I have a label in the tableview cell . label have text end of the text has a button that button represent for user like . everything is fine but problem is hitForLike not fire .button click event not fire. do i miss anything
var titleLabel : UILabel = {
var label = UILabel()
label.font = UIFont.systemFont(ofSize: 21)
label.translatesAutoresizingMaskIntoConstraints = false
return label
}()
func hitForLike(_ sender : UIButton){
print("i miss you ....")
}
func titleWithLikeButton(title:String,isFavorite : Bool){
titleLabel.text = title
let button = UIButton(frame: CGRect(x: titleLabel.intrinsicContentSize.width, y: 0, width: 44, height: 44))
//setup your button here
button.setTitleColor(UIColor.red, for: UIControlState.normal)
let image = UIImage(named: "heart-empty.png")
button.setImage(image, for: UIControlState.normal)
button.addTarget(self, action: #selector(hitForLike(_:)), for: UIControlEvents.touchUpInside)
//Add the button to the text label
titleLabel.addSubview(button)
}
I think you need to enable user interaction on your label, like so:
titleLabel.isUserInteractionEnabled = true
So your entire function ends up looking like this:
func titleWithLikeButton(title:String,isFavorite : Bool){
titleLabel.text = title
titleLabel.isUserInteractionEnabled = true //enable userinteraction
let button = UIButton(frame: CGRect(x: titleLabel.intrinsicContentSize.width, y: 0, width: 44, height: 44))
//setup your button here
button.setTitleColor(UIColor.red, for: UIControlState.normal)
let image = UIImage(named: "heart-empty.png")
button.setImage(image, for: UIControlState.normal)
button.addTarget(self, action: #selector(hitForLike(_:)), for: UIControlEvents.touchUpInside)
//Add the button to the text label
titleLabel.addSubview(button)
}
Hope that helps.
You have to set your cell button target in func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell, like below:
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableViewForPAC.dequeueReusableCell( withIdentifier: "TableViewCell", for: indexPath) as! TableViewCell
cell.yourButton.tag = indexpath.row
cell.yourButton.addTarget(self, action: #selector(hitForLike(_:)), for: UIControlEvents.touchUpInside)
return cell
}
func hitForLike(_ sender : UIButton){
print(sender.tag)
print("i miss you ....")
}
Related
I have added one Button into tableview button is not clicked. The button is not clicked on the top of TableView. What should I do to make the button clickable? I need to make the CircleMenu button clickable. The button is now on top of tableView3. Do I need to add the button to the tableView?
override func viewDidLoad() {
super.viewDidLoad()
let button = CircleMenu(
frame: CGRect(x: view.frame.width/2 - 10, y: view.frame.height - 270, width: 50, height: 50),
normalIcon:"icon_menu",
selectedIcon:"icon_close",
buttonsCount: 3,
duration: 4,
distance: 85)
button.backgroundColor = UIColor.flatSkyBlue
button.delegate = self
button.layer.cornerRadius = button.frame.size.width / 2.0
view.addSubview(button)
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if tableView == self.tableView1 {
if !chipnumber2.text!.isEmpty {
let cell:DeviceTableViewCell2 = tableView1.dequeueReusableCell(withIdentifier: cellIdNew, for: indexPath) as! DeviceTableViewCell2
let deviceItem: Device3New = itemsNew[indexPath.row]
let tap1 = UITapGestureRecognizer(target: self, action: #selector(tittleNewTapped(_:)))
let tap2 = UITapGestureRecognizer(target: self, action: #selector(tittleNewTapped2(_:)))
return cell
}
}
if tableView == self.tableView2 {
if !chipnumber.text!.isEmpty {
let cell:DeviceTableViewCell2 = tableView2.dequeueReusableCell(withIdentifier: cellId, for: indexPath) as! DeviceTableViewCell2
let deviceItem: Device3 = items[indexPath.row]
cell.backgroundColor = GradientColor(UIGradientStyle.leftToRight, frame: self.view.frame, colors: [UIColor.flatPowderBlueDark, UIColor.flatSand])
return cell
}
}
if tableView == self.tableView3 {
if !chipnumber3.text!.isEmpty {
let cell:DeviceTableViewCell2 = tableView3.dequeueReusableCell(withIdentifier: cellIdNew2, for: indexPath) as! DeviceTableViewCell2
cell.backgroundColor = GradientColor(UIGradientStyle.leftToRight, frame: self.view.frame, colors: [UIColor.flatPowderBlueDark, UIColor.flatSand])
return cell
}
}
return UITableViewCell()
}
}
Just add a target to the button:
button.addTarget(self, action: #selector(buttonClicked(_:)), for: .touchUpInside)
And then a selector method:
#objc func buttonClicked(_ sender: UIButton) {
print("clicked!")
