How do you set a custom background image for the large title NavigationBar in iOS 11? I'm using a custom subclass which I've assigned to the navigationControllers in the storyboard.
This is how I create my custom NavBar:
class CustomNavigationController: UINavigationController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
self.navigationBar.tintColor = UIColor(red:1, green:1, blue:1, alpha:0.6)
self.navigationBar.titleTextAttributes = [NSForegroundColorAttributeName: UIColor.white]
if #available(iOS 11.0, *) {
self.navigationBar.prefersLargeTitles = true
self.navigationItem.largeTitleDisplayMode = .automatic
self.navigationBar.largeTitleTextAttributes = [NSForegroundColorAttributeName: UIColor.white]
self.navigationBar.barTintColor = UIColor.green
}
self.navigationBar.isTranslucent = false
self.navigationBar.setBackgroundImage(#imageLiteral(resourceName: "navigationBarBackground"), for: .default)
self.navigationBar.shadowImage = #imageLiteral(resourceName: "navigationBarShadow")
}
}
Strangely the setBackgroundImage(image, for: .default) doesn't work for the large titles. It worked before with iOS 10 and also if I rotate the iPhone (and activate the small NavBar) the background is back?
Edit:
The backgroundImage is still rendered but somehow hidden. Only if you start scrolling and the "normal" Navigation Bar appears, the backgroundImage is visible. Also the barTintColor is completely ignored in this case.
I had the same issue, fixed it by
Remove setBackgroundImage and use barTint color with pattern image
let bgimage = imageWithGradient(startColor: UIColor.red, endColor: UIColor.yellow, size: CGSize(width: UIScreen.main.bounds.size.width, height: 1))
self.navigationBar.barTintColor = UIColor(patternImage: bgimage!)
Get image with gradient colors
func imageWithGradient(startColor:UIColor, endColor:UIColor, size:CGSize, horizontally:Bool = true) -> UIImage? {
let gradientLayer = CAGradientLayer()
gradientLayer.frame = CGRect(x: 0, y: 0, width: size.width, height: size.height)
gradientLayer.colors = [startColor.cgColor, endColor.cgColor]
if horizontally {
gradientLayer.startPoint = CGPoint(x: 0.0, y: 0.5)
gradientLayer.endPoint = CGPoint(x: 1.0, y: 0.5)
} else {
gradientLayer.startPoint = CGPoint(x: 0.5, y: 0.0)
gradientLayer.endPoint = CGPoint(x: 0.5, y: 1.0)
}
UIGraphicsBeginImageContext(gradientLayer.bounds.size)
gradientLayer.render(in: UIGraphicsGetCurrentContext()!)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return image
}
Finally I found solution!
Edit: Works on iOS 13 and higher
You can use it before view appears, eg: in viewDidLoad() method:
override func viewDidLoad()
{
super.viewDidLoad()
let largeTitleAppearance = UINavigationBarAppearance()
largeTitleAppearance.configureWithOpaqueBackground()
largeTitleAppearance.backgroundImage = UIImage(named: "BackgroundImage.png")
self.navigationBar.standardAppearance = largeTitleAppearance
self.navigationBar.scrollEdgeAppearance = largeTitleAppearance
}
All that you need is:
Create UINavigationBarAppearance instance:
let largeTitleAppearance = UINavigationBarAppearance()
Apple documentation:
UINavigationBarAppearance - An object for customizing the appearance of a navigation bar.
Configure it:
largeTitleAppearance.configureWithOpaqueBackground()
"Opaque" here because we want to set colorised image (but in practice it doesn't matter, what configure will you set)
Set background image:
largeTitleAppearance.backgroundImage = UIImage(named: "BackgroundImage.png") // Set here image that you need
Assign our largeTitleAppearance object to both standardAppearance and scrollEdgeAppearance navigationBar's fields:
self.navigationBar.standardAppearance = largeTitleAppearance // For large-navigationBar condition when it is collapsed
self.navigationBar.scrollEdgeAppearance = largeTitleAppearance // For large-navigationBar condition when it is expanded
Apple documentation:
.standardAppearance - The appearance settings for a standard-height navigation bar.
