I'm trying to add a framework to my IOS project but when I build I always got the same message :
ld: framework not found Pods
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I tried to remove my Pods directory and then run pod install
I open the .xcworkspace like it is written in the logs on the pod install, I clean the project on xcode and then try to build but it won't works..
My podfile looks like this :
xcodeproj '/Users/guillaume/project/Mobile/iOS/FoodPin/FoodPin.xcodeproj'
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'
use_frameworks!
pod 'SwiftHTTP', '~> 0.9.2'
My version of xcode is 6.3.1
Thank you,
In Project Navigator in the folder Pods I had a Pods.framework in there which was red. It was also present in Linked Frameworks and Libraries. I removed both references and the error disappeared.
TL;DR
Remove Pods.framework in:
Folder named Pods
Linked Frameworks and Libraries
This is usually caused by having the .xcodeproj file open instead of .xcworkspace.
When you run 'pod install' for the first time, it will create an .xcworkspace file, which includes your original .xcodeproj and a Pods project. You'll need to close your .xcodeproj and open the .xcworkspace instead.
This is a common issue when creating a project through Xcode's new project wizard - I often forget that I'm not in a workspace, which is required to get Cocoapods to link correctly.
Xcode 9, 10, 11, 11.5
install https://github.com/CocoaPods/cocoapods-deintegrate
pod deintegrate
then
pod install
I cleared this error by deleting the red .framework files that were located in a folder Frameworks in the project navigator. I think this also automatically deleted corresponding red entries in the Linked Frameworks and Libraries section of the General settings.
I have been cleaning / reinstalling pods in order to fix another issue. Perhaps these red framework files and entries were just leftover from a previous pod install?
I had a similar issue as
framework not found Pods_OneSignalNotificationServiceExtension
It was resolved by removing the following. Go to target OneSignalNotificationServiceExtension > Build Phases > Link Binary with Libraries and deleting Pods_OneSignalNotificationServiceExtension.framework
Hope this helps. Cheers.
For who find this issue. I am using NativeScript and got the same error.
That happen becouse I opened the file .xcodeproj, but we must open the project by the file .xcworkspace.
This happened to me after updating my Podfile and doing a pod update.
For some reason, I had a "Pods_[ProjectName]".framework file appear under my project under 'Targets' > General > Linked Frameworks and Libraries.
Deleting this and then clean/rebuilding fixed the issue.
you should delete your project some file as this picture.
I was getting this error because i renamed my project and change the name of project in pod file too but my project was referring to old name which was not there and causing this error . I get rid of this by
pod deintegrate
followed by
pod install
Just Remove your .framework from the list of "Your Project->General->Linked Framework & Libraries".
It's happened to me because I changed the Deployment Target in General but forgot to change the Deployment Target in Pods > General.
[Xcode 11.2.1]
For me it was different app target version in Podfile(platform :ios, '11.0') and in Xcode project file .
It causing Archiving job fail in CI pipeline.
Matching both value fixed an issue! Hope this help anyone.
This issue was driving me crazy as it suddenly happened without doing any changes to the project. I've tried all suggested solutions in this thread (and other related) and none of them solved the problem.
The only thing that differed from my other projects (which compiled fine), was that this project name was containing an accent (a french accent, "é"). I've renamed the project and all related files, and it finally worked !
Maybe this is related to updating to Xcode 10, because this project was working well before...
EDIT : it also seems to failed when using a project with - in project name…
In my case I can build it on devices and simulator but has the same errors when archiving. To solve it, I have to
remove Pods.framework
make sure Pods-<project-name>.framework is embedded
You will find the settings in TARGETS-->Linked Frameworks and Libraries.
In my case, after comparing the difference between a branch I knew built correctly, I noticed this line in my Podfile:
platform :ios, '11.0'
I had inadvertently up'd my target version from 10 to 11 while my targets in Xcode remained set to 10. Reverting back to 10 solved my issue for me.
Ensure your target iOS versions are properly set.
Step 1
The first thing that you will need to do is remove the Podfile, Podfile.lock, the Pods folder, and the generated workspace.
Step 2
Next, in the .xcodeproj, remove the references to the Pods.xcconfig files and the libPods.a file.