}
(Edit: Possible duplicate?)
I am trying to implement dynamic button on tableview cell .i am able to add the button but as per the requirement on last cell i don't want to add button but its getting added there also as below mention screen capture
This is the requirement
my cellForRowAt indexPath code is below.
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
var cell = tableView.dequeueReusableCell(withIdentifier: "cell")
if let _ = cell {
print("cell is available")
} else {
cell = UITableViewCell(style: .default, reuseIdentifier: "cell")
}
cell?.textLabel?.textAlignment = .left
cell?.textLabel?.text = list[indexPath.row]
let btn = UIButton(type: UIButtonType.custom) as UIButton
if cell?.textLabel?.text == "➕ Add Room" || list[indexPath.row] == "➕ Add Room"{
btn.isHidden = true
cell?.textLabel?.textAlignment = .center
}else{
btn.frame = CGRect(x: 146, y: 0, width: 20, height: (cell?.frame.height)!)
btn.addTarget(self, action: #selector(buttonPressed(sender: )), for: .touchUpInside)
btn.tag = indexPath.row
btn.setImage(UIImage(named: "delete.png"), for: .normal)
cellx = list[btn.tag]
cell?.contentView.addSubview(btn)
}
return cell!
}
and the result after this show below screen capture
i don't want to display the delete button in +Add Room row which is present in last row of table.
Please suggest me how to get the out as mention in the requirement . i made a condition for the text ("Add Room Text") to shown in centre and successfully displaying in center.
Thanks in advance please help me to solve this issue
2nd issue
in this given list if i select "COPENHAGEN " and try to delete this , its deleting the upper content means BARCELONA file gets deleted. i am not delete same seleted content from list .
It happens because UITableView reuses previously created cells. So for the last cell it takes already created cell with button inside.
It would be better to create your own subclass of UITableViewCell and use it.
But if you don't want to do that you can use this version of your code:
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
var cell = tableView.dequeueReusableCell(withIdentifier: "cell")
if let cell = cell {
print("cell is available")
// Remove previously created button from reused cell view
if let button = cell.contentView.subviews.first(where: { (view: UIView) -> Bool in
view.isKind(of: UIButton.self)
}) {
button.removeFromSuperview()
}
} else {
cell = UITableViewCell(style: .default, reuseIdentifier: "cell")
}
cell?.textLabel?.textAlignment = .left
cell?.textLabel?.text = list[indexPath.row]
if indexPath.row == (list.count - 1) {
cell?.textLabel?.textAlignment = .center
} else {
let btn = UIButton(type: UIButtonType.custom) as UIButton
btn.frame = CGRect(x: 146, y: 0, width: 20, height: (cell?.frame.height)!)
btn.addTarget(self, action: #selector(buttonPressed(sender: )), for: .touchUpInside)
btn.tag = indexPath.row
btn.setImage(UIImage(named: "delete.png"), for: .normal)
cellx = list[btn.tag]
cell?.contentView.addSubview(btn)
}
return cell!
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
var cell = tableView.dequeueReusableCell(withIdentifier: "cell")
if let _ = cell {
print("cell is available")
} else {
cell = UITableViewCell(style: .default, reuseIdentifier: "cell")
}
cell?.textLabel?.textAlignment = .left
cell?.textLabel?.text = list[indexPath.row]
let btn = UIButton(type: UIButtonType.custom) as UIButton
if cell?.textLabel?.text == "➕ Add Room" || list[indexPath.row] == "➕ Add Room"{
for view in cell?.contentView.subviews as [UIView] {
if let button = view as? UIButton {
button.isHidden = true
}
}
cell?.textLabel?.textAlignment = .center
}else{
btn.frame = CGRect(x: 146, y: 0, width: 20, height: (cell?.frame.height)!)
btn.addTarget(self, action: #selector(buttonPressed(sender: )), for: .touchUpInside)
btn.tag = indexPath.row
btn.setImage(UIImage(named: "delete.png"), for: .normal)
cellx = list[btn.tag]
cell?.contentView.addSubview(btn)
}
return cell!
}
Try this. It is because of your program flow. btn instance is created for every table rows and you set hidden just the instance of the btn for last row. Table cell reused dequeue cell even though you did not add created btn into table cell content view for the latest cell. So, you need to search the button from the content view and set hidden.
Try this way
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath) as! cell
if indexPath.row == (list.count - 1) {
btn.isHidden = true
cell?.textLabel?.textAlignment = .center
}else{
btn.isHidden = false
btn.frame = CGRect(x: 146, y: 0, width: 20, height: (cell?.frame.height)!)
btn.addTarget(self, action: #selector(buttonPressed(sender: )), for: .touchUpInside)
btn.tag = indexPath.row
btn.setImage(UIImage(named: "delete.png"), for: .normal)
cellx = list[btn.tag]
cell?.contentView.addSubview(btn)
}
I have not tested this above code just made some minor changes maybe it will work :)
If not so please let me know.
