UIView transitionWithView never transitions to another photo - ios

I am trying to do a slide show like animation on the home page of my app. An image appears in the proper UI View, but it never transitions to a different photo.
EDIT: Trying to set the image before transition view:
- (void)viewDidLoad {
[super viewDidLoad];
/*set image before transition */
_slideShow.image = [UIImage imageNamed:#"Slide Show"];
[self fetchSpecies];
[self beginSlideShow];
}
- (void) beginSlideShow{
NSLog(#"Called");
if([imageUrls_ count] < 1){
NSLog(#"EMPTY");
return;
}
[UIView transitionWithView:_slideShow duration:0.2 options: UIViewAnimationOptionTransitionCrossDissolve animations:^{
int index = arc4random() % [imageUrls_ count];
_slideShow.image = [self getImage:index];
// Account for the case where some images just aren't there
while (_slideShow.image == nil) {
index = arc4random() % [imageUrls_ count];
_slideShow.image = [self getImage:index];
}
} completion:^(BOOL finished) {
if (finished){
//logic
}
}];
}
- (void) fetchSpecies{
NSFetchRequest* request = [NSFetchRequest fetchRequestWithEntityName:# "Species"];
NSError* error = nil;
NSManagedObjectContext* context = [(LeafletAppDelegate*)[[UIApplication sharedApplication] delegate] managedObjectContext];
NSArray* species = [context executeFetchRequest:request error:&error];
if (!species || error) { // nil is an error
NSLog(#"error");
// handle error
}
// Get all the image urls and description to use for the random images
imageUrls_ = [[NSMutableArray arrayWithCapacity:100] retain];
imageDescs_ = [[NSMutableArray arrayWithCapacity:100] retain];
NSString *url;
NSString *name;
for (Species *s in species) {
name = [NSString stringWithFormat:#"%#", [s commonNameFirstLast]];
url = [s.ExampleImageLeaf pathForLocalImageUsingThumbnail:YES];
if (url) {
[imageUrls_ addObject:url];
[imageDescs_ addObject:[NSString stringWithFormat:#"%#", name]];
}
url = [s.ExampleImageFlower pathForLocalImageUsingThumbnail:YES];
if (url) {
[imageUrls_ addObject:url];
[imageDescs_ addObject:[NSString stringWithFormat:#"%#", name]];
}
url = [s.ExampleImageFruit pathForLocalImageUsingThumbnail:YES];
if (url) {
[imageUrls_ addObject:url];
[imageDescs_ addObject:[NSString stringWithFormat:#"%#", name]];
}
}
}
- (UIImage *) getImage:(NSUInteger)index
{
// NSLog(#"empty");
NSString *url = [imageUrls_ objectAtIndex:index];
return [UIImage imageWithContentsOfFile:url];
}
I checked and imageUrls has 660 elements, so its not an issue of not having enough photos. I would be very grateful for any insight/suggestions, I am very new to iOS.

I have taken two images for demo purpose, and i have changed the view's tag on swipe action to change the image based on tag value. The imageView transitions from one photo to another. Below the code is given where slideView is an UIImageView.
Swift3
Inside viewDidLoad method:
slideView.image = UIImage(named: "image1")
slideView.tag = 0
On Swipe action called the below method:
func beginSlideShow() {
UIView.transition(with: slideView, duration: 1.0, options: [.transitionCrossDissolve, .curveEaseOut], animations: {
if self.slideView.tag == 1 {
self.slideView.image = UIImage(named: "image2")
} else {
self.slideView.image = UIImage(named: "image1")
}
}, completion: { (finished: Bool) in
if finished {
NSLog("animation finished")
}
})
}
Objective-C
- (void) beginSlideShow {
[UIView transitionWithView:_slideView duration:1.0 options: UIViewAnimationOptionTransitionCrossDissolve animations:^{
if (_slideView.tag == 1) {
_slideView.image = [UIImage imageNamed:#"image2"];
} else {
_slideView.image = [UIImage imageNamed:#"image1"];
}
} completion:^(BOOL finished) {
if (finished) {
NSLog(#"animation finished");
}
}];
}

Related

The iCloud photo is all black

We use PHAsset api to fetch the thumbnail of the iCloud photo ourselves. Customer report that they saw all black photo in Client. Did you encounter the same issue before and did you have any suggestion with this specific issue?
The codes used to display the UIImage is as following. We use CALayer for displaying the picture.
- (void)setImageLayerWithImage:(UIImage *)image
{
self.imageLayer.bounds = CGRectMake(0, 0, image.size.width, image.size.height);
self.imageLayer.position = CGPointMake(image.size.width/2, image.size.height/2);
self.imageLayer.contents = (id)image.CGImage;
}
The code to fetch thumbnail should be:
- (PHImageRequestID)imageInFullScreen:(MDPhoto *)photoItem
Id:(NSString*)photoID
targetSize:(CGSize)targetSize
highQualityFormat:(BOOL)highQualityFormat
isPreLoad:(BOOL)ispreLoad
saveFile:(BOOL)theSaveFile
progressHandler:(PHAssetImageProgressHandler)progressHandler
completionHandler:(void (^) (NSDictionary *, NSDictionary *))completionHandler {
CGFloat scale = [UIScreen mainScreen].scale;
targetSize = CGSizeMake(targetSize.width * scale, targetSize.height * scale);
if(targetSize.width < [MDDeviceInfo shareDevice].minImageWidth)
targetSize = CGSizeMake([MDDeviceInfo shareDevice].minImageWidth, [MDDeviceInfo shareDevice].minImageWidth * targetSize.height/targetSize.width);
PHImageRequestOptions *options = [self fullScreenRequestOptions:targetSize];
options.progressHandler = progressHandler;
MDPhoto* dict = photoItem;
PHAsset *asset = [(FBYPHAssetWrapper *)[photoItem objectForKey:kFBYAsset] entity];
if (!asset || [dict[kFBYUploadNeedRefetchAsset] boolValue] || self.isInFullscreenBrowser) {
FBYPHAssetWrapper *wraper = [FBYAssetManager getAssetWrapperByLocalIdentifier:photoItem[kFBYPHAssetLocalIdentifier]];
if (wraper) {
dict[kFBYUploadNeedRefetchAsset] = #NO;
[dict setObject:wraper forKey:kFBYAsset];
asset = [wraper entity];
}
}
if (!asset.localIdentifier) {
NSLog(#"");
}
__block UIImage *aImage = nil;
if(asset.localIdentifier && [[WDPhotoBookManager manager].currentPhotoBook containsAssetIdentifier:[asset.localIdentifier MD5]]){
NSData* imageData = [[WDPhotoBookManager manager].currentPhotoBook loadImageDataFromIdentifier:[asset.localIdentifier MD5]];
aImage = [UIImage imageWithData:imageData];
}
if (theSaveFile) {
if (!self.isInFullscreenBrowser) {
if (!aImage) {
NSString *localIdentifier = photoItem[kFBYPHAssetLocalIdentifier];
aImage = [FBYPHAssetHelper mediumSizedImageForAssetID:[FBYGlobal ImagePathWithLocalIdentifier:photoID targetSize:targetSize] pictureDir:[localIdentifier MD5]];
if (aImage && !self.isInFullscreenBrowser) {
[self drawImage:aImage localIdentifier:[FBYGlobal ImagePathWithLocalIdentifier:photoID targetSize:targetSize]];
}
}
} else {
options.networkAccessAllowed = YES;
}
}
if (ispreLoad) {
return 0;
}
theSaveFile = YES;
if (self.isInFullscreenBrowser) {
aImage = nil;
// targetSize = PHImageManagerMaximumSize;
theSaveFile = NO;
// WREN-1253
// iOS: full screen preview shows unnormally
// Comments: The fetched image is corrupted when using PHImageManagerMaximumSize.
