Unable to use urban airship and Facebook cloud messaging together in iOS - ios

I have been using urban airship in my iOS app and my backend for push notifications. Recently, I had to migrate my phone number authentication from digits to firebase which involved using Firebase Cloud messaging. Firebase Cloud messaging does not work until I comment out the setup of urban airship. Is there a way to use both? What might be causing the problem? I don't want to change my current push notification setup for this migration.
My AppDelegate currently looks like this:
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
UIBarButtonItem.appearance()
.setTitleTextAttributes([NSFontAttributeName : UIUtils.getFont(14)],
for: UIControlState())
FirebaseApp.configure()
// setupUrbanAirship()
return true
}
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
// Pass device token to auth
Auth.auth().setAPNSToken(deviceToken, type: AuthAPNSTokenType.sandbox)
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable : Any]) {
Auth.auth().canHandleNotification(userInfo)
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable : Any],
fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
if Auth.auth().canHandleNotification(userInfo) {
completionHandler(.noData)
return
}
}
fileprivate func setupUrbanAirship() {
let filename = PropertyUtils.getUAPropertyFileName()
let path = Bundle.main.path(forResource: filename, ofType: "plist")
let config = UAConfig(contentsOfFile: path!)
//config.automaticSetupEnabled = false
UAirship.takeOff(config)
let channelID = UAirship.push().channelID
print("My Application Channel ID: \(channelID)")
UAirship.push().userPushNotificationsEnabled = true
}

Just had to use manual integration steps of urban airship and got their latest build updated in my app.

Related

How to configure Pusher Beams SDK with Firebase in App Delegate?

I have the Firebase SDK in my project for the backend and I am using the Beams SDK from Pusher to configure push notifications.
The issue is that, it doesn't seem that my app delegate is configuring the settings I need to send notification with the Beams SDK if I have Firebase. Here is what I mean.
According to the Beams SDK I need to place this code in the didFinishLaunchingWithOptions
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
self.pushNotifications.start(instanceId: "MyInstanceID")
self.pushNotifications.registerForRemoteNotifications()
try? self.pushNotifications.addDeviceInterest(interest: "debug-hello")
// FirebaseApp.configure() . However it ONLY works properly when this is commented out
return true
}
As I showed above, it only configures my notifications properly if I comment out the Firebase configuration. Here is other relevant code in my delegate:
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable : Any], fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
print("RECEIVED NOTIFICATION")
self.pushNotifications.handleNotification(userInfo: userInfo)
if Auth.auth().canHandleNotification(userInfo){
completionHandler(.noData)
return
}
}
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
print("Did register for remote notifications")
self.pushNotifications.registerDeviceToken(deviceToken)
Auth.auth().setAPNSToken(deviceToken, type: .prod)
}
How do I properly configure both in my project?
The issue is that Firebase.configure() will break the didRegisterForRemoteNotificationsWithDeviceToken method.
You need to add GoogleUtilitiesAppDelegateProxyEnabled to the info.plist and set it to NO.

Silent APN Notification not working for Firebase IOS Auth

I'm currently trying to implementation Auth for iOS using Firebase. I've gotten it to work using the recaptcha method specified here: https://firebase.google.com/docs/auth/ios/phone-auth but still running into issues with the silent APN. I uploaded my APN key to the firebase project and added push notification to my swift project capabilities. I also added the following piece of code to my AppNameApp.swift file:
class Appdelegate : NSObject,UIApplicationDelegate{
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
FirebaseApp.configure()
UIApplication.shared.registerForRemoteNotifications()
return true
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable : Any], fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
}
}
I'm still unable to get it to work and I've been stuck for a few days now. Any help will be greatly appreciated!

iOS push notification using Sinch with Swift

I am using Sinch with Swift (with bridging header) for instant messaging and I don't receive any push notification when a message is received.
I have a Development Certificate in the Sinch Dashboard.
Background modes are disabled.
Push notification work with other way (Pusher)
But when I send a sinch instant message the App Delegate's "didReceiveRemoteNotification" function never gets called.
var sinClient:SINClient?
var push:SINManagedPush?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
//Sinch Push Notification
sinClient = Sinch.client(withApplicationKey: "-----", applicationSecret: "------", environmentHost: "sandbox.sinch.com", userId: "----")
sinClient?.setSupportMessaging(true)
sinClient?.enableManagedPushNotifications()
sinClient?.delegate = self
sinClient?.messageClient().delegate = self
sinClient?.start()
sinClient?.startListeningOnActiveConnection()
self.push = Sinch.managedPush(with: SINAPSEnvironment.development)
self.push?.delegate = self
self.push?.setDesiredPushTypeAutomatically()
self.push?.registerUserNotificationSettings()
}
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
let tokenParts = deviceToken.map { data -> String in
return String(format: "%02.2hhx", data)
}
let token = tokenParts.joined()
print("Device Token: \(token)")
self.push?.application(application, didRegisterForRemoteNotificationsWithDeviceToken: deviceToken)
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable : Any], fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
self.push?.application(application, didReceiveRemoteNotification: userInfo)
}
func managedPush(_ managedPush: SINManagedPush!, didReceiveIncomingPushWithPayload payload: [AnyHashable : Any]!, forType pushType: String!) {
sinClient?.relayRemotePushNotification(payload)
}
Instant Message are received only when I open the app.
Finally I found that the problem was that I used the simulator to send the message

