How to make periodic table in objective-c? [closed] - ios

Closed. This question needs to be more focused. It is not currently accepting answers.
Want to improve this question? Update the question so it focuses on one problem only by editing this post.
Closed 5 years ago.
Improve this question
I want to create an app that show periodic table but I don't know how to do that simply. one way i thought was UICollectionView but it is not good way. I want to know what can I search and look for.
Thank You !

I take it you're talking about the periodic table of elements?
A UICollectionView is indeed a good way. You should watch the keynote of the 2017 WWDC. They demonstrate that very thing using new features of UICollectionView added in iOS 11, but you could do it without those new features as well.

Related

Which pattern is used to make the app look like [closed]

Closed. This question is opinion-based. It is not currently accepting answers.
Want to improve this question? Update the question so it can be answered with facts and citations by editing this post.
Closed 2 years ago.
Improve this question
I am newbie in iOS development and making a app in swift. But I am confused what to use in the design to make look like it. Should I use table view or collection view.
I have attached the screenshot for same.
A collection view would be more appropriate. In addition, iOS 14 collection view enhancements suggest that Apple is very slowly phasing out table views completely, because it provides new kinds of collection view cells that emulate most kinds of table view cells.

how can I make a view like this [closed]

Closed. This question needs to be more focused. It is not currently accepting answers.
Want to improve this question? Update the question so it focuses on one problem only by editing this post.
Closed 5 years ago.
Improve this question
This is a check-in view, when people clicked the check-in button and according to their check-in date, the progress on this line will proceed.
Can you guys give me some suggestions, I'm so confused by how to start layout.Using UIBezierpath or other cases of solutions.
And how to solve the massive UILabel like +5,Day1 to layout and make constrains.PS: I use Masonry to make constraints, but It's really massive.
You can do with UISlider, below are some examples
G8SliderStep
GCXSteppedSlider
StepSlider

Quick look menu like UBER iOS app [closed]

Closed. This question needs to be more focused. It is not currently accepting answers.
Want to improve this question? Update the question so it focuses on one problem only by editing this post.
Closed 5 years ago.
Improve this question
I am looking to build an app with a menu like Uber.
I am pretty new to developing in XCODE, I have built some simple apps already but nothing with something like that, I think I have to do some kind of ViewController that I can swipe up, all I have left is how I can Make it swipe up.
How can I achieve that?
Thanks in advance
I do recommend you investigate this source for similar tool.
But if I were you I better use UIViewControllerTransitionCoordinator instead UIViewControllerAnimatedTransitioning.
But be aware UIViewControllerTransitionCoordinator available from iOS 8.
Good luck!

Controls in iOS for quiz app with differing number of answers to questions [closed]

Closed. This question needs details or clarity. It is not currently accepting answers.
Want to improve this question? Add details and clarify the problem by editing this post.
Closed 6 years ago.
Improve this question
I'm working on a quiz app.
The thing I've noticed is that my questions may not always have a fixed number of answers. Instead of say, 4 possible answers and 1 correct answer, I could have 6 possible answers with 2 correct answers.
Is there a way to deal with this?
What I don't want to do is have buttons not in use.
At the moment I'm wondering if there is a way of having multiple view controllers depending on how many possible answers there are, or to have the buttons become inactive if there is no answer to be selected?
It is fully possible. You should use a TableView / CollectionView to achieve that.
You will be able to change the number of items, according to your answers count, and allow user to select from 0 to N answers.
Moreover, it it is reusable components, so you will have to design your UI for 1 question, and all the following will reuse the same layout

Custom animation during pull to refresh [closed]

Closed. This question needs to be more focused. It is not currently accepting answers.
Want to improve this question? Update the question so it focuses on one problem only by editing this post.
Closed 6 years ago.
Improve this question
I'm trying to customize an Pull To Refresh view. I'm wondering how to make something similar to below animation?
(source: cloudfront.net)
Like #Subin mentioned, I would take a look at this tutorial (http://www.jackrabbitmobile.com/design/ios-custom-pull-to-refresh-control/) (You may have to update it to Swift2 code). It helped me with making custom 'Pull to Refresh' animations. Afterwards check out this software (http://www.coreanimator.com/) Core Animator allows you to create awesome animations and it generates the corresponding Swift code for you.
I've made a few custom 'Pull to Refresh' animation with this software and if you have a great imagination then the possibilities are limitless. If you're interested they have a few tutorials on Youtube and if you want examples with the code I'll post a few on my github account. I hope this helps!

Resources