.scrollEdgeAppearance - The appearance settings to use when the edge of any scrollable content reaches the matching edge of the navigation bar.
This helped to me: https://sarunw.com/posts/uinavigationbar-changes-in-ios13/#going-back-to-old-style
In iOS 11 you no more need set BackgroundImage(Remove its declaration) if you use large titles. Instead you need use BarTintColor.
class CustomNavigationController: UINavigationController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
self.navigationBar.tintColor = UIColor(red:1, green:1, blue:1, alpha:0.6)
self.navigationBar.titleTextAttributes = [NSForegroundColorAttributeName: UIColor.white]
if #available(iOS 11.0, *) {
self.navigationBar.prefersLargeTitles = true
self.navigationItem.largeTitleDisplayMode = .automatic
self.navigationBar.largeTitleTextAttributes = [NSForegroundColorAttributeName: UIColor.white]
self.navigationBar.barTintColor = UIColor(red:1, green:1, blue:1, alpha:1)
}
else {
self.navigationBar.setBackgroundImage(#imageLiteral(resourceName: "navigationBarBackground"), for: .default)
}
self.navigationBar.shadowImage = #imageLiteral(resourceName: "navigationBarShadow")
self.navigationBar.isTranslucent = false
}
}
Try this code (Swift 4.0):
in viewDidLoad()
self.navigationController?.navigationBar.titleTextAttributes = [NSAttributedStringKey.foregroundColor: UIColor.black]
if #available(iOS 11.0, *) {
self.navigationController?.navigationBar.prefersLargeTitles = true
self.navigationItem.largeTitleDisplayMode = .automatic
self.navigationController?.navigationBar.largeTitleTextAttributes = [NSAttributedStringKey.foregroundColor: UIColor.black]
} else {
//iOS <11.0
}
self.title = "Title"
self.navigationController?.navigationBar.barTintColor = UIColor(patternImage: #imageLiteral(resourceName: "nav_bg"))
self.navigationController?.navigationBar.isTranslucent = false
Piggybacking on oldrinmendez's answer - that solution works perfect for a horizontal gradient.
For a VERTICAL gradient, I was able to use the same function from oldrinmendez's answer by calling it again in scrollViewDidScroll. This continually adjusts the height of the gradient image as the user scrolls.
Start with the function from oldrinmendez :
func imageWithGradient(startColor:UIColor, endColor:UIColor, size:CGSize, horizontally:Bool) -> UIImage? {
let gradientLayer = CAGradientLayer()
gradientLayer.frame = CGRect(x: 0, y: 0, width: size.width, height: size.height)
gradientLayer.colors = [startColor.cgColor, endColor.cgColor]
if horizontally {
gradientLayer.startPoint = CGPoint(x: 0.0, y: 0.5)
gradientLayer.endPoint = CGPoint(x: 1.0, y: 0.5)
} else {
gradientLayer.startPoint = CGPoint(x: 0.5, y: 0)
gradientLayer.endPoint = CGPoint(x: 0.5, y: 1)
}
UIGraphicsBeginImageContext(gradientLayer.bounds.size)
gradientLayer.render(in: UIGraphicsGetCurrentContext()!)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return image
}
Create an update function to call it with the options you want:
func updateImageWithGradient() {
let navBarHeight = self.navigationController?.navigationBar.frame.size.height
let statusBarHeight = UIApplication.shared.statusBarFrame.height
let heightAdjustment: CGFloat = 2
let gradientHeight = navBarHeight! + statusBarHeight + heightAdjustment
let bgimage = imageWithGradient(startColor: UIColor.red, endColor: UIColor.orange, size: CGSize(width: UIScreen.main.bounds.size.width, height: gradientHeight), horizontally: false)
navigationController?.navigationBar.barTintColor = UIColor(patternImage: bgimage!)
