How to install waf? - waf

I have cloned and built the waf script using:
./waf-light configure
Then to build my project (provided by Gomspace) I need to add waf and the eclipse.py to my path. So far I haven't found better than this setenv script:
WAFROOT=~/git/waf/
export PYTHONPATH=$WAFROOT/waflib/extras/:$PYTHONPATH
export PATH=~/git/waf/:$PATH
Called with:
source setenv
This is somehow a pretty ugly solution. Is there a more elegant way to install waf?

You don't install waf. The command you found correctly builds waf: /waf-light configure build Then for each project you create, you put the built waf script into that projects root directory. I can't find a reference, but this is the way in which waf:s primary author Thomas Nagy wants the tool to be used. Projects that repackage waf to make the tool installable aren't "officially sanctioned."
There are advantages and disadvantages with non-installation:
Disadvantages:
You have to add the semi-binary 100kb large waf file to your repository.
Because the file contains binary code, people can have legal objections to distributing it.
Advantages:
It doesn't matter if new versions of waf break the old API.
Users don't need to install waf before compiling the project -- having Python on the system is enough.

Fedora (at least Fedora 22) has a yum package for waf, so you could see that it's possible to do a system install of waf, albeit with a hack.
After you run something like python3 ./waf-light configure build, you'll get a file called waf that's actually a Python script with some binary data at the end. If you put it into /usr/bin and run it as non-root, you'll get an error because it fails to create a directory in /usr/bin. If you run it as root, you'll get the new directory and /usr/bin/waf runs normally.
Here's the trick that I learned from examining the find_lib() function in the waf Python script.
Copy the waf to /usr/bin/waf
As root, run /usr/bin/waf. Notice that it creates a directory. You'll see something like /usr/bin/.waf-2.0.19-b2f63c807a4215294bf6005410c74c18
mv that directory to /usr/lib, dropping the . in the directory name, e.g. mv /usr/bin/.waf-2.0.19-b2f63c807a4215294bf6005410c74c18 /usr/lib/waf-2.0.19-b2f63c807a4215294bf6005410c74c18
If you want to use waf with Python3, repeat Steps 2-3 running the Python script /usr/bin/waf under Python3. Under Python3, the directory names will start with .waf3-/waf3- instead instead of .waf-/waf-.
(Optional) Remove the binary data at the end of /usr/bin/waf.
Now, non-root should be able to just use /usr/bin/waf.
That said, here's something to consider, like what another answer said: I believe waf's author intended waf to be embedded in projects so that each project can use its own version of waf without fear that a project will fail to build when there are newer versions of waf. Thus, the one-global-version use case seems to be not officially supported.

Related

What files or directories of a release are the bare minimum to run a release?

