton.setImage(menuImage, for: .normal)
self.navigationItem.rightBarButtonItem = UIBarButtonItem(customView: menuButton)
You need to set image size in the image assets like 3x = 84px, 2x=56px, 1x = 28px,
see the apple document for more info: https://developer.apple.com/design/human-interface-guidelines/ios/icons-and-images/custom-icons/
let menuButton = UIBarButtonItem(image: UIImage(named: "logowhitecircle"), style: .plain, target: self, action: #selector(menuButtonTapped(_:)))
self.navigationItem.rightBarButtonItem = menuBu
tton
Try Using below code:
let imageBurger = UIImage(named: "hamburgericon")!
let btnLeftMenu = UIButton(type: .system)
btnLeftMenu.bounds = CGRect(x: 10, y: 0, width: imageBurger.size.width, height: imageBurger.size.height)
btnLeftMenu.contentEdgeInsets = UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
btnLeftMenu.setImage(imageBurger, for: UIControl.State())
btnLeftMenu.setTitle(title, for: .normal)
let leftButton = UIBarButtonItem(customView: btnLeftMenu)
self.navigationItem.leftBarButtonItem = leftButton
Try this module FFBadgedBarButtonItem it's easy to use module, here is the documenataion Link
Below is my code how to implement it!
let image = UIImage(named: "yourImage")
let finalImage = resizeImage(image: image!, newWidth: 30)
navigationItem.rightBarButtonItem = FFBadgedBarButtonItem(image: finalImage, target: self, action: #selector(rightButtonTouched))
And here is the calling function
#objc func rightButtonTouched() {
// what event you need to perfom by clicking on this button
}
You need to create Bridging Header to work with this Obj-C module.
: D
Try this:
import UIKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
//create a new button
let button: UIButton = UIButton.buttonWithType(UIButtonType.Custom) as! UIButton
//set image for button
button.setImage(UIImage(named: "hamburgericon"), forState: UIControlState.Normal)
//add function for button
button.addTarget(self, action: "customButtonPressed", forControlEvents: UIControlEvents.TouchUpInside)
//set frame
button.frame = CGRectMake(0, 0, 40, 40)
let barButton = UIBarButtonItem(customView: button)
//assign button to navigationbar
self.navigationItem.rightBarButtonItem = barButton
}
//This method will call when you press button.
func customButtonPressed() {
println("button pressed")
}
}
actually I don't know the correct way how to make an image inside the navigation bar like this, either using navigation controller or by using custom view by myself
I need to insert these 2 image as bar button and image title
so I tried to use navigation controller and insert an image in viewDidLoad like the code below:
import UIKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// insert image title
let aspectRatio : CGFloat = 0.25
let widthOfImageHeader = view.frame.width * 0.5
let heightOfImageHeader = widthOfImageHeader * aspectRatio
let imageView = UIImageView(frame: CGRect(x: 0, y: 0, width: widthOfImageHeader, height: heightOfImageHeader))
imageView.contentMode = .scaleAspectFit
let image = UIImage(named: "testImage2")
imageView.image = image
navigationItem.titleView = imageView
// set bar button image
//create a new button
let button = UIButton(type: .custom)
//set image for button
button.setImage(UIImage(named: "hamburgerIcon"), for: .normal)
//set frame
button.frame = CGRect(x: 0, y: 0, width: 53, height: 51)
let barButton = UIBarButtonItem(customView: button)
//assign button to navigationbar
self.navigationItem.leftBarButtonItem = barButton
}
}
but the result is like the image below:
the position of image title is not exactly in the center for iPhone 5s and bar button seems a little bit off in the right.
and if I assign the image right bar button, using
/
/create a left button
let button = UIButton(type: .custom)
//set image for button
button.setImage(UIImage(named: "hamburgerIcon"), for: .normal)
//set frame
button.frame = CGRect(x: 0, y: 0, width: 53, height: 51)
let barButton = UIBarButtonItem(customView: button)
//assign button to navigationbar
self.navigationItem.leftBarButtonItem = barButton
//create a right button
let button2 = UIButton(type: .custom)
//set image for button
button2.setImage(UIImage(named: "backButton"), for: .normal)
//set frame
button2.frame = CGRect(x: 0, y: 0, width: 53, height: 51)
let barRightButton = UIBarButtonItem(customView: button)
//assign button to navigationbar
self.navigationItem.rightBarButtonItem = barRightButton
the result is even weirder
one of the button dissapears, the hamburger icon that should be on the left, now in the right
it will be far easier if I use custom view, but...is it weird if I use custom view that use like navigation bar? I am new in iOS Developer. Thanks in advance
Okay so here's what I usually do in a project with such kind of requirements (image at the navBar's title, and custom bar button items).