Step 3
Within the Build Phases project tab, delete the Check Pods Manifest.lock section (open),Copy Pods Resources section (bottom) and Embed Pod Resources(bottom).
Step4
Remove Pods.framework.
The only thing you may want to do is include some of the libraries that you were using before. You can do this by simply draging whatever folders where in the pods folders into your project (I prefer to put them into my Supporting Files folder).
It worked for me.
Using Xcode 8.3 the accepted answer didn't work for me. I had tried many other solutions but #Elliott Davies answer is what fixed it for me. I'm adding a screenshot for clarity. For some reason, Xcode was trying to link previous podfile setups that no longer existed. All I had to do was delete the extra references and everything worked.
You're more than likely trying to get the pods to work into you project right?
The only way to do so is by creating a separate project that uses CocoaPods.
Close all work-spaces that you are using.
Next, make sure you have your Podfile completely ready to go.
In the command line, wherever your file is, type the command:
pod deintegrate
Then, install your pod agian.
pod install or pod update
Now you can use your project's new workspace to develop from. Look for a file called .workspace. Use that file!
Here is a guide on using CocoaPods
This is the way i fix my problem. and it now work when i writing this answer:
Firstly, i try all the most fix way above,
remove Pods_xxx.framework from the link libraries and framework in target's build phases is helpful, and the issue will disappear, but the coming problem is i can't import the Pods.framework anymore.
And Then, i try to reinit the xcworkspace config, so that i can figure out the real problem. so i run
pod deintergate
and then install my pod again:
pod install
this work prefectly, but the problem is still in there, but i figure out the real problem is the Pods_xxx.framworks not be compiled succeed by cocoapods build script. I think this is the true way to fix the problem.
Finally, i try to edit my project's scheme:
and i add Pods scheme into manage:
and build this Pods.framework separately, and you will find the Pods.framework icon become truly again:
and i think now you have fix your "framework not found Pods_xxxx.framework" problem
but actually i have another problem coming:
so i go to the build setting, and edit the "Framework Search Path" with "${inherited}",
and now all the problems goes out, cheer!!!!:)
After removing and updating pod I still had same issue.
I've found that previous developer put flag in 'Build Settings -> Other Linker Flags' with Framework name (in my case -framework 'OGVKit') that made the issue.
After deleting that flag, project builds properly.
Other thing that solved my problem is to go under Target -> Build Settings -> Other linker Flags and delete the "-framework" and your framework "name".
It happened when i tried to remove a pod.
in my case, my problem was the following: ld: framework not found UserMessagingPlatform.xcframework
for me, the solution was the following:
open a finder window and go to the ios folder
look for the following files:
Pods-[YOUR PROJECT NAME].release.xcconfig
Pods-[YOUR PROJECT NAME].debug.xcconfig
open those files and remove the following text: -framework "UserMessagingPlatform.xcframework" in both files
I did experience this problem because I did not set the platform correctly.
So in my macOS app I had the platform set to:
platform :ios
instead of
platform :osx
In my case, there was a reference to the library I removed on
Targets > Build Settings > Runpath Search Paths
Removing the library from Podfile and updating it obviously didn't remove it, so I had to do it manually and now everything works.
None of the previous answers pointed out the root problem in my situation.
So I hope this may be useful to someone else.
In my case I ended up having to edit my podfile at the root of my project. When I first created my podfile, swift static libraries were not supported.
So I had been using use_frameworks! in my podfile under each of my targets as such:
BEFORE
...
target 'targetName' do
use_frameworks!
pod 'podName', '~> 0.2'
end
AFTER
...
target 'targetName' do
pod 'podName', '~> 0.2'
end
I removed use_frameworks! from my podfile which kept installing the frameworks every time I ran pod install. After removing this line, make sure to run pod install again and remove any of the red .framework references from your Frameworks folder in Xcode. (Though mine appeared differently as attached below.)
Image of Removing .framework files that are no longer necessary
You can also read more about use_framework! here.
I had the same issue after removing some pods from my project.
First I have used pod deintegrate after that pod install in the terminal but didn't work for me.