}
Finally add the update function to scrollViewDidScroll & ViewDidApper: Use ViewDidAppear so the correct navigation bar height is returned
override func viewDidAppear(_ animated: Bool) {
updateImageWithGradient()
}
override func scrollViewDidScroll(_ scrollView: UIScrollView) {
DispatchQueue.main.async {
updateImageWithGradient()
}
}
In Xamarin it would be like this:
this.NavigationBar.BackgroundColor = UIColor.Clear;
var gradientLayer = new CAGradientLayer
{
Frame = new CGRect(0, 0, UIApplication.SharedApplication.StatusBarFrame.Width,
UIApplication.SharedApplication.StatusBarFrame.Height + this.NavigationBar.Frame.Height),
Colors = new CGColor[]
{Constants.Defaults.Navigation.RealBlueColor.ToCGColor(), Constants.Defaults.Navigation.RealBlueColor.ToCGColor()}
};
UIGraphics.BeginImageContext(gradientLayer.Bounds.Size);
gradientLayer.RenderInContext((UIGraphics.GetCurrentContext()));
UIImage image = UIGraphics.GetImageFromCurrentImageContext();
UIGraphics.EndImageContext();
this.View.Layer.InsertSublayer(gradientLayer, 0);
this.NavigationBar.BarTintColor = UIColor.FromPatternImage(image);
The this.View.Layer.Insert is optional. I need it when I'm "curling" up and down an image on the NavigationBar
Changing the barTint didn't work for me so I change the layer inside navigationBar
navigationBar.layer.backgroundColor = UIColor(patternImage:
UIImage(named: "BG-Roof1")!.resizableImage(withCapInsets:
UIEdgeInsets(top: 0, left: 0, bottom: 10, right: 0), resizingMode: .stretch)).cgColor
Related
I really thought it would be easy to set the background color of my UISearchBar's text field to white. But no matter what I try, it always stays offwhite / light gray (#efeff0).
import UIKit
class ViewController: UIViewController {
private let searchController = UISearchController()
override func viewDidLoad() {
super.viewDidLoad()
navigationItem.title = "Hello World"
view.backgroundColor = #colorLiteral(red: 0.9588784575, green: 0.9528519511, blue: 0.9350754619, alpha: 1)
searchController.searchBar.searchTextField.backgroundColor = .white
navigationItem.searchController = searchController
}
}
How can I make the search bar have a pure white background color? App is iOS 13+, if that helps.
Tiny test project: https://github.com/kevinrenskers/WhiteSearch.
It's possible. Set the background of the search field with a white image.
let size = CGSize(width: searchController.searchBar.frame.size.width - 12, height: searchController.searchBar.frame.size.height - 12)
let backgroundImage = createWhiteBG(size)!
let imageWithCorner = backgroundImage.createImageWithRoundBorder(cornerRadiuos: 10)!
searchController.searchBar.setSearchFieldBackgroundImage(imageWithCorner, for: UIControl.State.normal)
If you don't want to input an image to app. Try this for create one programmatically.
