UITabBarControllerDelegate on two separate UIViewControllers - Swift - ios

I have the following code that i'm trying to achieve a "scroll to top" on a UIViewcontroller and "scroll to beginning" on another UIViewController.
The first VC has a table view and the second VC has a collection view.
-NearMeViewController-
override func viewDidLoad() {
super.viewDidLoad()
self.tabBarController?.delegate = self
//....
}
extension NearMeViewController: UITabBarControllerDelegate {
func tabBarController(_ tabBarController: UITabBarController, didSelect viewController: UIViewController) {
let tabBarIndex = tabBarController.selectedIndex
if tabBarIndex == 0 {
self.nearMeTable.setContentOffset(CGPoint.zero, animated: true)
}
}
}
-MapSearchViewController-
override func viewDidLoad() {
super.viewDidLoad()
self.tabBarController?.delegate = self
//....
}
extension MapSearchViewController: UITabBarControllerDelegate {
func tabBarController(_ tabBarController: UITabBarController, didSelect viewController: UIViewController) {
let tabBarIndex = tabBarController.selectedIndex
if tabBarIndex == 2 && requests.mapEventData.count > 0 {
self.resultsCollectionView?.scrollToItem(at: IndexPath(row: 0, section: 0),
at: .left,
animated: true)
}
}
}
They are both connected to the same UITabBar of course.
The issue is that when i open the app, and i press the tabBarIndex 0 it scrolls to top of the table view.
Then i change VC and i try to press the tabBarIndex 2, so it takes me to the first item of the collection view.
Afterwards I go back to the first VC and when i try to press the tabBarIndex 0, the tableview is not scrolling to top (as it was doing when i first opened the app).
But the second VC with the collection view is working fine.
Any idea why this might happen?

viewDidLoad is not being called each time the VC appears but only once (or when it was deallocated before)
the delegate of vc 0 is set only once... and then vc1 is loaded and set as delegate... but then not vc0 again.
to make it work, set the delegate in viewWillAppear.
note
changing the delegate over and over for this is weird... and checking the index is fragile at best go with DonMag's solution.

It looks like you are checking the tabBarController's .selectedIndex ... but that is the index of the currently showing tab, not the tab you are "on your way to."
More likely, you want to use code similar to this:
func tabBarController(_ tabBarController: UITabBarController, didSelect viewController: UIViewController) {
if let vc = viewController as? MapSearchViewController {
// user tapped Map Search tab item
}
if let vc = viewController as? NearMeViewController {
// user tapped Near Me tab item
}
}
Edit: Here is a simple example, using a subClassed UITabBarController.
Set up your storyboard as normal, creating View Controllers and connecting them as "Tabs", then set the Custom Class of the TabBarController to MyTabBarController. This sample code will (hopefully) be easy to follow.
A runnable example is at: https://github.com/DonMag/SWTabBarSubclass
//
// TabBarSample.swift
//
import UIKit
class FirstViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// all your normal setup stuff....
}
func firstViewSpecific(_ aValue: Int) -> Void {
print("Passed value is:", aValue)
// do something with the passed value
}
}
class NearMeViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// all your normal setup stuff....
}
func resetMe() -> Void {
print("resetMe() called in NearMeVC")
// do whatever you want, such as
self.nearMeTable.setContentOffset(CGPoint.zero, animated: true)
}
}
class MapSearchViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// all your normal setup stuff....
}
func resetMe() -> Void {
print("resetMe() called in MapSearchVC")
// do whatever you want, such as
if requests.mapEventData.count > 0 {
self.resultsCollectionView?.scrollToItem(at: IndexPath(row: 0, section: 0),
at: .left,
animated: true)
}
}
}
class MyTabBarController: UITabBarController, UITabBarControllerDelegate {
var myValue = 0
override func viewDidLoad() {
super.viewDidLoad()
// make self the UITabBarControllerDelegate
self.delegate = self
}
func tabBarController(_ tabBarController: UITabBarController, didSelect viewController: UIViewController) {
if let vc = viewController as? FirstViewController {
myValue += 1
vc.firstViewSpecific(myValue)
return
}
if let vc = viewController as? NearMeViewController {
vc.resetMe()
return
}
if let vc = viewController as? MapSearchViewController {
vc.resetMe()
return
}
}
}

might not apply to all scenarios, check if your VC has been set to
self.tabBarController?.delegate = self
within your ViewDidLoad()

Related

How to update the value in a VC when a tab is selected from a UITabbarController?

