I have an app written in Swift 3.1, using Xcode 8.3.3.
I am currently trying to implement state preservation/restoration.
To do this I have implemented shouldSaveApplicationState and willFinishLaunchingWithOptions methods in AppDelegate.swift and set to return true:
// AppDelegate.swift
// STATE RESTORATION CALLBACKS
func application(_ application: UIApplication, shouldSaveApplicationState coder: NSCoder) -> Bool {
debug_print(this: "shouldSaveApplicationState")
return true
}
func application(_ application: UIApplication, shouldRestoreApplicationState coder: NSCoder) -> Bool {
debug_print(this: "shouldRestoreApplicationState")
restoringState = true
return true
}
func application(application: UIApplication, willFinishLaunchingWithOptions launchOptions: [NSObject : AnyObject]?) -> Bool {
debug_print(this: "willFinishLaunchingWithOptions")
return true
}
I’ve also provided restoration IDs for all involved viewcontrollers and navigationcontrollers.
I'm using a 3rd party library to handle side drawer navigation container (https://github.com/sascha/DrawerController). The initial viewcontroller is set programmatically inside the didFinishLaunchingWithOptions method, see below.
// AppDelegate.swift
var centerContainer: DrawerController?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
let centerViewController = mainStoryboard.instantiateViewController(withIdentifier: "RootViewControllerNav") as! UINavigationController
let leftViewController = mainStoryboard.instantiateViewController(withIdentifier: "SideDrawerViewController") as! UITableViewController
centerContainer = DrawerController(centerViewController: centerViewController, leftDrawerViewController: leftViewController)
centerContainer?.restorationIdentifier = "DrawerControllerView"
window = UIWindow(frame: UIScreen.main.bounds)
window?.restorationIdentifier = "MainWindow"
window?.rootViewController = centerContainer
window?.makeKeyAndVisible()
return true
}
When app opens and attempts to restore state, it displays the correct viewcontroller (last controller before app closed) temporarily, then once app becomes active it reverts back to the initial viewcontroller.
For example, the following happens:
Open app Navigate to the “settings” view via the side menu
Navigate to the home screen
Stop running xcode and start it again
App will open showing settings view, then revert back to home view
Can anyone tell me what is causing this, or where I am going wrong? Let me know if you need any more code examples.
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
let leftSideDrawerViewController = mainStoryboard.instantiateViewController(withIdentifier: "SideDrawerViewController") as! UITableViewController
let centerViewController = mainStoryboard.instantiateViewController(withIdentifier: "RootViewControllerNav") as! UINavigationController
let navigationController = UINavigationController(rootViewController: centerViewController)
navigationController.restorationIdentifier = "navigationControllerKey"
let leftSideNavController = UINavigationController(rootViewController: leftSideDrawerViewController)
leftSideNavController.restorationIdentifier = "LeftNavigationController"
self.drawerController = DrawerController(centerViewController: navigationController, leftDrawerViewController: leftSideNavController, rightDrawerViewController: nil)
self.drawerController.openDrawerGestureModeMask = .all
self.drawerController.closeDrawerGestureModeMask = .all
self.window = UIWindow(frame: UIScreen.main.bounds)
self.window?.rootViewController = self.drawerController
return true
}
Related
I am working on swift 5 and xcode 11.5
I am trying to move user from main storyboard to tab bar controller if he is logged in,
in my appDelegate I tried this
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
if let api_token = helper.getApiToken() {
print("api_token: \(api_token)")
let tab = UIStoryboard(name: "Main", bundle: nil).instantiateViewController(identifier: "maintab")
window?.rootViewController = tab
}
return true
}
here I want to check if there is a user api_token, if yes move to the tab bar
if no show the main storyboard
but it always goes to main.storyboard even if there is a token!
Try this code
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
if let api_token = helper.getApiToken() {
print("api_token: \(api_token)")
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let tab = storyboard.instantiateViewController(withIdentifier: "maintab")
window?.rootViewController = tab
}
return true
}
I have created a basic single view application. Using Xcode 11 now. I always build apps programatically because the tutorials I have started with never use the interface builder. For some reason not able to get the pushViewController to work. Seems to work just fine in my other projects built using Xcode 10.
In App Delegate
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
window = UIWindow()
window?.makeKeyAndVisible()
let nc = UINavigationController(rootViewController: ViewController())
window?.rootViewController = nc
return true
}
In my viewController
#objc func handleChat(){
print("Chat pressed")
navigationController?.pushViewController(InboxViewController(), animated: true)
}
AppDelegate.swift
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
let VC = UIStoryboard(name: "Main", bundle: nil).instantiateViewController(withIdentifier: "ViewController") as? ViewController
var Nav: UINavigationController? = nil
if let VC = VC {
Nav = UINavigationController(rootViewController: VC)
}
window?.rootViewController = Nav
return true
}
Remove SceneDelegate.swift
Goto Info.plist
Remove Application Scene Manifest
It's work for me.
hi I followed some tutorial in stack for only seeing UIPageviewcontroller running at first time I find the best one and than implement it in app delegate .... first of all I have only one storyboard with two viewcontroller which first one is my PageViewController and second one is my Loginvc
I implemented this code on appdelegate and I get crash everything looks good but I get crash this is the code that I have implement it
var window: UIWindow?