func createWhiteBG(_ frame : CGSize) -> UIImage? {
var rect = CGRect(x: 0, y: 0, width: 0, height: 0)
rect.size = frame
UIGraphicsBeginImageContext(rect.size)
let context = UIGraphicsGetCurrentContext()
context?.setFillColor(UIColor.white.cgColor)
context?.fill(rect)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return image
}
extension UIImage {
func createImageWithRoundBorder(cornerRadiuos : CGFloat) -> UIImage? {
UIGraphicsBeginImageContextWithOptions(self.size, false, scale)
let rect = CGRect(origin:CGPoint(x: 0, y: 0), size: self.size)
let context = UIGraphicsGetCurrentContext()
let path = UIBezierPath(
roundedRect: rect,
cornerRadius: cornerRadiuos
)
context?.beginPath()
context?.addPath(path.cgPath)
context?.closePath()
context?.clip()
self.draw(at: CGPoint.zero)
context?.restoreGState()
path.lineWidth = 1.5
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return image
}
}
Try this ... Change colors and images according to your preference
DispatchQueue.main.async {
searchBar.backgroundImage = UIImage()
for s in searchBar.subviews[0].subviews {
if s is UITextField {
s.layer.borderWidth = 1.0
s.layer.borderColor = UIColor.lightGray.cgColor
}
}
let searchTextField:UITextField = searchBar.subviews[0].subviews.last as? UITextField ?? UITextField()
searchTextField.layer.cornerRadius = 10
searchTextField.textAlignment = NSTextAlignment.left
let image:UIImage = UIImage(named: "search")!
let imageView:UIImageView = UIImageView.init(image: image)
searchTextField.leftView = nil
searchTextField.placeholder = "Search..."
searchTextField.font = UIFont.textFieldText
searchTextField.rightView = imageView
searchTextField.rightViewMode = UITextField.ViewMode.always
}
Here is My complete Custom Search Bar Which you can define the searchbar backgroundColor and TextField background Color
Tested
import Foundation
class SearchBar: UISearchBar {
override init(frame: CGRect) {
super.init(frame: frame)
makeUI()
}
required init?(coder: NSCoder) {
super.init(coder: coder)
makeUI()
}
private func makeUI( ) {
//SearchBar BackgroundColor
self.backgroundImage = UIImage(color: UIColor.white)
//Border Width
self.layer.borderWidth = 1
//Border Color
self.layer.borderColor = UIColor("DEDEDE")?.cgColor
//Corner Radius
self.layer.cornerRadius = 3
self.layer.masksToBounds = true
//Change Icon
self.setImage(UIImage(named: "search")?
.byResize(to: CGSize(width: 30, height: 30)), for: .search, state: .normal)
if let searchTextField = self.value(forKey: "searchField") as? UISearchTextField {
//TextField Background !!!!!
searchTextField.backgroundColor = UIColor.white
//TextField Font
searchTextField.font = UIFont(name: "Poppins-Regular", size: 21)
searchTextField.textColor = .black
}
}
}
I seen this video on you tube
https://www.youtube.com/watch?v=rNy6aQQYbuY
But the problem is that navigation bar color will not change color into correct color that I want to be
so here is the codes
override func viewDidLoad() {
super.viewDidLoad()
self.navigationController?.navigationBar.isTranslucent = true
self.navigationController?.navigationBar.tintColor = .white
if #available(iOS 11.0, *) {
self.profileTV.contentInsetAdjustmentBehavior = .never
} else {
automaticallyAdjustsScrollViewInsets = false
}
self.navigationController?.navigationBar.setBackgroundImage(UIImage(), for: .default)
self.navigationController?.navigationBar.shadowImage = UIImage()
}
func scrollViewDidScroll(_ scrollView: UIScrollView) {
print(scrollView.contentOffset.y)
var offset = scrollView.contentOffset.y / 150
if offset > 1 {
offset = 1
let color = UIColor(red: 181, green: 40, blue: 56, alpha: offset)
self.navigationController?.navigationBar.backgroundColor = color
UIApplication.shared.statusBarView?.backgroundColor = color
} else {
let color = UIColor(red: 181, green: 40, blue: 56, alpha: offset)
self.navigationController?.navigationBar.backgroundColor = color
UIApplication.shared.statusBarView?.backgroundColor = color
}
}
extension UIApplication {
var statusBarView: UIView? {
return value(forKey: "statusBar") as? UIView
}
}
the color after scrolling will be white But I want to be the color code that I wrote in my codes
change your code to:
func setNavigation() {
