here is a scenario
func callingMethod_A {
self.someCalculation()
}
func callingMethod_B{
self.someCalculation()
}
func someCalculation{
//how to find who called this method? is it callingMethod_A or _B at runtime?
//bla bla
}
how can we get the method name that called it during run time.
thank you.
I worked out a way to do this, for Swift code anyway:
Define a String parameter callingFunction and give it a default value of #function. Do not pass anything from the caller and the compiler provides the calling function name.
Building on #Anu.Krthik's answer:
func someCalculation (parameter: String, callingMethod: String = #function ) {
print("In `\(#function)`, called by `\(callingMethod)`")
}
func foo(string: String) {
someCalculation(parameter: string)
}
foo(string: "bar")
The above prints
In `someCalculation(parameter:callingMethod:)`, called by `foo(string:)`
However, beware that this technique can be subverted if the caller provides a value for the callingFunction parameter. if you call it with:
func foo(string: String) {
someCalculation(parameter: string, callingMethod: "bogusFunctionName()")
}
You get the output
In `someCalculation(parameter:callingMethod:)`, called by `bogusFunctionName()`
instead.
You can use Thread.callStackSymbols like this
func callingMethod_A() {
self.someCalculation()
}
func callingMethod_B(){
self.someCalculation()
}
func someCalculation(){
let origin = Thread.callStackSymbols
print(origin[0])
print(origin[1])
}
here is a scenario
func callingMethod_A {
self.someCalculation()
}
func callingMethod_B{
self.someCalculation()
}
func someCalculation{
//how to find who called this method? is it callingMethod_A or _B at runtime?
//bla bla
}
how can we get the method name that called it during run time.
thank you.
I worked out a way to do this, for Swift code anyway:
Define a String parameter callingFunction and give it a default value of #function. Do not pass anything from the caller and the compiler provides the calling function name.
Building on #Anu.Krthik's answer:
func someCalculation (parameter: String, callingMethod: String = #function ) {
print("In `\(#function)`, called by `\(callingMethod)`")
}
func foo(string: String) {
someCalculation(parameter: string)
}
foo(string: "bar")
The above prints
In `someCalculation(parameter:callingMethod:)`, called by `foo(string:)`
However, beware that this technique can be subverted if the caller provides a value for the callingFunction parameter. if you call it with:
func foo(string: String) {
someCalculation(parameter: string, callingMethod: "bogusFunctionName()")
}
You get the output
In `someCalculation(parameter:callingMethod:)`, called by `bogusFunctionName()`
instead.
You can use Thread.callStackSymbols like this
func callingMethod_A() {
self.someCalculation()
}
func callingMethod_B(){
self.someCalculation()
}
func someCalculation(){
let origin = Thread.callStackSymbols
print(origin[0])
print(origin[1])
}
I want to use the UIApplicationSignificantTimeChange to check when the day has changed and I encapsulated in my own class so I can easy use it in more view controllers:
public final class DayChangedObserver {
private var token: NSObjectProtocol!
public init?(handler: #escaping () -> ()) {
token = NotificationCenter.default.addObserver(forName: NSNotification.Name.UIApplicationSignificantTimeChange, object: self, queue: nil) { _ in
handler()
}
}
deinit {
NotificationCenter.default.removeObserver(token)
}
}
And I call this code from my view controller:
override func viewDidLoad() {
super.viewDidLoad()
_ = DayChangedObserver() {
print("Day has changed")
}
}
I am testing this on my iPhone and I manually change the time. But it seems that it doesn't work using my class.
Is it something wrong with my implementation ? Because it was working when I was using this event in the past (without my own class implementation).
EDIT1:
I seems that deinit is called immediately after, so I am using an instance variable to keep a strong reference and now it's not deinit anymore, but still doesn't work.
object: self change to object: nil,try it.
I have what I thought to be a very simple protocol extension for my UIViewControllers providing the capability to dismiss a keyboard through a tap gesture. Here's my code:
#objc protocol KeyboardDismissing {
func on(tap: UITapGestureRecognizer)
}
extension KeyboardDismissing where Self: UIViewController {
func addDismissalGesture() {
let tap = UITapGestureRecognizer(target: self, action: #selector(Self.on(tap:)))
view.addGestureRecognizer(tap)
}
func on(tap: UITapGestureRecognizer) {
dismissKeyboard()
}
func dismissKeyboard() {
view.endEditing(true)
}
}
The problem is that the above code throws a compile error on this line:
let tap = UITapGestureRecognizer(target: self, action: #selector(Self.on(tap:)))
With the error message:
Argument of '#selector' refers to instance method 'on(tap:)' that is not exposed to Objective-C
with the suggestion to "fix it" by adding #objc before func on(tap: UITapGestureRecognizer)
Ok fine, I add the tag:
#objc func on(tap: UITapGestureRecognizer) {
dismissKeyboard()
}
But then, it throws a different compile error on this newly added #objc tag with the error message:
#objc can only be used with members of classes, #objc protocols, and concrete extensions of classes
with the suggestion to "fix it" by removing the exact same tag I was just told to add.