I have a tabbar controller. When the user clicks on one of the tab bar buttons, I need to update a value in the UIPageViewController that is in the target view controller.
I am trying to use a delegate to inform a UIPageViewController which tab bar button was clicked:
protocol PlanTypeDelegate {
func setIntro(thisFlow planType: UITabBarItem)
}
class NewTabBarController: UITabBarController {
var planTypeDelegate : PlanTypeDelegate?
override func viewDidLoad() {
super.viewDidLoad()
// create and handle tab bar button actions
}
override func tabBar(_ tabBar: UITabBar, didSelect item: UITabBarItem) {
planTypeDelegate?.setIntro(thisFlow: item)
}
In my UIPageController I have the following:
class IntroPageController: UIPageViewController {
override func viewDidLoad() {
super.viewDidLoad()
guard let tabbar = self.parent as? NewTabBarController() else { return }
tabbar.delegate = self
}
}
extension IntroPageController : PlanTypeDelegate {
func setIntro(thisFlow planType: UITabBarItem) {
print("this item:\(planType)")
}
}
Instead I get this error message:
I am new to passing data between VCs so I have no idea how to go about handling this scenario.
EDIT
Same error after update
You can Achieve it like this.. without Delegate ... write setIntro method in IntroPageController i hope it will solve your Issue
class NewTabBarController: UITabBarController {
override func viewDidLoad() {
super.viewDidLoad()
self.delegate = self
}
}
func tabBarController(_ tabBarController: UITabBarController,
shouldSelect viewController: UIViewController) -> Bool{
if let controller = viewController as? IntroPageController {
controller.setIntro(thisFlow: tabBarController.tabBarItem)
}
return true
}
You can also achieve it through Protocol for that write... All controllers who confirm PlanTypeDelegate can perform action against this method
func tabBarController(_ tabBarController: UITabBarController,
shouldSelect viewController: UIViewController) -> Bool{
if let navController = viewController as? UINavigationController {
if let myViewController = navController.topViewController , let homeController = myViewController as? PlanTypeDelegate {
homeController.setIntro(thisFlow: tabBarController.tabBarItem)
}
} else if let controller = viewController as? PlanTypeDelegate {
controller.setIntro(thisFlow: tabBarController.tabBarItem)
}
return true
}

How to make user can't access the tabbar in home page based on condition

I write the following code inside the function and call that into viewWillAppear method.
I want to disable to Tabbar Bottom items access.
Here TabarVC() is TabBarView controller class name.
let tabbar = TabarVC()
tabbar.tabBar.isUserInteractionEnabled = false
class OneViewController: UIViewController ,UITabBarControllerDelegate {
override func viewDidLoad() {
super.viewDidLoad()
self.tabBarController?.delegate = self
}
func tabBarController(_ tabBarController: UITabBarController, shouldSelect viewController: UIViewController) -> Bool {
if viewController.isKind(of: twoViewController.self as AnyClass) {
return true
}
if viewController.isKind(of: threeViewController.self as AnyClass) {
return false
}
}
}