So I went to the second step inside my project Build Setting and on the Other Linker Flags option, I have found that the deleted frameworks are not removed so I removed them manually.
I have resolved this issue.
delete these three files.
Podfile.lock
Pods folder
.xcworkspace
Then open your project in terminal and run pod deintegrate command, and after then run pod install command
I resolved this issue by selecting the project which downloaded from CocoaPods and built it, you can click Manage Schemes so that it can be appeared in Run bar. Then you can rebuild your project. Hope it help.
I tried every answer on here and none of them worked. I ended up getting it working by upping the deployment target from 10.0 to 11.0. I have no idea why that fixed it, but I suspect it has to do with upgrading to Xcode 10.2.1.
maybe you suddenly open the wrong file of .xcodprj and you should open .xcworkspace
I'm new to XCode Mac and IPhone development. So probably I'm missing something obvious here.
While trying to build the project I'm getting the following warnings and error. I can't figure out what is wrong here, I've looked at this answer and checked my Framework Search Path value and there is none in BuildSettings.
ld: warning: directory not found for option '-F/Users/macbook/Desktop/<app_name>__main/build/Release-iphoneos'
ld: warning: directory not found for option '-F/Users/macbook/Desktop/<app_name>__main/build/Debug-iphoneos'
ld: framework not found Pods_<app_name>
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I've been banging my head for several hours now and finally given up.
The path mentioned in the error does not exist and when I looked into where build folder is located in XCode project, I realized they are in a shared directory ~/Library/Developer/Xcode/DerivedData. So I don't understand why XCode is looking for these files in the project's relative path, where build folder doesn't exist.
I'm using
XCode 10.1
CocoasPod 1.5.3 1.8.4
MacOS High Sierra
Note: The same workspace builds successfully on another system.
Edit:
If I copy the project.pbxproj from the other system onto this one, the project on this machine builds successfully too. project.pbxproj is located under *.xcodeproj file.
Also if I select Generic iOS Device the project builds fine, but as soon as I switch to any other target device I get the same error.
Edit 2:
I see a couple of framework files in red in the left side folder/directory's panel.
Foundation.framework
Pods_<application_name>.framework
Solution:
So right now I've found a solution what I believe to be a workaround and not the actual solution.
In my project's folder structure I saw multiple .framework files in red. some of them had different extensions then the ones present in the xCode package. So I updated them with the newer extension files and that got rid of most of the red file frameworks and left just one Pods_.framework the same framework in the error above. I removed the framework from the Libraries and Framework list in the General section. After I did that project build fine and I was able to run the app.
However, I noticed the Pods_<app_name>.framework file is always regenerated after running pod install. So I have to manually remove this unwanted dependency from the list each time starting a new workspace which is pain to say the least.
And so now I'm looking for a way to correct this so I don't have to remove the Pods_<app_name>.framework file each time.
While I was searching for the solution I found a closed cocoapods bug which reported the same issue for an older version. I've lost the thread and cannot find it again otherwise I would've linked the bug.
As noted in one of the answer's comment I now have updated cocoapods version 1.8.4.
Edit 3:
Podfile
# Uncomment this line to define a global platform for your project
# platform :ios, '7.0'
# Uncomment this line if you're using Swift
use_frameworks!
target '<app_name>' do
pod 'Google-Mobile-Ads-SDK', '~> 7.39.0'
end
Based on your comment and build logs I believe the podfile Pods_<application_name> is not available to your project(its added but not downloaded).
Pods are a way to share code across projects and maintain versioning.
You just need to update the pod so that it gets downloaded and added to your project. For that just launch Terminal app, cd to your project folder and fire pod update (you may refer to https://freakycoder.com/ios-notes-12-how-to-update-pods-249ecf88fe57)
If you do not have pod installed you can head to https://guides.cocoapods.org/using/using-cocoapods.html
I used to run into that problem once but I already solved it the same way #alxlive answer and it worked.
The problem happened to me because of the pod that we already installed.
During that time, I already installed my cocoapod for my project. Then, I added 2 new Build Configurations.
Your problem might be the same because you did mention copying others project.pbxproj from other system and it made your project work fine. So that might be the case.