I originally thought adding #objc before my protocol definition would solve any #selector problems but apparently that's not the case, and these cyclical error messages/suggestions aren't helping in the slightest. I've gone down a wild goose chase of adding/removing #objc tags everywhere, marking methods as optional, putting methods in the protocol's definition, etc.
It also doesn't matter what I put in the protocol definition Leaving the extension the same, the following example does not work nor does any combination of the declared methods in the protocol's definition:
#objc protocol KeyboardDismissing {
func on(tap: UITapGestureRecognizer)
}
This tricks me into thinking it works by compiling as a stand alone protocol, but the second I try to add it to a view controller:
class ViewController: UIViewController, KeyboardDismissing {}
it spits back the original error.
Can someone explain what I'm doing wrong and how I can compile this?
Note:
I've looked at this question but it is for Swift 2.2 not Swift 3 nor does the answer compile as soon as you create a view controller class that inherits from the protocol defined in the example.
I've also looked at this question but the answer uses NotificationCenter which is not what I'm after.
If there are any other seemingly duplicate questions, please let me know.
Matt's answer is correct. However, I would just add that, if you are dealing with #selector to use from a NotificationCenter notification, you could try to avoid #selector by using the closure version.
Example:
Instead of writing:
extension KeyboardHandler where Self: UIViewController {
func startObservingKeyboardChanges() {
NotificationCenter.default.addObserver(
self,
selector: #selector(keyboardWillShow(_:)),
// !!!!!
// compile error: cannot be included in a Swift protocol
name: .UIKeyboardWillShow,
object: nil
)
}
func keyboardWillShow(_ notification: Notification) {
// do stuff
}
}
you could write:
extension KeyboardHandler where Self: UIViewController {
func startObservingKeyboardChanges() {
// NotificationCenter observers
NotificationCenter.default.addObserver(forName: .UIKeyboardWillShow, object: nil, queue: nil) { [weak self] notification in
self?.keyboardWillShow(notification)
}
}
func keyboardWillShow(_ notification: Notification) {
// do stuff
}
}
This is a Swift protocol extension. Swift protocol extensions are invisible to Objective-C, no matter what; it knows nothing of them. But #selector is about Objective-C seeing and calling your function. That is not going to happen because your on(tap:) function is defined only in the protocol extension. Thus the compiler rightly stops you.
This question is one of a large class of questions where people think they are going to be clever with protocol extensions in dealing with Cocoa by trying to inject Objective-C-callable functionality (selector, delegate method, whatever) into a class via a protocol extension. It's an appealing notion but it's just not going to work.
As Matt said, you can't implement #objc methods in a protocol. Frédéric's answer covers Notifications, but what can you do about standard Selectors?
Let's say you have a protocol & extension, like so
protocol KeyboardHandler {
func setupToolbar()
}
extension KeyboardHandler {
func setupToolbar() {
let toolbar = UIToolbar()
let doneButton = UIBarButtonItem(title: "Done",
style: .done,
target: self,
action: #selector(self.donePressed))
}
#objc func donePressed() {
self.endEditing(true)
}
}
This will generate an error, as we know. What we can do, is take advantage of callbacks.
protocol KeyboardHandler {
func setupToolbar(callback: (_ doneButton: UIBarButtonItem) -> Void))
}
extension KeyboardHandler {
func setupToolbar(callback: (_ doneButton: UIBarButtonItem) -> Void)) {
let toolbar = UIToolbar()
let doneButton = UIBarButtonItem(title: "Done",
style: .done,
target: self,
action: nil
callback(doneButton)
}
}
Then, add an extension for the class you want to implement your protocol
extension ViewController: KeyboardHandler {
func addToolbar(textField: UITextField) {
addToolbar(textField: textField) { doneButton in
doneButton.action = #selector(self.donePressed)
}
}
#objc func donePressed() {
self.view.endEditing(true)
}
}
Instead of setting the action on creation, set it just after creation in the callback.