Trigger image picker on UITabBarController button click

I have made a tabbar in storyboard with 4 bar items, I connected all of them to other view controllers by rightclick dragging and setting viewcontroller segue. Now for the second button i want to show an imagepicker instead of a viewcontroller. When i delete the second segue from storyboard in UITabBarController, my 4th bar item disappears.
This is my tabview controller
class BaseTabBarController: UITabBarController, UITabBarControllerDelegate {
let arrayOfImageNameForUnselectedState = ["home", "explore", "addIcon", "notification", "accountIcon"]
let arrayOfImageNameForSelectedState = ["homeFilled", "exploreFilled", "addIcon", "notificaitonFilled", "accountIcon"]
override func viewDidLoad() {
super.viewDidLoad()
self.delegate = self
if let count = self.tabBar.items?.count {
for i in 0..<count {
let imageNameForSelectedState = arrayOfImageNameForSelectedState[i]
let imageNameForUnselectedState = arrayOfImageNameForUnselectedState[i]
self.tabBar.items?[i].selectedImage = UIImage(named: imageNameForSelectedState)?.withRenderingMode(.alwaysOriginal)
self.tabBar.items?[i].image = UIImage(named: imageNameForUnselectedState)?.withRenderingMode(.alwaysOriginal)
}
}
}
override func tabBar(_ tabBar: UITabBar, didSelect item: UITabBarItem) {
if tabBar.items?.index(of: item) ?? 0 == 2 {
//Clicked add tab, cancel segue and show imagepicker
} else {
selectedTabindex = tabBar.items?.index(of: item) ?? 0
}
}
}
How do I show image picker on 2nd bar button click
Do not Delete Second segue from storyboard put dummy view controller to show tab button inside tabbar. Implement UITabBarController controller's delegate method in subclass of UITabBarController and return false in shouldSelect method for second viewcontroller and present ImagePicker View for there.
Code:
class BaseTabBarController : UITabBarController {
override func viewDidLoad() {
super.viewDidLoad()
self.delegate = self
}
override var prefersStatusBarHidden: Bool {
return false
}
}
extension BaseTabBarController : UITabBarControllerDelegate {
func tabBarController(_ tabBarController: UITabBarController, shouldSelect viewController: UIViewController) -> Bool {
if self.viewControllers?.index(of:viewController) == 1 {
// TO Do code for Image Picker and Present it
return false
} else {
return true
}
}
func tabBarController(_ tabBarController: UITabBarController, didSelect viewController: UIViewController) {
}
}

swift4: how to check if user logged befor tab bar item clicked

This question has been asked before and has been answered, my question is not unique but there must be something missing. I'm simply trying to check if user logged in to app before as his data stored in UserDefaults but it doesn't work for me, this is the class of my TabBarViewController
class TabViewController: UITabBarController, UITabBarControllerDelegate {
override func viewDidLoad() {
super.viewDidLoad()
self.delegate = self
}
// UITabBarDelegate
override func tabBar(_ tabBar: UITabBar, didSelect item: UITabBarItem) {
print("Selected item")
}
// UITabBarControllerDelegate
func tabBarController(_ tabBarController: UITabBarController, didSelect viewController: UIViewController) {
if(viewController is MessagesViewController) {
print("trueee")
if(UserStorage.id == "") {
Toast.toast(messsage: "not loggoed user", view: self.view)
}
} else {
print("faaaaaaaalse")
}
print("Selected view controller")
}
}
i want to check if user open MessageViewController then if user is logged in to print something but it always print faaaaaaaalse
note: Toast.toast() is a function i created to show toast
and UserStorage.id returns user id stored in USerDefaults
this is image which shows my structure:
what should I do ?
Just your tab bar’s root controllers are 2 navigaton controllers, not MessageViewController. Firstly with tabBarController you have to find navigationController which contains your MessageViewController than in this navigation find the needed ViewController.
So I have the solution for you:
import UIKit
class TabbarController: UITabBarController, UITabBarControllerDelegate {
override func viewDidLoad() {
super.viewDidLoad()
self.delegate = self
// for tab bar initialization
if let viewControllers = self.viewControllers,
viewControllers.count >= 1,
// the index of viewController is 0 here, but if your tab bar's started controller is not 0 you can set yours
let navigationController = viewControllers[0] as? UINavigationController {
for controller in navigationController.viewControllers {
if let messagesViewController = controller as? MessagesViewController {
doWithMessagesViewControllerWhatYouWant(_viewController: messagesViewController)
}
}
}
}
// UITabBarControllerDelegate
func tabBarController(_ tabBarController: UITabBarController, didSelect viewController: UIViewController) {
if let navigationController = viewController as? UINavigationController{
for controller in navigationController.viewControllers {
if let messagesViewController = controller as? MessagesViewController {
doWithMessagesViewControllerWhatYouWant(_viewController: messagesViewController)
}
}
}
}
private func doWithMessagesViewControllerWhatYouWant(_viewController: MessagesViewController) {
print("do some operations with messagesViewController")
if(UserStorage.id == "") {
Toast.toast(messsage: "not loggoed user", view: self.view)
}
}
}