// So I had to use the explict target size.
if(IS_SMALL_IPHONE){
}else {
targetSize = CGSizeMake(asset.pixelWidth, asset.pixelHeight);
}
}
if (self.isInEditPhotoMode) {
aImage = nil;
theSaveFile = NO;
}
BOOL assetHasBurstIdentifier = asset.burstIdentifier && [asset.burstIdentifier length] > 0;
if (!aImage) {
if (asset) {
return [[self class] requestImageForAsset:asset
withImageManager:nil
targetSize:targetSize
options:options
fixOrientation:YES
representsBurst:asset.representsBurst || assetHasBurstIdentifier
saveFile:theSaveFile
isInFullScreen:self.isInFullscreenBrowser
isNeedTranparent:YES
resultHandler:^(UIImage *result, NSDictionary *info) {
if(!result) {
NSDictionary* context = [NSDictionary dictionaryWithObjectsAndKeys:photoID, #"id",
nil];
NSMutableDictionary *dict = [NSMutableDictionary dictionaryWithDictionary:info];
[dict addEntriesFromDictionary:info];
if ([NSThread isMainThread]) {
completionHandler(context, dict);
} else {
dispatch_async(dispatch_get_main_queue(), ^{
completionHandler(context, dict);
});
}
return ;
}
NSDictionary* context = [NSDictionary dictionaryWithObjectsAndKeys:
result, #"image", photoID, #"id", nil];
if ([NSThread isMainThread]) {
[self checkAndStoreThumbnailCache:result FullScreen:photoItem Id:photoID targetSize:targetSize];
completionHandler(context, info);
} else {
dispatch_async(dispatch_get_main_queue(), ^{
[self checkAndStoreThumbnailCache:result FullScreen:photoItem Id:photoID targetSize:targetSize];
completionHandler(context, info);
});
}
if (!self.isInFullscreenBrowser) {
[self drawImage:result localIdentifier:[FBYGlobal ImagePathWithLocalIdentifier:photoID
targetSize:targetSize]];
}
}];
} else {
NSDictionary* context = [NSDictionary dictionaryWithObjectsAndKeys:photoID, #"id",
nil];
NSDictionary* info = [NSDictionary dictionaryWithObjectsAndKeys:
photoID, #"id",#"assetMissing",#"error", nil];
if ([NSThread isMainThread]) {
completionHandler(context, info);
} else {
dispatch_async(dispatch_get_main_queue(), ^{
completionHandler(context, info);
});
}
}
} else {
void (^workToDo) (void) = ^{
[self checkAndStoreThumbnailCache:aImage FullScreen:photoItem Id:photoID targetSize:targetSize];
NSDictionary* context = [NSDictionary dictionaryWithObjectsAndKeys:
aImage, #"image", photoID, #"id", nil];
completionHandler(context, nil);
};
if ([NSThread isMainThread]) {
workToDo();
} else {
dispatch_async(dispatch_get_main_queue(), ^{
workToDo();
});
}
}
return 0;
}

Messages deleted in chat room re-appear after re-enter the chat room

This below code is fired when I press delete button after selecting messages I want to delete in chat room.
- (void)deleteButtonPressed:(id)sender {
if (arrayToDelete.count) {
for (NSString *str in arrayToDelete) {
NSLog(#"msgID --> %#",str);
[self.chatModel.dataSource removeObject:str]; //??? Remove data from the screen
[[FMDBManager sharedInstance] deleteMessageByMessageId:str]; //??? Delete data from database
}
[arrayToDelete removeAllObjects];
[self.chatTableView reloadData];
}
}
This line successfully removes selected messages from the chat room.
[self.chatModel.dataSource removeObject:str]; //??? Remove data from the screen
When I go out the chat room and re-enter, those messages still exist, so I have this line below.
[[FMDBManager sharedInstance] deleteMessageByMessageId:str]; //??? Delete data from database
I think the above line should delete those selected messages from the database but when I re-enter the chat room I still see those messages. Here below are related code to that.
- (void)deleteMessageByMessageId:(NSString *)messageId {
FMDatabase *db = [self getterDataBase];
[db open];
NSString *sqlString = [NSString stringWithFormat:#"DELETE FROM message WHERE messageId = '%#'",messageId];
BOOL status = [db executeUpdate:sqlString];
NSLog(#"Delete MessageById:%# Status:%d",messageId,status);
[db close];
}
I've found that when chat room calls viewDidLoad it will eventually call the method callBackGetChannelLogNew where server will sync-up data with chat room tableview and local database.
