How to Crop iPhone Image in Swift 3 App - ios

I am currently in the process of creating a camera app, however when someone takes a picture and it goes to the the crop screen, it doesn't actually fit it to that specific size. How can I change my code to make it only spit out a 800x800 image?
import UIKit
import Firebase
class CameraControllerViewController: UIViewController,UIImagePickerControllerDelegate, UINavigationControllerDelegate {
#IBOutlet weak var postBtn: UIButton!
#IBOutlet weak var pickedimage: UIImageView!
#IBOutlet weak var libBtn: UIButton!
#IBOutlet weak var camBtn: UIButton!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}
#IBAction func camerabuttonaction(_ sender: Any) {
if UIImagePickerController.isSourceTypeAvailable(UIImagePickerControllerSourceType.camera) {
let imagePicker = UIImagePickerController()
imagePicker.delegate = self
imagePicker.sourceType = UIImagePickerControllerSourceType.camera;
imagePicker.allowsEditing = false
self.present(imagePicker, animated:true, completion: nil)
}
}
#IBAction func photolibraryaction(_ sender: Any) {
if UIImagePickerController.isSourceTypeAvailable(UIImagePickerControllerSourceType.photoLibrary) {
let imagePicker = UIImagePickerController()
imagePicker.delegate = self
imagePicker.sourceType = UIImagePickerControllerSourceType.photoLibrary;
imagePicker.allowsEditing = true
self.present(imagePicker, animated: true, completion: nil)
}
}
#IBAction func saveaction(_ sender: Any) {
let imageData = UIImageJPEGRepresentation(pickedimage.image!, 0.6)
let compressedJPEGImage = UIImage(data: imageData!)
UIImageWriteToSavedPhotosAlbum(compressedJPEGImage!, nil, nil, nil)
saveNotice()
}
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingImage image: UIImage!, editingInfo: [NSObject : AnyObject]! ) {
pickedimage.image = image
camBtn.isHidden = true
libBtn.isHidden = true
postBtn.isHidden = false
self.dismiss(animated: true, completion: nil);
}
func saveNotice() {
AppDelegate.instance().showActivityIndicator()
//let alertController = UIAlertController(title: "Image Saved", message: "Your picture was saved.", preferredStyle: .alert)
//let defaultAction = UIAlertAction(title: "OK", style: .default, handler: nil)
//alertController.addAction(defaultAction)
//present(alertController, animated: true, completion: nil)
let uid = Auth.auth().currentUser!.uid
let ref = Database.database().reference()
let storage = Storage.storage().reference(forURL: "gs://new-glaance.appspot.com")
let key = ref.child("posts").childByAutoId().key
let imageRef = storage.child("posts").child(uid).child("\(key).jpg")
let data = UIImageJPEGRepresentation(self.pickedimage.image!, 0.6)
let uploadTask = imageRef.putData(data!, metadata: nil) { (metadata,error) in
if error != nil {
print(error!.localizedDescription)
AppDelegate.instance().dismissActivityIndicator()
return
}
imageRef.downloadURL(completion: { (url, error) in
if let url = url {
let feed = ["userID": uid,
"pathToImage": url.absoluteString,
"likes":0,
"author": Auth.auth().currentUser!.displayName!,
"postID": key] as [String: Any]
let postFeed = ["\(key)":feed]
ref.child("posts").updateChildValues(postFeed)
AppDelegate.instance().dismissActivityIndicator()
}
})
}
uploadTask.resume()
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}

I don't know of a way to constrain a crop to a particular aspect ratio. Instead I'd suggest creating your own method for cropping images.
I have an app on Github called CropImg that does just that. It doesn't constrain the crop to square, but that would be easy to add.

