Read data from firebase and populate TableViewCell - ios

Hello I have a tableviewcell where i can populate it with custom data from my pc, but i can't use my firebase data on the cell that i have made. I want to fill my cell with String and Int, not only Strings. My code is:
PlacesTableViewController Class
import UIKit
import FirebaseDatabase
class PlacesTableViewController: UITableViewController {
//MARK: Properties
#IBOutlet weak var placesTableView: UITableView!
//database reference
var dbRef:FIRDatabaseReference?
var places = [Places]()
var myList:[String] = []
//handler
var handle:FIRDatabaseHandle?
override func viewDidLoad() {
super.viewDidLoad()
dbRef = FIRDatabase.database().reference()
// Loads data to cell.
loadData()
}
// MARK: - Table view data source
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// #warning Incomplete implementation, return the number of rows
return places.count
//return myList.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
// Table view cells are reused and should be dequeued using a cell identifier.
let cellIdentifier = "PlacesTableViewCell"
guard let cell = tableView.dequeueReusableCell(withIdentifier: cellIdentifier, for: indexPath) as? PlacesTableViewCell else {
fatalError("The dequeued cell is not an instance of PlacesTableView Cell.")
}
let place = places[indexPath.row]
cell.placeLabel.text = place.name
cell.ratingControl.rating = place.rating
//cell.placeLabel.text = myList[indexPath.row]
//cell.ratingControl.rating = myRatings[indexPath.row]
return cell
}
//MARK: Private Methods
private func loadData() {
handle = dbRef?.child("placeLabel").observe(.childAdded, with: { (snapshot) in
if let item = snapshot.value as? String
{
self.myList.append(item)
self.placesTableView.reloadData()
print (item)
}
})
/* handle = dbRef?.child("rating").observe(.childAdded, with: { (snapshot) in
if let item = snapshot.value as? String
{
self.myList.append(item)
self.placesTableView.reloadData()
}
})*/
/*guard let place1 = Places(name: "Veranda", rating: 4) else {
fatalError("Unable to instantiate place1")
}
places += [place1]*/
}
}
Places Class
import UIKit
class Places {
//MARK: Properties
var name: String
var rating: Int
//MARK:Types
struct PropertyKey {
static let name = "name"
static let rating = "rating"
}
//MARK: Initialization
init?(name: String, rating: Int) {
// Initialize stored properties.
self.name = name
self.rating = rating
// Initialization should fail if there is no name or if the rating is negative.
// The name must not be empty
guard !name.isEmpty else {
return nil
}
// The rating must be between 0 and 5 inclusively
guard (rating >= 0) && (rating <= 5) else {
return nil
}
}
}
PlacesTableViewCell Class
import UIKit
import FirebaseDatabase
class PlacesTableViewCell: UITableViewCell, UITableViewDelegate {
//MARK: Properties
#IBOutlet weak var placeLabel: UILabel!
#IBOutlet weak var ratingControl: RatingControl!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
Firebase Database

Assuming your database layout should instead look like this (see comments above):
...
placeLabel
|
-- XXY: "Veranda"
-- YYY: "Dio Con Dio"
rating
|
-- XXX: 4
-- YYY: 1
...
then try this:
private func loadData() {
dbRef!.child("placeLabel").observe(.childAdded) {
(snapshot) in
let label = snapshot.value as! String
self.updatePlace(snapshot.key, label: label)
}
dbRef!.child("rating").observe(.childAdded) {
(snapshot) in
let rating = snapshot.value as! Int
self.updatePlace(snapshot.key, rating: rating)
}
}
private var loadedLabels = [String: String]()
private var loadedRatings = [String: Int]()
private func updatePlace(_ key: String, label: String? = nil, rating: Int? = nil) {
if let label = label {
loadedLabels[key] = label
}
if let rating = rating {
loadedRatings[key] = rating
}
guard let label = loadedLabels[key], let rating = loadedRatings[key] else {
return
}
if let place = Places(name: label, rating: rating) {
places.append(place)
placesTableView.reloadData()
}
}
By the way, you can temporarily hack your database — using Firebase (nice!) web console — if you want to quickly validate the above solution.
Writing to Database. Try the following code to write the nodes in your database (i.e., this code reuses the same key across all place properties):
let key = dbRef!.child("placeLabel").childByAutoId().key
dbRef!.child("placeLabel").child(key).setValue(placeLab‌​el.text)
dbRef!.child("comment").child(key).setValue(commentText‌​Field.text)
dbRef!.child("rating").child(key).setValue(ratingContro‌​l.rating)
Hacking the Database. To edit the database manually, try:
open http://console.firebase.google.com
select your app
open database option
add a new node with the right key
delete the old node

Related

How to check and delete duplicates values in TableView?