- (void)callBackGetChannelLogNew:(NSDictionary *)resultDataDic status:(enumAPI_STATUS)eAPI_STATUS {
if (isFirstTimeUpdate) {
}
if (eAPI_STATUS == API_STATUS_SUCCEE) {
NSString *readString=[NSString stringWithFormat:#"%#",resultDataDic[#"read_arr"]];
if ([readString isEqualToString:#""]) {
// NSLog(#"read_arr is empty");
}
else {
NSArray *read_arr=resultDataDic[#"read_arr"];
// Copy read_arr
self.readArray=[read_arr mutableCopy];
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0),^{
[self dealWithReadArray:read_arr];
});
}
NSArray *data = [resultDataDic objectForKey:#"msg"];
if (data.count > 0) {
apiHaveData = YES;
} else {
apiHaveData = NO;
self.loadIngView.hidden = YES;
isLoadingData = NO;
return;
}
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0),^{
// Reverse order of data
NSArray* reversedArray = [[data reverseObjectEnumerator] allObjects];
NSMutableArray *messageFromOtherArray = [NSMutableArray new];
NSMutableArray *messageAllArray = [NSMutableArray new];
for (int i = 0; i < reversedArray.count; i++) {
NSDictionary *_dic = reversedArray[i];
NSString *fromId = [_dic objectForKey:#"fid"];
NSString *message = [NSString stringWithFormat:#"%#",[_dic objectForKey:#"say"]];
if ([ObjectManager getChatMessageKindWithString:message] == MessageTypeText) {
message = [ObjectManager decryptWithString:message];
}
NSString *messageId = [_dic objectForKey:#"mid"];
NSString *toId = [_dic objectForKey:#"tid"];
NSDateFormatter *_formatter = [[NSDateFormatter alloc] init];
_formatter.dateFormat = #"yyyy-MM-dd HH:mm:ss.SSS";
NSDate *date_t = [NSDate dateWithTimeIntervalSince1970:[[_dic objectForKey:#"t"] doubleValue]/1000.0]; //換算成日期
NSString *stringDate = [_formatter stringFromDate:date_t];
NSString *sendDate = stringDate;
NSString *lid = _dic[#"lid"];
NSMutableDictionary *myDic = [NSMutableDictionary dictionaryWithObjectsAndKeys:
fromId,#"fromId",
message,#"message",
messageId,#"messageId",
sendDate,#"sendDate",
toId,#"toId",
lid,#"lid",
nil];
NSString *isRead;
if (_chatRoomType == ChatRoomTypePrivate) {
if ([_dic[#"r"] intValue]) {
isRead = #"1";
myDic[#"isRead"] = isRead;
lastReadMessageId = [NSString stringWithFormat:#"%#",messageId];
}
}
if (i == 0) {
if (lidForAPI != [_dic[#"lid"] intValue]) {
lidForAPI = [_dic[#"lid"] intValue];
} else {
dispatch_async(dispatch_get_main_queue(), ^{
apiHaveData = NO;
self.loadIngView.hidden = YES;
isLoadingData = NO;
});
return ;
}
}
if (![myDic[#"fromId"] isEqualToString:[User sharedUser].account]) {
[messageFromOtherArray addObject:myDic];
}
if (_chatRoomType == ChatRoomTypeGroup) {
[myDic setObject:#"1" forKey:#"isGroupMessage"];
}
[myDic setObject:#"1" forKey:#"did_I_Read"];
[messageAllArray addObject:myDic];
}
dispatch_async(dispatch_get_main_queue(), ^{
[self setupViewWithMessageArray:messageAllArray]; //???? Here server sync-up data with tableview
});
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0),^{
if (_chatRoomType == ChatRoomTypePrivate) {
if (messageFromOtherArray.count > 0 && isUplaodLastRead == NO) {
isUplaodLastRead = YES;
NSDictionary *lastReadMsgDic = messageFromOtherArray.lastObject;
[self callMsgReadAPI:lastReadMsgDic];
}
} else {
if (messageAllArray.count > 0 && isUplaodLastRead == NO) {
isUplaodLastRead = YES;
NSDictionary *lastReadMsgDic = messageAllArray.lastObject;
[self callMsgReadAPI:lastReadMsgDic];
}
}
self.chatModel.channelTopic = _topic;
NSArray *read_arr=resultDataDic[#"read_arr"];
[self dealMySendMessageReadedWithReadArray:read_arr AndMessageArray:messageAllArray];
[self saveMessageWithArray:messageAllArray]; //???? Here server sync-up data with local db
});
});
}
}
This lines will sync-up data from server to tableview
dispatch_async(dispatch_get_main_queue(), ^{
[self setupViewWithMessageArray:messageAllArray]; //???? Here server sync-up data with tableview
});
Here below is the method setupViewWithMessageArray
- (void)setupViewWithMessageArray:(NSArray *)messageAllArray {
if (!isFirstTimeUpdate) {
isFirstTimeUpdate = YES;
self.chatModel.dataSource = nil;
[self.chatTableView reloadData];
self.chatModel.dataSource = [[NSMutableArray alloc] init];
[self addMessageWithArray:messageAllArray];
[self.chatTableView reloadData];
NSIndexPath *indexPath = [NSIndexPath indexPathForRow:self.chatModel.dataSource.count-1 inSection:0];
[self.chatTableView scrollToRowAtIndexPath:indexPath atScrollPosition:UITableViewScrollPositionBottom animated:NO];
} else {
[self addMessageWithArray:messageAllArray];
[self reloadTableViewWithoutMove];
}
self.loadIngView.hidden = YES;
isLoadingData = NO;
if (_chatRoomType == ChatRoomTypePrivate) {
if (lastReadMessageId) {
[self.chatModel setPrivateChatListAllReadFormMessageId:lastReadMessageId];
}
}
}
This line will sync-up data from server to local db
[self saveMessageWithArray:messageAllArray]; //???? Here server sync-up data with local db
Here below is the method saveMessageWithArray
- (void)saveMessageWithArray:(NSArray *)messageArray {
for (NSDictionary *myDic in messageArray) {
if (![[FMDBManager sharedInstance] didMessageExistWithMessageID:[myDic objectForKey:#"messageId"]]) {
[[FMDBManager sharedInstance] SaveMessage:myDic];
}
else {
NSString *mid=[NSString stringWithFormat:#"%#",myDic[#"messageId"]];
NSString *isRead = myDic[#"isReaed"];
if (isRead) {
[[FMDBManager sharedInstance] UpdateisReadWithMessageID:mid];
}
}
}
}
So I think now my question is how I can update messageAllArray with arrayToDelete before server sync-up?