Related

Use of unresolved identifier 'image'

I have a slight problem. I'm trying to make a camera in Swift Xcode, however, I've run into one problem and that is that "ImagePicked.image = image" keeps showing error. I have no idea why it does this. Photo of the interface of the app
import UIKit
class ViewController: UIViewController, UIImagePickerControllerDelegate, UINavigationControllerDelegate {
#IBOutlet weak var ImagePicked: UIImageView!
#IBAction func openCamera(_ sender: Any) {
if UIImagePickerController.isSourceTypeAvailable(.camera) { //Is the camera an available source type?
let imagePicker = UIImagePickerController() //Declare variable imagePicker
imagePicker.delegate = self
imagePicker.sourceType = .camera;
imagePicker.allowsEditing = false //Tell Image Pickr not to edit camptured photo
self.present(imagePicker, animated: true, completion: nil) //Show the photo to the user
}
func openLibrary(_ sender: Any) {
if UIImagePickerController.isSourceTypeAvailable(.photoLibrary) { //Check if device has access to photo library
let imagePicker = UIImagePickerController() //Set up variable imagePicker
imagePicker.delegate = self
imagePicker.sourceType = .photoLibrary; //Set the source type to library
imagePicker.allowsEditing = true //Allow editing, so the user can move and crop their photo
self.present(imagePicker, animated: true, completion: nil) //Show UIImagePickerController to the user
}
}
func saveImage(_ sender: Any) {
let ImageData = ImagePicked.image!.jpegData(compressionQuality: 0.6)
let compressedJPGImage = UIImage(data: ImageData!)
UIImageWriteToSavedPhotosAlbum(compressedJPGImage!, nil, nil, nil)
let alertController = UIAlertController(title: "Complete", message: "Your image has been saved.", preferredStyle: .alert)
let okAction = UIAlertAction(title: "OK", style: .default); alertController.addAction(okAction); self.present(alertController, animated: true, completion: nil)
}
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [UIImagePickerController.InfoKey : Any]) {
guard (info[.originalImage] as? UIImage) != nil else {
fatalError ("Expected a dictionary containtaining an image, but was provided with the following: \(info)")
ImagePicked.image = image //PROBLEM
dismiss(animated: true, completion: nil)
}
}
func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
}
}
Update didFinishPickingMediaWithInfo as below,
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [UIImagePickerController.InfoKey : Any]) {
guard let image = info[.originalImage] as? UIImage else { return }
ImagePicked.image = image
picker.dismiss(animated: true, completion: nil)
}
As #rmaddy commented, you should rearrange the methods as below,
class ViewController: UIViewController, UIImagePickerControllerDelegate, UINavigationControllerDelegate {
#IBOutlet weak var ImagePicked: UIImageView!
#IBAction func openCamera(_ sender: Any) {
if UIImagePickerController.isSourceTypeAvailable(.camera) { //Is the camera an available source type?
let imagePicker = UIImagePickerController() //Declare variable imagePicker
imagePicker.delegate = self
imagePicker.sourceType = .camera;
imagePicker.allowsEditing = false //Tell Image Pickr not to edit camptured photo
self.present(imagePicker, animated: true, completion: nil) //Show the photo to the user
}
}
func openLibrary(_ sender: Any) {
if UIImagePickerController.isSourceTypeAvailable(.photoLibrary) { //Check if device has access to photo library
let imagePicker = UIImagePickerController() //Set up variable imagePicker
imagePicker.delegate = self
imagePicker.sourceType = .photoLibrary; //Set the source type to library
imagePicker.allowsEditing = true //Allow editing, so the user can move and crop their photo
self.present(imagePicker, animated: true, completion: nil) //Show UIImagePickerController to the user
}
}
func saveImage(_ sender: Any) {
let ImageData = ImagePicked.image!.jpegData(compressionQuality: 0.6)
let compressedJPGImage = UIImage(data: ImageData!)
UIImageWriteToSavedPhotosAlbum(compressedJPGImage!, nil, nil, nil)
let alertController = UIAlertController(title: "Complete", message: "Your image has been saved.", preferredStyle: .alert)
let okAction = UIAlertAction(title: "OK", style: .default); alertController.addAction(okAction); self.present(alertController, animated: true, completion: nil)
}
func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
}

Uploading an Image with Firebase & Swift (iOS)