EDIT1:
Answer updated
Here I had implemented collapsible table view in which first level can be used as sections and the child class can be given as rows count and for another child class how it to be implemented in table view and I am having a expand button if I click on it need to expand and show the third level and the image is shown below libraries can anyone help me how to implement this ?
and here is my code is shown here which I had already implemented
func numberOfSections(in tableView: UITableView) -> Int {
return detailsArray.count
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return detailsArray[section].childern.count
}
func tableView(_ tableView: UITableView, viewForHeaderInSection section: Int) -> UIView? {
let headerView = UIView(frame: CGRect(x: 275, y: 5, width: 30, height: 35))
headerView.backgroundColor = UIColor.white
headerView.tag = section
let headerString = UILabel(frame: CGRect(x: 10, y: 10, width: tableView.frame.size.width-10, height: 30)) as UILabel
headerString.text = detailsArray[section].name
headerView .addSubview(headerString)
let btn :UIButton = UIButton(frame: CGRect(x: UIScreen.main.bounds.size.width - 35, y: 5, width: 30, height: 35))
btn.backgroundColor = UIColor.white
if (detailsArray[section].childern.count != 0){
btn.setImage(plusImage , for: .normal)
}
else {
btn.setImage(UIImage(named: ""), for: .normal)
}
if detailsArray[section].expanded == true {
btn.setImage(minusImage, for: .normal)
}
else {
btn.setImage(plusImage, for: .normal)
}
btn.tag = section
btn.addTarget(self, action: #selector(buttonTapped(sender:)), for: .touchUpInside)
headerView.addSubview(btn)
let headerTapped = UITapGestureRecognizer (target: self, action:#selector(sectionHeaderTapped(recognizer:)))
headerView .addGestureRecognizer(headerTapped)
return headerView
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
activityIndicator.stopAnimating()
activityIndicator.hidesWhenStopped = true
tableView.isHidden = false
let cell = tableView.dequeueReusableCell(withIdentifier: "categoriescell", for: indexPath) as! CategoriesTableViewCell
let obj1 = self.detailsArray[indexPath.section].childern[indexPath.row]
cell.categoryLabel?.text = obj1.name
cell.expandButton.tag = indexPath.row
cell.expandButton.setImage(plusImage, for: .normal)
return cell
}
func sectionHeaderTapped(recognizer: UITapGestureRecognizer) {
let newViewcontroller = storyboard?.instantiateViewController(withIdentifier: "ViewController") as! ViewController
self.navigationController?.pushViewController(newViewcontroller, animated: true)
}
func buttonTapped(sender: UIButton) {
let section = sender.tag
detailsArray[section].expanded = !detailsArray[section].expanded
tableView.beginUpdates()
for i in 0 ..< detailsArray[section].childern.count {
tableView.reloadRows(at: [IndexPath(row: i, section: section)], with: .automatic)
}
if (detailsArray[section].childern.count != 0) {
if (sender.currentImage == plusImage){
sender.setImage(minusImage, for: .normal)
}
else {
sender.setImage(plusImage, for: .normal)
}
}
else {
sender.setImage(UIImage(named: ""), for: .normal)
}
tableView.endUpdates()
}
I added programmatically two buttons in custom tableviewcell, but target action not working. What can i do to solve this problem ?(swift)
This is my code of adding buttons:
override func awakeFromNib() {
super.awakeFromNib()
func createCueButton() -> UIButton{
let button = UIButton()
button.titleLabel?.textColor = UIColor.whiteColor()
button.titleLabel?.font = UIFont.boldSystemFontOfSize(16.0)
return button
}
completeButton = createCueButton()
completeButton.setTitle("Complete", forState: UIControlState.Normal)
completeButton.backgroundColor = UIColor.greenColor()
completeButton.addTarget(self, action: "buttonPressed:", forControlEvents: .TouchUpInside)
addSubview(completeButton)
deleteButton = createCueButton()
deleteButton.setTitle("Delete", forState: .Normal)
deleteButton.backgroundColor = UIColor.redColor()
deleteButton.addTarget(self, action: "buttonPressed:", forControlEvents: .TouchUpInside)
addSubview(deleteButton)
}
func buttonPressed(sender: UIButton){
var alertView = UIAlertView();
alertView.addButtonWithTitle("OK");
alertView.title = "Alert";
alertView.message = "Button Pressed!!!";
alertView.show();
}
override func layoutSubviews() {
super.layoutSubviews()
completeButton.frame = CGRect(x: 0, y: 0, width: cuesWidth, height: bounds.size.height)