This way, you still get your desired functionality and can call the function in your class (ex. ViewController) without even seeing the callbacks!
I have made another attempt, from another point of view. I use in many of my developments, a protocol to handle the style of UINavigationBar in a global way, from each of the UIViewController contained in it.
One of the biggest problems of doing this is the standard behavior to return to the previous UIViewController (pop) and dismiss a UIViewController shown in a modal way. Let's look at some code:
public protocol NavigationControllerCustomizable {
}
extension NavigationControllerCustomizable where Self: UIViewController {
public func setCustomBackButton(on navigationItem: UINavigationItem) {
let backButton = UIButton()
backButton.setImage(UIImage(named: "navigationBackIcon"), for: .normal)
backButton.tintColor = navigationController?.navigationBar.tintColor
backButton.addTarget(self, action: #selector(defaultPop), for: .touchUpInside)
let barButton = UIBarButtonItem(customView: backButton)
navigationItem.leftBarButtonItem = barButton
}
}
This is a very simplified (and slightly modified) version of the original protocol, although it will be worth explaining the example.
As you can see, a #selector is being set within a protocol extension. As we know, protocol extensions are not exposed to Objective-C and therefore this will generate an error.
My solution is to wrap the methods that handle the standard behaviors of all my UIViewController (pop and dismiss) in another protocol and extend UIViewController to it. Viewing this in code:
public protocol NavigationControllerDefaultNavigable {
func defaultDismiss()
func defaultPop()
}
extension UIViewController: NavigationControllerDefaultNavigable {
public func defaultDismiss() {
dismiss(animated: true, completion: nil)
}
public func defaultPop() {
navigationController?.popViewController(animated: true)
}
}
With this workaround, all UIViewController implementing the NavigationControllerCustomizable will immediately have the methods defined in NavigationControllerDefaultNavigable, with their default implementation, and therefore be accessible from Objective-C to create expressions of type #selector, without any type of error.
I hope this explanation can help someone.
Here's my idea: avoid mixing swift protocol & objc protocol.
#Frédéric Adda answer have the downside that you are responsible to unregister your observer, because it uses the block based way of adding an observer. In iOS 9 and later, the 'normal' way of adding an observer, will hold a weak reference to the observer and therefore the developer doesn't have to unregister the observer.
The following way will use the 'normal' way of adding an observer through protocol extensions. It uses a bridging class that will hold the selector.
Pro's:
You do not have the manually remove the observer
Typesafe way of using the NotificationCenter
Con's:
You have to call register manually. Do this once after self is fully initialized.
Code:
/// Not really the user info from the notification center, but this is what we want 99% of the cases anyway.
public typealias NotificationCenterUserInfo = [String: Any]
/// The generic object that will be used for sending and retrieving objects through the notification center.
public protocol NotificationCenterUserInfoMapper {
static func mapFrom(userInfo: NotificationCenterUserInfo) -> Self
func map() -> NotificationCenterUserInfo
}
/// The object that will be used to listen for notification center incoming posts.
public protocol NotificationCenterObserver: class {
/// The generic object for sending and retrieving objects through the notification center.
associatedtype T: NotificationCenterUserInfoMapper
/// For type safety, only one notification name is allowed.
/// Best way is to implement this as a let constant.
static var notificationName: Notification.Name { get }
/// The selector executor that will be used as a bridge for Objc - C compability.
var selectorExecutor: NotificationCenterSelectorExecutor! { get set }
/// Required implementing method when the notification did send a message.
func retrieved(observer: T)
}
public extension NotificationCenterObserver {
/// This has to be called exactly once. Best practise: right after 'self' is fully initialized.
func register() {
assert(selectorExecutor == nil, "You called twice the register method. This is illegal.")
selectorExecutor = NotificationCenterSelectorExecutor(execute: retrieved)
NotificationCenter.default.addObserver(selectorExecutor, selector: #selector(selectorExecutor.hit), name: Self.notificationName, object: nil)
}
/// Retrieved non type safe information from the notification center.
