Is a completely custom keyboard, for my app only, acceptable? [closed] - ios

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I'm working on an iOS app that requires a custom keyboard. I'd like some help in knowing if I am allowed to create a custom keyboard for my app only and if I'm allowed to set a custom height on it as well. I've never worked done anything with creating custom keyboards for my app only, and would appreciate if some guidance were to be provided on how to go by starting this if this concept were to be acceptable by Apple. Thank you for your time.

Totally acceptable inside your app! and there should be no acceptance criteria for that!
You can even make a custom keyboard to use outside your app (I developed two myself), however there are acceptance criteria for that (like having a button to switch to another keyboard).
Hope that helps!

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How to make a table/Grid in iOS? [closed]

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I would like to create something like the image below in my iOS app. What is the best way to approach this, note the rows and the columns can vary.
The easiest way I thought of was to insert html table into UIWebView, but not sure if there is a way to intercept radio button clicks like there is for a regular button by making it a "href link"
A little unrelated to what you have as the title of your question, but maybe look at using UISegmentedControl. It's the closest thing to radial buttons that exists in the Objective-C world.
If you went with a segmented control, you no longer need to worry about columns, intercepting touches, and a lot of the other problems you mention in your Question - it could all be done in a normal UITableView. You would have to create some custom UITableViewCell subclasses to get the segmented controls in, but there are a lot of good tutorials (YouTube, Apple Docs, SO) on how to set those up.
From iOS 6+ you could use the UICollectionView class to build up a grid. Managing the values in the data source (representing if a radio is checked or not) is something you'd have to implement yourself.

My iOS app should run on lockscreen [closed]

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I've got an iOS project from a customer that the app should run on lockscreen mode. Please check the below link which the customer shared with me.
https://itunes.apple.com/us/app/weather-lock-screen-free/id433369569?mt=8
https://itunes.apple.com/us/app/lockscreen+/id437555991?mt=8
I don't want to use jailbreaking method. So if its possible please let me know what are the steps to develop the app.
Does your customer understand that applications do not run on the lockscreen? The examples linked just make pictures that can be set as the lockscreen background. The portion shown on the lockscreen cannot have any buttons, functions, or anything that ever changes, as they are just pictures.
If you would like to proceed with making pictures, you would simply create an image of the appropriate size (whatever the device's resolution is) and format the contents so it fits nicely underneath the lock screen. Then save the image and instruct the user to set it as their background.

Is Double Tabbar on Bottom Allowed By Apple [closed]

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We are working on a layout design for our social media area and wondering if a layout like the following would be rejected by Apple ? Is a double Tabbar design on the bottom allowed for a use case as shown ?
Generally - you won't get a definitive answer about what will and will not be approved by Apple. Because it's not something that a definitive answer can be given for. They have guidelines, and apply them as they see fit.
However - in this case I would say no. For the following reasons.
Tab bars are generally supposed to be used as the root view of an application. If you have one embedded with the other, what is the root view.
It takes up a lot of screen space to have two rather than one, it's not like it's a toolbar
It's ugly.
Apple reserves the right to reject any applications that violate their Human Interface Guidelines (HIG). Stacked UITabBars violate the HIG. That being said, this isn't the place to ask. No one here can tell you what a particular reviewer on a particular day will do.

Is there a library that helps in creating tutorials for using my iPhone app [closed]

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I created an app and got some feedback that it isn't clear what it does and how. I understand that I need to create a tutorial that is shown on initial launch.
After searching for terms like "how to create a feature tour for an iOs app", or, "Make a tutorial for an ios app" - I was getting tutorials for creating ios apps...
Simple solution would be to test for initial launch, open the tutorial slides I created, and save a flag, but maybe there is a more elegant framework that could help with features related to that (like adding popovers, callouts, screen shots etc)
Does anybody know of any?
Depending on how complex your app is it can be easily done using an instructional overlay. An overlay would some what block the background while showing with arrows and text what the user can do in specific areas.

Can I use Radio buttons in my iPhone app? [closed]

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My UI designer favors a radio style button for Yes/No. I understand there is no such UI component in iOS and I would use two different custom images for normal/highlighted state. However, what I need to know if Apple would allow me to do it. Is there any clause in the human interface guideline against using radio style button instead of SegmentControl style? Help would appreciated, thanks
DONT! This really is something you should avoid under pretty much all circumstances. The Apple GUI team has designed a different control for such task and you should rely on the fact that they really did a great job. Keep in mind that the user is using his finger to use the UI and that a radio-button is more or less designed for a mouse cursor. The "circles" would need to be huge to be properly addressable with a finger. Apple recommends 44points square for any touchable control.
Apart from that, you will not get rejected for creating such custom control.
I think that your designer needs to read the Apple HIG. They should know this is a bad idea.

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