var story : UIStoryboard?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
UIApplication.shared.statusBarStyle = .lightContent
window = UIWindow(frame: UIScreen.main.bounds)
window?.makeKeyAndVisible()
let lunchedBefore = UserDefaults.standard.bool(forKey: "lunchedBefore")
if lunchedBefore {
story = UIStoryboard(name: "TShopUI", bundle: nil)
let rootcontroller = story?.instantiateViewController(withIdentifier: "LoginVC")
if let window = self.window {
window.rootViewController = rootcontroller
}
} else {
UserDefaults.standard.set(true, forKey: "lunchedBefore")
story = UIStoryboard(name: "TShopUI", bundle: nil)
let rootcontroller = story?.instantiateViewController(withIdentifier: "MainVC")
if let window = self.window {
window.rootViewController = rootcontroller
}
}
return true
}
thanks for every help
please answer as clear as you can I'm new to iOS development
It's crashing because of UserDefaults, you have to handle UserDefaults like below,
Updated: instead of Bool we can use object. So Whether the if condition satisfies, it's not a first launch. else it's first launch.
var window: UIWindow?
var story : UIStoryboard?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
UIApplication.shared.statusBarStyle = .lightContent
window = UIWindow(frame: UIScreen.main.bounds)
window?.makeKeyAndVisible()
if let lunchedBefore = UserDefaults.standard.object(forKey: "lunchedBefore") {
story = UIStoryboard(name: "TShopUI", bundle: nil)
let rootcontroller = story?.instantiateViewController(withIdentifier: "LoginVC")
if let window = self.window {
window.rootViewController = rootcontroller
}
} else {
UserDefaults.standard.set(true, forKey: "lunchedBefore")
story = UIStoryboard(name: "TShopUI", bundle: nil)
let rootcontroller = story?.instantiateViewController(withIdentifier: "MainVC")
if let window = self.window {
window.rootViewController = rootcontroller
}
}
return true
}
the problem was that I should set a storyboard ID for each view controller and than in delegate set their identifier
So i'm working on a new app and i'm using Firebase to manage all the backend stuff with user logins etc, i've created a login/signup screen for the users when they load the app. What i'm trying to do is load the HomeScreenVC if the user is already logged in and if the user isn't then they would be directed to the login/register vc.
I kind of have it working in the sense that it works if the user is already a currentUser but the issue i'm having is that if the user has never loaded the app then it crashes as it can't detect currentUser.
My code I have in the AppDelegate is:
var window: UIWindow?
var storyboard: UIStoryboard?
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
// Override point for customization after application launch.
FIRApp.configure()
self.storyboard = UIStoryboard(name: "Main", bundle: NSBundle.mainBundle())
let currentUser = FIRAuth.auth()?.currentUser!
if currentUser != nil
{
self.window?.rootViewController = self.storyboard?.instantiateViewControllerWithIdentifier("tabVC")
}
else
{
self.window?.rootViewController = self.storyboard?.instantiateViewControllerWithIdentifier("loginScreen")
}
return true
}
This is the error i get: here
Any help would be great! I'm using the latest version of Firebase and Swift 2.
You are force unwrapping nil on that line, causing the crash. Remove the ! from FIRAuth.auth()?.currentUser!
update for swift 3 and firebase 4.8
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
UIApplication.shared.statusBarStyle = .lightContent
// Override point for customization after application launch.
// add firebase
FirebaseApp.configure()
// check user status then set initial Viewcontroller
self.window = UIWindow(frame: UIScreen.main.bounds)
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let startMainVC = storyboard.instantiateViewController(withIdentifier: "MainVC")
let startIntroVC = storyboard.instantiateViewController(withIdentifier: "IntroVC")
// check if user is logged
if authProvider.Instance.userStatus() == true{
self.window?.rootViewController = startMainVC
}
else
{
self.window?.rootViewController = startIntroVC
}
return true
}
I want to set the rootViewController in the app delegate ..
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: NSDictionary?) -> Bool {
var rootView: MyRootViewController = MyRootViewController()
//Code to set this viewController as the root view??
return true
}
If you are using a storyboard and want to set your rootViewController programmatically, first make sure the ViewController has a Storyboard ID in the Identity Inspector.
Then in the AppDelegate do the following:
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
// get your storyboard
let storyboard = UIStoryboard(name: "Main", bundle: nil)
// instantiate your desired ViewController
let rootController = storyboard.instantiateViewControllerWithIdentifier("MyViewController") as! UIViewController
// Because self.window is an optional you should check it's value first and assign your rootViewController
if let window = self.window {
window.rootViewController = rootController
}
return true
}
You can do something like this.
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: NSDictionary?) -> Bool {
var rootView: MyRootViewController = MyRootViewController()
if let window = self.window{
window.rootViewController = rootView
}
return true
}
Swift 2.0:
var window: UIWindow?
var storyboard:UIStoryboard?
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
window = UIWindow(frame: UIScreen.mainScreen().bounds)
window?.makeKeyAndVisible()
storyboard = UIStoryboard(name: "Main", bundle: nil)
let rootController = storyboard!.instantiateViewControllerWithIdentifier("secondVCID")
if let window = self.window {
window.rootViewController = rootController
}
In order to get it to show there are some things you need to do if you are not using a storyboard. Inside the AppDelegate inside the function application.
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
// Override point for customization after application launch.
let frame = UIScreen.mainScreen().bounds
window = UIWindow(frame: frame)
let itemsViewControler: UITableViewController = BNRItemsViewController()
if let window = self.window{
window.rootViewController = itemsViewControler
window.makeKeyAndVisible()
}
return true
}
if let tabBarController = self.window!.rootViewController as? UITabBarController
{
tabBarController.selectedIndex = 0
}