By deintegrate and install the pod back on, that will solve the problem.
Xcode has different build system for simulator and real devices. So it will generate different app for both. If you select any Simulator target then it will builds app for simulator and if you select Generic iOS Device or any real device target then it will builds different build.
May be you are using some frameworks which are builded for iOS devices, So
follow this steps,
Differentiate that frameworks which gives you an error and remove that pods from your pod file and run pod install command and delete DerivedData.
Download that framework's code in your system.
Add project files of framework in your workspace. For that you can refer this and this.
If you don't want to add whole code of framework in your project then you can add particular( for device or simulator ) build of framework in your xcode project.
For that follow this steps,
Open your downloaded project of framework.
Select any simulator target and build project.
Get generated .framework file from Products folder.
Add this framework in your project like this.
Now build your project for simulator.
Follow above steps for devices target if you want to build for devices.
For Google Mobile Ads you can follow this guidelines. Add the -ObjC linker flag to Other Linker Flags in your project's build settings
I hope this will work for you.
Adding -ObjC $(inherited) in the Other Linker Flags fixes my issue
For me it was due to having a space in the Configuration name like "Development Debug". Once I removed the space and made it "DevelopmentDebug", the error message went away.
The pods need to be installed once per mac. The configuration set in the project.pbxproj depends on the Cocoapods version and the Xcode version on the machine.
Try the following:
1 - Delete the Podfile.lock file and the Pods folder from the local project
2 - Delete the content of the Derived Data folder: ~/Library/Developer/Xcode/DerivedData
3 - Run the command:
pod deintegrate
4 - Run the command
pod install
5 - Run the project again
I'm trying to create a Cocoa Touch Framework.
I created a Cocoa Touch Framework
I ran pod init
I added our own CocoaPod to this, which has some dependencies itself as well.
I ran pod install.
Now when I try to build the framework (I open the .xcodeproj) I get the following warnings for each dependency.
ld: warning: directory not found for option '-F/Users/jeroen/Library/Developer/Xcode/DerivedData/OurFramework-culynvrparvtfjbjlitmammotpkf/Build/Products/Debug-iphoneos/Alamofire'
I get the following errors:
ld: framework not found Alamofire
error: Resource "/Users/jeroen/Library/Developer/Xcode/DerivedData/OurFramework-culynvrparvtfjbjlitmammotpkf/Build/Products/Debug-iphoneos/FirebaseFirestore/gRPCCertificates-Firestore.bundle" not found. Run 'pod install' to update the copy resources script.
I expect that this is because the CocoaPod files are not copied to the right place. Is that correct?
What could I do to make this work anyway?
The reason I want to do this is the following:
I have a CocoaPods project which is a regular Xcode project with only Swift classes and some view controllers. We want to make this available as closed source. So I'm hoping that including this pod in a Cocoa Touch Framework would still make all public functions of its pods available to the user.
If there are other suggestions, they are welcome!
Thanks in advance.
The first point I got is you used .xcodeproj after pod installation. Please note that once you install pods there is one more file is created with an extension .xcworkspace you need to use this file to open project and your future work should be done in this file.
Okay, so all the problems I had with setting this up seemed to be Xcode-related.
Basically what I did to get this working is the following:
Create a Cocoa Touch Framework through Xcode's File > New > Project ....
Using terminal, navigate to the framework's root folder (the folder with the YourFramework.xcodeproj-file).
Run pod init.
Add the necessary CocoaPods to the Podfile.
Run pod install.
Make sure you close the YourFramework-project that's probably open in Xcode.
From here on my problems started occurring. Opening the YourFramework.xcworkspace worked, but in the left-side navigator of Xcode, I could only expand the Pods-project, not the Framework-project; it seemed to be empty. Building didn't work either.
To solve this (So, just the regular steps to solve Xcode problems):
Close Xcode.
Delete derived data.
Open the YourFramework.xcworkspace again.
Clean the build folder.
Now it maybe builds, or not. In my case it didn't and got 100s of problems related to the Swift language being unavailable. I created a framework without any source files, just imported CocoaPods. To solve this create a Swift file in the framework which imports at least Foundation.
Now it should build.