Building an OpenCV Application with Static Libraries - opencv

Edit:
Problem solved after a few steps. You can take a look at my post on the OpenCV Q&A page.
http://answers.opencv.org/question/152366/build-application-with-static-libraries/
I'm trying to statically link my C++ (CMake) application to run on another computer which does not have OpenCV installed.
So far,
I built OpenCV from source by setting BUILD_SHARED_LIBS to OFF, so I can see library files under lib directory. (with .a extension)
I edited the environment variable for the new build of OpenCV, my IDE does see include directories and files, so this step also seems ok.
Added "-static" parameter to target_link_libraries command in CMake:
target_link_libraries(HoGPeopleDetector ${OpenCV_LIBS} "-static")
Then rebuilt the application, EXE size increased to 1.6 MB from 200 KB. So I guess linking process was successful.
The application works well when I run it within my IDE. However, when I try to run it from the EXE file, it still expects DLL files. (libopencv_core310.dll and maybe more)
IDE: CLion 2017.1.2 OpenCV: 3.1

Problem solved after a few steps. You can take a look at my post on the OpenCV Q&A page.
http://answers.opencv.org/question/152366/build-application-with-static-libraries/
Overall, it was "remember to clear your CMake cache file between each invocation of cmake" and to move/copy the opencv_ffmpegXXX.dll (310 in my case), put it in the same directory with your EXE.

Related

I get a Can't load package error although the BPL is there

This issue is driving me crazy. I'm trying to compile and install The QR Designer from QuickReports 6. I have an issue just with the one package. When I right the package in the IDE > Install the IDE gives me:
Can't load package C:\xe10_3\QRDesign\Win32\Debug\dclqrd_DXE10_3.bpl.
The specified module could not be found.
But the exact file is there.
I've also tried installing it via the menu under Components > Install Packages and then choosing the BPL from there, with the same issue.
I've tried to use Process Monitor as on this post here to find the issue:
Delphi Can't load package the specified module cannot be found
I couldn't fix the issue, but what I did pick up from Process Monitor was that some process was looking for the package here:
Computer\HKEY_CURRENT_USER\Software\Embarcadero\BDS\21.0\Package Cache\dclqrd_DXE10_3.bpl
That key didn't exists. I tried manually creating the key, but that didn't do a thing.
Any ideas?
UPDATE
Here is the list of packages:
As you can see, dclqrd_DXE10_3 is dependant on two others. Which I already built and installed. I removed its references and re-added them again now, to make sure the references are sound. I guess its like Remy said, the Specified module not found is probably not referring to dclqrd_DXE10_3 although I don't know what other module it could be referring to.
To install a package successfully in IDE, follow the steps:
Open the dpk/dproj/groupproj file in IDE
Build the package(s) for Windows 32-bit platform.
IDE itself is a 32-bit applicaton, so it should match.
Normally, it will build all dependent/required packages
Check if all chain of BPL & DCP files are generated in package Output directory.
It defaults to $(BDSCOMMONDIR)\Bpl & Dcp folders, but can be changed individually for each Package in Settings.
PBL packages are like DLL files. In order to load them, it requires all dependent BPLs.
If you have custom package output paths:
Check if your DCP output path is included in Tools\Options\Language\Delphi\Library Library Path for Windows 32-bit platform
Check if no duplicates of outdated compiled packages in default $(BDSCOMMONDIR)\Bpl & Dcp directories
Add the paths to library source pas files in Tools\Options\Language\Delphi\Library Browsing path or Library path
In some specific cases, if the package requires some extra dll-s like DB Client libraries, check if these dlls are 32-bit and are loadable, like included in %path% environement variable.
Note, some libraries offers package installer tools, that automagically do all mentioned things for you.
Also, there are universal package installer tools for quick working environement setup in one click.
I don't know why this fixed my issue, but it did.
The output directories for the bpl and dcp was set to be $(Platform)\$(Config)
The project files for the different packages exists in the same folder so the above config was supposed to be the debug folder or the release folder. Why only this package was thrown off I still don't know, but since changing the above packages to have a fixed path suddenly I could now install dclqrd_DXE10_3.bpl.
Thank you all for helping.

Why doesn't CLion link my project with OpenCV for Windows?

