I want to try polymerize so I have found and use that post. But I met issues when try command
pub run polymerize:polymerize build
It works some time and then return bazel's error:
2017.35.08 16:35:06.015 polymerize [INFO]: Running bazel ...
____Loading package:
ERROR: while parsing ':all': error loading package '': Encountered error while reading extension file 'BUILD.test_app.bzl': no such package '#build_files//': No WORKSPACE file found in /private/var/tmp/_bazel_kelegorm/df7a1dbca8a607bc3485e726bb483b2b/external/build_files.
How can I solve that problem? Why it happens? Why I can't find any mention about that error? What have I missed?
Thanks!
There was a problem with newest bazel versions. Just upgrade to latest polymerize (v. 0.8.6+1) and it should work again.
To start from a clean workspace just do a :
git clone git#github.com:polymer-dart/todo_ddc.git
cd todo_ddc
pub get
pub run polymerize:polymerize build
Related
I am using Codemagic for the iOS build process for a Flutter app.
In the pubspec.yaml I am referring to a package dependency by pointing to a public repository like so:
dependencies:
flutter:
sdk: flutter
flutter_circular_slider:
git: https://github.com/tomoehlrich/flutter-circular-slider.git
It all works with local debugging and when building an apk with "flutter build apk" on Windows.
Codemagic though keeps giving me the following error message in the build step "Installing dependencies":
== Install Flutter dependencies ==
> flutter packages pub get
Resolving dependencies...
Could not find a file named "pubspec.yaml" in https://github.com/tomoehlrich/flutter-circular-slider.git 5d6d0c54e93766b27d30707bf20042b26894561c.pub
finished with exit code 1
Build failed :|Failed to install dependencies
I had Codemagic working before. The difference now to the working version was that I was referencing a different repository on Github.
I am trying to figure out why the build process cannot find the pubspec.yaml in https://github.com/tomoehlrich/flutter-circular-slider.git but in another fork of the same flutter package on Github.
Any hints are highly appreciated.
It seems that "resolved-ref" in pubspec.lock for the slider package was an outdated reference.
A new generation of pubspec.lock, sync to GitHub and start a new build process in Codemagic did the trick.
I tried to run flutter after updating to the newest stable version
Error output from Xcode build:
↳
** BUILD FAILED **
Xcodes output:
↳
Writing result bundle at path:
/var/folders/56/fc0b38hx7dv7ldxkbs9flh_m0000gn/T/flutter_tools.sDq2W5/flutter_ios_build_temp_dirGNvLvF/temporary_xcresult_bundle
/usr/local/Caskroom/flutter/2.5.2/flutter/.pub-cache/hosted/pub.dartlang.org/platform-3.0.0/lib/src/interface/local_platform.dart:46:19: Error: Member not
found: 'packageRoot'.
io.Platform.packageRoot; // ignore: deprecated_member_use
^^^^^^^^^^^
Command PhaseScriptExecution failed with a nonzero exit code
note: Using new build system
note: Planning
note: Build preparation complete
note: Building targets in parallel
Result bundle written to path:
/var/folders/56/fc0b38hx7dv7ldxkbs9flh_m0000gn/T/flutter_tools.sDq2W5/flutter_ios_build_temp_dirGNvLvF/temporary_xcresult_bundle
Could not build the application for the simulator.
Error launching application on iPhone 13 Pro.
I've tried flutter clean and flutter pub get but that isn't the fix. Anyone any idea how to fix this?
As i see you are currently using flutter 2.5.2 which is newest,So Update you flutter SDK by running command
flutter upgrade
Then Upgrade the current package's dependencies to latest versions by running command
flutter pub upgrade
Go to iOS folder of the project run
pod init
and
pod install
I hope this solution solve your problem.
Please up the vote if this answer help you.
I spent way too much time on this issue.
For me the problem was related to the Flutter cache and running the following command resolved the issue:
flutter pub cache repair
The solution made sense to me when I noticed a plugin trying to reference [flutter-sdk-path]/flutter/packages/flutter/lib/screens.dart--which did not exist in my Flutter SDK.
Ref: Update flutter dependencies in /.pub-cache
Guys, sometimes it better to just GO TO SLEEP! It helps a great deal to have fresh eyes looking at a problem.
if you have Podfile in iOS folder
Go to iOS folder of the project
run
flutter clean
and
flutter pub get
and
pod update
I am trying to Merge my local branch to Target branch on server VSTS but it always failed by saying below error message:-
EXEC:EXEC(0,0): Error : not found: python2
My local publish works well but only issue when merging any source to target branch on VSTS.
