Is it possible to download the app store app on unity through Windows not through mac or macbook
Tried to go to the app store developer console site but there was an error.
I installed an application in iOS 15 that are distributed internally and signed with enterprise distribution (no app store). However it show “My App Name” Needs to be updated. The developer of this app needs to update it to work with this version of iOS.
The app is working fine below iOS 15.
Current expo version that I'm using is sdk 36. Tried to rebuild with expo build:ios but the issue still exist. How do I solve this?
Instead of using the normal build:ios command I used the new eas build command. This created an ipa which works on ios 15 by adding "image":"latest" in the eas.json file.
docs.expo.dev/build/setup
I am new to react native and this is my first time trying to upload the app to Testflight. I have generated ipa file for my app and I am not sure how to upload it to Testflight from Windows OS. From the expo docs, I came to know that in order to upload the app to Testflight, one has to buy monthly package of EAS and I am wondering how all the people who developed expo app uploaded it to Testflight from Windows OS. Is paying for EAS service is the only way or are they any other way to upload it?
https://expo.io/pricing
Can anyone please enlighten me? Thank you.
Apple apps needs to be submitted from macOS. You can do this
using EAS (it's uploaded from mac instances hosted by expo), there will be free tier in the future
services like macstadium or macincloud that gives you macOS instance in a cloud
fastlane + ci services like circle ci or github actions that supports macOS
I'm building an iOS app, and the client wants to enable the run on Mac feature. I enabled it and all run as expected on my Mac. How can I let them test it on their Macs? since TestFlight only runs on iOS devices.
Here are the steps I followed to create a Mac app of the iOS app for my client to test:
1- Enable Mac from the app target
2- Select My Mac as build device and then Archive:
3- Select your Mac app in the organizer -> Distribute App -> Copy App
How can I let them test it on their Macs?
TestFlight is not available for macOS apps. You can simply build a .app bundle for macOS and share it with directly with your client, and they can run it on their Mac.
A distribution service such as TestFlight is not needed for macOS apps, as unlike iOS/iPadOS, one can easily create and distribute apps for macOS.
To learn more about distributing testing build for macOS apps, you can refer to the following Apple Developer documents:
Distributing Your App for Beta Testing and Releases.
Distribute to registered computers (macOS)
Distribution to registered computers didn't work for us either.
We need the app to run on
MacOS 10.15 Catalina
MacOS 11.X Big Sur
What worked for us is to distribute via Developer ID distribution.
Then you may notarize it or
xattr -r -d com.apple.quarantine ~/Downloads/Your.app
Mac TestFlight Update from WWDC 2021
From WWDC 2021 , there actually is brand new TestFlight for macOS apple WWDC video . The uppload process of macOS app is basically the same as for iOS. Only limitation is that you can download TestFlight on mac only if you are using Mac running macOS 12.0 or later, so If you want to test on devices with older OS version I recommend using distribution techniques listed in other answers.
I am using free apple developer account.
I am using Nativescript Sidekick in Ubuntu 16.04.
IOS device cannot be detected ( OS has limitation maybe ).
I want to run my app in my iPhone.
How to create a certificate for cloud build for IOS with Ubuntu and iPhone with free developer account
You cannot build IOS apps in Ubuntu because you need a certificate to develop which can be created from
Either a Xcode
NativeScript Sidekick with a iPhone connected ( Ubuntu OS has this limitation cannot connect iPhones to it )
You can use the link to create app certificates but you need a paid deveoper lisence for it. Click Here to go to page.