UI is getting blocked when fetching video duration from AVURLAsset in dispatch_async

I have 2 View Controllers Home and Home Details. In Home I have a table view in which I am showing thumbnail and duration of a video. When I click on a particular row it's details are shown in Home Details. On returning back I am updating that selected row. So for that in viewWillDisappear Method of Home Details I have written following code :
if ([self.delegate respondsToSelector:#selector(changeSelectedBucketData:)]) {
[self.delegate changeSelectedBucketData:_videoId];
}
Now in the Home Controller I have defined that method as:
-(void)changeSelectedBucketData:(NSString*)videoId {
NSString *dataStr = [NSString stringWithFormat:#"%#bucket_id=%#",kGetBucketById,videoId];
[[WebServiceCall sharedInstance] sendGetRequestToWebWithData:dataStr success:^(NSDictionary *json) {
if([[json valueForKey:#"ResponseCode"] integerValue] == 0) {
} else {
dispatch_async(dispatch_get_main_queue(), ^{
[_arrayOfContent replaceObjectAtIndex:selectedIndex withObject:[json valueForKey:#"GetData"]];
if (_arrayOfContent.count) {
TableViewCellHome *cell = [self.mTableView cellForRowAtIndexPath:[NSIndexPath indexPathForRow:selectedIndex inSection:0]];
[self fillDataForIndexPath:[NSIndexPath indexPathForRow:selectedIndex inSection:0] forCell:cell];
}
});
}
} failure:^(NSError *error) {
dispatch_async(dispatch_get_main_queue(), ^{
});
}];
}
-(void)fillDataForIndexPath:(NSIndexPath*)indexPath forCell:(TableViewCellHome*)cell{
NSDictionary *dict = [_arrayOfContent objectAtIndex:indexPath.row];
NSURL *url = [NSURL URLWithString:[[_arrayOfContent objectAtIndex:indexPath.row] valueForKey:#"video_URL"]];
[self downloadDurationAtURL:url cellTag:indexPath];
}
Now I have used the following code to Download Duration of a video :
- (NSUInteger)videoDuration:(NSURL *)videoURL {
AVURLAsset *videoAVURLAsset = [AVURLAsset assetWithURL:videoURL];
CMTime durationV = videoAVURLAsset.duration;
return CMTimeGetSeconds(durationV);
}
- (NSString *)videoDurationTextDurationTotalSeconds:(NSUInteger)dTotalSeconds {
NSUInteger dHours = floor(dTotalSeconds / 3600);
NSUInteger dMinutes = floor(dTotalSeconds % 3600 / 60);
NSUInteger dSeconds = floor(dTotalSeconds % 3600 % 60);
if (dHours > 0) {
return [NSString stringWithFormat:#"%i:%02i:%02i",dHours, dMinutes, dSeconds];
} else {
return [NSString stringWithFormat:#"%02i:%02i",dMinutes, dSeconds];
}
}
-(void)downloadDurationAtURL:(NSURL *)videoURL cellTag:(NSIndexPath*)indexPath {
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
//retrive image on global queue
NSUInteger dTotalSeconds = [self videoDuration:videoURL];
NSLog(#"dTotalSeconds %i",dTotalSeconds);
if (dTotalSeconds > 0) {
NSString *videoDurationText = [self videoDurationTextDurationTotalSeconds:dTotalSeconds];
dispatch_async(dispatch_get_main_queue(), ^{
TableViewCellHome *cell = [self.mTableView cellForRowAtIndexPath:[NSIndexPath indexPathForRow:indexPath.row inSection:0]];
[[_arrayOfContent objectAtIndex:indexPath.row] setObject : videoDurationText forKey:#"duration"];
cell.labelDuration.text = videoDurationText;
cell.labelDuration.hidden = false;
});
}
else {
dispatch_async(dispatch_get_main_queue(), ^{
TableViewCellHome *cell = [self.mTableView cellForRowAtIndexPath:[NSIndexPath indexPathForRow:indexPath.row inSection:0]];
[[_arrayOfContent objectAtIndex:indexPath.row] setObject : #"" forKey:#"duration"];
cell.labelDuration.hidden = true;
cell.labelDuration.text = #"";
});
}
});
}
Now problem is that UI is getting blocked until the duration is changed in the cell. I am not able to select a particular row until duration is displayed on the cell. But it is working fine when I display the Home controller for the first time after calling the API. It only gets blocked when I call it from Home detail.
You need to load the duration asynchronously, like this:
- (void)videoDuration:(NSURL *)videoURL completion:(void (^)(CMTime))durationCallback {
AVURLAsset *videoAVURLAsset = [AVURLAsset assetWithURL:videoURL];
[videoAVURLAsset loadValuesAsynchronouslyForKeys:#[ #"duration"] completionHandler:^{
NSError *error;
if([videoAVURLAsset statusOfValueForKey:#"duration" error:&error]) {
NSLog(#"error getting duration: %#", error);
durationCallback(kCMTimeZero); // or something
} else {
durationCallback(videoAVURLAsset.duration);
}
}];
}

Browse All Albums using MWPhotoBrowser

I can't forever read and try to understand the whole codes of MWPhotoBrowser's Example Project. I can't figure out where does this project get the Photos data. I've been trying to understand the project since last week.
So here's the thing, I'm trying to make an app that uses this MWPhotoBrowser (https://github.com/mwaterfall/MWPhotoBrowser/blob/master/README.md) open source project/library. An app that can browse all the albums in my phone but using the MWPhotoBrowser.
In the example proejct of the MWPhotoBrowser, there's a sample code how to browse the local photos of the phone. There are lots of examples but I managed to delete some of them and retain just the last one option. - Library Photos and Videos (Case:9 if you're going to look at the code).
What I have done so far:
Implement the open source project (Gallery Viewer App) from developer.apple.com - successfully implemented, but I'm not satisfied because MWPhotoBrowser is better and cooler.
Edit the Sample Project of MWPhotoBrowser.
CODE:
//
// Menu.m
// MWPhotoBrowser
//
// Created by Michael Waterfall on 21/10/2010.
// Copyright 2010 d3i. All rights reserved.
