iOS state restoration issue with DrawerController - ios

I have an app written in Swift 3.1, using Xcode 8.3.3.
I am currently trying to implement state preservation/restoration.
To do this I have implemented shouldSaveApplicationState and willFinishLaunchingWithOptions methods in AppDelegate.swift and set to return true:
// AppDelegate.swift
// STATE RESTORATION CALLBACKS
func application(_ application: UIApplication, shouldSaveApplicationState coder: NSCoder) -> Bool {
debug_print(this: "shouldSaveApplicationState")
return true
}
func application(_ application: UIApplication, shouldRestoreApplicationState coder: NSCoder) -> Bool {
debug_print(this: "shouldRestoreApplicationState")
restoringState = true
return true
}
func application(application: UIApplication, willFinishLaunchingWithOptions launchOptions: [NSObject : AnyObject]?) -> Bool {
debug_print(this: "willFinishLaunchingWithOptions")
return true
}
I’ve also provided restoration IDs for all involved viewcontrollers and navigationcontrollers.
I'm using a 3rd party library to handle side drawer navigation container (https://github.com/sascha/DrawerController). The initial viewcontroller is set programmatically inside the didFinishLaunchingWithOptions method, see below.
// AppDelegate.swift
var centerContainer: DrawerController?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
let centerViewController = mainStoryboard.instantiateViewController(withIdentifier: "RootViewControllerNav") as! UINavigationController
let leftViewController = mainStoryboard.instantiateViewController(withIdentifier: "SideDrawerViewController") as! UITableViewController
centerContainer = DrawerController(centerViewController: centerViewController, leftDrawerViewController: leftViewController)
centerContainer?.restorationIdentifier = "DrawerControllerView"
window = UIWindow(frame: UIScreen.main.bounds)
window?.restorationIdentifier = "MainWindow"
window?.rootViewController = centerContainer
window?.makeKeyAndVisible()
return true
}
When app opens and attempts to restore state, it displays the correct viewcontroller (last controller before app closed) temporarily, then once app becomes active it reverts back to the initial viewcontroller.
For example, the following happens:
Open app Navigate to the “settings” view via the side menu
Navigate to the home screen
Stop running xcode and start it again
App will open showing settings view, then revert back to home view
Can anyone tell me what is causing this, or where I am going wrong? Let me know if you need any more code examples.

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
let leftSideDrawerViewController = mainStoryboard.instantiateViewController(withIdentifier: "SideDrawerViewController") as! UITableViewController
let centerViewController = mainStoryboard.instantiateViewController(withIdentifier: "RootViewControllerNav") as! UINavigationController
let navigationController = UINavigationController(rootViewController: centerViewController)
navigationController.restorationIdentifier = "navigationControllerKey"
let leftSideNavController = UINavigationController(rootViewController: leftSideDrawerViewController)
leftSideNavController.restorationIdentifier = "LeftNavigationController"
self.drawerController = DrawerController(centerViewController: navigationController, leftDrawerViewController: leftSideNavController, rightDrawerViewController: nil)
self.drawerController.openDrawerGestureModeMask = .all
self.drawerController.closeDrawerGestureModeMask = .all
self.window = UIWindow(frame: UIScreen.main.bounds)
self.window?.rootViewController = self.drawerController
return true
}

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here I want to check if there is a user api_token, if yes move to the tab bar
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Try this code
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please answer as clear as you can I'm new to iOS development
It's crashing because of UserDefaults, you have to handle UserDefaults like below,
Updated: instead of Bool we can use object. So Whether the if condition satisfies, it's not a first launch. else it's first launch.
var window: UIWindow?
var story : UIStoryboard?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
UIApplication.shared.statusBarStyle = .lightContent
window = UIWindow(frame: UIScreen.main.bounds)
window?.makeKeyAndVisible()
if let lunchedBefore = UserDefaults.standard.object(forKey: "lunchedBefore") {
story = UIStoryboard(name: "TShopUI", bundle: nil)
let rootcontroller = story?.instantiateViewController(withIdentifier: "LoginVC")
if let window = self.window {
window.rootViewController = rootcontroller
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} else {
UserDefaults.standard.set(true, forKey: "lunchedBefore")
story = UIStoryboard(name: "TShopUI", bundle: nil)
let rootcontroller = story?.instantiateViewController(withIdentifier: "MainVC")
if let window = self.window {
window.rootViewController = rootcontroller
}
}
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}
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Firebase + Swift: Bypass User Login Screen

So i'm working on a new app and i'm using Firebase to manage all the backend stuff with user logins etc, i've created a login/signup screen for the users when they load the app. What i'm trying to do is load the HomeScreenVC if the user is already logged in and if the user isn't then they would be directed to the login/register vc.
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You are force unwrapping nil on that line, causing the crash. Remove the ! from FIRAuth.auth()?.currentUser!
update for swift 3 and firebase 4.8
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