if #available(iOS 11.0, *) {
self.tV.contentInsetAdjustmentBehavior = .never
} else {
automaticallyAdjustsScrollViewInsets = false
}
self.navigationController?.navigationBar.tintColor = .red
self.navigationController?.navigationBar.isTranslucent = true
self.navigationController?.navigationBar.setBackgroundImage(UIImage(), for: .default)
self.navigationController?.navigationBar.shadowImage = UIImage()
}
func scrollViewDidScroll(_ scrollView: UIScrollView) {
var offset = scrollView.contentOffset.y / 1500
if offset >= 1 {
offset = 1
self.navigationController?.navigationBar.backgroundColor = UIColor.white.withAlphaComponent(offset)
// self.navigationController?.navigationBar.alpha = offset
// print(offset - 0.399)
UIApplication.shared.statusBarView?.backgroundColor = UIColor.red.withAlphaComponent(offset)
} else {
self.navigationController?.navigationBar.backgroundColor = UIColor.white.withAlphaComponent(offset)
UIApplication.shared.statusBarView?.backgroundColor = UIColor.red.withAlphaComponent(offset)
}
}
Put this extension wherever you want :
public extension UIImage {
convenience init(withBackground color: UIColor) {
let rect: CGRect = CGRect(x: 0, y: 0, width: 1, height: 1)
UIGraphicsBeginImageContext(rect.size);
let context:CGContext = UIGraphicsGetCurrentContext()!;
context.setFillColor(color.cgColor);
context.fill(rect)
let image:UIImage = UIGraphicsGetImageFromCurrentImageContext()!
UIGraphicsEndImageContext()
self.init(ciImage: CIImage(image: image)!)
}
}
It makes a UIImage using a UIColor. change the color alpha and set it as your navigationBar's backGroundImage. Here is a sample of how to use it:
func scrollViewDidScroll(_ scrollView: UIScrollView) {
DispatchQueue.main.async {
var offset = scrollView.contentOffset.y
self.navigationController?.navigationBar.setBackgroundImage(UIImage(withBackground: UIColor.init(red: 0, green: 0, blue: 0, alpha: offset * 0.1)), for: .default)
}
}
let appearance = UINavigationBarAppearance()
appearance.backgroundColor = UIColor(named: "BackgroundColor")
appearance.titleTextAttributes = [.foregroundColor: UIColor(named: "TextColor") ?? .white]
self.navigationController?.navigationBar.scrollEdgeAppearance = appearance
self.navigationController?.navigationBar.standardAppearance = appearance
The targeted design i want to reach is the below image :
I used the code below to create the gradient and set it to the navigation bar with the help of the function image from layer.
func image(fromLayer layer: CALayer) -> UIImage {
UIGraphicsBeginImageContext(layer.frame.size)
layer.render(in: UIGraphicsGetCurrentContext()!)
let outputImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return outputImage!
}
//navbar
let gradient = CAGradientLayer()
let cornerRadiusOfNavBar : CGFloat! = 0
if #available(iOS 10.0, *) {
gradient.colors = [Constants.Colors.violet.cgColor , Constants.Colors.green.cgColor ]
}
gradient.startPoint = CGPoint(x: 0.0, y: 0.5)
gradient.endPoint = CGPoint(x: 1.0, y: 0.5)
gradient.frame = self.navigationController!.navigationBar.bounds
gradient.cornerRadius = cornerRadiusOfNavBar
navigationItem.title = NSLocalizedString("Register", comment: "")
self.navigationController!.navigationBar.setBackgroundImage(self.image(fromLayer: gradient), for: .default)
and i have a stack view below the navigation bar , i used this code to set the gradient for it:
//stackview
let gradientView = CAGradientLayer()
let cornerRadiusOfStackView : CGFloat! = 0
if #available(iOS 10.0, *) {
gradientView.colors = [Constants.Colors.violet.cgColor , Constants.Colors.green.cgColor ]
}
gradientView.startPoint = CGPoint(x: 0.0, y: 0.5)
gradientView.endPoint = CGPoint(x: 1.0, y: 0.5)
gradientView.frame = self.stackViewHoldingButtons.bounds
gradientView.cornerRadius = cornerRadiusOfStackView
self.stackViewHoldingButtons.layer.insertSublayer(gradientView, at: 0)
the result is this design below :
then i added these two lines of code to remove the navigation bar bottom border :
self.navigationController!.navigationBar.setBackgroundImage(UIImage(), for: .default)
self.navigationController?.navigationBar.shadowImage = UIImage()
the result is as follows :
can any one help me to make the gradient homogeneous ??