Before I start, I would just like to pre-warn that my code is most likely not correct due to me being a beginner at coding with Swift.
I am creating an app for a university project, it is the first large app that I have created and I haven't been coding for very long.
I am having a problem when trying to upload an image whilst creating an account with firebase, I have had the code working previously but I was writing to the database with 'childByAutoId()' which was working fine, however I realised that I needed to be writing to the database and saving it by the users ID instead. After I changed 'childByAutoId()' to 'child(uid)' which is my prefixed variable for the users ID it stopped uploading the images and I can't figure out why. I have tried to go back to when it was working with childByAutoId() but now that isn't working either.
My code:
import UIKit
import Firebase
import FirebaseStorage
class RegisterViewController: UIViewController, UIImagePickerControllerDelegate, UINavigationControllerDelegate {
#IBOutlet weak var profileImage: UIImageView!
#IBOutlet weak var usernameField: UITextField!
#IBOutlet weak var emailField: UITextField!
#IBOutlet weak var passwordField: UITextField!
#IBOutlet weak var dobField: UITextField!
#IBOutlet weak var selectImageButton: UIButton!
var imageFileName = ""
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
self.view.addGestureRecognizer(UITapGestureRecognizer(target: self.view, action: #selector(UIView.endEditing(_:))))
let datePicker = UIDatePicker()
datePicker.datePickerMode = UIDatePickerMode.date
datePicker.addTarget(self, action: #selector(RegisterViewController.datePickerValueChanged(sender:)), for: UIControlEvents.valueChanged)
dobField.inputView = datePicker
self.profileImage.layer.cornerRadius = self.profileImage.frame.size.width / 2;
self.profileImage.clipsToBounds = true;
}
#objc func datePickerValueChanged(sender: UIDatePicker) {
let formatter = DateFormatter()
formatter.dateStyle = DateFormatter.Style.medium
formatter.timeStyle = DateFormatter.Style.none
dobField.text = formatter.string(from: sender.date)
}
#IBAction func selectImageTapped(_ sender: UIButton) {
let picker = UIImagePickerController()
picker.delegate = self
self.present(picker, animated: true, completion: nil)
}
func uploadImage(image: UIImage) {
let randomName = randomStringWithLength(length: 10)
let imageData = UIImageJPEGRepresentation(image, 1.0)
let uploadRef = Storage.storage().reference().child("images/profimg/\(randomName).jpg")
let uploadTask = uploadRef.putData(imageData!, metadata: nil) { metadata,
error in
if error == nil {
//success
print("success")
self.imageFileName = "\(randomName as String).jpg"
} else {
//error
print("error uploading image")
}
}
}
func randomStringWithLength(length: Int) -> NSString {
let characters: NSString = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"
let randomString: NSMutableString = NSMutableString(capacity: length)
for i in 0..<length {
var len = UInt32(characters.length)
var rand = arc4random_uniform(len)
randomString.appendFormat("%C", characters.character(at: Int(rand)))
}
return randomString
}
func imagePickerControllerDidCancel(_ picker: UIImagePickerController) {
// will run if the user hits cancel
picker.dismiss(animated: true, completion: nil)
}
#objc func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [String : Any]) {
// will run when the user finishes picking an image from the library
if let pickedImage = info[UIImagePickerControllerOriginalImage] as? UIImage {
self.profileImage.image = pickedImage
self.selectImageButton.isEnabled = false
self.selectImageButton.isHidden = true