I have a database on Firebase and a tableview.
I have a list of brands, models, and year for motorcycles and I want to retrieve the list of brands on the tableview.
The problem is the DB has duplicates values. There is more than one motorcycle from Suzuki, there is more one models of SV 650, etc.
How can I check duplicates values, put it in a new array, and retrieve it in the tableview?
This is my TableViewController file:
import UIKit
import FirebaseAuth
import FirebaseDatabase
class SelectionMarqueViewController: UITableViewController {
var posts = [Post]()
override func viewDidLoad() {
super.viewDidLoad()
tableView.dataSource = self
loadMarques()
}
func loadMarques() {
var ref : DatabaseReference?
ref = Database.database(url: "https://myride-test.firebaseio.com/").reference()
ref?.observe(.childAdded, with: { (snapshot) in
if let dict = snapshot.value as? [String: Any] {
let MarqueText = dict["Marque"] as! String
let post = Post(MarqueText: MarqueText)
self.posts.append(post)
print(self.posts)
self.tableView.reloadData()
}
})
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return posts.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "PostCell", for: indexPath)
cell.textLabel?.text = posts[indexPath.row].Marque
return cell
}
}
And this one is the file with the Post func:
import Foundation
class Post {
var Marque: String
init(MarqueText: String) {
Marque = MarqueText
}
}
Here my Firebase Database:
Actually the tableview shows the complete list of brands in the DB, and so, many times the same brands.
On the DB and code:
"Marque" correspond to the brand.
You can implement Hashable
class Post : Hashable {
var marque: String
init(marqueText: String) {
marque = marqueText
}
// Equatable for contains
static func == (lhs:Post,rhs:Post) -> Bool {
return lhs.marque == rhs.marque
}
// Hashable for Set
var hashValue:Int {
return marque.hashValue
}
}
and use
if let dict = snapshot.value as? [String: Any] {
let MarqueText = dict["Marque"] as! String
let post = Post(MarqueText: MarqueText)
self.posts.append(post)
self.posts = Array(Set(self.posts))
print(self.posts)
self.tableView.reloadData()
}
Or simply
let marqueText = dict["Marque"] as! String
if !self.posts.map { $0.marqueText}.contains(marqueText) {
let post = Post(marqueText:marqueText)
self.posts.append(post)
self.tableView.reloadData()
}
Check and append if the marque is not available in the datasource of the tableview.
func appendMarqueAndReloadIfNeeded(_ marque: String) {
if self.posts.map({ $0.Marque }).contains(marque) {
// Do nothing
} else {
self.posts.append(Post(MarqueText: marque))
self.tableView.reloadData()
}
}
Then you call it inside observe:
///....
if let dict = snapshot.value as? [String: Any] {
let MarqueText = dict["Marque"] as! String
self.appendMarqueAndReloadIfNeeded(MarqueText)
}
///....

I tried to retrieving data from firebase database to tableview but I just got one element