//
#import <Photos/Photos.h>
#import "Menu.h"
#import "SDImageCache.h"
#import "MWCommon.h"
#implementation Menu
#pragma mark -
#pragma mark View
- (void)viewDidLoad {
[super viewDidLoad];
// Test toolbar hiding
// [self setToolbarItems: #[[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:nil action:nil]]];
// [[self navigationController] setToolbarHidden:NO animated:NO];
NSLog(#"view did load....");
self.title = #"MWPhotoBrowser";
// Clear cache for testing
[[SDImageCache sharedImageCache] clearDisk];
[[SDImageCache sharedImageCache] clearMemory];
[self loadAssets];
}
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
// self.navigationController.navigationBar.barTintColor = [UIColor greenColor];
// self.navigationController.navigationBar.translucent = NO;
// [self.navigationController setNavigationBarHidden:YES animated:YES];
}
- (void)viewWillDisappear:(BOOL)animated {
[super viewWillDisappear:animated];
// [self.navigationController setNavigationBarHidden:NO animated:YES];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return YES;
}
- (BOOL)prefersStatusBarHidden {
return NO;
}
- (UIStatusBarAnimation)preferredStatusBarUpdateAnimation {
return UIStatusBarAnimationNone;
}
#pragma mark -
#pragma mark Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
NSInteger rows = 1;
#synchronized(_assets) {
if (_assets.count) rows++;
}
return rows;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
// Create
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
}
cell.accessoryType = _segmentedControl.selectedSegmentIndex == 0 ? UITableViewCellAccessoryDisclosureIndicator : UITableViewCellAccessoryNone;
// Configure
switch (indexPath.row) {
case 0: {
cell.textLabel.text = #"Library photos and videos";
cell.detailTextLabel.text = #"media from device library";
break;
}
default: break;
}
return cell;
}
#pragma mark -
#pragma mark Table view delegate
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
NSLog(#"Did Select...");
// Browser
NSMutableArray *photos = [[NSMutableArray alloc] init];
NSMutableArray *thumbs = [[NSMutableArray alloc] init];
MWPhoto *photo, *thumb;
BOOL displayActionButton = YES;
BOOL displaySelectionButtons = NO;
BOOL displayNavArrows = NO;
BOOL enableGrid = YES;
BOOL startOnGrid = NO;
BOOL autoPlayOnAppear = NO;
//#synchronized(_assets) {
NSMutableArray *copy = [_assets copy];
if (NSClassFromString(#"PHAsset")) {
// Photos library
UIScreen *screen = [UIScreen mainScreen];
CGFloat scale = screen.scale;
// Sizing is very rough... more thought required in a real implementation
CGFloat imageSize = MAX(screen.bounds.size.width, screen.bounds.size.height) * 1.5;
CGSize imageTargetSize = CGSizeMake(imageSize * scale, imageSize * scale);
CGSize thumbTargetSize = CGSizeMake(imageSize / 3.0 * scale, imageSize / 3.0 * scale);
for (PHAsset *asset in copy) {
[photos addObject:[MWPhoto photoWithAsset:asset targetSize:imageTargetSize]];
[thumbs addObject:[MWPhoto photoWithAsset:asset targetSize:thumbTargetSize]];
}
}
else {
// Assets library
for (ALAsset *asset in copy) {
MWPhoto *photo = [MWPhoto photoWithURL:asset.defaultRepresentation.url];
[photos addObject:photo];
MWPhoto *thumb = [MWPhoto photoWithImage:[UIImage imageWithCGImage:asset.thumbnail]];
[thumbs addObject:thumb];
if ([asset valueForProperty:ALAssetPropertyType] == ALAssetTypeVideo) {
photo.videoURL = asset.defaultRepresentation.url;
thumb.isVideo = true;
}
}
}
//}
self.photos = photos;
self.thumbs = thumbs;
// Create browser
MWPhotoBrowser *browser = [[MWPhotoBrowser alloc] initWithDelegate:self];
browser.displayActionButton = displayActionButton;
browser.displayNavArrows = displayNavArrows;
browser.displaySelectionButtons = displaySelectionButtons;
browser.alwaysShowControls = displaySelectionButtons;
browser.zoomPhotosToFill = YES;
browser.enableGrid = enableGrid;
browser.startOnGrid = startOnGrid;
browser.enableSwipeToDismiss = NO;
browser.autoPlayOnAppear = autoPlayOnAppear;
[browser setCurrentPhotoIndex:0];
// Test custom selection images
// browser.customImageSelectedIconName = #"ImageSelected.png";
// browser.customImageSelectedSmallIconName = #"ImageSelectedSmall.png";
// Reset selections
if (displaySelectionButtons) {
_selections = [NSMutableArray new];
for (int i = 0; i < photos.count; i++) {
[_selections addObject:[NSNumber numberWithBool:NO]];
}
}
// Show
[self.navigationController pushViewController:browser animated:YES];
}
#pragma mark - MWPhotoBrowserDelegate
- (NSUInteger)numberOfPhotosInPhotoBrowser:(MWPhotoBrowser *)photoBrowser {
return _photos.count;
}
- (id <MWPhoto>)photoBrowser:(MWPhotoBrowser *)photoBrowser photoAtIndex:(NSUInteger)index {
if (index < _photos.count)
return [_photos objectAtIndex:index];
return nil;
}
- (id <MWPhoto>)photoBrowser:(MWPhotoBrowser *)photoBrowser thumbPhotoAtIndex:(NSUInteger)index {
if (index < _thumbs.count)
return [_thumbs objectAtIndex:index];
return nil;
}
//- (MWCaptionView *)photoBrowser:(MWPhotoBrowser *)photoBrowser captionViewForPhotoAtIndex:(NSUInteger)index {
// MWPhoto *photo = [self.photos objectAtIndex:index];
// MWCaptionView *captionView = [[MWCaptionView alloc] initWithPhoto:photo];
// return [captionView autorelease];
//}
- (void)photoBrowser:(MWPhotoBrowser *)photoBrowser actionButtonPressedForPhotoAtIndex:(NSUInteger)index {
NSLog(#"ACTION!");
}
- (void)photoBrowser:(MWPhotoBrowser *)photoBrowser didDisplayPhotoAtIndex:(NSUInteger)index {
NSLog(#"Did start viewing photo at index %lu", (unsigned long)index);
}
- (BOOL)photoBrowser:(MWPhotoBrowser *)photoBrowser isPhotoSelectedAtIndex:(NSUInteger)index {
return [[_selections objectAtIndex:index] boolValue];
}
//- (NSString *)photoBrowser:(MWPhotoBrowser *)photoBrowser titleForPhotoAtIndex:(NSUInteger)index {
// return [NSString stringWithFormat:#"Photo %lu", (unsigned long)index+1];
//}
- (void)photoBrowser:(MWPhotoBrowser *)photoBrowser photoAtIndex:(NSUInteger)index selectedChanged:(BOOL)selected {
[_selections replaceObjectAtIndex:index withObject:[NSNumber numberWithBool:selected]];
NSLog(#"Photo at index %lu selected %#", (unsigned long)index, selected ? #"YES" : #"NO");
}
//////////////
#pragma mark - Load Assets
- (void)loadAssets {
if (NSClassFromString(#"PHAsset")) {
// Check library permissions
PHAuthorizationStatus status = [PHPhotoLibrary authorizationStatus];
if (status == PHAuthorizationStatusNotDetermined) {
[PHPhotoLibrary requestAuthorization:^(PHAuthorizationStatus status) {
if (status == PHAuthorizationStatusAuthorized) {
[self performLoadAssets];
}
}];
} else if (status == PHAuthorizationStatusAuthorized) {
[self performLoadAssets];
}
} else {
// Assets library
[self performLoadAssets];
}
}
- (void)performLoadAssets {
// Initialise
_assets = [NSMutableArray new];
// Load
if (NSClassFromString(#"PHAsset")) {
// Photos library iOS >= 8
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
PHFetchOptions *options = [PHFetchOptions new];
options.sortDescriptors = #[[NSSortDescriptor sortDescriptorWithKey:#"creationDate" ascending:NO]];
PHFetchResult *fetchResults = [PHAsset fetchAssetsWithOptions:options];
[fetchResults enumerateObjectsUsingBlock:^(id obj, NSUInteger idx, BOOL *stop) {
[_assets addObject:obj];
}];
if (fetchResults.count > 0) {
// [self.tableView performSelectorOnMainThread:#selector(reloadData) withObject:nil waitUntilDone:NO];
}
});
} else {
// Assets Library iOS < 8
_ALAssetsLibrary = [[ALAssetsLibrary alloc] init];
// Run in the background as it takes a while to get all assets from the library
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
NSMutableArray *assetGroups = [[NSMutableArray alloc] init];
NSMutableArray *assetURLDictionaries = [[NSMutableArray alloc] init];
// Process assets
void (^assetEnumerator)(ALAsset *, NSUInteger, BOOL *) = ^(ALAsset *result, NSUInteger index, BOOL *stop) {
if (result != nil) {
NSString *assetType = [result valueForProperty:ALAssetPropertyType];
if ([assetType isEqualToString:ALAssetTypePhoto] || [assetType isEqualToString:ALAssetTypeVideo]) {
[assetURLDictionaries addObject:[result valueForProperty:ALAssetPropertyURLs]];
NSURL *url = result.defaultRepresentation.url;
[_ALAssetsLibrary assetForURL:url
resultBlock:^(ALAsset *asset) {
if (asset) {
#synchronized(_assets) {
[_assets addObject:asset];
if (_assets.count == 1) {
// Added first asset so reload data
[self.tableView performSelectorOnMainThread:#selector(reloadData) withObject:nil waitUntilDone:NO];
}
}
}
}
failureBlock:^(NSError *error){
NSLog(#"operation was not successfull!");
}];
}
}
};
// Process groups
void (^ assetGroupEnumerator) (ALAssetsGroup *, BOOL *) = ^(ALAssetsGroup *group, BOOL *stop) {
if (group != nil) {
[group enumerateAssetsWithOptions:NSEnumerationReverse usingBlock:assetEnumerator];
[assetGroups addObject:group];
}
};
// Process!