uploadImage(image: pickedImage)
picker.dismiss(animated: true, completion: nil)
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
#IBAction func registerTapped(_ sender: UIButton) {
let username = usernameField.text
let email = emailField.text
let password = passwordField.text
let dob = dobField.text
Auth.auth().createUser(withEmail: email!, password: password!) { (user, error) in
if error != nil {
//error creating account
let alert = UIAlertController(title: "Error", message: "An error occurred when creating your account, please try again.", preferredStyle: .alert)
alert.addAction(UIAlertAction(title: "OK", style: .default, handler: nil))
self.present(alert, animated: true, completion: nil)
}else {
//account created
if (self.imageFileName != "") {
if let uid = Auth.auth().currentUser?.uid {
let regObject: Dictionary<String, Any> = [
"uid" : uid,
"username" : username,
"dateofbirth" : dob,
"profimage" : self.imageFileName
]
Database.database().reference().child("posts").child(uid).setValue(regObject)
let vc = self.storyboard?.instantiateViewController(withIdentifier: "LoggedInVC")
self.present(vc!, animated: true, completion: nil)
}else {
//image hasnt finished uploading
let alert = UIAlertController(title: "Please wait", message: "Your image has not finished uploading yet, please wait...", preferredStyle: .alert)
alert.addAction(UIAlertAction(title: "OK", style: .default, handler: nil))
self.present(alert, animated: true, completion: nil)
}
}
//let alert = UIAlertController(title: "Success!", message: "Account has been created...", preferredStyle: .alert)
//alert.addAction(UIAlertAction(title: "OK", style: .default, handler: nil))
//self.present(alert, animated: true, completion: nil)
}
}
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}
If any of you can point me in the right direction or be able to show me where I have gone wrong within my code that would be great. I am not expected a direct solution to my problem so anything will help.
Thank you!
To upload img on firebase storage
func uploadImagePic(img1 :UIImage){
var data = NSData()
data = UIImageJPEGRepresentation(img1!, 0.8)! as NSData
// set upload path
let filePath = "\(userid)" // path where you wanted to store img in storage
let metaData = FIRStorageMetadata()
metaData.contentType = "image/jpg"
self.storageRef = FIRStorage.storage().reference()
self.storageRef.child(filePath).put(data as Data, metadata: metaData){(metaData,error) in
if let error = error {
print(error.localizedDescription)
return
}else{
//store downloadURL
let downloadURL = metaData!.downloadURL()!.absoluteString
}
}
}
In order to get the download url from the uploaded file, based on the answer, downloadURL from metaData is now deprecated, so this is the proper way:
storageRef.downloadURL(completion: { (url: URL?, error: Error?) in
print(url?.absoluteString) // <- Your url
})
You should get the download url from the reference that you just created, where you can find the downloadURL with a completion handler.
This is an updated Swift 5 answer:
func uploadImagePic(image: UIImage, name: String, filePath: String) {
guard let imageData: Data = image.jpegData(compressionQuality: 0.1) else {
return
}
let metaDataConfig = StorageMetadata()
metaDataConfig.contentType = "image/jpg"
let storageRef = Storage.storage().reference(withPath: filePath)
storageRef.putData(imageData, metadata: metaDataConfig){ (metaData, error) in
if let error = error {
print(error.localizedDescription)
return
}
storageRef.downloadURL(completion: { (url: URL?, error: Error?) in
print(url?.absoluteString) // <- Download URL
})
}
}