I tried to retrieving data from Firebase database to tableview in Xcode
but I just got one element even if I have a lot of element in the database.
I followed a tutorial, I put return sonsList.count to numberOfRowsInSection as suppose but nothing happen.
Here is my code:
import UIKit
import Firebase
import FirebaseDatabase
class sons {
let name : String!
//let place : String!
init(title_String : String!){
self.name = title_String
// self.place = place_String
}
}
class sonsTableViewController: UITableViewController {
var ref:DatabaseReference!
//var sons = [String]()
var newSon: String = ""
let cellId = "cellId"
var refHandel : uint!
var sonsList = [sons]()
override func viewDidLoad() {
super.viewDidLoad()
ref = Database.database().reference()
ref.child("name").queryOrderedByKey().observeSingleEvent(of: .childAdded, with: { snapshot in
let value = snapshot.value as? NSDictionary
let name = value!["name"] as! String
self.sonsList.append(sons(title_String : name))
self.tableView.reloadData()
})
//fetchName()
}
func fetchName() {
}
#IBAction func cancel(segue:UIStoryboardSegue) {
}
#IBAction func done(segue:UIStoryboardSegue) {
var sonDetailVC = segue.source as! addSonViewController
newSon = sonDetailVC.name
// sons.append(newSon)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return sonsList.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
var cell = tableView.dequeueReusableCell(withIdentifier: "Cell")
let label = cell?.viewWithTag(1) as! UILabel
label.text = sonsList[indexPath.row].name
return cell!
}
}
You have issues in your Database query.
You append only one value in sonsList.
ref = Database.database().reference()
ref.child("name").queryOrderedByKey().observeSingleEvent(of: .childAdded, with: { snapshot in
//Parse snapshot value correctly it is array or not.
if let dicValue = snapshot.value as? [String : Any] {
for (key,value) in dicValue {
let name = value["name"] as? String
self.sonsList.append(sons(title_String : name))
}
self.tableView.reloadData()
}
})
Please refer this link for Get data in firebase Database.
https://firebase.google.com/docs/database/ios/read-and-write

How to pull users from database and list them in a table view using firebase?

