how to show the socket id in 'connection' callback - socket.io-1.0

I tried to use official demo in socket.io.
In this demo, it gives two arguments for connection callback.first is id,second is msg.but actually in function(id, msg), i tried and find out that the id is still the message,not id actually. why?
io.on('connection', function(socket){
socket.on('say to someone', function(id, msg){
socket.broadcast.to(id).emit('my message', msg);
});
});

I figured out the problem myself. if we use to(<socketid>), this cannot go to socket itself. have to go to other sockets.

Related

Online docs for getTwilioClient() as used in "Functions and Assets"

I have found a few examples of context.getTwilioClient(), but I have not been able to locate any online documentation. It's probably right under my nose, but it is eluding me. In particular, I'm trying to get information about workers in a Task Router queue (i.e., how many workers are in the different statuses and how many workers are available), but having the documentation will help with future projects.
I found some documentation saying that the context.getTwilioClient(), "enables you to invoke the getTwilioClient method on the context object for a fully-initialized Twilio REST API client." (https://support.twilio.com/hc/en-us/articles/115007737928-Getting-Started-with-Twilio-Functions)
It then shows this example, but there is no implementation of "messages" when I attempt to run this code:
var client = context.getTwilioClient();
client.messages.create({
to: '+12025551212',
from: '+12065551212',
body: "hello world!"})
Thanks.
The messages property should be on the client. getTwilioClient returns the Twilio helper library for Node.js.
I just created a Function with your code, and it worked as expected, meaning that I got the SMS, however, the function did time out because the callback was never invoked. To end the function invocation and respond to the caller, make sure you always invoke the callback function, like this:
exports.handler = function(context, event, callback) {
var client = context.getTwilioClient();
client.messages.create({
to: '+1xxxxxxxxxx',
from: '+1xxxxxxxxxxx',
body: "hello world!"})
.then((message) => {
console.log('SMS successfully sent');
console.log(message.sid);
// Make sure to only call `callback` once everything is finished, and to pass
// null as the first parameter to signal successful execution.
return callback(null, `Success! Message SID: ${message.sid}`);
})
.catch((error) => {
console.error(error);
return callback(error);
});
};
You can learn more about the callback function here.
If you still encounter this issue, can you tell use what Node Version you're using and which module dependencies and their versions?
You can find these details at Settings & More > Dependencies in your Twilio Functions Service.

Can't connect to server with socket.io on both client and server

I just started building me server using socket.io for both my client and Node.js server side.
I'm writing an Objective-c project so i walk through the process of adjusting my project to use Swift alongside with Objective-c which was a pain but it seems to be ok now.
The thing is, when i try to do a simple connect to my server, which prints to log on each connection, nothing happens.
This is the code for the server (Taken from here):
var fs = require('fs')
, http = require('http')
, socketio = require('socket.io');
var server = http.createServer(function(req, res) {
res.writeHead(200, { 'Content-type': 'text/html'});
}).listen(8080, function() {
console.log('Listening at: http://localhost:8080');
});
socketio.listen(server).on('connection', function (socket) {
console.log('Connected');
socket.on('message', function (msg) {
console.log('Message Received: ', msg);
socket.broadcast.emit('message', msg);
});
});
Super simple, really nothing to it.
And the Objective-c code for my client which is even more simple:
- (void) connect
{
SocketIOClient* client = [[SocketIOClient alloc]initWithSocketURL:#"http://127.0.0.1:8080/" options:nil];
[client connect];
}
But i can't see nothing on my console except the Listening at: http://localhost:8080 message.
I can't seem to find what i'm doing wrong here, and the fact that the swift debugging is horrible in this combined project, i can't really fully go through the socket.io debugging myself (but i'm pretty sure nothing's wrong with their code)
Any help would be much appreciated.
plz confirm, if you are using the simulator for iOS testing. For device, you need to assign public address to your NodeJS server, and then need to use it's ip in iOS Codebase.
I had used https://github.com/pkyeck/socket.IO-objc during my last project and it worked like a charm.
For simulator, your code should ideally work.

Socket.io-1.0 get clients from namespace

I work with socket.io 1.0 and maybe I'm wrong with my conception.
Actually, I open a namespace server side with
var nsp = io.of('/myNamespace');
And clients connect with
var socket = io.connect('http://localhost/myNamespace');
I can start communication without problems.
Server side I catch signals with
nsp.on('connection', function(socket){
socket.on('disconnect', function(){
//problem here
});
});
In the disconnect I would like to disconnect all sockets connected to my namespace, so i tried to do
for(var myParticipantID in io.sockets.adapter.nsp.connected)
{
io.sockets.adapter.nsp.connected[myParticipantID].disconnect();
}
but it doesn't work ... I don't have error but clients still connecting
I tried with
io.sockets.nsp.clients();
but I have error since socket.io 1.0
I don't want to create room, but maybe it's my mistake?
Thanks for your help,
MagicDenver
If it would help somebody,
I work with node js so I created a value:
app.set(idNameSpace,[]);
and push socket when I have a new connection
You should use the io.of(namespace) function to get connected clients.
for (var id in io.of('/namespace').connected) {
var s = io.of('/namespace').connected[id];
s.disconnect();
}
If you don't know the namespace and you are in a socket.on statement, you can use socket.nsp.connected instead of io.of('/namespace').connected

Best practices for calling intuit.ipp.anywhere.setup()?

