How to add label to a subview? - ios

I have a skscene in which i show subview and i want a "Game Over" label in it.
var gameoversub = UIView(frame: CGRect(x: 0, y: 0, width: 200, height: 200))
func addsubview() {
gameoversub.backgroundColor = UIColor.black
self.view?.addSubview(gameoversub)
gameoversub.center = (super.scene?.anchorPoint)!
gameoversub.bounds = CGRect(x: 0, y: 0, width: (super.scene?.frame.size.width)!, height:(super.scene?.frame.size.height)!)
gameoversub.addSubview(titleLabel)
}
It says, I can't add SKLabelNode, it wants UIView. Some solutions?

Related

How to specify which child view does not inherit shadows when setting shadows for the parent view?

I want bView to be free of shadows. How can I achieve this?
I want to shadow all subviews of the superView, so I cannot remove the shadow settings of the superView.
let superView: UIView = UIView(frame: CGRect(x: 0, y: 0, width: self.view.frame.size.width, height: self.view.frame.size.height))
superView.layer.shadowColor = UIColor.lightGray.cgColor
superView.layer.shadowOffset = CGSize(width: 0, height: 3)
superView.layer.shadowOpacity = 0.2
superView.layer.shadowRadius = 5
self.view.addSubview(superView)
let aView: UIView = UIView(frame: CGRect(x: 10, y: 100, width: 100, height: 100))
aView.backgroundColor = .white
superView.addSubview(aView)
let bView: UIView = UIView(frame: CGRect(x: 10, y: 230, width: 100, height: 100))
bView.backgroundColor = .white
superView.addSubview(bView)
I have tried bView.clipsToBounds = true but it's not working.
If you give superView a non-clear background color then none of its subviews will get a shadow. You can then apply a shadow to the subviews that you want to have a shadow.
let superView: UIView = UIView(frame: CGRect(x: 0, y: 0, width: 300, height: 350))
superView.backgroundColor = .white // <-- Add this line
superView.layer.shadowColor = UIColor.black.cgColor
superView.layer.shadowOffset = CGSize(width: 0, height: 3)
superView.layer.shadowOpacity = 0.2
superView.layer.shadowRadius = 5
view.addSubview(superView)
let aView: UIView = UIView(frame: CGRect(x: 10, y: 100, width: 100, height: 100))
aView.backgroundColor = .white
// Add shadow to aView
aView.layer.shadowColor = UIColor.black.cgColor
aView.layer.shadowOffset = CGSize(width: 0, height: 3)
aView.layer.shadowOpacity = 0.2
aView.layer.shadowRadius = 5
superView.addSubview(aView)
let bView: UIView = UIView(frame: CGRect(x: 10, y: 230, width: 100, height: 100))
bView.backgroundColor = .white
superView.addSubview(bView)
If you have several views that need a shadow then I would define a method to make it easier:
extension UIView {
func addShadow() {
layer.shadowColor = UIColor.black.cgColor
layer.shadowOffset = CGSize(width: 0, height: 3)
layer.shadowOpacity = 0.2
layer.shadowRadius = 5
}
}
Then your code becomes something like this:
let superView: UIView = UIView(frame: CGRect(x: 0, y: 0, width: 300, height: 350))
superView.backgroundColor = .white
superView.addShadow()
view.addSubview(superView)
let aView: UIView = UIView(frame: CGRect(x: 10, y: 100, width: 100, height: 100))
aView.backgroundColor = .white
aView.addShadow()
superView.addSubview(aView)
let bView: UIView = UIView(frame: CGRect(x: 10, y: 230, width: 100, height: 100))
bView.backgroundColor = .white
superView.addSubview(bView)

