Freeform viewcontroller xcode - ios

can anybody tell me how to make a viewcontroller like this in the picture, taller x3 than normal view controller. And how does it show the next view controller if you enable the switch button not a segue!

Use the Size Inspector in your storyboard. Set the simulated size to Freeform and change the height as needed:

Related

How to handle long view in storyboard

So I want to have a different type of custom cell but my problem is how can I add more if there is not enough space in a certain view in story board.
E.G.
Select your view controller, and in the fourth tab of InterfaceBuilder, select 'freeform' in size.
OR
Inside the UIStoryboard, you can simply select your UIViewController and go directly to the fifth tab. Just change the Simulated Size from Fixed to Freeform .
It works for you
Choose your details view controller in storyboard, show it's size inspector and set it's simulated size to Freeform.
Thanks to Bhavin Ramani that answer is:
In storyboard: Select YourViewController > Attribute Inspector > change size inferred to Freeform and set height as per your requirement in size inspector

"Freeform" size in IB - Storyboard

As I understand and tried, if I change the simulated size of the ViewController in the storyboard it will still stretch its main "view" property to the whole screen.
So my question is when and why should I change this "Freeform" property?
Whenever I needed to make some overlay, I just make the main "view" transparent and create another view on top of that with my content, then I present it I do it as a container.
As I see there is no need for it, And I couldn't find anywhere in Apple documentation about it.
This property is only for simulating a different size.
ViewControllers do not always have to be fullscreen containers, for example View Controller containment, or the new iOS 7 View Controller transitions may lead to a View Controller that's size covers some partial area of the screen.
You would use the 'freeform' mode to change the size in interface builder, so you can simulate what the end size would be, whilst you work with it.
This was answered in the Q UIViewController Freeform size issue: uncheck "Resize View From NIB" in your View Controller's Attributes Inspector and your freeform view controller's view will indeed be decoded at the size you designed in your storyboard.
You are not quite on the right track. If you use Freeform for the size of the view controller, you can specify the desired size of your controller.
Also it's really important how you use the controller, how you set the springs & struts or layout constraints. If you set the springs or constraints to stretch your controller's view to "match" the parent size then the view will be stretched, if not it will keep the size you mentioned but not in all cases. For example if you present the view controller modally and you specify a different explicit size in IB then the view will have this size.
Usually you use the freeform property when you add the view controller as a child to another view controller programatically and you really want to have that fixed size.
If you push the view controller or you present it as modal view controller (and you use the modal presentation styles) then there is no need to use freeform.
Also another use of the freeform property is to preview the actual size of your view controller when is presented as a modal view controller using existent presentation styles.
Another wrongly implementation that I seen before regarding the size of the view controller's view is to check the size in viewDidLoad. Always check the size in viewWillAppear|| viewDidAppear.

instantiateViewControllerWithIdentifier and freeform view

I'd like to create a sort of popup view that is displayed in a main controller through custom transitions.
I create the popup viewcontroller into a storyboard and I set its view as freeform, then I resize the view.
My problem is that when I load the view controller using instantiateViewControllerWithIdentifier the view bounds are always reset to full screen.
Here is the code that I'm using, the popUp size should be 100x100, but from this code I get 320X480.
self.popUp = (PopUpViewController*)[storyBoard instantiateViewControllerWithIdentifier:#"Popup"];
NSLog(#"%#",NSStringFromCGRect(self.popUp.view.bounds));
How can I setup a freeform view controller and load it programmatically with the right size?
Solution at Wrong frame value while accessing the view from storyboard in IOS worked for me.
Uncheck the "Resize View From Nib" box in the inspector. That should
give you the correct size for a freeform view controller.

How to show an explicit size for a popover in storyboard

I have multiple popovers in my app and need each one of them to be exact sizes. When I set each view controller an explicit size, the explicit size doesn't show in storyboard, but it does in the simulator.
Select the view controller in the storyboard and set its Size pop-up menu in the Simulated Metrics section of its Attributes inspector to Freeform. Now you can adjust the size to match the size it will be when the app runs.
Do note, however, that the size of a view controller's view in the storyboard is completely unimportant. It has no effect on the app when it runs. The view controller's view is always resized to fit its surroundings when the app runs. The only thing that matters in this case the popoverContentSize or preferredContentSize - the storyboard is just a place to draw in. You should be using constraints in such a way that the fact that the view is resized when the app runs doesn't matter to you.

Popover size with UINavigationController in Storyboard

I have created an iPad app containing a popover view embedded in a navigation controller. I like using Storyboard as much as possible, and setting the "Use Explicit Size" in Xcode give me the correct size of my popover on the iPad. But it does not resize the UINavigationController view and its embedded UIViewControllers when viewing the storyboard in Xcode.
This is quite annoying as the size of my view in Xcode does not correspond to the actual size of the popover.
So, my problem is not setting the correct size of the popover (i also know i can do that with code), but I want the views in storyboard to show the actual size of my views.
What is the correct way to create viewControllers embedded in a navigation controller using storyboard?
For the views embedded in the navigation controller, you can change their size in the storyboard by doing the following:
Select the View Controller.
Go to the Attributes Inspector under Simulated Metrics and select Size: Freeform.
Select the View Controller's view.
Go to the Size Inspector and change the width and height.
After that, the view should be sized correctly in the storyboard.
Unfortunately I do not know how to change the size of the navigation controller.

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