I'm using firebase to make an iOS app. I want to retrieve all the users on my database and display their name and profile picture in a table view. Here is my code for my TableViewCell:
import UIKit
import FirebaseDatabase
import FirebaseAuth
import SDWebImage
class HomeTableViewCell: UITableViewCell {
#IBOutlet weak var nameLabel: UILabel!
#IBOutlet weak var profileImageView: UIImageView!
#IBOutlet weak var likeImageView: UIImageView!
#IBOutlet weak var messageImageView: UIImageView!
#IBOutlet weak var likeCountButton: UIButton!
var homeVC: HomeViewController?
var postReference: DatabaseReference!
var post: UserFile?{
didSet {
updateView()
}
}
var user: UserFile? {
didSet {
updateUserInfo()
}
}
override func awakeFromNib() {
super.awakeFromNib()
nameLabel.text = ""
let berryTapGesture = UITapGestureRecognizer(target: self, action: #selector(handleLikeTap))
likeImageView.addGestureRecognizer(berryTapGesture)
likeImageView.isUserInteractionEnabled = true
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
}
func updateView() {
if let photoURL = post?.picURL {
profileImageView.sd_setImage(with: URL(string: photoURL))
}
API.Post.REF_POSTS.child(post!.id!).observeSingleEvent(of: .value, with: { postSnapshot in
if let postDictionary = postSnapshot.value as? [String:Any] {
let post = UserFile.transformPost(postDictionary: postDictionary, key: postSnapshot.key)
self.updateLike(post: post)
}
})
API.Post.REF_POSTS.child(post!.id!).observe(.childChanged, with: { snapshot in
if let value = snapshot.value as? Int {
self.likeCountButton.setTitle("\(value) berries", for: .normal)
}
})
}
func updateLike(post: UserFile) {
let imageName = post.berries == nil || !post.isBerried! ? "berry" : "berrySelected"
likeImageView.image = UIImage(named: imageName)
// display a message for berries
guard let count = post.berryCount else {
return
}
if count != 0 {
likeCountButton.setTitle("\(count) berries", for: .normal)
} else if post.berryCount == 0 {
likeCountButton.setTitle("Be the first to Like this", for: .normal)
}
}
func incrementberries(forReference ref: DatabaseReference) {
ref.runTransactionBlock({ (currentData: MutableData) -> TransactionResult in
if var post = currentData.value as? [String : AnyObject], let uid = Auth.auth().currentUser?.uid {
var berries: Dictionary<String, Bool>
berries = post["berries"] as? [String : Bool] ?? [:]
var likeCount = post["berryCount"] as? Int ?? 0
if let _ = berries[uid] {
// Unlike the post and remove self from stars
likeCount -= 1
berries.removeValue(forKey: uid)
} else {
// Like the post and add self to stars
likeCount += 1
berries[uid] = true
}
post["berryCount"] = likeCount as AnyObject?
post["berries"] = berries as AnyObject?
currentData.value = post
return TransactionResult.success(withValue: currentData)
}
return TransactionResult.success(withValue: currentData)
}) { (error, committed, snapshot) in
if let error = error {
print(error.localizedDescription)
}
if let postDictionary = snapshot?.value as? [String:Any] {
let post = UserFile.transformPost(postDictionary: postDictionary, key: snapshot!.key)
self.updateLike(post: post)
}
}
}
func handleLikeTap() {
postReference = API.Post.REF_POSTS.child(post!.id!)
incrementberries(forReference: postReference)
}
override func prepareForReuse() {
super.prepareForReuse()
profileImageView.image = UIImage(named: "industribune-default-no-profile-pic")
}
func updateUserInfo() {
nameLabel.text = user?.username
if let photoURL = user?.profileImageURL {
profileImageView.sd_setImage(with: URL(string: photoURL), placeholderImage: UIImage(named: "industribune-default-no-profile-pic"))
}
}
}
I am displaying this cell on my HomeViewController:
import UIKit
import FirebaseAuth
import FirebaseDatabase
import FirebaseStorage
import Firebase
class HomeViewController: UIViewController {
#IBOutlet weak var tableView: UITableView!
#IBOutlet weak var activityIndicatorView: UIActivityIndicatorView!
var posts = [UserFile]()
var users = [UserFile]()
override func viewDidLoad() {
super.viewDidLoad()
// for performance set an estimated row height
tableView.estimatedRowHeight = 1
// but also request to dynamically adjust to content using AutoLayout
tableView.rowHeight = UITableViewAutomaticDimension
//tableView.delegate = self
tableView.dataSource = self
loadPosts()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func loadPosts() {
activityIndicatorView.startAnimating()
API.User.observePosts { (newPost) in
guard let userID = newPost.uid else { return }
self.fetchUser(uid: userID, completed: {
// append the new Post and Reload after the user
// has been cached
self.posts.append(newPost)
self.activityIndicatorView.stopAnimating()
self.tableView.reloadData()
})
}
}
func fetchUser(uid: String, completed: #escaping () -> Void) {
API.User.observeUser(withID: uid) { user in
self.users.append(user)
completed()
}
}
}
extension HomeViewController: UITableViewDataSource {
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return posts.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "HomeTableViewCell", for: indexPath) as! HomeTableViewCell
cell.post = posts[indexPath.row]
cell.user = users[indexPath.row]
cell.homeVC = self
return cell
}
}
I have a lot of craziness going on in my project so let me know if you have any questions and what I'm doing wrong. If it's too complicated to understand I'm ready to erase everything and start over too.
And I do honestly think that I followed all the guidelines to ask a question so don't like shut this question down or something.
That's a lot of code. Try this super reduced example. For this, the users node only stores the name as a child node but it could also have an image, email, address, etc.
Example users node
users
uid_0:
name: "Bert"
uid_1:
name: "Ernie"
and some code
var usersArray = [ [String: Any] ]() //an array of dictionaries.
class ViewController: UIViewController {
//set up firebase references here
override func viewDidLoad() {
super.viewDidLoad()
let usersRef = self.ref.child("users")
usersRef.observeSingleEvent(of: .value, with: { snapshot in
for child in snapshot.children {
let snap = child as! DataSnapshot
let userDict = snap.value as! [String: Any]
self.usersArray.append(userDict)
}
self.tableView.reloadData()
})
and the tableView delegate methods
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return self.usersArray.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "HomeTableViewCell", for: indexPath) as! HomeTableViewCell
let userDict = self.usersArray[indexPath.row]
cell.text = userDict["name"] as! String
//cell.imge = userDict["image"] etc etc
return cell
}
Now... that all being said. This is the perfect use for an array of UserClass objects instead of the dictionaries.
Here's a starting point....
class UserClass {
var name = ""
var image = ""
func init(snap: DataSnapshot) {
//populate the vars from the snapshot
}
}
var userClassArray = [UserClass]()
Don't copy and paste this as there are probably typos but it should point you in the right direction.