[_ALAssetsLibrary enumerateGroupsWithTypes:ALAssetsGroupAll
usingBlock:assetGroupEnumerator
failureBlock:^(NSError *error) {
NSLog(#"There is an error");
}];
});
}
}
#end
Next, I tried to make a ViewController inside the Storyboard of the sample project, disconnected the connection between the navigation controller and the Table View controller. I Connected the Navigation Controller to ViewController. I then assigned my newly made class named: MainViewController.m to ViewController in the storyboard.
I copied all the codes, or rather, copy all the implementation of codes in the Main.m (the class connected to Table View of the sample project), to my MainViewController.m. So here's the code of mine so far:
//
// MainViewController.m
// MWPhotoBrowser
//
// Created by Glenn on 9/28/15.
// Copyright (
c) 2015 Michael Waterfall. All rights reserved.
//
#import "MainViewController.h"
#import <Photos/Photos.h>
// #import "Menu.h"
#import "SDImageCache.h"
#import "MWCommon.h"
#interface MainViewController ()
{
MWPhotoBrowser *browser;
}
#end
#implementation MainViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
[self mwSetup];
self.title = #"MWPhotoBrowser";
// Clear cache for testing
[[SDImageCache sharedImageCache] clearDisk];
[[SDImageCache sharedImageCache] clearMemory];
[self loadAssets];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
// self.navigationController.navigationBar.barTintColor = [UIColor greenColor];
// self.navigationController.navigationBar.translucent = NO;
// [self.navigationController setNavigationBarHidden:YES animated:YES];
}
- (void)viewWillDisappear:(BOOL)animated {
[super viewWillDisappear:animated];
// [self.navigationController setNavigationBarHidden:NO animated:YES];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return YES;
}
- (BOOL)prefersStatusBarHidden {
return NO;
}
- (UIStatusBarAnimation)preferredStatusBarUpdateAnimation {
return UIStatusBarAnimationNone;
}
- (void)mwSetup
{
NSLog(#"Did Select...");
// Browser
NSMutableArray *photos = [[NSMutableArray alloc] init];
NSMutableArray *thumbs = [[NSMutableArray alloc] init];
MWPhoto *photo, *thumb;
BOOL displayActionButton = YES;
BOOL displaySelectionButtons = NO;
BOOL displayNavArrows = NO;
BOOL enableGrid = YES;
BOOL startOnGrid = NO;
BOOL autoPlayOnAppear = NO;
//#synchronized(_assets) {
NSMutableArray *copy = [_assets copy];
if (NSClassFromString(#"PHAsset")) {
// Photos library
UIScreen *screen = [UIScreen mainScreen];
CGFloat scale = screen.scale;
// Sizing is very rough... more thought required in a real implementation
CGFloat imageSize = MAX(screen.bounds.size.width, screen.bounds.size.height) * 1.5;
CGSize imageTargetSize = CGSizeMake(imageSize * scale, imageSize * scale);
CGSize thumbTargetSize = CGSizeMake(imageSize / 3.0 * scale, imageSize / 3.0 * scale);
for (PHAsset *asset in copy) {
[photos addObject:[MWPhoto photoWithAsset:asset targetSize:imageTargetSize]];
[thumbs addObject:[MWPhoto photoWithAsset:asset targetSize:thumbTargetSize]];
}
}
else {
// Assets library
for (ALAsset *asset in copy) {
MWPhoto *photo = [MWPhoto photoWithURL:asset.defaultRepresentation.url];
[photos addObject:photo];
MWPhoto *thumb = [MWPhoto photoWithImage:[UIImage imageWithCGImage:asset.thumbnail]];
[thumbs addObject:thumb];
if ([asset valueForProperty:ALAssetPropertyType] == ALAssetTypeVideo) {
photo.videoURL = asset.defaultRepresentation.url;
thumb.isVideo = true;
}
}
}
//}
self.photos = photos;
self.thumbs = thumbs;
// Create browser
browser = [[MWPhotoBrowser alloc] initWithDelegate:self];
browser.displayActionButton = displayActionButton;
browser.displayNavArrows = displayNavArrows;
browser.displaySelectionButtons = displaySelectionButtons;
browser.alwaysShowControls = displaySelectionButtons;
browser.zoomPhotosToFill = YES;
browser.enableGrid = enableGrid;
browser.startOnGrid = startOnGrid;
browser.enableSwipeToDismiss = NO;
browser.autoPlayOnAppear = autoPlayOnAppear;
[browser setCurrentPhotoIndex:0];
// Test custom selection images
// browser.customImageSelectedIconName = #"ImageSelected.png";
// browser.customImageSelectedSmallIconName = #"ImageSelectedSmall.png";
// Reset selections
if (displaySelectionButtons) {
_selections = [NSMutableArray new];
for (int i = 0; i < photos.count; i++) {
[_selections addObject:[NSNumber numberWithBool:NO]];
}
}
// Show
[self.navigationController pushViewController:browser animated:YES];
//[self.view addSubview:browser.view];
}
#pragma mark - MWPhotoBrowserDelegate
- (NSUInteger)numberOfPhotosInPhotoBrowser:(MWPhotoBrowser *)photoBrowser {
return _photos.count;
}
- (id <MWPhoto>)photoBrowser:(MWPhotoBrowser *)photoBrowser photoAtIndex:(NSUInteger)index {
if (index < _photos.count)
return [_photos objectAtIndex:index];
return nil;
}