Let's say, I have a completely new VPS server which I've just rolled out, which I haven't installed anything on yet.
And I've compiled and build a production release of Phoenix application on my local machine which is identical to a VPS server Linux distributive- and version-wise.
In the directory _build/prod/rel/my_app123 there have been generated 4 subdirectories:
bin
erts-12.3
lib
releases
Will copying the content of rel/my_app123/, that is, these 4 subdirectories, over to a VPS will be absolutely enough in order to run an application?
Or will I have install something extra as well? Elixir and Erlang?
How about production dependencies from mix.exs? Or are these have been included and compiled into into a release?
P.S. Assume that my web application has no "js", "css" and the like files, and doesn't use a database.
When you run mix release, it bundles all of your Elixir/Erlang dependencies for the MIX_ENV in question into the release directory, the erlang BEAM runtime/VM that you were using in your build, and any files that you specify in your mix project in mix.exs.
Because the BEAM runtime and code that bootstraps loading your code are included in the release, you won't need to install Elixir or Erlang on the target machine.
Things that are not included include:
any non-Elixir dependencies. For example, if you rely on openssl, you'll need to make sure you have a binary-compatible version of that installed on the machine you plan to run on (typically, the equivalent major verson release).
Portable bytecode. BEAM isn't like the Java VM. The compiled BEAM code needs to run on a substantially similar architecture. Build on an Arm64 machine for deployment on an Arm64 virtual machine, or x86 for Intel-compatible hardware, for instance. And it's probably best to use the same major OS distribution. There may be cases where "Any Linux * Same CPU architecture" is fine, but for example, building on a Windows or MacOS install of Elixir/OTP and deploying on Linux is a non-starter; you'd need to use a sufficiently similar OS.
As an example, one of my projects has its releases built on Alpine using Docker, so we only really have to worry about CPU compatibility. In our case we do need to make sure some external non-Elixir dependencies our app binds to are included on the docker image.
RUN apk add --no-cache libstdc++ openssl ncurses-libs wkhtmltopdf xvfb \
fontconfig \
freetype \
ttf-dejavu
(ignore the fact that wkhtmltopdf is kind of deprecated, we're working on it. But for now it's a non-elixir dependency we rely on).
If you're building for a, say, an EC2 instance and not using Docker, you'd just need to make sure your release is built on a similar OS to what you're using for production, and make sure the production AMI (image) has those non-Elixir dependencies on it, or will at the time of deployment, perhaps using apt or another package manager. For a VPS, the solution for non-elixir dependencies will depend on whether they have the option for customizing the base machine image (maybe with Packer or Ansible)
Since you may seem to have been a bit confused about it in the comments, yes, MIX_ENV=prod mix release will build all of your production Elixir/Erlang dependencies and include them in the /_build/prod folder.
I include the whole ./prod folder in our release, but it looks like protocol consolidation binaries and the lib folder .Beam files are all in the rel folder so that's a bit unnecessary.
If you do a default build, the target will be inside your _build directory, with sub-directories for the config environment and your application, e.g. _build/dev/rel/your_app/. That directory should contain everything you need to run your app -- the prompt after running mix release provides some clues for this when it says something like:
Release created at _build/dev/rel/your_app!
I find it more useful, however, to zip up the app into a single portable file (and yes, I agree that the details about how to do this are not necessarily the first things you see when reading about Elixir releases). The trick is to customize your mix.exs by fleshing out the releases option -- this is usually done via a dedicated private function but the organization of how you supply the options is up to you.
What I find is often useful is the generation of a single zipped .tar.gz file. This can be accomplished by specifying the include_executables_for option along with steps. It looks something like this:
# mix.exs
defmodule YourApp.MixProject do
use Mix.Project
def project do
[
# ...
releases: releases()
# ...
]
end
defp releases do
[
my_app: [
include_executables_for: [:unix],
steps: [:assemble, :tar]
]
]
end
When you configure your application this way, running mix release will generate a nice portable file containing your app with everything it needs. Unzipping this file is education for understanding everything your app needs. By default this file will be created at a location like _build/dev/yourapp-1.0.0.tar.gz. You can configure the build path by specifying a path for your app. See Mix.Release for more options.

Install dependencies in container using deps.edn

I inherited a clojure code base and I'm trying to containerize it for local development. The creators used deps.edn to manage the dependencies. However, I can't figure out what RUN command I should use to pre-install the dependencies for the project.
Currently, my entrypoint is the following ['clj', '-m', 'app'] which installs the dependencies every time I start the container.
How do I pre-install dependencies for a clojure project using a Docker RUN command?
Deps/CLI caching is described here. Generally speaking, dependencies are downloaded once and saved in a subdirectory of the project directory named
./.cpcache # "class path cache"
The ./.cpcache directory is analagous to the ~/.m2 cache directory used by Maven and related tools (e.g. Leiningen).
If you run the code locally, you should be able to copy the .cpcache dir with its cached dependencies into your Docker container. Then the dependencies don't need to be re-downloaded
for each startup of the Docker container.
See also the Deps/CLI overview.
P.S.
This template project is set up to run using both lein and Deps/CLI via the Kaocha tool. You may find the comparison helpful.
P.P.S.
You may find it easiest to run your code by building an uberjar file which contains all your code and all
dependencies in a single artifact. You can do this either using Leiningen or other tools such as depstar. You then invoke the application with a single command like:
java -jar demo-0.1.0-standalone.jar
Running this should do it:
clj -P