To answer first your question, you can actually do whatever you want.
Have indeed a custom view while having your viewController embedded inside a UINavigationController. But be sure to hide the navBar.
Have a visible navBar and viewContorller embedded in UINavigationController.
The ideal way for me is the latter.
The sample project below was made using my own old framework: https://github.com/glennposadas/gpkit-ios
You can copy any pieces of codes from that framework, modify/rename everything on it, and put in your production project.
If you want the result below, here's how I do it:
import GPKit
import UIKit
class ViewController: UIViewController {
// MARK: - Properties
internal lazy var button_Close: UIButton = {
let button = UIButton(type: .custom)
button.setImage(UIImage(named: "ham"), for: .normal)
button.imageEdgeInsets = UIEdgeInsets.init(top: 0, left: -30, bottom: 0, right: 0)
//button.addTarget(self, action: #selector(hamburger(_:)), for: .touchUpInside)
return button
}()
// MARK: - Functions
// MARK: Overrides
override func viewDidLoad() {
super.viewDidLoad()
GPLog(classSender: self, log: "viewDidLoad!")
// Title View Test: -
let navBarImage = UIImage(named: "ic_logo_navbar")!
self.setNavBarTitleWithFeedback(image: navBarImage, navBarTintColor: .white)
self.makeNavBarColor(color: UIColor.colorWithRGBHex(0x332F39), itemsTintColor: .white)
// Barbutton
let barButton = UIBarButtonItem(customView: self.button_Close)
self.button_Close.frame = CGRect(x: 0, y: 0, width: 55.0, height: 44.0)
let negativeSpacer = UIBarButtonItem(barButtonSystemItem: UIBarButtonItem.SystemItem.fixedSpace, target: nil, action: nil)
if #available(iOS 11.0, *) {
negativeSpacer.width = -30
}
self.navigationItem.leftBarButtonItems = [negativeSpacer, barButton]
}
}
extension ViewController: GPTitleViewDelegate {
func gpTitleView(userDidTapTitleView gpTitleView: GPTitleView) {
GPLog(classSender: self, log: "userDidTapTitleView🌈")
}
func gpTitleView(userDidFinishLongPress gpTitleView: GPTitleView) {
GPLog(classSender: self, log: "userDidFinishLongPress🌺")
}
}
Result:
I don't have your hex color, so it looks ugly.
I hope thish elps.
I have added a custom navigation bar via storyboard. I was expecting the content on the screen to automatically shift downward. but instead it completely covers content on the top of the screen.. is there a clean line of code that automatically creates that spacing between the navigation bar and the view itself?
You might have heard about Cocpods which i feel is a better way to go for cutsom Navigation bar.
You just need to implement the protocol and give the specifications you need for the Navigation bar
Go through the following cooped
https://cocoapods.org/pods/resizable-navigation-bar
Just call this method from viewDidLoad :
func createNavBar() {
let leftNavigationButton = UIButton()
leftNavigationButton.setImage(UIImage(named: "ic_back.png"), forState: .Normal)
leftNavigationButton.frame = CGRectMake(10, 10, 20, 15)
leftNavigationButton.addTarget(self, action: "onBackButtonPressed:", forControlEvents: UIControlEvents.TouchUpInside)
let customBarItem = UIBarButtonItem(customView: leftNavigationButton)
self.navigationItem.leftBarButtonItem = customBarItem;
//set TitleAppIcon
let GR = UITapGestureRecognizer(target: self, action: Selector("headerLogoTapAction:"))
let imageView = UIImageView(frame: CGRect(x: 90, y: 0, width: ((UIScreen.mainScreen().bounds.width)/3), height: 40))
imageView.contentMode = .ScaleAspectFit
let image = UIImage(named: "yourimag.png") //or set title
imageView.image = image
imageView.addGestureRecognizer(GR)
imageView.userInteractionEnabled = true
navigationItem.titleView = imageView
}
Hope this gonna help you
I need to customise the look of a back button in a Swift project.