P.S. : - I made sure that the navigationBar.isTranslucent property is set to false , that colors in both cases are set to sRGB , and i tried calling the lines that remove the border in both cases before and after setting the gradient.
thanks in advance.
Make the navigation bar fully transparent so the view's gradient layer will be shown there.
self.navigationController!.navigationBar.backgroundColor = UIColor.clear
self.navigationController!.navigationBar.setBackgroundImage(UIImage(), for: .default)
self.navigationController?.navigationBar.shadowImage = UIImage()
self.navigationController?.navigationBar.isOpaque = false
self.navigationController?.navigationBar.isTranslucent = true
If you want it to be application-wise set these values in AppDelegate
UINavigationBar.appearance().backgroundColor = UIColor.clear
UINavigationBar.appearance().setBackgroundImage(UIImage(), for: .default)
UINavigationBar.appearance().shadowImage = UIImage()
UINavigationBar.appearance().isOpaque = false
UINavigationBar.appearance().isTranslucent = true
I can't figure out how to code a drop shadow on a label. I have a score label that changes so just photoshopping text with shadows wont be possible. I need to code it so it automatically has a blurry shadow behind the text at all times. Can anyone come with some examples or help?
People saying this is a duplicate, the "duplicate" is about drop shadows on UIView, mine is about UILabel. It's not the same thing.
Give this a try - you can run it directly in a Playground page:
import UIKit
import PlaygroundSupport
let container = UIView(frame: CGRect(x: 0, y: 0, width: 600, height: 400))
container.backgroundColor = UIColor.lightGray
PlaygroundPage.current.liveView = container
var r = CGRect(x: 40, y: 40, width: 300, height: 60)
let label = UILabel(frame: r)
label.font = UIFont.systemFont(ofSize: 44.0)
label.textColor = .white
label.frame = r
label.text = "Hello Blur"
container.addSubview(label)
label.layer.shadowColor = UIColor.black.cgColor
label.layer.shadowRadius = 3.0
label.layer.shadowOpacity = 1.0
label.layer.shadowOffset = CGSize(width: 4, height: 4)
label.layer.masksToBounds = false
Play around with different values for the shadow Color, Opacity, Radius and Offset
Result:
UILabel has a property for changing its shadow, the image below shows the property in attributes inspector and the result.
Result of that effect on label
You can write an extension and use it. Place the extension code outside of class ViewController.
I like subtle shadow.
extension UILabel {
func textDropShadow() {
self.layer.masksToBounds = false
self.layer.shadowRadius = 2.0
self.layer.shadowOpacity = 0.2
self.layer.shadowOffset = CGSize(width: 1, height: 2)
}
static func createCustomLabel() -> UILabel {
let label = UILabel()
label.textDropShadow()
return label
}
}
On your label simply call this method
myLabel.textDropShadow()
works fine but add shadow to ALL label, not to text.
in this case:
class ViewController: UIViewController {
#IBOutlet weak var label: UILabel!