I am able to resolve this issue by adding following command :-
Only issue was that Python was not installed on server, so these 2 command will help you to install that package:-
1) npm install nan
2) npm install node-sass
it works like a charm, thanks everyone for your reply.
I have a project that I'm running through the Jenkins CI server and is being built using the Cmake plugin, and I am consistently getting the same error:
-- Configuring done
-- Generating done
-- Build files have been written to: C:/Users/580152/Celero/build/64
ERROR:Failed to get CMAKE_MAKE_PROGRAM value from C:\Users\580152\Celero\build\64\CMakeCache.txt
I am using Visual Studio 2012, and I can build and run the .sln file in Visual Studio using the files generated by the Cmake plugin. However, it never builds or finishes whenever I use the Cmake plugin. I've worked with Jenkins a bit in the previous weeks, but I'm still a noob when it comes to some of the plugins and settings, and the same goes to Cmake.
Is this a Jenkins plugin problem, a Cmake error, or am I just not setting something up right/missing the problem entirely?
Any and all help is much appreciated.
Update:
I have found that this error is caused by Cmakebuilder plugin, and was updated to fix this issue in version 2.1, and though I'm currently using that version of the plugin the error is still occurring. Could something have happened that my version was not updated properly (though it says that no updates are available) or is this an issue with the plugin that must be resolved?
Thanks again for any help.
Perhaps my experience is old, but I have had trouble with the Jenkins cmake plugin. So I prefer to do my Jenkins cmake builds with a command shell batch script. This also makes the Jenkins build job more closely match my development build. I try to have my Jenkins build jobs be little more than
mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX=../exports ..
cmake --build . --config Release --target test
cmake --build . --config Release --target install
After the update to the version 0.3.1_r17328 of Dart SDK and Dart Editor I have some trouble to import some library particulary Args library. I have the same problem both directly importing Args or importing Web_ui where Args is one of the dependencies.
Here is my pubspec.yaml:
name: notes
description: A sample application
dependencies:
web_ui: 0.3.0+1
or:
name: notes
description: A sample application
dependencies:
args: 0.3.1+1
Here is the error generate from build.dart
Unable to open file: C:/Users/Fabio/Dropbox/progetti/note/packages/args/args.dart'package:web_ui/component_build.dart': Error: line 25 pos 1: library handler failed
import 'package:args/args.dart';
'file:///C:/Users/Fabio/Dropbox/progetti/note/build.dart': Error: line 1 pos 1: library handler failed
import 'package:web_ui/component_build.dart';
I solved the problem. It seems that the Cache folder (Pub) has been corrupted.
I have deleted the folder Cache: C:\Users\<UserName>\AppData\Roaming\Pub
Then i run pub install from command line and it works.
Unfortunately, I was getting the same error with my windows XP machine.
In the end, I logged into my windows 7 machine and was able to
download the packages, zipped them up and pasted the libraries into my
windows XP dart editor. Success!
I had no reason to believe I had the exact proxy issue #shindokaku had as I am using my home computer.
I tried all the suggestions on deleting the .cache files, pub.lock files and the packages folder and retrying. I uninstalled dart editor and tried again. I also tried using the git resources to download web-ui and running commands through the command line to no avail
Including suggestions in this similar questions:
cannot-find-referenced-source-packages
is-there-a-workaround-for-pub-dependency-resolution-through-proxies
This problem has been haunting me over and over for a few weeks. I am not using Windows, so this answer is not intended to help the original poster who is using Windows 7.
If you are using Linux here are the steps I use to repair corrupted pub cache.
Go to the top level directory of your app. You should see at least pubspec.lock, pubspec.yaml, a folder named packages, and a folder named web.
Delete your pubspec.lock, and packages folder.
[Make sure you aren't storing your own libraries in the packages folder]
cd ~/dart/myApp/
rm -r packages
rm pubspec.lock
Now once you have removed these files:
pub cache repair
Note 1: if your dart-sdk is not in your systems $PATH, than you will want to use the absolute path to the sdk when using the above command. Comment if you need that explained.
Note 2: This is working solution with Dart 1.5.3. I have not tested this on earlier versions.
Try deleting your pubspec.lock file and packages directory in the root folder of the project. Then run pub install again, when things get wacky thats what I do.
You should try to run pub update. I have sometimes found that this doesn't work as expected from the editor, but generally works quite smoothly when called from the command line.