I'm trying to build OpenCV with CUDA support using Arch Linux's AUR. In their build configuration some options are passed to CMake, I have modified those to add CUDA features. Upon attempting compilation I get the following error:
[ 10%] Built target pch_Generate_opencv_reg
In file included from /home/meurer/Downloads/opencv-git/src/modules/cudacodec/opencv_cudacodec_pch_dephelp.cxx:1:0:
/home/meurer/Downloads/opencv-git/src/opencv/modules/cudacodec/src/precomp.hpp:59:14: fatal error: dynlink_nvcuvid.h: No such file or directory
#include <dynlink_nvcuvid.h>
^~~~~~~~~~~~~~~~~~~
compilation terminated.
make[2]: *** [modules/cudacodec/CMakeFiles/opencv_cudacodec_pch_dephelp.dir/build.make:63: modules/cudacodec/CMakeFiles/opencv_cudacodec_pch_dephelp.dir/opencv_cudacodec_pch_dephelp.cxx.o] Error 1
make[1]: *** [CMakeFiles/Makefile2:6834: modules/cudacodec/CMakeFiles/opencv_cudacodec_pch_dephelp.dir/all] Error 2
I searched my filesystem and found the rogue header file in /usr/include/nvidia-sdk/dynlink_nvcuvid.h. Due to how AUR works, I believe I can only configure CMake via command line options (See links 1, 2 under _cmakeopts=...).
What argument can I pass to CMake to make it search for the appropriate libraries under the aforementioned directory, as well as the ones it already uses?
Related
I'm working on a cmake project which linked to boost libraries. I want to link to shared boost_unit_test_framework and static the others. A part of cmakelists.txt as below:
set(Boost_USE_STATIC_LIBS on)
add_definitions(-DBOOST_TEST_DYN_LINK)
find_package (Boost REQUIRED COMPONENTS timer system OPTIONAL_COMPONENTS chrono)
find_library(boost_test boost_unit_test_framework /opt/boost/lib)
set (TEST test-suite)
add_executable (${TEST} ${Test_SRC})
message(STATUS "##########################${boost_test}")
target_link_libraries (${TEST} ${boost_test})
target_link_libraries (${TEST} ${Boost_LIBRARIES})
I tried to build it in a docker container, link errors reported:
/usr/bin/ld: cannot find -lboost_unit_test_framework
collect2: error: ld returned 1 exit status
make[2]: *** [QuantLib/test-suite/CMakeFiles/quantlib-test-suite.dir/build.make:1574: QuantLib/test-suite/quantlib-test-suite] Error 1
make[1]: *** [CMakeFiles/Makefile2:1267: QuantLib/test-suite/CMakeFiles/quantlib-test-suite.dir/all] Error 2
make: *** [Makefile:163: all] Error 2
Some information:
1.My cmake version is 3.11.4; boost version is 1.74, installed under /opt/boost.
2.If I build it on a linux server, there is no error; If I build it in a docker continer, errors emited. The docker continer has almose same settings with the linux server: centos8.1/cmake3.11/boost1.74
3.${boost_test} message in cmakelists.txt show a full path: /opt/boost/lib/libboost_unit_test_framework.so
4.Make a soft link to libboost_unit_test_framework.so under /usr/lib can fix the error, but I don't want to change the container environment. I want to fix it in CMake.
5.Shared libs:
Any idea?
I've been trying to install Luadist, but an error with CMake always happens and in the end it doesn't install because of it.
This seems to be a common issue on Windows 10. I've followed the instructions from https://github.com/LuaDist/Repository/wiki/LuaDist%3A-Installation and https://github.com/LuaDist/Repository/wiki/Installation-of-System-Dependencies#microsoft-windows . I've tried uninstalling it and installing it again, but it didn't work. I tried installing Lua on the same drive as LuaDist, but it still doesn't work. I think the error might be because I also have LuaRocks installed, I don't know if they are compatible together.