dismissing camera and returning to app takes a long time

I have an app lets user add his image. For this I use UIImagePicker.
Please take a look at the following function:
It opens a view as a popup when image is tapped.
func imageTapped(tapGestureRecognizer: UITapGestureRecognizer)
{
let userDetails:Dictionary = (UserDefaults.standard.value(forKey: "myUserDetails") as? [String:Any])!
let UserID:Int = userDetails["UserID"] as! Int
let popOverVC = UIStoryboard(name: "Main", bundle: nil).instantiateViewController(withIdentifier: "imager") as! imagerVC
popOverVC.UserID = UserID
self.addChildViewController(popOverVC)
popOverVC.view.frame = self.view.frame
self.view.addSubview(popOverVC.view)
popOverVC.didMove(toParentViewController: self)
popOverVC.callback = { image in
// do something with the image
self.profile_image.image = image
if let data = UIImagePNGRepresentation(image) {
//save profile image as NewUserID
UserDefaults.standard.set(data, forKey: String(UserID))
UserDefaults.standard.synchronize()
}
}
}
This is the View code that activates the camera and this view is opened as popOverVC from the code above.
import UIKit
class imagerVC: UIViewController, UIImagePickerControllerDelegate, UINavigationControllerDelegate {
var UserID:Int = 0
#IBOutlet weak var myImageView: UIImageView!
var callback : ((UIImage) -> ())?
#IBOutlet weak var btn_end: UIButton!
#IBOutlet weak var from_camera: UIBarButtonItem!
#IBOutlet weak var from_gallery: UIBarButtonItem!
#IBAction func btn_end_pressed(_ sender: UIButton) {
self.view.removeFromSuperview()
}
#IBAction func btn_closer(_ sender: UIButton) {
self.view.removeFromSuperview()
}
#IBAction func photofromLibrary(_ sender: UIBarButtonItem) {
picker.allowsEditing = false
picker.sourceType = .photoLibrary
picker.mediaTypes = UIImagePickerController.availableMediaTypes(for: .photoLibrary)!
picker.modalPresentationStyle = .popover
present(picker, animated: true, completion: nil)
picker.popoverPresentationController?.barButtonItem = sender
}
#IBAction func shootPhoto(_ sender: UIBarButtonItem) {
if UIImagePickerController.isSourceTypeAvailable(.camera) {
UserDefaults.standard.set(true, forKey: "is_selfie")
UserDefaults.standard.synchronize()
DispatchQueue.main.async {
self.picker.allowsEditing = false
self.picker.sourceType = UIImagePickerControllerSourceType.camera
self.picker.cameraCaptureMode = .photo
self.picker.modalPresentationStyle = .fullScreen
self.present(self.picker,animated: true,completion: nil)
}
} else {
noCamera()
}
}
let picker = UIImagePickerController()
override func viewDidLoad() {
super.viewDidLoad()
picker.delegate = self
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
//MARK: - Delegates
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [String : AnyObject])
{
let chosenImage = info[UIImagePickerControllerOriginalImage] as! UIImage
myImageView.contentMode = .scaleAspectFit //3
myImageView.image = chosenImage //4
myImageView.layer.borderWidth = 1
myImageView.layer.masksToBounds = false
myImageView.layer.borderColor = UIColor.black.cgColor
myImageView.layer.cornerRadius = myImageView.frame.height/4
myImageView.clipsToBounds = true
callback?(chosenImage)
dismiss(animated:true, completion: nil)
}
func imagePickerControllerDidCancel(_ picker: UIImagePickerController) {
dismiss(animated: true, completion: nil)
}
func noCamera(){
let alertVC = UIAlertController(
title: "No Camera",
message: "Sorry, this device has no camera",
preferredStyle: .alert)
let okAction = UIAlertAction(
title: "OK",
style:.default,
handler: nil)
alertVC.addAction(okAction)
present(
alertVC,
animated: true,
completion: nil)
}
}
I have two problems. Maybe they are related.
The main problem is that after the camera view loads and the picture is taken, When I press the button Use photo, the camera does not get dismissed at once and there is a lag of about a minute till the camera view is dismissed. The callback function by the way get triggered as soon "use photo" button is pressed.
I am not sure if this is connected but I get the following warning:
Instance method 'imagePickerController(_:didFinishPickingMediaWithInfo:)' nearly matches requirement yet when i let Xcode autocorrect me the camera functionality ceases to function.
I tried wrapping the line
dismiss(animated:true, completion: nil)
in DispatchQueue.main.async to make it run on main thread but that did not work
Not sure why but lag does not occur in physical IPad, only iPhone devices
Any help rendered is greatly appreciated
this is as expected behaviour on simulators. It should not lag on device and as you said its working on device then its cool. !!!

Unresolved identifier error 'email'