/// Making a type safe object from the user info.
func retrieved(userInfo: NotificationCenterUserInfo) {
retrieved(observer: T.mapFrom(userInfo: userInfo))
}
/// Post the observer to the notification center.
func post(observer: T) {
NotificationCenter.default.post(name: Self.notificationName, object: nil, userInfo: observer.map())
}
}
/// Bridge for using Objc - C methods inside a protocol extension.
public class NotificationCenterSelectorExecutor {
/// The method that will be called when the notification center did send a message.
private let execute: ((_ userInfo: NotificationCenterUserInfo) -> ())
public init(execute: #escaping ((_ userInfo: NotificationCenterUserInfo) -> ())) {
self.execute = execute
}
/// The notification did send a message. Forwarding to the protocol method again.
#objc fileprivate func hit(_ notification: Notification) {
execute(notification.userInfo! as! NotificationCenterUserInfo)
}
}
From my GitHub (you can't use the code through Cocoapods): https://github.com/Jasperav/JVGenericNotificationCenter
Here is a similar use-case, you can call a method through a selector without using #objc as in swift by using the dynamic keyword. By doing so, you are instructing the compiler to use dynamic dispatch implicitly.
import UIKit
protocol Refreshable: class {
dynamic func refreshTableData()
var tableView: UITableView! {get set}
}
extension Refreshable where Self: UIViewController {
func addRefreshControl() {
tableView.insertSubview(refreshControl, at: 0)
}
var refreshControl: UIRefreshControl {
get {
let tmpAddress = String(format: "%p", unsafeBitCast(self, to: Int.self))
if let control = _refreshControl[tmpAddress] as? UIRefreshControl {
return control
} else {
let control = UIRefreshControl()
control.addTarget(self, action: Selector(("refreshTableData")), for: .valueChanged)
_refreshControl[tmpAddress] = control
return control
}
}
}
}
fileprivate var _refreshControl = [String: AnyObject]()
class ViewController: UIViewController: Refreshable {
#IBOutlet weak var tableView: UITableView! {
didSet {
addRefreshControl()
}
}
func refreshTableData() {
// Perform some stuff
}
}
Sometimes when I am working with selectors in Swift (i.e. the Selector type), the string literal that I provide for the action parameter to methods like targetForAction(_:withSender:) or addTarget(_:action:) doesn't invoke or map to the actual Swift function to which I am expecting.
For example, when an instance of MyResponder as shown below is in the responder chain, it cannot be found when calling targetForAction(_:withSender) using the string showImage:. What is the pattern for knowing what is the proper string literal to provide for different types of Swift function signatures and the options for required and/or omitted argument labels?
import UIKit
class MyResponder: UIResponder {
func showImage( named filename: String ) {
print( "Loading image..." )
}
}
class MyViewController: UIViewController {
#IBAction func buttonTapped( sender: AnyObject? ) {
if let responder = self.targetForAction( "showImage:", withSender: self ) as? MyResponder {
responder.showImage(named: "my_image" )
}
}
}
With some trial, error and encouragement from commenters, I managed to figure out the pattern!
The string literal has to follow Objective-C syntax translated from the signature of your Swift function, which is an interesting tidbit that wasn't obvious at first, but makes perfect sense when you consider the purpose things like the #objc attribute. In writing up a better code sample, I seem to have figured out the pattern for the mappings myself.
functionName + (With + First) + : + (second) + : etc.
Where what's in the parenthesis is required only when the argument label is required (i.e. not omitted). And remember to capitalize With and First.
In each of the following examples, myObject will return itself as the target for the provided selector, indicating that the string literal provided as the Selector did in fact map that the Swift function for which it was intended.
import UIKit
class MyObject : UIResponder {
func someFunction() {}
func someFunction(param:String) {}
func someLabeledFunction(param param:String) {}
func someTwoArgumentFunction(param1:String, param2:String) {}
func someTwoArgumentNoLabelFunction(param1:String, _ param2:String) {}
func someHalfLabeledTwoArgumentFunction(param1 param1:String, _ param2:String) {}
func someCompletelyLabeledTwoArgumentFunction(param1 param1:String, param2:String) {}
}
let myObject = MyObject()
myObject.targetForAction("someFunction", withSender: nil)
myObject.targetForAction("someFunction:", withSender: nil)
myObject.targetForAction("someLabeledFunctionWithParam:", withSender: nil)
myObject.targetForAction("someTwoArgumentFunction:param2:", withSender: nil)
myObject.targetForAction("someTwoArgumentNoLabelFunction::", withSender: nil)
myObject.targetForAction("someHalfLabeledTwoArgumentFunctionWithParam1::", withSender: nil)
myObject.targetForAction("someCompletelyLabeledTwoArgumentFunctionWithParam1:param2:", withSender: nil)