override func viewDidLoad() {
super.viewDidLoad()
let shadow = NSShadow()
shadow.shadowColor = UIColor.blue
shadow.shadowBlurRadius = 10
let attrs: [NSAttributedString.Key: Any] = [
.font: UIFont.systemFont(ofSize: 36),
.foregroundColor: UIColor.red,
.shadow: shadow
]
let s = "MY TEXT"
let attributedText = NSAttributedString(string: s, attributes: attrs)
self.label.attributedText = attributedText
}
}
You will get:
[![enter image description here][1]][1]
[1]: https://i.stack.imgur.com/CRMpg.png
**note:** You must add attributed string every time, as shadow is an attribute of string, not label, otherwise you can also derive class and override "setText". (keeping attributes inside the object in a a property you can set on init/setter)
Swift 4, IBInspectable using extension
extension UILabel {
#IBInspectable var isShadowOnText: Bool {
get {
return self.isShadowOnText
}
set {
guard (newValue as? Bool) != nil else {
return
}
if newValue == true{
self.layer.shadowColor = UIColor.black.cgColor
self.layer.shadowRadius = 2.0
self.layer.shadowOpacity = 1.0
self.layer.shadowOffset = CGSize(width: 2, height: 2)
self.layer.masksToBounds = false
}
}
}
}
Swift 4 - Extension with shadow parameters:
// Label Shadow
extension UILabel {
func lblShadow(color: UIColor , radius: CGFloat, opacity: Float){
self.textColor = color
self.layer.masksToBounds = false
self.layer.shadowRadius = radius
self.layer.shadowOpacity = opacity
self.layer.shadowOffset = CGSize(width: 1, height: 1)
self.layer.shouldRasterize = true
self.layer.rasterizationScale = UIScreen.main.scale
}
}
On your label simply call this method
let titleColor = UIColor(red:0.08, green:0.08, blue:0.08, alpha:1.0)
titleLbl.lblShadow(color: titleColor, radius: 3, opacity: 0.25)
U can make a extension method for all UIView subclasses.
extension UIView {
func drawShadow(offset: CGSize, opacity: Float = 0.25, color: UIColor = .black, radius: CGFloat = 1) {
layer.masksToBounds = false
layer.shadowColor = color.cgColor
layer.shadowOffset = offset
layer.shadowOpacity = opacity
layer.shadowRadius = radius
}
}
I've created a custom UINavigationController class to style my app's navigation bar easily.
class NavigationController: UINavigationController {
override func viewDidLoad() {
super.viewDidLoad()
configureNavigationBar()
}
}
extension NavigationController {
func configureNavigationBar() {
navigationBar.tintColor = UIColor.white
navigationBar.backgroundColor = UIColor.clear
navigationBar.isTranslucent = false
navigationBar.barStyle = .black
navigationBar.setBackgroundImage(UIImage(), for: .default)
navigationBar.shadowImage = UIImage()
let attributes = [NSForegroundColorAttributeName: UIColor.white, NSFontAttributeName: UIFont(name: "Merriweather-Bold", size:17)!]
navigationBar.titleTextAttributes = attributes
let gradientLayer = CAGradientLayer()
let topColor:UIColor = UIColor(hex: 0xf91e4e)
let bottomColor:UIColor = UIColor(hex: 0xcc4d7f)
gradientLayer.colors = [bottomColor.cgColor, topColor.cgColor]
gradientLayer.startPoint = CGPoint(x: 0.0, y: 1.0)
gradientLayer.endPoint = CGPoint(x: 1.0, y: 0.0)
gradientLayer.frame = CGRect(x: 0, y: -20, width: navigationBar.frame.size.width, height: navigationBar.frame.size.height + 20)
navigationBar.layer.insertSublayer(gradientLayer, at: 0)
UIApplication.shared.statusBarStyle = .lightContent
}
}
It works great in root viewControllers.
But the navigation bar's title doesn't show up in detail VC's.
I've tried these solutions so far and none of these work;
navigationItem.title = "Test"
2:
self.title = "Test"
3:
navigationController?.navigationBar.topItem?.title = "TEST" // This changes first viewController’s title
4:
navigationController?.navigationItem.title = "TEST"