Here's what I have:
Here's what I want:
I've tried creating my own UIBarButtonItem but I can't figure out how to get the image to be beside the text, rather than as a background or a replacement for the text.
let backButton = UIBarButtonItem(title: "Custom", style: .Plain, target: self, action: nil )
//backButton.image = UIImage(named: "imageName") //Replaces title
backButton.setBackgroundImage(UIImage(named: "imageName"), forState: .Normal, barMetrics: .Default) // Stretches image
navigationItem.setLeftBarButtonItem(backButton, animated: false)
You can do something like that:
let yourBackImage = UIImage(named: "back_button_image")
self.navigationController?.navigationBar.backIndicatorImage = yourBackImage
self.navigationController?.navigationBar.backIndicatorTransitionMaskImage = yourBackImage
self.navigationController?.navigationBar.backItem?.title = "Custom"
Your image will only have one color though
Note: Please remember that the back button belongs to the the source ViewController and not to the destination ViewController. Thus, the modification needs to be done in the source VC, which is reflected to all the view in the navigation controller
Code Snippet:
let backImage = UIImage(named: "icon-back")
self.navigationController?.navigationBar.backIndicatorImage = backImage
self.navigationController?.navigationBar.backIndicatorTransitionMaskImage = backImage
/*** If needed Assign Title Here ***/
self.navigationItem.backBarButtonItem = UIBarButtonItem(title: "", style: UIBarButtonItemStyle.plain, target: nil, action: nil)
swift 4
In my case, I needed to have only the image of the button, without any text. I hope this will be useful to someone.
let imgBackArrow = UIImage(named: "back_arrow_32")
navigationController?.navigationBar.backIndicatorImage = imgBackArrow
navigationController?.navigationBar.backIndicatorTransitionMaskImage = imgBackArrow
navigationItem.leftItemsSupplementBackButton = true
navigationItem.leftBarButtonItem = UIBarButtonItem(title: "", style: .plain, target: self, action: nil)
For iOS 12 you can do
func setNavigationBar() {
self.navigationItem.setHidesBackButton(true, animated:false)
//your custom view for back image with custom size
let view = UIView(frame: CGRect(x: 0, y: 0, width: 40, height: 40))
let imageView = UIImageView(frame: CGRect(x: 10, y: 10, width: 20, height: 20))
if let imgBackArrow = UIImage(named: "icn_back_arrow") {
imageView.image = imgBackArrow
}
view.addSubview(imageView)
let backTap = UITapGestureRecognizer(target: self, action: #selector(backToMain))
view?.addGestureRecognizer(backTap)
let leftBarButtonItem = UIBarButtonItem(customView: view ?? UIView())
self.navigationItem.leftBarButtonItem = leftBarButtonItem
}
#objc func backToMain() {
self.navigationController?.popViewController(animated: true)
}
For setting custom back bar button and remove text from back bar button,
FROM STORYBOARD only, without any coding.
RESULT:
For the back button image:
By this tutorial: (but didn't work for me)
UINavigationBar.appearance().backIndicatorImage = UIImage(named: "imageName")
But this stack answer: (worked for me)
var backButtonImage = UIImage(named: "back-button-image")
backButtonImage = backButtonImage?.stretchableImage(withLeftCapWidth: 15, topCapHeight: 30)
UIBarButtonItem.appearance().setBackButtonBackgroundImage(backButtonImage, for: .normal, barMetrics: .default)
And for the font, assuming you want the font to match for the whole navigation bar:(currently in use)
if let font = UIFont(name: "Avenir-Book", size: 22) {
UINavigationBar.appearance().titleTextAttributes = [NSFontAttributeName: font]
}
Having a button in Navigation Bar with Image AND Text is quite hard. Especially after they have introduced a new headache with UIBarButtonItem position in iOS 11: iOS 11 - UIBarButtonItem horizontal position
You can make either button with image or a button with text, but not a button with both of those. I even tried two UIBarButtonItems together, one with image and other with text - it still doesn't look good at all and their UIStackView can't be easily accessed for modification.
Unexpectedly I found a plain simple solution:
1) design the button as view in Interface Builder. In my case it is inside target UIViewController and accessible via IBOutlet for simplicity
2) set Leading Space constraint for the image to be negative, you might also want to set view's background color to .clear.
3) use it:
#IBOutlet var backButtonView: UIView!
override func viewDidLoad() {
super.viewDidLoad()
let backButton = UIBarButtonItem(customView: self.backButtonView)
self.backButtonView.heightAnchor.constraint(equalToConstant: 44).isActive = true // if you set more than you'll get "Unable to simultaneously..."
self.backButtonView.widthAnchor.constraint(equalToConstant: 75).isActive = true
self.navigationItem.leftBarButtonItem = backButton
}
That's it. No need to use the trick with negative spacer for iOS 10 or the trick with imageInsets for iOS 11 (which works only if you have image and doesn't work for image+text, BTW).
