ios 11 - wrong update button in App Store - ios

I have an issue related to update new version in iOS 11.
I have created a function to detect new version and prompt user to update via configuration file. This function works perfect so far.
But after upgrading to iOS 11, when I tap on Update Now of alert popup, then AppStore is opened, the status of button is Open instead of Update, even thought current version of app on AppStore is 2.0 and current version of app in device is 1.0 !?!
I guest user has opened App Store previously and AppStore has cached content for next use. Finally, the bug is occurred! This is just my thinking!
If you got this issue or you have any ideas on this issue. Please share with me.
Thanks,
Ryan

Sometimes it also happened to me. when an app is updated, and I can not install the latest version, it shows me OPEN not UPDATE on AppStore, and I have to uninstall the app, download new app on AppStore, and it is the latest version.
I think the reason why we can not download the lastest app version is AppStore needs time to update its database, or maybe it has cache or somthing.

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Application related settings cleared after app update

I am developing an app which uses settings bundle to store information. Few users who have updated to the latest version reported that  all the settings previously stored has been cleared. This hasn’t happened in previous versions and doesn't occur in iOS 8.x.x, only occurs in iOS 9.0. I use NSUserDefaults API to read/write app settings.
Does anyone else experienced this problem? Or if you could you please let me know any causes for this problem and possible solutions.
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Tester not able to install app using testFlight

An internal user who could install and test a couple of early versions of my app, can't install the new version on her device. I didn't change certificates/profiles in the new version. This is her experience with the new version:
The download has been unsuccessful, so I cannot try the current version of the app. It shows the update in Test Flight (version 1.3.2 (6)), and shows it downloading, but then I get an error message that says "Unable to Download App: myApp".
What can be the cause of this problem?
This kind of problem occurs because of the size of your IPA file. I faced the same issue.
If it is above 50mb then try to download it through your WI-fi not from your mobile connection.
For best practices, we should always download an IPA file through wifi to avoid this kind of issues.
It helped me.
Hope it works for someone else also.
In my case was because the user for some reason was unchecked in iTunes Connect.
I checked the user and I sent the invitation again and the user could already download the app

Issue at AppStore iOS app new version submission

Hello and thanks in advance.
While trying to submit new version of iOS App to AppStore using Application Loader, I received this message:
ITC.apps.validation.prerelease_build_missing
and submission is stopped. I didn't have any problems submitting new versions with prior versions of iTunesConnect, it seems that this bug is showing with latest version.
Have you any idea about what it means and how to solve the problem in order to proceed?
All you have to do is scroll down on the main page of your version, spot the BUILD section and add there the build you have previousuly uploaded. Scroll up again and click "Submit for review".
That should do it.
You need to follow below steps to upload the application new version :
-- Give New Version details and Save the contents on itunes connect
-- Change the Bundle version in your application source code.
-- Upload the application with xCode 5.1.1 or later or Application Loader 2.9.1 or later
-- After getting no issues found and application uploaded successfully, WAIT FOR TEN MINUTES.
-- After ten minutes, refresh the page of itunes connect.
-- Scroll down the screen, you will get a '+' icon in a blue circle in the BUILD section.
-- Click on the same and select the application version which you recently uploaded
-- Save all the changes and select "Submit for review"

App doesn't work when downloaded from app store, but works in xcode

I've ran into quite an odd problem today. Today my app successfully got onto the app store. However, when I downloaded it I immediately noticed that the apps basic functionality wasn't working. It just hangs when trying to get outside information. I went back to my xcode project, ran it and it worked perfectly. I removed the app store version, and re-deployed the xcode version to my phone, and again it worked perfectly.
Did Apple do something to my code? The part that messes up seems to be a where my app creates a NSURLSESSION that is used to gather data from a website. Perhaps they "cleansed" the url strings that I use? This functionality that messes up is crucial to my app and hasn't been changed since I've submitted to the app store.
Anyone have any ideas why this is happening or how to fix this?
Thanks
Just posting the "solution":
Edit your Scheme and set the "Run" build configuration to "Release". After saving that, clean the project (cmd+shift+k) and run again on your device. By default, that will make you run the app in your device just as it will be ran when published in the AppStore.
And yes, unfortunately you will have to wait another week for Apple to aprove your app's new version as it will go through the review process again. Good luck! :)
For me it was that I was using old promocodes for testing.
That promocodes were from old version of the app (ios downloads app version that corresponds to promocode version), but I was expecting new functionality. So use latest promocodes!

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I've updated my app from iOS5/iPhone 4 to iOS6/iPhone5 compatible. The app was approved by the apple store and is available to download, when downloaded from the app store it crashes on start-up. However, installing the app from xcode onto devices works perfectly, I'm at a loss. I've attached a link for the crash report
any help would be most appreciated
http://pastebin.com/epgh2Jxv
Delete the app from your device completely, clean the product, then run again from xcode. I bet the problem comes out on yours too. It seems that a storyboard doesn't exist. You probably removed it by mistake but it is still existing cached in your product since Xcode doesn't actively go searching for old files to delete.

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