Tap tab bar to scroll to top of UITableViewController

Tapping the tab bar icon for the current navigation controller already returns the user to the root view, but if they are scrolled way down, if they tap it again I want it to scroll to the top (same effect as tapping the status bar). How would I do this?
A good example is Instagram's feed, scroll down then tap the home icon in the tab bar to scroll back to top.
The scrolling back to the top is easy, but connecting it to the tab bar controller is what I'm stuck on.
Implement the UITabBarControllerDelegate method tabBarController:didSelectViewController: to be notified when the user selects a tab. This method is also called when the same tab button is tapped again, even if that tab is already selected.
A good place to implement this delegate would probably be your AppDelegate. Or the object that logically "owns" the tab bar controller.
I would declare and implement a method that can be called on your view controllers to scroll the UICollectionView.
- (void)tabBarController:(UITabBarController *)tabBarController
didSelectViewController:(UIViewController *)viewController
{
static UIViewController *previousController = nil;
if (previousController == viewController) {
// the same tab was tapped a second time
if ([viewController respondsToSelector:#selector(scrollToTop)]) {
[viewController scrollToTop];
}
}
previousController = viewController;
}
SWIFT 3
Here goes..
First implement the UITabBarControllerDelegate in the class and make sure the delegate is set in viewDidLoad
class DesignStoryStreamVC: UIViewController, UICollectionViewDelegate, UICollectionViewDataSource, UITabBarControllerDelegate {
#IBOutlet weak var collectionView: UICollectionView!
override func viewDidLoad() {
super.viewDidLoad()
self.tabBarController?.delegate = self
collectionView.delegate = self
collectionView.dataSource = self
}
}
Next, put this delegate function somewhere in your class.
func tabBarController(_ tabBarController: UITabBarController, didSelect viewController: UIViewController) {
let tabBarIndex = tabBarController.selectedIndex
print(tabBarIndex)
if tabBarIndex == 0 {
self.collectionView.setContentOffset(CGPoint.zero, animated: true)
}
}
Make sure to select the correct index in the "if" statement. I included the print function so you can double check.
Swift 5: no need for stored properties in the UITabBarController.
In MyTabBarController.swift, implement tabBarController(_:shouldSelect) to detect when the user re-selects the tab bar item:
protocol TabBarReselectHandling {
func handleReselect()
}
class MyTabBarController: UITabBarController, UITabBarControllerDelegate {
override func viewDidLoad() {
super.viewDidLoad()
delegate = self
}
func tabBarController(
_ tabBarController: UITabBarController,
shouldSelect viewController: UIViewController
) -> Bool {
if tabBarController.selectedViewController === viewController,
let handler = viewController as? TabBarReselectHandling {
// NOTE: viewController in line above might be a UINavigationController,
// in which case you need to access its contents
handler.handleReselect()
}
return true
}
}
In MyTableViewController.swift, handle the re-selection by scrolling the table view to the top:
class MyTableViewController: UITableViewController, TabBarReselectHandling {
func handleReselect() {
tableView?.setContentOffset(.zero, animated: true)
}
}
Now you can easily extend this to other tabs by just implementing TabBarReselectHandling.
You can use shouldSelect rather than didSelect, which would omit the need for an external variable to keep track of the previous view controller.
- (BOOL)tabBarController:(UITabBarController *)tabBarController shouldSelectViewController:(UIViewController *)viewController
{
if ([viewController isEqual:self] && [tabBarController.selectedViewController isEqual:viewController]) {
// Do custom stuff here
}
return YES;
}
extension UIViewController {
func scrollToTop() {
func scrollToTop(view: UIView?) {
guard let view = view else { return }
switch view {
case let scrollView as UIScrollView:
if scrollView.scrollsToTop == true {
scrollView.setContentOffset(CGPoint(x: 0.0, y: -scrollView.contentInset.top), animated: true)
return
}
default:
break
}
for subView in view.subviews {
scrollToTop(view: subView)
}
}
scrollToTop(view: self.view)
}
}
This is my answer in Swift 3. It uses a helper function for recursive calls and it automatically scrolls to top on call. Tested on a UICollectionViewController embedded into a UINavigationController embedded in a UITabBarController