- (id <MWPhoto>)photoBrowser:(MWPhotoBrowser *)photoBrowser thumbPhotoAtIndex:(NSUInteger)index {
if (index < _thumbs.count)
return [_thumbs objectAtIndex:index];
return nil;
}
//- (MWCaptionView *)photoBrowser:(MWPhotoBrowser *)photoBrowser captionViewForPhotoAtIndex:(NSUInteger)index {
// MWPhoto *photo = [self.photos objectAtIndex:index];
// MWCaptionView *captionView = [[MWCaptionView alloc] initWithPhoto:photo];
// return [captionView autorelease];
//}
- (void)photoBrowser:(MWPhotoBrowser *)photoBrowser actionButtonPressedForPhotoAtIndex:(NSUInteger)index {
NSLog(#"ACTION!");
}
- (void)photoBrowser:(MWPhotoBrowser *)photoBrowser didDisplayPhotoAtIndex:(NSUInteger)index {
NSLog(#"Did start viewing photo at index %lu", (unsigned long)index);
}
- (BOOL)photoBrowser:(MWPhotoBrowser *)photoBrowser isPhotoSelectedAtIndex:(NSUInteger)index {
return [[_selections objectAtIndex:index] boolValue];
}
//- (NSString *)photoBrowser:(MWPhotoBrowser *)photoBrowser titleForPhotoAtIndex:(NSUInteger)index {
// return [NSString stringWithFormat:#"Photo %lu", (unsigned long)index+1];
//}
- (void)photoBrowser:(MWPhotoBrowser *)photoBrowser photoAtIndex:(NSUInteger)index selectedChanged:(BOOL)selected {
[_selections replaceObjectAtIndex:index withObject:[NSNumber numberWithBool:selected]];
NSLog(#"Photo at index %lu selected %#", (unsigned long)index, selected ? #"YES" : #"NO");
}
#pragma mark - Load Assets
- (void)loadAssets {
if (NSClassFromString(#"PHAsset")) {
// Check library permissions
PHAuthorizationStatus status = [PHPhotoLibrary authorizationStatus];
if (status == PHAuthorizationStatusNotDetermined) {
[PHPhotoLibrary requestAuthorization:^(PHAuthorizationStatus status) {
if (status == PHAuthorizationStatusAuthorized) {
[self performLoadAssets];
}
}];
} else if (status == PHAuthorizationStatusAuthorized) {
[self performLoadAssets];
}
} else {
// Assets library
[self performLoadAssets];
}
}
- (void)performLoadAssets {
// Initialise
_assets = [NSMutableArray new];
// Load
if (NSClassFromString(#"PHAsset")) {
// Photos library iOS >= 8
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
PHFetchOptions *options = [PHFetchOptions new];
options.sortDescriptors = #[[NSSortDescriptor sortDescriptorWithKey:#"creationDate" ascending:NO]];
PHFetchResult *fetchResults = [PHAsset fetchAssetsWithOptions:options];
[fetchResults enumerateObjectsUsingBlock:^(id obj, NSUInteger idx, BOOL *stop) {
[_assets addObject:obj];
}];
if (fetchResults.count > 0) {
[browser reloadData]; }
});
} else {
// Assets Library iOS < 8
_ALAssetsLibrary = [[ALAssetsLibrary alloc] init];
// Run in the background as it takes a while to get all assets from the library
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
NSMutableArray *assetGroups = [[NSMutableArray alloc] init];
NSMutableArray *assetURLDictionaries = [[NSMutableArray alloc] init];
// Process assets
void (^assetEnumerator)(ALAsset *, NSUInteger, BOOL *) = ^(ALAsset *result, NSUInteger index, BOOL *stop) {
if (result != nil) {
NSString *assetType = [result valueForProperty:ALAssetPropertyType];
if ([assetType isEqualToString:ALAssetTypePhoto] || [assetType isEqualToString:ALAssetTypeVideo]) {
[assetURLDictionaries addObject:[result valueForProperty:ALAssetPropertyURLs]];
NSURL *url = result.defaultRepresentation.url;
[_ALAssetsLibrary assetForURL:url
resultBlock:^(ALAsset *asset) {
if (asset) {
#synchronized(_assets) {
[_assets addObject:asset];
if (_assets.count == 1) {
// Added first asset so reload data
[browser reloadData];
}
}
}
}
failureBlock:^(NSError *error){
NSLog(#"operation was not successfull!");
}];
}
}
};
// Process groups
void (^ assetGroupEnumerator) (ALAssetsGroup *, BOOL *) = ^(ALAssetsGroup *group, BOOL *stop) {
if (group != nil) {
[group enumerateAssetsWithOptions:NSEnumerationReverse usingBlock:assetEnumerator];
[assetGroups addObject:group];
}
};
// Process!
[_ALAssetsLibrary enumerateGroupsWithTypes:ALAssetsGroupAll
usingBlock:assetGroupEnumerator
failureBlock:^(NSError *error) {
NSLog(#"There is an error");
}];
});
}
}
#end
Please help. And can someone help me edit the format of my 2nd code? Thanks.
Okay, so I got it working. Basically, the MWPhotoBrowser needs a first view controller before loading itself.
For instance, in the sample project, the first screen is the Table View. Then you will select between the 9 rows, after that, the MWPhotoBrowser viewcontroller will be showed.
In my implementation, I just made a first view controller, and then added a button. When you click the button, the MWPhotoBrowser will be showed.
So that's how MWPhotoBrowser works. It doesn't load the photos and videos if you push the MWPhotoBrowser inside the ViewWillAppear, ViewDidLoad, ViewDidAppear.
Now, I have to learn or know how to load videos and photos from different album.