How do I delete a ros/gazebo-simulation completly

I have a kinda weird problem. I'm currently messing around with the VRX-Simulator, which simulates an unmanned-watersurface-vehicle.
For the installation I followed the guide on https://bitbucket.org/osrf/vrx/wiki/tutorials/SystemSetupInstall.
Then I tried to modify some of the files and tried to rebuild the project.
This was the point when I noticed it always used the "old" version of my simulation within gazebo.
From now on no matter what I did (I even deleted the whole catkin workspace folder) ROS somehow managed to always launch the original version of my simulation even without any build/src folder existing when I used roslaunch.
roslaunch vrx_gazebo sandisland.launch
So my question would be how can I get rid of my simulation/model and where does ros/gazebo cache my simulation?
You most probably installed the package with the command from the tutorial sudo apt install ros-melodic-vrx-gazebo. So the package launched with roslaunch vrx_gazebo sandisland.launch was not in your catkin workspace. If you want to get rid of it you can uninstall it with sudo apt remove ros-melodic-vrx-gazebo. But this is not strictly necessary.
There are several ways to find out where some ros package is located, try running some of these commands:
rospack find vrx_gazebo will show you where the package used is located
roscd vrx_gazebo will take you to the folder where it is installed something like
/opt/ros/melodic/share/vrx_gazebo
If you also followed the tutorials installing from source code then the issue most likely was not sourcing the built packages. The last line of the guide is a bit misleading. The line *Remember to run this command every time you open a new terminal. is meant to reference the command source ~/vrx_ws/devel/setup.bash
Whether the installed package or the package built from source is used depends on which order they are listed in the environment variable ROS_PACKAGE_PATH. This variable is modified by both source /opt/ros/melodic/setup.bash and source ~/vrx_ws/devel/setup.bash. So have a look at the variable after each step with printenv | grep ROS or echo $ROS_PACKAGE_PATH. Theoretically if you source your terminal in the order I had the source commands it should be using the package built from source, you can verify with the rospack find ... and roscd ... commands mentioned earlier.
In the end it is probably easier to add the sourcing commands to your .bashrc file so you would not forget to source the terminals as mentioned in the ROS installation tutorial. You can add the sourcing of the workspace to the the same file, you will just have to be aware that you would need to change the file, should you want to use a different workspace.
http://wiki.ros.org/melodic/Installation/Ubuntu#melodic.2BAC8-Installation.2BAC8-DebEnvironment.Environment_setup
relevant command from the tutorial:
echo "source /opt/ros/melodic/setup.bash" >> ~/.bashrc
you could do the same for the workspace:
echo "source ~/vrx_ws/devel/setup.bash" >> ~/.bashrc
And after running those commands run exec bash to get the changes into the current terminal. All future terminals will have those commands already loaded.

How do I install a project built with bazel?

I am working on a project that is transitioning from CMake to Bazel. One critical feature that we are apparently losing in the bargain is the ability to install the project, so that it can be used by other (not necessarily Bazel) projects.
AFAICT, there is currently no built in support for installing a project?!
I need to create a portable (must work on at least Linux and MacOS) way to install the project. Specifically:
I need to be able to specify libraries, headers, executables, and other files (e.g. LICENSE) that need to be installed.
The user needs to be able to specify an absolute prefix where things should be installed.
I really, really should be able to execute the "install" step more than once, giving different prefixes each time, without Bazel getting confused (i.e. it must not try to "remember" what files it already installed, or if it does, must understand when the prefix is different from last time).
Libraries should be installed to the right place (e.g. lib64), or at least it should be possible for the user to specify the correct libdir.
The install step MUST NOT touch the time stamp on any file from a previous install that has not changed. (Ideally, Bazel itself would handle this; using the install command is tricky and has potential portability issues. Note platform requirements, above.)
What is the best way to go about doing this?
Unless you want to do specific package (e.g. deb or rpm), you probably want to create an executable rule that does the install for you.
You can create a rule that would create an executable (e.g. a shell script) that does the install for you (e.g. do checksums to check if there are change to the installed file and does the actual copy of the files if they have changed). You would have to use the extension language to do, that would look similar to what the docker rules does to load an image with the incremental loader
Addition: I forgot to say that the install itself would be run by using the run command: bazel run install if the rule is named install in the top level BUILD file.