adding space between icon and text in textfield

I have a text field where i have added a text and icon. Like screenshot below:
However i want to have space between the icon and the text..
I tried this code:
let imageView = UIImageView(frame: CGRect(x: 0, y: 0, width: 20, height: 20))
let image = UIImage(named: "username")
imageView.image = image
let viewLeft: UIView = UIView(frame: CGRect(x: 0, y: 0, width: 30, height: 20))
viewLeft.addSubview(imageView)
but got this:
how to add the space after the icon not before?
You can try below code :-
public func setLeftView(of image: UIImage!) {
//setting left image
self.paddingLeft = 50
let paddingView = UIView(frame: CGRect(x: 0, y: 0, width: 40, height: 40))
let paddingImage = UIImageView()
paddingImage.image = image
paddingImage.contentMode = .scaleAspectFit
paddingImage.frame = CGRect(x: 15, y: 0, width: 23, height: 40)
paddingView.addSubview(paddingImage)
self.leftView = paddingView
self.leftViewMode = UITextFieldViewMode.always
}

how to make cameraOverlayView along the y axis (swift3)

I am making a photo app that I want the imagePicker screen to have blocks of red to pre mask the photo before it crops. My following code gets a roadblock on the top x axis. I would like to place another red box along the entire y axis where the yellow rectangle is.
let blockView = UIView.init(frame: CGRect.init(x: 0, y: 0, width: self.view.frame.size.width, height: 150))
blockView.backgroundColor = UIColor.red
imagePicker.cameraOverlayView = blockView
Please try the following :
let mainView = UIView.init(frame: CGRect.init(x: 0, y: 0, width: self.view.frame.size.width, height: self.view.frame.size.height-150))
let blockView = UIView.init(frame: CGRect.init(x: 0, y: 0, width: self.view.frame.size.width, height: 150))
blockView.backgroundColor = UIColor.red
let blockView1 = UIView.init(frame: CGRect.init(x: 0, y: 170, width: 100, height: self.view.frame.size.height-320))
blockView1.backgroundColor = UIColor.green
mainView.addSubview(blockView)
mainView.addSubview(blockView1)
imagePicker.cameraOverlayView = mainView

Centering a button in UIScrollView

For the life of me, I can't figure out how to center a UIButton in UIScrollView...
let sv = UIScrollView(frame: CGRect(x: 0, y: 0, width: 300, height: 600))
let b = UIButton(frame: CGRect(x: 0, y: 0, width: 30, height: 30))
sv.addSubview(b)
b.center = sv.center
No matter what I do, the button seems to be off center. This logic works in normal UIView. Why doesn't it with UIScrollView?
you can also use
let b = UIButton(frame: CGRect(x: sv.frame.size.width/2 -15, y: sv.frame.size.height/2 -15, width: 30, height: 30))
for your code first check value of sv.center, if it is OK and your UI is not updating then call layoutIfneeded
Reference : How is layoutIfNeeded used?

AutoLayout for programmatically created uiview element

When i try to create an uiview with loading text and activityindicator, even though it looks centered in iphone 6, it is not centered in iphone 5.
How can i use auto layout for this programatically created UIView ?
I am trying to center this uiview in all screen sizes
boxView = UIView(frame: CGRect(x: TableView.frame.midX - 60, y: TableView.frame.midY - 15, width: 180, height: 50))
boxView.backgroundColor = UIColor.blackColor()
boxView.alpha = 0.5
boxView.layer.cornerRadius = 10
var activityView = UIActivityIndicatorView(activityIndicatorStyle: UIActivityIndicatorViewStyle.WhiteLarge)
activityView.frame = CGRect(x: 0, y: 0, width: 50, height: 50)
activityView.startAnimating()
var textLabel = UILabel(frame: CGRect(x: 60, y: 0, width: 200, height: 50))
textLabel.textColor = UIColor.whiteColor()
textLabel.text = "Loading"
boxView.addSubview(activityView)
boxView.addSubview(textLabel)
TableView.addSubview(boxView)
EDIT: I tried this and it seems working good
var bounds: CGRect = UIScreen.mainScreen().bounds
var width:CGFloat = bounds.size.width
var height:CGFloat = bounds.size.height
boxView = UIView(frame: CGRect(x: width/2 - 90, y: height/2 - 100, width: 180, height: 50))

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