[ 37%] Performing configure step for 'luafilesystem'
loading initial cache file C:/Users/User/_bootstrap/_bootstrap/tmp/config.cmake
CMake Error at C:/Program Files (x86)/CMake/share/cmake-3.15/Modules/CMakeMinGWFindMake.cmake:12 (message):
sh.exe was found in your PATH, here:
C:/Program Files/Git/usr/bin/sh.exe
For MinGW make to work correctly sh.exe must NOT be in your path.
Run cmake from a shell that does not have sh.exe in your PATH.
If you want to use a UNIX shell, then use MSYS Makefiles.
Call Stack (most recent call first):
CMakeLists.txt:7 (project)
CMake Error: CMAKE_C_COMPILER not set, after EnableLanguage
-- Configuring incomplete, errors occurred!
CMakeFiles\luafilesystem.dir\build.make:106: recipe for target 'luafilesystem/src/luafilesystem-stamp/luafilesystem-configure' failed
mingw32-make.exe[3]: *** [luafilesystem/src/luafilesystem-stamp/luafilesystem-configure] Error 1
CMakeFiles\Makefile2:114: recipe for target 'CMakeFiles/luafilesystem.dir/all' failed
mingw32-make.exe[2]: *** [CMakeFiles/luafilesystem.dir/all] Error 2
CMakeFiles\Makefile2:175: recipe for target 'CMakeFiles/install.dir/rule' failed
mingw32-make.exe[1]: *** [CMakeFiles/install.dir/rule] Error 2
Makefile:156: recipe for target 'install' failed
mingw32-make.exe: *** [install] Error 2
## Bootstrap done, building LuaDist using LuaDist
'C:\Users\User\_bootstrap\_bootstrap\bin\luadist.exe' is not recognized as an internal or external command,
operable program or batch file.
## LuaDist is now built and can be found in C:\Users\User\_bootstrap\_install
At the end it says that LuaDist is built in C:\Users\User_bootstrap_intall , but that folder doens't exist after the installation.
I want start playing with the OpenCV library, but I have a problem during the build process. I am on Windows 10 with the Mingw compiler. When I launch the command mingw32-make after a while, I get the following errors:
C:\Github\opencv\modules\videoio\src\cap_dshow.cpp:337:21: fatal error: strsafe.h: No such file or directory
#include <strsafe.h>
^
compilation terminated.
modules\videoio\CMakeFiles\opencv_videoio.dir\build.make:187: recipe for target 'modules/videoio/CMakeFiles/opencv_videoio.dir/src/cap_dshow.cpp.obj' failed
mingw32-make[2]: *** [modules/videoio/CMakeFiles/opencv_videoio.dir/src/cap_dshow.cpp.obj] Error 1
CMakeFiles\Makefile2:4340: recipe for target 'modules/videoio/CMakeFiles/opencv_videoio.dir/all' failed
mingw32-make[1]: *** [modules/videoio/CMakeFiles/opencv_videoio.dir/all] Error 2
Makefile:159: recipe for target 'all' failed
mingw32-make: *** [all] Error 2
The incriminated file is cap_dshow.cpp, and the compiler says that is missing the header file strsafe.h. Inside the folder C:\MinGW\include this file is not present and I don't know where to find this.
I've installed MinGW compiler (and other things) with a tool called "MinGW Installation Manager". With this tool I can install also other libraries, but I don't know if one of these contains the file strsafe.h.
My question is likely a duplicate of this, but the accepted answer has a broken link.
I have Microsoft SDK installed and found the strsafe.h file in "C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Bin".
Adding "C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Bin" to the Path system environment variable worked.
I am trying to compile vlc for android in RHEL 6.4 (Santiago). I am following the instructions given in this page https://wiki.videolan.org/AndroidCompile. I am getting some errors.