deleteButton.frame = CGRect(x: bounds.size.width - cuesWidth, y: 0, width: cuesWidth, height: bounds.size.height)
}
I preferred the answer for your question, please follow the below steps
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat
{
return 75
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int
{
return 1
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell
{
let identifier = "Custom"
var cell: CustomCell! = tableView.dequeueReusableCellWithIdentifier(identifier) as? CustomCell
if cell == nil
{
tableViewCustom.registerNib(UINib(nibName: "CustomCell", bundle: nil), forCellReuseIdentifier: identifier)
cell = tableViewCustom.dequeueReusableCellWithIdentifier(identifier) as? CustomCell
}
//First Button for adding in Custom Cell
let btn = UIButton.buttonWithType(UIButtonType.Custom) as UIButton
btn.backgroundColor = UIColor.greenColor()
btn.setTitle("Complete", forState: UIControlState.Normal)
btn.frame = CGRectMake(0, 6, 80, 40)
btn.addTarget(self, action: "completeButtonTouched:", forControlEvents: UIControlEvents.TouchUpInside)
cell.contentView.addSubview(btn)
//Second Button for adding in CustomCell
let btn2 = UIButton.buttonWithType(UIButtonType.Custom) as UIButton
btn2.backgroundColor = UIColor.greenColor()
btn2.setTitle("Delete", forState: UIControlState.Normal)
btn2.frame = CGRectMake(180, 5, 80, 40)
btn2.addTarget(self, action: "deleteButtonTouched:", forControlEvents: UIControlEvents.TouchUpInside)
cell.contentView.addSubview(btn2)
return cell
}
func completeButtonTouched(sender:UIButton!)
{
println("Complete Button Target Action Works!!!")
}
func deleteButtonTouched(sender:UIButton!)
{
println("Delete Button Target Action Works!!!")
}
Whatever when add the button to custom cell programmatically, please apply the below code
cell.contentView.addSubview(btn)
The following code only shows button in the last row of the table. Any thoughts on why?
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var cell:UITableViewCell = self.myTable.dequeueReusableCellWithIdentifier("cell") as UITableViewCell
let button : UIButton = UIButton.buttonWithType(UIButtonType.Custom) as UIButton
button.frame = CGRectMake(40, 60, 100, 24)
button.center = self.view.center
button.backgroundColor = UIColor.redColor()
button.addTarget(self, action: "buttonClicked:", forControlEvents:
UIControlEvents.TouchUpInside)
button.setTitle("Click Me !", forState: UIControlState.Normal)
cell.addSubview(button
}
return cell
}
Jawwad's suggestion fixed it. For documentation here is the entire working function:
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var cell:UITableViewCell = tableView.dequeueReusableCellWithIdentifier("cell") as UITableViewCell
let button : UIButton = UIButton.buttonWithType(UIButtonType.Custom) as UIButton
button.frame = CGRectMake(40, 60, 100, 24)
let cellHeight: CGFloat = 44.0
button.center = CGPoint(x: view.bounds.width / 2.0, y: cellHeight / 2.0)
button.backgroundColor = UIColor.redColor()
button.addTarget(self, action: "buttonClicked:", forControlEvents: UIControlEvents.TouchUpInside)
button.setTitle("Click Me !", forState: UIControlState.Normal)
cell.addSubview(button)
return cell;
}
Instead of
button.center = self.view.center
Try
let cellHeight: CGFloat = 44.0
button.center = CGPoint(x: view.bounds.width / 2.0, y: cellHeight / 2.0)
This assumes that your tableView is full width and your cellHeight is 44.0. You can't get the actual height from the cell itself just yet. If you want the actual height you'd have to get it from the tableView:willDisplayCell:forRowAtIndexPath: method or do something else.
Also instead of using self.myTable you should use the tableView variable in the method itself.
If anyone is looking for a Swift 3 conversion of the above answer, try this:
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: textCellIdentifier, for: indexPath)
let button : UIButton = UIButton(type:UIButtonType.custom) as UIButton
button.frame = CGRect(origin: CGPoint(x: 40,y :60), size: CGSize(width: 100, height: 24))
let cellHeight: CGFloat = 44.0
button.center = CGPoint(x: view.bounds.width / 2.0, y: cellHeight / 2.0)
button.backgroundColor = UIColor.red
button.addTarget(self, action: #selector(buttonClicked), for: UIControlEvents.touchUpInside)
button.setTitle("Click Me !", for: UIControlState.normal)
cell.addSubview(button)
return cell
}
func buttonClicked(sender : UIButton!) {
print("Clicked!")
}