This is a question about best practices for making the JavaScript call that generates the standard "Connect to QuickBooks" button (for establishing a connection to QuickBooks Harmony via Intuit's v3 REST API).
If I follow Intuit's example, I would:
Reference https://appcenter.intuit.com/Content/IA/intuit.ipp.anywhere.js in a script tag.
Place the <ipp:connectToIntuit></ipp:connectToIntuit> tagset where I want the "Connect to QuickBooks" button to display
Cross my fingers and hope that intuit.ipp.anywhere.js isn't redirecting to a downtime message, again still exists
Make my call to intuit.ipp.anywhere.setup()
See the "Connect to QuickBooks" button
... which works (for many values of "works"), but feels pretty fragile:
If intuit.ipp.anywhere.js is redirecting to a downtime message (read: not JavaScript) or is otherwise unavailable, I'll get a script error.
If I get a script error (or something else goes wrong with Intuit's copy of the script), there isn't any feedback to the user, just a blank space where the "Connect to QuickBooks" button should be.
To make this all a little more resilient, I'm combining the reference to intuit.ipp.anywhere.js and the call to intuit.ipp.anywhere.setup() into a JQuery .ajax() call:
$.ajax({
url: 'https://appcenter.intuit.com/Content/IA/intuit.ipp.anywhere.js',
type: 'GET',
dataType: 'script',
timeout: 4000,
success: function(response) {
if (typeof intuit !== 'undefined') {
intuit.ipp.anywhere.setup({
menuProxy: 'MYMENUPROXYURL.aspx',
grantUrl: 'MYGRANTURL.aspx'
});
}
},
error: function(x, t, m) {
// show some friendly error message about Intuit downtime
}
});
... which also works (for a few more values of "works"):
My call to setup() is wrapped inside the success handler (and an additional check on the existence of the intuit Object), so I shouldn't get a script error if things go wrong.
If the GET of Intuit's script times out (after 4000ms) or returns something that isn't script, I'll show a friendly error message to the user.
Has anyone else taken a different approach?
And is Intuit back online?
That's similar to how we've handled it. We had wrapped it in jQuery.getScript call, but apparently the .fail handler doesn't work with cross domain script tags. Our solution is as follows:
<script type="text/javascript>
var timeoutID;
timeoutID = window.setTimeout(function () {
$("#ippConnectToIntuit").replaceWith('<p class="error-message">There was a problem communicating with QuickBooks. The service may be down or in heavy use. Try again later.</p>');
}, 5000);
$.getScript("https://appcenter.intuit.com/Content/IA/intuit.ipp.anywhere.js")
.done(function () {
window.clearTimeout(timeoutID);
intuit.ipp.anywhere.setup({
menuProxy: '/path/to/our/menu/proxy',
grantUrl: '/path/to/our/grant/url'
});
});
</script>
<div id="ippConnectToIntuit"><ipp:connecttointuit></ipp:connecttointuit></div>

How to connect multiple socket.io clients to different URLs in Node.js?

I am trying to connect many socket.io clients for different URLs in Node.js like so :
app.get('/:id',function(req,res){
io.of('/'+id).on('connection',function(socket){
socket.emit('hello');
})
});
This works however there is a problem :
When a browser refreshs the page http://localhost:3000/xyz for example, the event socket.emit gets fired two times.
If someone accesses the page http://localhost:3000/xyz 10 times, then the event fires 10 times.
This is not good because everytime the user visits that page, the socket events will be fired n+1 times.
What should be done so that I can register sockets to different URLs and at the same time not have this anomaly .
Another thing :
If I do this :
var sock;
io.of('/'+xyz).on('connection',function(socket){
sock=socket;
})
app.get('/:id',function(req,res){
sock.emit('hello');
})
If I use the above code then the socket doesn't get saved succesfully to the sock variable in time. What that means is , I have to do a setInterval of about 1000 .. so that the
sock=socket
line gets fired.
Please help me.
Because with this, in each request to http://localhost:3000/id, you register a new handler, you should be doing that once, not at every request.
app.get('/:id',function(req,res){
io.of('/'+id).on('connection',function(socket){
socket.emit('hello');
})
});
I use below approach to achieve this goal:
client side:
var socket = io.connect('http://localhost:8183/?clientId='+clientId,{"force new connection":true});
server side:
var io = require('socket.io').listen(server);
io.sockets.on('connection', function(socket) {
console.log("url"+socket.handshake.url);
clientId=socket.handshake.query.clientId;
console.log("connected clientId:"+clientId);
});
reference:https://github.com/LearnBoost/socket.io/wiki/Authorizing#global-authorization

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