First is when I build this, I get error in git.
error: unknown switch `B'. refer http://txt.do/6tjh for log
I changed the git checkout -B android ${TESTED_HASH} to git checkout -b android ${TESTED_HASH}. Then this error does not come
Then when I run sh compile.sh, I get following errors (refer http://tny.cz/bb552912 I have removed some part of log which had code to download packages like automake, protobuf, ragel etc)
rmdir: failed to remove /root/Documents/android/android/vlc/contrib/arm-linux-androideabi/include/freetype2/freetype/config': No such file or directory
make[1]: [install] Error 1 (ignored)
rmdir: failed to remove `/root/Documents/android/android/vlc/contrib/arm-linux-androideabi/include/freetype2/freetype': No such file or directory
make[1]: [install] Error 1 (ignored)
Then if I again run sh compile.sh, weird things happen. I don't get this error again, but it builds some library and then stops.
First it build libdvdcss and then stops (refer http://tny.cz/5f3ab58f)
It ends like
Libraries have been installed in:
/root/Documents/android/android/vlc/contrib/arm-linux-androideabi/lib
If you ever happen to want to link against installed libraries
in a given directory, LIBDIR, you must either use libtool, and
specify the full pathname of the library, or use the `-LLIBDIR' flag during linking and do at least one of the following:
add LIBDIR to the `LD_LIBRARY_PATH' environment variable during execution
add LIBDIR to the `LD_RUN_PATH' environment variable
during linking
use the `-Wl,-rpath -Wl,LIBDIR' linker flag
have your system administrator add LIBDIR to `/etc/ld.so.conf'
make[2]: Leaving directory `/root/Documents/android/android/vlc/contrib/contrib-android-arm-linux-androideabi/dvdcss'
make[1]: Leaving directory `/root/Documents/android/android/vlc/contrib/contrib-android-arm-linux-androideabi/dvdcss'
touch .dvdcss
Then each time I run "sh compile.sh" it build one more library and then stops.
it has build following libraries
libopenjpeg (http://tny.cz/86236e8b)
libgpg-error http://tny.cz/26c5626b)
ffmpeg (http://tny.cz/1f05aa0f)
gmp
libgcrypt
iconv
nettle
libjpeg
Finally I get an following error and I am not able to do any after that (http://tny.cz/ed7798ea)
autopoint: * The AM_GNU_GETTEXT_VERSION declaration in your configure.ac file requires the infrastructure from gettext-0.18 but this version is older. Please upgrade to gettext-0.18 or newer.
autopoint: * Stop.
autoreconf: autopoint failed with exit status: 1
configure.in:20: error: possibly undefined macro: AM_PROG_LIBTOOL
If this token and others are legitimate, please use m4_pattern_allow.
See the Autoconf documentation.
autoreconf: /root/Documents/android/android/vlc/extras/tools/build/bin/autoconf failed with exit status: 1
make: *[.ogg] Error 1
I am not able to find gettext package with version > .18 for RHEL 6.4. Maximum available is .17 which is installed
Is not this weird. Should not doing "sh compile.sh" build all libraries and I should not have to do this again and again.
Also Is RHEL 6.4 (Santiago) compatible for building vlc android
Any help for these errors
I was trying to install clang_complete on OSX 10.9.4. However while running make I get the following error:
[ 66%] Building CXX object CMakeFiles/clic_add.dir/clic_add.cpp.o
/Users/bharat/Desktop/clang_indexer/clic_add.cpp:5:10: fatal error: 'clang-c/Index.h'
file not found
#include <clang-c/Index.h>
^
1 error generated.
I have clang, llvm-g++ and llvm-gcc. How do I resolve this error?
You can download source code for clang
svn checkout http://llvm.org/svn/llvm-project/cfe/trunk
The header should be in the include/clang-c folders, you can edit the cmake file and pass in the location of the header in the CPP flags (-I)
cmake file would be here:-
ycm/CMakeFiles/ycm_core.dir/flags.make