"Bundling" external libraries in Erlang?

I have an erlang application I have been writing which uses the erldis library for communicating with redis.
Being a bit of a newbie with actually deploying erlang applications to production, I wanted to know if there was anyway to 'bundle' these external libraries with the application rather than installing into my system wide /usr/lib/erlang/lib/ folder.
Currently my directory structure looks like...
\
--\conf
--\ebin
--\src
I have a basic Makefile that I stole from a friend's project, but I am unsure how to write them properly.
I suspect this answer could involve telling me how to write my Makefile properly rather than just which directory to plonk some external library code into.
You should really try to avoid project nesting whenever possible. It can lead to all sorts of problems because of how module/application version is structured within Erlang.
In my development environment, I do a few things to simplify dependancies and multiple developed projects. Specifically, I keep most of my projects sourced in a dev directory and create symlinks into an elibs dir that is set in the ERL_LIBS environmental variables.
~/dev/ngerakines-etap
~/dev/jacobvorreuter-log_roller
~/dev/elib/etap -> ~/dev/ngerakines-etap
~/dev/elib/log_roller -> ~/dev/jacobvorreuter-log_roller
For projects that are deployed, I've either had package-rpm or package-apt make targets that create individual packages per project. Applications get boot scripts and init.d scripts for easy start/stop controls but libraries and dependancy projects just get listed as package dependencies.
I use mochiweb-inspired style. To see example of this get your copy of mochiweb:
svn checkout http://mochiweb.googlecode.com/svn/trunk/ mochiweb
and use
path/to/mochiweb/scripts/new_mochiweb.erl new_project_name
to create sample project of the structure (feel free to delete everything inside src afterwards and use it for your project).
It looks like this:
/
/ebin/
/deps/
/src/
/include/
/support/
/support/include.mk
Makefile
start.sh
ebin contains *.beam files
src contains ***.erl files and local *.hrl files
include contains global *.hrl files
deps contains symlinks to root directories of dependencies
Makefile and include.mk takes care of including appropriate paths when project is built.
start.sh takes care of including appropriate paths when project is run.
So using symlinks in deps directory you are able to fine tune the versions of libraries you use for every project. It is advised to use relative paths, so afterwards it is enough to rsync this structure to the production server and run it.
On more global scale I use the following structure:
~/code/erlang/libs/*/
~/code/category/project/*/
~/code/category/project/*/deps/*/
Where every symlink in deps points to the library in ~/code/erlang/libs/ or to another project in the same category.
The simplest way to do this would be to just create a folder named erldir and put the beams you need into it and then in your start script just use the -pa flag to the erlang runtime to point out where it should fetch the beams.
The correct way (at least if you buy into the OTP distribution model) would be to create a release using reltool (http://www.erlang.org/doc/man/reltool.html) or systools (http://www.erlang.org/doc/man/systools.html) which includes both your application and erldis.
Add the external libraries that you need, anywhere you want them, and add them to your ERL_LIBS environment variable. Separate the paths with colon in unix or semicolon in dos.
Erlang will add the "ebin"-named subdirs to its code loading path.
Have your *.app file point out the other applications it depends on.
This is a good halfway-there approach for setting up larger applications.
Another way is put your lib path in ~/.erlang.
code:add_pathz("/Users/brucexin/sources/mochiweb/ebin").
code:add_pathz("/Users/brucexin/sources/webnesia/ebin").
code:add_pathz("./ebin").
code:add_pathz("/Users/brucexin/sources/erlang-history/ebin/2.15.2").

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