Initializing an instance of struct and getting unresolved identifier error

I want to initialize an instance of a struct called TaskList in my TableViewController, but I'm getting a "Use of unresolved identifier 'tasks'" error every place I used 'tasks'. It worked fine when I was declaring the var tasks within the class, but now that it's an initialization of a var declared in another .swift file, I'm getting that error. I'm just learning Swift so I suspect this has something to do with the architecture or messing up how to call an object from another file. Does anyone know what I need to do to fix it? Any help would be greatly appreciated! Thanks everybody!
Here's the UITableViewController code:
import UIKit
class LoLFirstTableViewController: UITableViewController {
//var tasks:[Task] = taskData
// Hashed out the above line (even though it worked) because replacing with
// the below line because trying to get instance of TaskList containing all
// properties instead of just the tasks as well as to allow multiple instances
// of TaskList
let exampleList = TaskList(buddy: exampleBuddy, phoneNumber: examplePhoneNumber, tasks: exampleTaskData)
override func viewDidLoad() {
super.viewDidLoad()
tableView.rowHeight = UITableViewAutomaticDimension
tableView.estimatedRowHeight = 60.0
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return tasks.count
}
#IBAction func cancelToLoLFirstTableViewController(_ segue:UIStoryboardSegue) {
}
#IBAction func saveAddTask(_ segue:UIStoryboardSegue) {
if let AddTaskTableViewController = segue.source as? AddTaskTableViewController {
if let task = AddTaskTableViewController.task {
tasks.append(task)
let indexPath = IndexPath(row: tasks.count-1, section: 0)
tableView.insertRows(at: [indexPath], with: .automatic)
}
}
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "TaskCell", for: indexPath) as! TaskCell
let task = tasks[indexPath.row]
cell.task = task
if cell.accessoryView == nil {
let cb = CheckButton()
cb.addTarget(self, action: #selector(buttonTapped(_:forEvent:)), for: .touchUpInside)
cell.accessoryView = cb
}
let cb = cell.accessoryView as! CheckButton
cb.check(tasks[indexPath.row].completed)
return cell
}
func buttonTapped(_ target:UIButton, forEvent event: UIEvent) {
guard let touch = event.allTouches?.first else { return }
let point = touch.location(in: self.tableView)
let indexPath = self.tableView.indexPathForRow(at: point)
var tappedItem = tasks[indexPath!.row] as Task
tappedItem.completed = !tappedItem.completed
tasks[indexPath!.row] = tappedItem
tableView.reloadRows(at: [indexPath!], with: UITableViewRowAnimation.none)
}
}
And here's the code for the TaskList struct, if that helps:
import UIKit
struct TaskList {
var buddy: String?
var phoneNumber: String?
var tasks: [Task]
init(buddy: String?, phoneNumber: String?, tasks: [Task]) {
self.buddy = buddy
self.phoneNumber = phoneNumber
self.tasks = tasks
}
}
In your struct the tasks array is not optional it means you have to pass an initialised tasks Array. Pass an initialised array or change your task array to optional as you have done with buddy and phoneNumber.
import UIKit
struct TaskList {
var buddy: String?
var phoneNumber: String?
// add a question mark to make your array of tasks optional
var tasks: [Task]?
init(buddy: String?, phoneNumber: String?, tasks: [Task]) {
self.buddy = buddy
self.phoneNumber = phoneNumber
self.tasks = tasks
}
}
Note: when you're using struct you can leave out the initialzer it will generate one automatically
import UIKit
struct TaskList {
var buddy: String?
var phoneNumber: String?
var tasks: [Task]?
}
now in your viewController initialise the your example list
// as your tasks array is optional now even if you pass in a nil it will not crash but it will not have a tasks array
let exampleList = TaskList(buddy: exampleBuddy, phoneNumber: examplePhoneNumber, tasks: exampleTaskData)
remember to unwrap your array before using it otherwise your app can crash again if tasks array is nil. use if let or guard
if let tasks = exampleList.tasks {
// now you can use your tasks array
}