I'm attempting to use OpenCV for Windows as supplied by opencv.org in a project I'm building with JetBrains' CLion IDE. I've installed the opencv library and configured CLion (set(OpenCV_DIR) to reference the build directory under it, but CMake issues the warning:
Found OpenCV Windows Pack but it has no binaries compatible with your configuration.
You should manually point CMake variable OpenCV_DIR to your build of OpenCV library.
I've tried some of the older distributions from opencv.org with the same results. It appears CMake is locating the OpenCV libraries, but doesn't want to use them. Why, and how do I get the OpenCV libraries to work under CLion?
The short answer is, you will probably need to build OpenCV from source in order to use it with CLion. But given the number and range of partially answered and unanswered questions here* and elsewhere on using JetBrains' CLion IDE with the OpenCV library, I think an overview is needed (my notes are from CLion 2016.3 and OpenCV 3.1, YMMV):
Though not produced by JetBrains, CMake is very central to CLion's operation. Understanding CMake therefore helps greatly in diagnosing CLion build problems. In particular CMake maintains a disk "cache" of settings which you may need to clear to incorporate changes to your environment (Tools->CMake->Reset Cache and Reload Project).
To make use of OpenCV in your build you must specify it in your project's CMakeLists.txt file. You request that CMake locate your OpenCV location and link it to your TARGET. An example of a sequence of commands from CMakeLists.txt for an executable named mushroom follows:
add_executable(mushroom ${SOURCE_FILES})
FIND_PACKAGE(OpenCV REQUIRED)
TARGET_LINK_LIBRARIES(mushroom ${OpenCV_LIBS})
(For more on FIND_PACKAGE, see CMake:How To Find Libraries.)
FIND_PACKAGE for package XXX works either by way of FindXXX.cmake files located at CMake's Modules directory, or by consulting environment variable XXXX_DIR. On my system, no FindOpenCV.cmake file was present, so I relied on the OpenCV_DIR environment variable instead. This must be set, not to the root of your OpenCV installation, but to the build folder beneath it. I used an entry in CMakeLists.txt to set this variable, e.g.:
set(OpenCV_DIR C:/Users/myacct/AppData/Local/opencv-3.0.0/build)
To link with OpenCV, CMake uses either FindOpenCV.cmake or OpenCV_DIR (see previous point above) to locate a file named OpenCVConfig.cmake. This file is generated by and ships with a particular build of OpenCV in order to document what components are present and where they are located.
Problems may occur when variable names used by OpenCVConfig.cmake conflict with those CLion has stored in its environment. In particular, if your OpenCV was built by Microsoft Visual C (MSVC), as is the Windows distribution from opencv.org, it won't work with CLion.
Because CLion's build toolchain (ControlAltS-toolchain) uses either MinGW or Cygwin, OpenCVConfig.cmake will search for OpenCV binaries under a subdirectory named mingw or cygwin and will find none because the binaries were built with MSVC (it will look in a directory like vc11 or vc12 instead). This probably means you will need to build OpenCV from source in order to use it with CLion.
Would reconfiguring OpenCVConfig.cmake to point to the MSVC binaries make this work? you may ask. Unfortunately the answer is still no, because libraries built with one compiler typically cannot be linked with another one.
OpenCVConfig.cmake or FindOpenCV.cmake likely contain diagnostic messages, but when CLion executes CMake for you, message(STATUS) calls are not displayed. To make them display, change them to message(WARNING) or message(FATAL_ERROR). But CLion 2016.3 EAP relieves this problem; see https://stackoverflow.com/a/39398373/5025060.
CLion does not indicate which .cmake script issued which diagnostics; don't assume they all come from the same script.
Hopefully this provides some general guidance on resolving CLion / CMake / OpenCV compatibility problems. Note that this does not cover compiler or linker issues; these will not appear until CMake completes its initial makefile build. Compiler or linker issues occur at a later stage and are controlled by include*(), link*() and other commands in CMakeLists.txt.
*Some related SO questions:
OpenCV Windows setup with CLion
OpenCV CLion (Cmake) linking issue - cmake reports a strange error
use OpenCV with Clion IDE on Windows
Compiling OpenCV on Windows with MinGW
Could not find module FindOpenCV.cmake ( Error in configuration process)
CMake: Of what use is find_package() if you need to specify CMAKE_MODULE_PATH anyway?

How to install OpenCV 3.1 with nonfree module?