UITableView sorting

I've been brought in on this project where the previous developers made custom table cells and headers by using xib files and then registering the nibs like so:
[self.accountTable registerNib:[UINib nibWithNibName:kNonATITableViewCellLandscapeNib bundle:[NSBundle mainBundle]] forCellReuseIdentifier:kNonATITableViewCellLandscapeIdentifier];
[self.accountTable registerNib:[UINib nibWithNibName:kNonATITableHeaderLandscapeNib bundle:[NSBundle mainBundle]] forCellReuseIdentifier:kNonATITableHeaderLandscapeId];
The header files have buttons in them and uiimageviews. The buttons are for sorting, the uiimageviews for an arrow icon to show you the direction of the sort (asc, desc). All the buttons and imageviews are IBOutlets. All the buttons are linked to an IBAction:
- (IBAction)sortButtonTouched:(id)sender;
The file also has two other properties:
#property (nonatomic, assign) SortType currentSortingOption;
#property (nonatomic, strong) UIButton* btnLastTouched;
Here is sortButtonTouched:
- (IBAction)sortButtonTouched: (UIButton*) buttonTouched {
if (!self.btnLastTouched) {
self.btnLastTouched = buttonTouched;
}
NSString* strFieldToSort;
UIImageView* ivSortImage;
NSArray* arrSortIcons = [[NSArray alloc] initWithObjects:self.ivAccountSort,self.ivNameSort, self.ivAddressSort, self.ivCitySort, self.ivZipSort, self.ivLastCallSort, self.ivMileageSort, nil];
//get the image for the button selected
if (buttonTouched.tag == 0) {
strFieldToSort = #"customerNumber";
ivSortImage = self.ivAccountSort;
} else if (buttonTouched.tag == 1) {
strFieldToSort = #"customerName";
ivSortImage = self.ivNameSort;
} else if (buttonTouched.tag == 2) {
strFieldToSort = #"address";
ivSortImage = self.ivAddressSort;
} else if (buttonTouched.tag == 3) {
strFieldToSort = #"city";
ivSortImage = self.ivCitySort;
} else if (buttonTouched.tag == 4) {
strFieldToSort = #"zip";
ivSortImage = self.ivZipSort;
} else if (buttonTouched.tag == 5) {
strFieldToSort = #"lastCallDate";
ivSortImage = self.ivLastCallSort;
} else if (buttonTouched.tag == 6) {
strFieldToSort = #"mileage";
ivSortImage = self.ivMileageSort;
}
//set the sort option and add icon
if (!self.currentSortingOption) {
self.currentSortingOption = SORT_ASC;
[ivSortImage setImage:[UIImage imageNamed:Ascending_Icon]];
} else {
if (![self.btnLastTouched isEqual:buttonTouched]) {
self.currentSortingOption = SORT_ASC;
[ivSortImage setImage:[UIImage imageNamed:Ascending_Icon]];
} else {
if (self.currentSortingOption == SORT_ASC) {
self.currentSortingOption = SORT_DESC;
[ivSortImage setImage:[UIImage imageNamed:Descending_Icon]];
} else {
self.currentSortingOption = SORT_ASC;
[ivSortImage setImage:[UIImage imageNamed:Ascending_Icon]];
}
}
}
//show and hide
for(int i=0; i<arrSortIcons.count; i++) {
UIImageView* ivThisImage = [arrSortIcons objectAtIndex:i];
if (buttonTouched.tag == i) {
[UIView animateWithDuration:.25 animations:^(void) {
ivThisImage.alpha = 1.0;
}];
} else {
[UIView animateWithDuration:.25 animations:^(void) {
ivThisImage.alpha = 0.0;
}];
}
}
//call back to routing view controller and sort results based on sort order and field selected
NSDictionary* dictUserData = [[NSDictionary alloc] initWithObjectsAndKeys:
#"Sort Non-ATI", #"Action",
strFieldToSort, #"Field To Sort",
[NSNumber numberWithLong:self.currentSortingOption], #"Sortng Option",
nil];
[[NSNotificationCenter defaultCenter] postNotificationName:#"rvc" object:self userInfo:dictUserData];
self.btnLastTouched = buttonTouched;
}
And the notification fires this method:
- (void) sortNonATIResults : (NSDictionary*) dictSortParams {
if (self.arrNonATIResults.count > 0) {
NSString* sortKey = [dictSortParams objectForKey:#"Field To Sort"];
//change the field to sort to match the customerInfo object properties...
NSNumber* numSortType = [dictSortParams objectForKey:#"Sortng Option"];
BOOL isAsc = YES;
if ([numSortType intValue] == 2) {
isAsc = NO;
}
NSSortDescriptor* sortDescriptor = [[NSSortDescriptor alloc] initWithKey:sortKey ascending:isAsc];
NSArray* arrSortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil];
NSArray* arrSortedNonATIResults = (NSArray*)[self.arrNonATIResults sortedArrayUsingDescriptors:arrSortDescriptors];
self.arrNonATIResults = [arrSortedNonATIResults mutableCopy];
self.arrDatasource = self.arrNonATIResults;
[self.accountTable reloadData];
}
}
There are two problems right now. The icons are not showing up if the notification is sent. Comment out the notification and they function as expected. The other problem is that the property currentSortingOption doesn't retain it's value. I think both issues are related but I am not 100% sure. When the tableview is reloaded, does the header get instantiated again? This would make sense to me since then the uiimageviews would be reset with no image and the property would lose it's value and reset to 0 (it is the value of a typedef).
So, I am correct, how can I resolve this and if not, what could be causing the problems?
Thanks
OK, sorry for posting and then solving my problem right away, I guess sometimes you just need to write out the problem to find the solution. All I needed to do was not reload the table but just reload the rows. Here's the updated method:
(void) sortNonATIResults : (NSDictionary*) dictSortParams {
if (self.arrNonATIResults.count > 0) {
NSString* sortKey = [dictSortParams objectForKey:#"Field To Sort"];
//change the field to sort to match the customerInfo object properties...
NSNumber* numSortType = [dictSortParams objectForKey:#"Sortng Option"];
BOOL isAsc = YES;
if ([numSortType intValue] == 2) {
isAsc = NO;
}
NSSortDescriptor* sortDescriptor = [[NSSortDescriptor alloc] initWithKey:sortKey ascending:isAsc];
NSArray* arrSortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil];
NSArray* arrSortedNonATIResults = (NSArray*)[self.arrNonATIResults sortedArrayUsingDescriptors:arrSortDescriptors];
self.arrNonATIResults = [arrSortedNonATIResults mutableCopy];
self.arrDatasource = self.arrNonATIResults;
dispatch_async(dispatch_get_main_queue(), ^{
NSMutableArray *indexPathArray = [[NSMutableArray alloc] init];
for (NSInteger section = 0; section < [self.accountTable numberOfSections]; ++section)
{
for (NSInteger row = 0; row < [self.accountTable numberOfRowsInSection:section]; ++row)
{
[indexPathArray addObject:[NSIndexPath indexPathForRow:row inSection:section]];
}
}
[self.accountTable reloadRowsAtIndexPaths:indexPathArray withRowAnimation:UITableViewRowAnimationNone];
[self.accountTable scrollsToTop];
});
}
}

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