Table view cell information resetting when scrolling

I am currently using a table view to display a menu, in which people can click on the add or subtract buttons to increase/decrease their order.
This table view has approximately 30 items and so you have to scroll down to get to all the menu items. The problem is, when you scroll down, the table view cells above the scroll (that are now hidden) lose the data that they have just contained.
For example, if you have a menu item that you have ordered 2 of an item, that 2 on the label has now turned back to 0. This is very object oriented so I am not sure why this is happening.
My table view class:
#IBOutlet weak var appetizerTableView: UITableView!
var appetizerList = [OrderModel]()
let ref = FIRDatabase.database().reference()
override func viewDidLoad() {
appetizerTableView.delegate = self
appetizerTableView.dataSource = self
ref.child("Broadway").child("AppetizerDishes").observeSingleEventOfType(.Value, withBlock: { snapshot in
if let snapshot = snapshot.children.allObjects as? [FIRDataSnapshot] {
for snap in snapshot {
print("WILL: \(snap)")
if let postDict = snap.value as? Dictionary<String, AnyObject> {
let key = snap.key
let post = OrderModel(postkey: key, postData: postDict)
self.appetizerList.append(post)
}
}
}
self.appetizerTableView.reloadData()
})
}
var data=[OrderModel]()
func addButtonAction(addedList:[String:Float]) {
print("WILLCOHEN:\(addedList)")
}
func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return appetizerList.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let post = appetizerList[indexPath.row]
if let cell = appetizerTableView.dequeueReusableCellWithIdentifier("OrderCell") as? OrderCell{
cell.configureCell(post)
cell.delegate = self
return cell
} else {
return OrderCell()
}
}
}
My cell model class:
class OrderModel {
private var _dishName: String!
private var _dishDescription: String!
private var _numberOfOrders: Int!
private var _postKey: String!
private var _dishPrice: Float!
var dishName: String {
return _dishName
}
var dishDescription: String {
return _dishDescription
}
var numberOfOrders: Int {
get {
return _numberOfOrders
}
set (newVal) {
_numberOfOrders = newVal
}
}
var postKey: String {
return _postKey
}
var dishPrice: Float {
return _dishPrice
}
init(dishName: String, dishDescription: String, numberOfOrders: Int) {
self._dishName = dishName
self._dishDescription = dishDescription
}
init(postkey: String, postData: Dictionary<String, AnyObject>) {
self._postKey = postkey
if let dishName = postData["dishName"] as? String {
self._dishName = dishName
}
if let dishDescription = postData["dishDescription"] as? String {
self._dishDescription = dishDescription
}
if let numberOfOrders = postData["anumberOfOrders"] as? Int {
self._numberOfOrders = numberOfOrders
}
if let dishPrice = postData["dishPrice"] as? Float32 {
self._dishPrice = dishPrice
}
}
}
My cell class:
protocol ClassNameDelegate:class {
func addButtonAction(addedList:[String:Float])
}
var addedList: [String:Float] = [:]
class OrderCell: UITableViewCell {
override func awakeFromNib() {
super.awakeFromNib()
}
var post: OrderModel!
var link: Link!
#IBOutlet weak var dishName: UILabel!
#IBOutlet weak var dishDescriptionAndPrice: UILabel!
#IBOutlet weak var numberOfOrders: UILabel!
#IBOutlet weak var addOrderBtn: UIButton!
#IBOutlet weak var subtractOderBtn: UIButton!
weak var delegate: ClassNameDelegate?
#IBAction func addButtonPressed(sender: AnyObject) {
if post.numberOfOrders == 9 {
numberOfOrders.text = "9"
} else {
if addedList[post.dishName] != nil {
addedList[post.dishName] = post.dishPrice
} else {
addedList["\(post.dishName) \(Int(numberOfOrders.text!)! + 1)"] = post.dishPrice
}
post.numberOfOrders = post.numberOfOrders - 1
numberOfOrders.text = "\(post.numberOfOrders)"
}
if delegate != nil {
delegate?.addButtonAction(addedList)
}
}
#IBAction func subtractButtonPressed(sender: AnyObject) {
if post.numberOfOrders == 0 {
numberOfOrders.text = "0"
} else {
post.numberOfOrders = post.numberOfOrders + 1
numberOfOrders.text = "\(post.numberOfOrders)"
}
}
func getOrders() -> Dictionary<String, Float> {
return addedList
}
func configureCell(post: OrderModel) {
self.post = post
self.dishName.text = post.dishName
self.dishDescriptionAndPrice.text = post.dishDescription
self.numberOfOrders.text = "0"
}
}
I should mention that I am pulling my table view data from Firebase.
Thank you in advance for any help or suggestions, it is very much appreciated.
You are calling configureCell(post:) on every cell, and in the configureCell(post:) function you set the text value of the numbersOfOrders label to "0". You should probably set the text to a value in the OrderModel/post argument.
Also, you should be sure to always call configureCell(post:) (you are not calling it if you have to manually create an OrderCell), so your tableView(tableView:cellForRowAtIndexPath:) function should look like this:
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let post = appetizerList[indexPath.row]
let cell = appetizerTableView.dequeueReusableCellWithIdentifier("OrderCell") as? OrderCell ?? OrderCell()
cell.configureCell(post)
cell.delegate = self
return cell
}

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