Receiving Push Notifications on Swift with AWS Mobile Hub

I am currently developing and iOS app using Swift, which I am new to, and the code generated from AWS Mobile Hub, with AWS SNS to register devices and send notifications.
On my class AWSMobileClient I have the following code:
func didFinishLaunching(_ application: UIApplication, withOptions launchOptions: [AnyHashable: Any]?) -> Bool {
print("didFinishLaunching:")
// Register the sign in provider instances with their unique identifier
AWSSignInProviderFactory.sharedInstance().register(signInProvider: AWSFacebookSignInProvider.sharedInstance(), forKey: AWSFacebookSignInProviderKey)
var didFinishLaunching: Bool = AWSIdentityManager.default().interceptApplication(application, didFinishLaunchingWithOptions: launchOptions)
didFinishLaunching = didFinishLaunching && AWSPushManager(forKey: ServiceKey).interceptApplication(application, didFinishLaunchingWithOptions: launchOptions)
if (!isInitialized) {
AWSIdentityManager.default().resumeSession(completionHandler: { (result: Any?, error: Error?) in
print("Result: \(result) \n Error:\(error)")
}) // If you get an EXC_BAD_ACCESS here in iOS Simulator, then do Simulator -> "Reset Content and Settings..."
// This will clear bad auth tokens stored by other apps with the same bundle ID.
isInitialized = true
}
return didFinishLaunching
}
Which is called normally.
On my AppDelegate, I have the following:
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
AWSMobileClient.sharedInstance.application(application, didRegisterForRemoteNotificationsWithDeviceToken: deviceToken)
NotificationCenter.default.post(name: Notification.Name(rawValue: AWSMobileClient.remoteNotificationKey), object: deviceToken)
print("###--- DID REGISTER FOR REMOTE NOTIFICATION ---###")
}
Which is also called.
However, when I try sending a notification using AWS SNS, my function:
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any], fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
print("###--- DID RECEIVE REMOTE NOTIFICATION ---###")
AWSMobileClient.sharedInstance.application(application, didReceiveRemoteNotification: userInfo , fetchCompletionHandler: completionHandler)
// This is where you intercept push notifications.
if (application.applicationState == .active) {
UIAlertView.init(title: "Notification Received", message: userInfo.description, delegate: nil, cancelButtonTitle: "OK").show()
}
}
Is never called.
Looking for a solution I read that since iOS 10 there are some chances that need to be made to deal with push notification, but I'm not sure about the correct ways.
How should I implement the code to receive the notifications?

Swift iOS: How do I handle remote notification when app is not running

How do I handle a push remote notification when the app is not running. Currently, when remote notification comes in, and my app is in foreground or background, my code is correctly handling the remote notification. But when the app is not running, and remote notification come in, I see a remote banner on top of screen, and when I tapped on it, my app get launch and go away. It doesn't seem to handle the remote notification correctly. Is this how iOS behave, or is there a way to handle it. Thanks. This is currently my code in AppDelegate.swift.
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool
{
...
println("..... application didFinishLaunchingWithOptions()")
if let remoteNotification = launchOptions?[UIApplicationLaunchOptionsRemoteNotificationKey] as? NSDictionary {
// there is a notification...do stuff...
println("dinFInishLaunchingWithOption().. calling didREceiveRemoteNotification")
self.application(application, didReceiveRemoteNotification: remoteNotification as [NSObject : AnyObject])
}
return true
}
func application(application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: NSData)
{
println("didRegisterForRemoteNotificationsWithDeviceToken")
}
fun application(application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: NSError)
{
println(error)
println(error.localizedDescription)
}
func application(application: UIApplication, didReceiveRemoteNotification userInfo: [NSObject : AnyObject])
{
println("..... application didReceiveRemoteNotification()")
}

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