I was using this View hierarchy.
UITabBarController > UINavigationController > UIViewController
I got a reference to the UITabBarController in the UIViewController
tabBarControllerRef = self.tabBarController as! CustomTabBarClass
tabBarControllerRef!.navigationControllerRef = self.navigationController as! CustomNavigationBarClass
tabBarControllerRef!.viewControllerRef = self
Then I created a Bool that was called at the correct times, and a method that allows scrolling to top smoothly
var canScrollToTop:Bool = true
// Called when the view becomes available
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
canScrollToTop = true
}
// Called when the view becomes unavailable
override func viewWillDisappear(animated: Bool) {
super.viewWillDisappear(animated)
canScrollToTop = false
}
// Scrolls to top nicely
func scrollToTop() {
self.collectionView.setContentOffset(CGPoint(x: 0, y: 0), animated: true)
}
Then in my UITabBarController Custom Class I called this
func tabBarController(tabBarController: UITabBarController, didSelectViewController viewController: UIViewController) {
// Allows scrolling to top on second tab bar click
if (viewController.isKindOfClass(CustomNavigationBarClass) && tabBarController.selectedIndex == 0) {
if (viewControllerRef!.canScrollToTop) {
viewControllerRef!.scrollToTop()
}
}
}
The Result is identical to Instagram and Twitter's feed :)
Swift 3 approach::
//MARK: Properties
var previousController: UIViewController?
func tabBarController(_ tabBarController: UITabBarController, shouldSelect viewController: UIViewController) -> Bool {
if self.previousController == viewController || self.previousController == nil {
// the same tab was tapped a second time
let nav = viewController as! UINavigationController
// if in first level of navigation (table view) then and only then scroll to top
if nav.viewControllers.count < 2 {
let tableCont = nav.topViewController as! UITableViewController
tableCont.tableView.setContentOffset(CGPoint(x: 0.0, y: -tableCont.tableView.contentInset.top), animated: true)
}
}
self.previousController = viewController;
return true
}
A few notes here::
"shouldSelect" instead of "didSelect" because the latter is taking place after transition, meaning viewController local var already changed.
2. We need to handle the event before changing controller, in order to have the information of navigation's view controllers regarding scrolling (or not) action.
Explanation:: We want to scroll to top, if current view is actually a List/Table view controller. If navigation has advanced and we tap same tab bar, desired action would be to just pop one step (default functionality) and not scroll to top. If navigation hasn't advanced meaning we are still in table/list controller then and only then we want to scroll to top when tapping again. (Same thing Facebook does when tapping "Feed" from a user's profile. It only goes back to feed without scrolling to top.
In this implementation you no need static variable and previous view controller state
If your UITableViewController in UINavigationController you can implement protocol and function:
protocol ScrollableToTop {
func scrollToTop()
}
extension UIScrollView {
func scrollToTop(_ animated: Bool) {
var topContentOffset: CGPoint
if #available(iOS 11.0, *) {
topContentOffset = CGPoint(x: -safeAreaInsets.left, y: -safeAreaInsets.top)
} else {
topContentOffset = CGPoint(x: -contentInset.left, y: -contentInset.top)
}
setContentOffset(topContentOffset, animated: animated)
}
}
Then in your UITableViewController:
class MyTableViewController: UITableViewController: ScrollableToTop {
func scrollToTop() {
if isViewLoaded {
tableView.scrollToTop(true)
}
}
}
Then in UITabBarControllerDelegate:
extension MyTabBarController: UITabBarControllerDelegate {
func tabBarController(_ tabBarController: UITabBarController, shouldSelect viewController: UIViewController) -> Bool {
guard tabBarController.selectedViewController === viewController else { return true }
guard let navigationController = viewController as? UINavigationController else {
assertionFailure()
return true
}
guard
navigationController.viewControllers.count <= 1,
let destinationViewController = navigationController.viewControllers.first as? ScrollableToTop
else {
return true
}
destinationViewController.scrollToTop()
return false
}
}
