I have been working on building react-native apps for a few months now. Recently, I have been getting this error when I run my app for iOS. Looks like an error in the Scene.js file. Has anyone faced a similar issue? Any directions here is much appreciated.
I am using react-native version 0.40.0.
[Update] Did some research and found the root of this issue. The issue has been since the new version of react-native-router-flux version 3.39. There is an issue raised on their github page as well https://github.com/aksonov/react-native-router-flux/issues/1926
Related
React native application is working absolutely fine in debug mode but running in release mode image are not visible. I am using react-native#0.62.2.
I tried some solution from react-native iOS app not showing static assets (images) after deploying
but still not working.
I get this in xcode console
EDIT:
Found out that the error is because of a package "react-native-webview-quilljs". Installing it doesn't create problem but when importing it. After import app will run but editor will not render as well as all the images are not rendering.
This thread solved the issue for me: https://github.com/facebook/react-native/issues/29279#issuecomment-658244428
You can find that file in your node_modules folder. It seems like there was an issue with the Image module and they didn't fix it until the most recent version of React Native at the time of posting. Hope it works for you. Maybe someone who understands it more can elaborate on why exactly it solves the issue.
I am getting error on ios while executing function GoogleSignin.signIn() of react-native-community/google-signin
Any suggestion or help will be highly appreciated, Details and repo for reproducing the issue you can find here.
https://github.com/react-native-community/google-signin/issues/828
At last, I found the problem with react-native-google-signin the problem was with my previous configurations where i was trying to use google sdk and framework and my project was still using these files instead of using newer version and coco pods,
Have a look at this how i solved this issue.
I'm trying to figure out how a server can work on an iOS device. And I found this fantastic tool.
I'm trying to follow this example. Following these instructions, everything seems to work, but when I open EndToEnd.Xcworkspace, Change scheme to "ClientSide" and build, I get the following error: <unknown>:0: error: missing required module 'CHTTPParser', also report here .
I also saw that a similar error was reported here as well, and seems to have been fixed here, at least in xcode 8.3.1 and 8.3.2 (I use 8.3.3).
In a comment it is written: "remove ServerSide and rerun make", I have tried but the error persists.
Any suggestions ? Which may be the cause of
Missing required module 'CHTTPParser'
#emacos Let me debug it during the weekend.
July, 23, 2017 Fixed in this PR - https://github.com/IBM-Swift/Kitura-Builder-iOS/pull/1
apologies for cluttering up stackoverflow with what is clearly a trigger.io support request.
I've created 2 native modules, and uploaded multiple versions of each. However, when I try to add one of these 'private modules' to one of my trigger.io apps via the Toolkit.app, I get an error 'You cannot activate this module as it has no uploaded versions.' - which is clearly not the case.
anybody have any insight on why this error is happening?
or more to the point are there any trigger.io staff on SO who can get this fixed / or explain to me where I might be going wrong?
This is a bug in how we're comparing versions in the 3.3.62 version of the Toolkit - we'll be deploying a new version with a fix later today.
Sorry for the inconvenience!
When generating a blank iOS phonegap project I get 25 errors that say "Cross-device link".
I am guessing anyone generating a blank project will see the same thing...
Here is a screenshot for your viewing pleasure:
I have done quite a bit of searching on this but haven't come up with any solutions or clues.
I was originally creating the project to a network drive which was never an issue with past versions of phonegap but I went ahead and tried creating it locally which stopped all of the Cross-device link errors.
So I guess this is sort of a fix but it still seems like there must be a bug or something with 2.5
Update:
Shazron Abdullah from the Phonegap mailing list confirmed this and suggested that I submit a bug report.
Mailing list thread: https://groups.google.com/forum/?fromgroups=#!topic/phonegap/QhrbCwilGKo
Bug report: https://issues.apache.org/jira/browse/CB-2618