I'm trying to write a program that uses SURF algorithm and I know that the nonfree module must be installed separately. I've downloaded and installed the latest version of CMake(3.5.2) and I'm following the instructions from:
https://github.com/itseez/opencv_contrib/ . I'm using the GUI and I run Visual Studio 2015 on a 64 bit Windows 10.
Since I know that for SURF you must include xfeatures2d when it asked me the source of the code I only specified the xfeatures2d folder. When I first pressed the configure button I had some errors(I've attached an image of them). I managed to get rid of one of the errors, the one that said to write a line of code at the top of the file
cmake_minimum_required(VERSION 3.5), but I still have one error:
CMake Error at CMakeLists.txt:4 (ocv_define_module):
Unknown CMake command "ocv_define_module".
I'm also attaching a picture of the CMakeLists.txt. Please help me find the problem.
Also, if you could help my install all modules at once, I would be grateful. Or do I have to set as input every folder in the modules folder?
GUI error and CMakeLists.txt
Try using Visual Studio 12 2013 for compilation, this has worked for me, but not the other (newer) versions of Visual Studio.

Building Opencv 2.4.9 with VS 2012, install generates incorrect header files

I'm trying to build openCV version 2.4.9 from the git repository. I've followed the instructions to run cmake-gui to build a visual studio solution. I've then built the VS studio solution in both relase and debug mode and then run the install build.
The install build puts all of the compiled libs into the install folder along with the include folder.
The problem is the include folder is completely wrong and missing a number of files. When I add the include folder path to a HelloWorld project it can't find any of the opencv methods classes etc.
Its as though the cmake build process has been corrupted in some way and doesn't properly prepare the include folder with the required header files.
I've tried this for both VS 2010 and VS 2012 cmake configurations and got the same result. Everything compiles fine, the header files in the install directory however aren't right.
Copying header files from a pre-built windows installation sort of work, and i'm confused as to why the build process doesn't result in a similar folder structure of header files.
This is really a bug and it has been reported twice. The description of the first link provides the fix:
The regex on this line is no longer corect:
https://github.com/Itseez/opencv/blob/master/cmake/OpenCVModule.cmake#L520
it should be replaced by: /[/]+.h(..)?$
I'll just update this post to keep it up-to-date with the latest git version of opencv.
On current release the bug is still there and now located # line 538 of cmake/OpenCVModule.cmake. The proposed solution is to replace the actual line 538:
if(hdr2 MATCHES "^(opencv2/.*)[^/]+.h(..)?$" AND NOT hdr2 MATCHES "opencv2/${the_module}/private.*")
by
if(NOT hdr2 MATCHES "opencv2/${the_module}/private.*" AND hdr2 MATCHES "^(opencv2/?.*)/[^/]+.h(..)?$" )
Thanks a lot to the author of this patch that saved me a headhake...

How to compile OpenCV 2.3 with ffmpeg support with Visual Studio 2010

It's two days I'm search around the web for a tutorial to compile OpenCV 2.3 with ffmpeg support under windows, but nothing found. I'm using pre-built version of OpenCV in VS2010 but I cannot read from network camera, it's why I need ffmeg support.
The answer your looking for is here and it works for the 32 bit and 64 bit configurations.
I used this build of FFMPEG.
http://ffmpeg.zeranoe.com/builds/win64/dev/ffmpeg-git-1aeb88b-win64-dev.7z
1) Download OpenCV 2.3
2) Open the root CMakeLists.txt and insert the line set(HAVE_FFMPEG 1)
3) Download http://ffmpeg.zeranoe.com/builds/win64/dev/ffmpeg-git-1aeb88b-win64-dev.7z (or the 32 bit build if u fancy it)
4) Edit avformat.h found in the ffmpeg include dir with #define INT64_C
5) Edit cap_ffmpeg_impl.hpp from the highgui project with #define snprintf _snprintf
6) in your highgui project properties under C/C++>Additional Include Directories add path of the include directory of FFMPEG you just downloaded
7)On the same property page under Linker>General>Additional Library Dependencies add the path of the lib directory of FFMPEG you just downloaded
8)On the same property page under Linker>Input>Additional dependencies add ALL the names of the libraries of ffmpeg found in lib (avformat.lib, avscale.lib, avcore.lib etc)
9) build the highgui project
10) Add the path of the .dll files that came with FFMPEG to the System Path environment variable.
That's it! 10 easy steps ;)
Build OpenCV with CMake from sources. Choose USE_FFMPEG flag.
Get ffmpeg from http://ffmpeg.zeranoe.com/builds/
In my experiment, FFMPEG is not directly supported in window. The flag WITH_FFMPEG only appears under UNIX(opencv 2.3 CMakeLists.txt). So, if you want to build opencv 2.3 with ffmpeg support, you should edit the CmakeLists.txt or the project opencv_highgui yourself. And then get ffmpeg from WWW. You may also need to edit cap_ffmpeg_impl.hpp.

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