I have a collection view embedded in a navigation controller, in Swift this works.
var previousController: UIViewController?
func tabBarController(tabBarController: UITabBarController, didSelectViewController viewController: UIViewController) {
if previousController == viewController {
if let navVC = viewController as? UINavigationController, vc = navVC.viewControllers.first as? UICollectionViewController {
vc.collectionView?.setContentOffset(CGPointZero, animated: true)
}
}
previousController = viewController;
}
I've implemented a plug & play UITabBarController that you can freely re-use in your projects. To enable the scroll-to-top functionality, you should just have to use the subclass, nothing else.
Should work out of the box with Storyboards also.
Code:
/// A UITabBarController subclass that allows "scroll-to-top" gestures via tapping
/// tab bar items. You enable the functionality by simply subclassing.
class ScrollToTopTabBarController: UITabBarController, UITabBarControllerDelegate {
/// Determines whether the scrolling capability's enabled.
var scrollEnabled: Bool = true
private var previousIndex = 0
override func viewDidLoad() {
super.viewDidLoad()
delegate = self
}
/*
Always call "super" if you're overriding this method in your subclass.
*/
func tabBarController(tabBarController: UITabBarController, didSelectViewController viewController: UIViewController) {
guard scrollEnabled else {
return
}
guard let index = viewControllers?.indexOf(viewController) else {
return
}
if index == previousIndex {
dispatch_async(dispatch_get_global_queue(QOS_CLASS_USER_INITIATED, 0), { [weak self] () in
guard let scrollView = self?.iterateThroughSubviews(self?.view) else {
return
}
dispatch_async(dispatch_get_main_queue(), {
scrollView.setContentOffset(CGPointZero, animated: true)
})
})
}
previousIndex = index
}
/*
Iterates through the view hierarchy in an attempt to locate a UIScrollView with "scrollsToTop" enabled.
Since the functionality relies on "scrollsToTop", it plugs easily into existing architectures - you can
control the behaviour by modifying "scrollsToTop" on your UIScrollViews.
*/
private func iterateThroughSubviews(parentView: UIView?) -> UIScrollView? {
guard let view = parentView else {
return nil
}
for subview in view.subviews {
if let scrollView = subview as? UIScrollView where scrollView.scrollsToTop == true {
return scrollView
}
if let scrollView = iterateThroughSubviews(subview) {
return scrollView
}
}
return nil
}
}
Edit (09.08.2016):
After attempting to compile with the default Release configuration (archiving) the compiler would not allow the possibility of creating a large number of closures that were captured in a recursive function, thus it would not compile. Changed out the code to return the first found UIScrollView with "scrollsToTop" set to true without using closures.
I tried the solution given by #jsanabria. This worked well on a fixed tableview, but it wouldn't work for my infinite scroll tableview. It only came up the table view about halfway after loading the new scrolling data.
Swift 5.0+
self.tableView.scrollToRow(at: IndexPath.init(row: 0, section: 0), at: UITableView.ScrollPosition(rawValue: 0)!, animated: true)
TESTED SOLUTION IN SWIFT
STEP 1
In your main tabbarcontroller class declare
weak static var previousController: UIViewController?
STEP 2
In viewdidLoad() set
MainTabBarViewController.previousController = viewControllers?[0]
STEP 3
extension MainTabBarViewController: UITabBarControllerDelegate {
func tabBarController(_ tabBarController: UITabBarController, didSelect viewController: UIViewController) {
if MainTabBarViewController.previousController == viewController {
/// here comes your code
}
MainTabBarViewController.previousController = viewController
}
}
I found the scrollRectToVisible method works better than the setContentOffset.
Swift:
After you catch the click on the tab bar from the delegate, something like below:
func tabBarController(tabBarController: UITabBarController, didSelectViewController viewController: UIViewController) {
if (viewController.isKindOfClass(SomeControllerClass) && tabBarController.selectedIndex == 0)
{
viewController.scrollToTop()
}
}
Now for the scrollToTop function inside the controller:
func scrollToTop()
{
self.tableView.scrollRectToVisible(CGRectMake(0,0,CGRectGetWidth(self.tableView.frame), CGRectGetHeight(self.tableView.frame)), animated: true)
}

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