This is related to a previous question that was solved (See here: Sharing variables). I saw nothing that addresses what to do if your variable still isn't being recognized but your code to pass the variable appears solid.
I'm getting an unresolved identifier error 'email' when attempting to utilize a user's email address as part of a file path to upload an image to Firebase Storage. Code is here:
import UIKit
import Firebase
import MobileCoreServices
import FirebaseStorage
class ThirdViewController: UIViewController {
#IBOutlet weak var uploadButton: UIButton!
#IBOutlet weak var progressView: UIProgressView!
override func viewDidLoad() {
super.viewDidLoad()
self.view.backgroundColor = UIColor(patternImage: UIImage(named:"Book Funnel")!)
// Do any additional setup after loading the view.
}
#IBAction func uploadButtonWasPressed(sender: AnyObject) {
let imagePicker = UIImagePickerController()
imagePicker.sourceType = .photoLibrary
imagePicker.mediaTypes = [kUTTypeImage as String, kUTTypeMovie as String]
imagePicker.delegate = self
self.present(imagePicker, animated: true, completion: nil)
}
func uploadImageToFirebaseStorage(data: NSData) {
let storageRef = FIRStorage.storage().reference(withPath: email/"/image.jpg")
let uploadMetadata = FIRStorageMetadata()
uploadMetadata.contentType = "image/jpeg"
let uploadTask = storageRef.put(data as Data, metadata: uploadMetadata) { (metadata, error) in
_ = metadata?.downloadURL
if (error != nil) {
print("I recieved an error! \(error?.localizedDescription)")
} else {
print ("Upload complete! Here's some metadata! \(metadata)")
}
let alert = UIAlertController(title: "Success!", message: "Image uploaded", preferredStyle: UIAlertControllerStyle.alert)
alert.addAction(UIAlertAction(title: "okay", style: UIAlertActionStyle.default, handler: nil))
self.present(alert, animated: true, completion: nil)
}
uploadTask.observe(.progress) { [weak self] (snapshot) in
guard let strongSelf = self else { return }
guard let progress = snapshot.progress else { return }
strongSelf.progressView.progress = Float(progress.fractionCompleted)
}
}
var toPass: String!
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}
extension ThirdViewController: UIImagePickerControllerDelegate, UINavigationControllerDelegate {
func imagePickerControllerDidCancel(_ picker: UIImagePickerController) {
dismiss(animated: true, completion: nil)
}
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [String : Any]) {
guard let mediaType: String = info[UIImagePickerControllerMediaType] as? String else {
dismiss(animated: true, completion: nil)
return
}
if mediaType == (kUTTypeImage as String) {
if let originalImage = info[UIImagePickerControllerOriginalImage] as? UIImage, let imageData = UIImageJPEGRepresentation(originalImage, 0.8) {
uploadImageToFirebaseStorage(data: imageData as NSData)
}
} else {
print("Please select an image")
}
dismiss(animated: true, completion: nil)
func prepareForSegue(segue: UIStoryboardSegue!, sender: AnyObject!) {
if (segue.identifier == "segueTest") {
//Checking identifier is crucial as there might be multiple
// segues attached to same view
if let fourthVC = segue.destination as? FourthViewController {
fourthVC.toPass = "email"
}
}
}
}
}

More Image from Library

I'm writing a simple app and I'm not able to show more images from Photo Library in two separate ImageView.
Can anyone help me?
Here's my code:
import UIKit
class ViewController: UIViewController,UIImagePickerControllerDelegate,UINavigationControllerDelegate {
#IBOutlet weak var myImageView: UIImageView!
#IBOutlet weak var myImageVie2: UIImageView!
let picker = UIImagePickerController()
func noCamera(){
let alertVC = UIAlertController(title: "No Camera",message: "Sorry, this device has no camera",preferredStyle: .Alert)
let okAction = UIAlertAction(title: "OK",style:.Default,handler: nil)
alertVC.addAction(okAction)
presentViewController(alertVC,animated: true,completion: nil)
}
#IBAction func photoFromLibrary(sender: UIBarButtonItem) {
picker.allowsEditing = false //2
picker.sourceType = .PhotoLibrary //3
picker.modalPresentationStyle = .Popover
presentViewController(picker,animated: true,completion: nil)//4
picker.popoverPresentationController?.barButtonItem = sender
}
//take a picture, check if we have a camera first.
#IBAction func shootPhoto(sender: UIBarButtonItem) {
if UIImagePickerController.availableCaptureModesForCameraDevice(.Rear) != nil {
picker.allowsEditing = false
picker.sourceType = UIImagePickerControllerSourceType.Camera
picker.cameraCaptureMode = .Photo
picker.modalPresentationStyle = .FullScreen
presentViewController(picker,animated: true,completion: nil)
} else {
noCamera()
}
}
override func viewDidLoad() {
super.viewDidLoad()
picker.delegate = self
func imagePickerController(picker: UIImagePickerController,didFinishPickingMediaWithInfo info: [String : AnyObject])
{
var chosenImage = info[UIImagePickerControllerOriginalImage] as! UIImage
myImageView.contentMode = .ScaleAspectFit
myImageView.image = chosenImage
UIImageWriteToSavedPhotosAlbum(chosenImage, nil, nil, nil);
dismissViewControllerAnimated(true, completion: nil)
}
func imagePickerControllerDidCancel(picker: UIImagePickerController) {
dismissViewControllerAnimated(true,completion: nil)}
}

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