I have tried all the above and all make the custom image without changing the text
The only one worked for me is from this answer
let backBTN = UIBarButtonItem(image: UIImage(named: "Back"),
style: .plain,
target: navigationController,
action: #selector(UINavigationController.popViewController(animated:)))
navigationItem.leftBarButtonItem = backBTN
navigationController?.interactivePopGestureRecognizer?.delegate = self
swift 3
extension UIViewController {
func setBackButton(){
let yourBackImage = UIImage(named: "backbutton")
navigationController?.navigationBar.backIndicatorImage = yourBackImage
navigationController?.navigationBar.backIndicatorTransitionMaskImage = yourBackImage
}
}
This worked for me on iOS 13 using swift 5. Just hide the original back button and add a new navigation left bar button item with an action.
navigationItem.hidesBackButton = true
navigationItem.leftBarButtonItem = UIBarButtonItem(image: #imageLiteral(resourceName: "backBtn"), style: .plain, target: self, action: #selector(back(sender:)))
#objc func back(sender: UIBarButtonItem) {
self.navigationController?.popViewController(animated:true)
}
I know it was answered. Here you can set title, image and target.
let view = UIView()
let button = UIButton(type: .system)
button.setImage(UIImage(named: "backArrow_theme"), for: .normal)
button.setTitle("Back to workflow", for: .normal)
button.addTarget(self, action: #selector(onBackButton(_:)), for: .touchUpInside)
button.titleEdgeInsets = UIEdgeInsets(top: 0, left: 10, bottom: 0, right: -10)
button.sizeToFit()
view.addSubview(button)
view.frame = button.bounds
navigationItem.leftBarButtonItem = UIBarButtonItem(customView: view)
Just replace the backButton with a custom rightBarButtonItem
let backImage = UIImage(named: "BackBtn")?.withRenderingMode(.alwaysOriginal)
navigationItem.leftBarButtonItem = UIBarButtonItem(image: backImage, style: .plain, target: self, action: #selector(popnav))
#objc func popnav() {
self.navigationController?.popViewController(animated: true)
}
Just in case someone need to change all Back buttons color or font with Swift5. UIBarButtonItem.appearance().tintColor = .red
Add this to AppDelegate.swift file.
import UIKit
#main
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
UIBarButtonItem.appearance().tintColor = .white
UIBarButtonItem.appearance().setTitleTextAttributes([
NSAttributedString.Key.foregroundColor: .red,
NSAttributedString.Key.font: UIFont(name: "font_name", size: 14)!
], for: .normal)
return true
}
}
iOS13 And Later, Try to use UINavigationBarAppearance
let appearance = UINavigationBarAppearance()
// set back image
appearance.setBackIndicatorImage(UIImage(named: "back_icon"), transitionMaskImage: UIImage(named: "back_icon"))
// set appearance to one NavigationController
let navVC = UINavigationController()
navVC.navigationBar.standardAppearance = appearance
navVC.navigationBar.scrollEdgeAppearance = appearance
// or you can config for all navigation bar
UINavigationBar.appearance().standardAppearance = appearance
UINavigationBar.appearance().scrollEdgeAppearance = appearance
back title base on you Viewcontroller
viewController.navigationItem.backButtonTitle = "your back title"
Swift 4.2
Add this functions ViewController
func addNavigationBarButton(imageName:String,direction:direction){
var image = UIImage(named: imageName)
image = image?.withRenderingMode(.alwaysOriginal)
switch direction {
case .left:
self.navigationItem.leftBarButtonItem = UIBarButtonItem(image: image, style:.plain, target: nil, action: #selector(goBack))
case .right:
self.navigationItem.rightBarButtonItem = UIBarButtonItem(image: image, style:.plain, target: nil, action: #selector(goBack))
}
}
#objc func goBack() {
navigationController?.popViewController(animated: true)
}
enum direction {
case right
case left
}
Using you should use here
viewDidLoad()
addNavigationBarButton(imageName: "ic_back", direction:.left)
Changing the navigation controller`s standardAppearance or scrollEdgeAppearance will reset your custom backIndicatorImage and backIndicatorTransitionMaskImage
let backImage = UIImage(systemName: "chevron.left.circle.fill")
navigationController?.navigationBar.backIndicatorImage = backImage
navigationController?.navigationBar.backIndicatorTransitionMaskImage = backImage
// this will cause the backIndicatorImage to be reset
let standardAppearance = UINavigationBarAppearance()
navigationController?.standardAppearance = standardAppearance
To change the backIndicatorImage in conjunction with UINavigationBarAppearance you will need to set the backImage using this:
navigationController?.standardAppearance.setBackIndicatorImage(backImage, transitionMaskImage: backImage)
You can change it globally in the AppDelegate with the following code:
UINavigationBar.appearance().backIndicatorImage = UIImage(named: "custom-back")
UINavigationBar.appearance().backIndicatorTransitionMaskImage = UIImage(named: "custom-back")