Unable to upload test flight due to itune Connect Access - ios

I am added as Admin in both developer and iTunes connect account by my client. First time, I have sent the testflight successfully. But second time getting this error
"No account with iTunes Connect access "
I don't know why i am getting this though i am added as admin. I checked with other SO Q&A. Didn't get the correct solution. Please help me out.
here is the screen shot link

Sometimes we may get this issue if we upload the app through window -> organize in xCode. This problem with from apple server I guess.
There is one other way to upload the app in appstore using Application loader Tool.
Check this link on how to upload app using applicaiton loader tool:
Upload your app binary files with Application Loader
Try this. This may help you out easily.

Related

How can I publish an app to the App Store with my client's developer account?

I am a freelancer. I developed an iOS app for my client. She has an individual developer account, but we want me to upload an app to the App Store Connect because my client is actually not able to handle this, she even has no Mac. What we should do? She needs to share her account with me or what? My client gave me an Admin role in App Store Connect, but I cannot upload the app from Xcode to App Store Connect. We really need help. What should we do? Thank you in advance for your response! This is what I see when trying to upload archive from Xcode: Error in Xcode

Update app to App Store

I got this error when uploading my build in iTunes Connect:
iTunes Store operation failed.
This action could not completed. Try again.
I tried, and tried, but nothing.
The steps I have done are:
XCode
-> Product
-> Archive
-> Upload to App Store
-> Error
For programming, I use C# and I use Unity to build for XCode.
There are no errors when I compile the build; the error happens only when I upload it to the App Store.
Try to upload your app with Application Loader. sometimes i faced same issue with Xcode7.2 or greter then will try upload app with Application Loader. it's worked fine. click here to check my ans How to upload app with App Loader.
I recently ran into this issue after updating Mac OS to v10.12 and XCode to v8.3.2. I had never had any issues in the past with deploying apps to the app store, but after the updates, my uploads repeatedly failed 15+ times over the course of a day. Closing XCode and restarting my macbook did not resolve the issue. The uploads typically failed in the "Authenticating with iTunes" step.
Long story short, I ended up disabling two-factor authentication for my iCloud account and my app uploaded without an error the first try. I believe there is a bug with Apple resulting in two-factor authentication breaking the iTunesConnect upload process. Here are the steps to disable two-factor authentication if you think this may resolve your issue:
Go to https://appleid.apple.com/#!&page=signin
Sign in and scroll to "Security"
Click "Edit", then follow the steps to turn off two-factor authentication.
NOTE: This is just a workaround. Ideally, Apple will patch the bug so that we don't need to disable two-factor authentication to successfully upload apps.

Submitting iOS App Using Monaca

Documentation on the Monaca site for submitting an iOS app to App Store is not consistent with what I'm seeing on iTunes Connect. I have an individual account, so I don't have the option to submit as an Agent per the documentation. I'm thinking that explains why all subsequent steps in the Monaca documentation is different from what I'm seeing on iTunes Connect. I don't see an Upload Binary option for the binary build I downloaded from Monaca. The only option I see is to submit using Xcode or Application Loader. Any help pointing me to the proper way to submit is appreciated. Thanks.
The only way is to indeed use Application Loader or Xcode. I use Application Loader, personally. This means you must be using a Mac.

iOS App publishing to iTunes Connect - No application records were found

I am having trouble publishing my iOS app which is signed with a valid certificate for distribution and using the correct bundle identifier. When attempting to validate the app in Organizer I get the following error message, "No application records were found. Applications must be ready for upload on iTunes Connect before they can be validated or submitted from within Xcode." and also on iTunes Connect the status is "Waiting For Upload". I have been through everything and cannot see anything in the the project build settings that could be causing this.
Any help would be greatly appreciated.
App Status
Another reason for this problem is if your app has a status of Prepare For Upload rather than Waiting For Upload.
For more info, see this answer on another similar question.
You need to log in to iTunes connect with the same account that you are trying to submit under in order for Apple to see the Application Record you are trying to submit.
changing the app status in iTunesConnect is the key for resolving this error.

How to deal with checkpoints in TestFlight when using iOS simulator?

I need to provide some analytics about my app by means of TestFlight SDK. I have created an application in my TestFlight account and successfully integrated the SDK into my project. Now i put a simple checkpoint into the code:
[TestFlight passCheckpoint:#"TEST_CHECKPOINT"];
and try it in simulator. I can see the following in Xcode console:
TestFlight: Checkpoint Passed - TEST_CHECKPOINT
which makes me think this part has been done ok. But i cannot find a message from this checkpoint in the TestFlight account. This simple article states that i can find checkpoints info on Checkpoints tab but where the hack it is? I can't find it.
An undertaken search has quickly led me to this SO question. But it has just messed things up even more for me. Seems like (i'm not sure if i really need it) i should upload my project to TestFlight. But how do i do that? I can't find it nowhere.
So can anyone shed a light onto the issue and explain what exactly should one do in order to achieve the following - pass a checkpoint (particularly in simulator) and see that it has successfully arrived to the TestFlight account? Thanks
It is important to not what you will never see any activity into testflight until you push the app into testflight.
It apply to remote logging, crash report, checkpoint and so on...
First you need to export your app into an ipa on your hard drive.
Follow the steps:
Your organizer will popup. Click the button "Distribute..."
Then sign your app with adhoc certificate (google to find how to do it)
Save on your hard drive "YOUR_APP.ipa"
Now upload your ipa into testflight:
https://testflightapp.com/dashboard/builds/add/
You will need a account to upload on it of course.
Now you need to download the ipa from testflight into your iPhone...
http://blog.testflightapp.com/post/1346521917/register-devices
Edit:
It look like actually you can get some information from your simulator. But I guess you have to upload the App at least one time on Testflight.
I'm just getting tiny information from my simulator into testflight so I still recommend to deploy on a real device.
If you don't upload to

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