I have tried to call the functions manually by programming, those functions are
-(NSArray *)tableView:(UITableView *)tableView editActionsForRowAtIndexPath:(NSIndexPath *)indexPath
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath
{
return YES; //tableview must be editable or nothing will work...
}
When i call the functions it works inside the functions for example the editActionsForRowAtIndexPath function but doesnt show the button.
Any clue or help will be highly appreciated.
Did you forgot to call [self.tableView setEditing:YES animated:YES]; ?
Why do you use above 3 methods for swipe and deleting the table view cell?
Only one method is enough for doing this.I created sample one for your question.It works fine.
ViewController.h
#import <UIKit/UIKit.h>
#interface ViewController : UIViewController<UITableViewDataSource,UITableViewDelegate>
#property (nonatomic, strong) IBOutlet UITableView *tableViewEdit;
#end
ViewController.m
#import "ViewController.h"
#interface ViewController (){
NSMutableArray *arr;
}
#end
#implementation ViewController
#synthesize tableViewEdit;
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
arr = [[NSMutableArray alloc]initWithObjects:#"iOS",#"Android",#"Windows",nil];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
//UITableViewDataSource methods
-(NSInteger)numberOfSectionsInTableView:(UITableView *)tableView{
return 1;
}
-(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section{
return arr.count;
}
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
static NSString *strCell = #"cell";
UITableViewCell *cell = [tableViewEdit dequeueReusableCellWithIdentifier:strCell];
if(cell == nil){
cell = [[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:strCell];
}
cell.textLabel.text = arr[indexPath.row];
return cell;
}
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath
{
if(editingStyle == UITableViewCellEditingStyleDelete)
{
[arr removeObjectAtIndex:indexPath.row];
[tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationLeft];
}
}
When I run the application first it shows the below data
Then when I swipe the table view
Finally I delete the data from the table view and the table view
Related
I'm creating a table view using custom table view cell using data from the NSSArray property of the controller class. when i ran the app only the first row of the table view display correctly.
#import "MainTableViewController.h"
#interface MainTableViewController ()
#property (strong, nonatomic) NSArray* items;
#end
#implementation MainTableViewController
- (void)viewDidLoad {
[super viewDidLoad];
_items = #[#"Item1", #"Item2", #"Item3"];
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return _items.count;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
TableViewCell* tableViewCell = [tableView dequeueReusableCellWithIdentifier:#"TableViewCell"];
if (!tableViewCell) {
UINib* tableViewCellNib = [UINib nibWithNibName:#"TableViewCell" bundle:nil];
[tableView registerNib:tableViewCellNib forCellReuseIdentifier:#"TableViewCell"];
tableViewCell = [tableView dequeueReusableCellWithIdentifier:#"TableViewCell"];
}
return tableViewCell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
CalculatorViewController* calculatorViewController = [[CalculatorViewController alloc] init];
[self presentViewController:calculatorViewController animated:YES completion:nil];
}
- (void)tableView:(UITableView *)tableView willDisplayCell:(TableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath {
cell.label.text = [_items objectAtIndex:indexPath.row];
}
the first row renders Item1 but the rest only renders the first two character and dots for each row. ex It... for row 2 and the rest. the expected result is it displays everything in the _items array.
I have two viewControllers, ViewController and TableViewController. the ViewController has a button, when pressed the TableViewController will start. the TableViewContoller contains 5 rows.
what I am trying to do is, when I press only the even rows I should go back to ViewController. To solve this problem, we can use unwindSegue, but I do not know how to have the segue respond to the even rows in the table.
please let me know how to make a row in the table linked to the segue
below is the code for TableViewController
code:
#import "TableViewController.h"
#interface TableViewController ()
#property NSArray *tableData;
#end
#implementation TableViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
self.tableData = [NSArray arrayWithObjects:#"Android",
#"iOS",
#"swift",
#"objective-c",
#"openCV",nil];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:
(NSInteger)section {
return [self.tableData count];
}
-(UITableViewCell *) tableView:(UITableView *)tableView
cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *simpleTableIdentifier = #"SimpleTableItem";
UITableViewCell *cell = [tableView
dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc]
initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:simpleTableIdentifier];
}
cell.textLabel.text = [self.tableData objectAtIndex:indexPath.row];
cell.imageView.image = [UIImage imageNamed:#"images.jpg"];
return cell;
}
-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:
(NSIndexPath *)indexPath {
NSLog(#"%li", indexPath.row);
NSLog(#"%#", [self.tableData objectAtIndex:indexPath.row]);
}
#end
-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:
(NSIndexPath *)indexPath {
if(indexPath.row % 2 == 0) {
// Even row...
}
}
I am very new to iOS but I've created a view controller with a table view which i want to put into editing mode. This is my view controller implementation file code:
#import "ViewController.h"
#interface ViewController ()
#end
#implementation ViewController
#synthesize progsTable, programmes;
- (void)viewDidLoad
{
[super viewDidLoad];
programmes = [[NSMutableArray alloc] initWithObjects:#"one",#"two",#"three",nil];
//set the title
self.title = #"Programmes";
//add an edit button
self.navigationItem.leftBarButtonItem = self.editButtonItem;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (void)setEditing:(BOOL)editing animated:(BOOL)animated
{
[super setEditing:editing animated:animated];
[progsTable setEditing:editing animated:animated];
}
#pragma mark - UITableView Datasource
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
-(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return programmes.count;
}
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *cellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier];
if(cell==nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier];
}
cell.textLabel.text = [programmes objectAtIndex: indexPath.row];
return cell;
}
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *) indexPath {
return YES;
}
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath
{
if (editingStyle==UITableViewCellEditingStyleDelete) {
//remove from array
[programmes removeObjectAtIndex:indexPath.row];
//remove from table
[tableView deleteRowsAtIndexPaths:#[indexPath] withRowAnimation:UITableViewRowAnimationFade];
}
}
#pragma mark - UITableView Delegate methods
-(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
}
#end
I get the edit button in the top left but when i click it the red delete buttons don't appear - what am I doing wrong?
Running your exact code does work - the delete buttons are displaying when i test it.
I believe the problem is that you haven't assigned your #property called progsTable to your Table View.
To solve it do the following:
Go to your Storyboard
Right click on your View Controller
Click and hold the + next to the outlet called progsTable while you drag the mouse to your Table View, like this:
Try running your app - the delete buttons should now appear.
I think you need to add the code below:
- (UITableViewCellEditingStyle)tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath {
return UITableViewCellEditingStyleDelete; }
This tells the UITableView which editing style you want.
Use this
- (IBAction)deleteDrug:(id)sender event:(id)event {
selectedButtonIndex = [self indexPathForButton:sender event:event];
[tableView setEditing:YES animated:YES];
}
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath
{
if (indexPath == selectedButtonIndex) {
return YES;
}
return NO;
}
You may need to implement this method for your datasource.
- (UITableViewCellEditingStyle) tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath
{
return UITableViewCellEditingStyleDelete;
}
Check that you also have auto-layout constraints added in interface builder so that the very end of the cell lines up with the width of your device.
Run the code on the ipad in the simulator, if the delete button shows up there but not on the iphone simulator then it probably just that the contents are not aligned properly to the viewport of your device.
My 'delete' button was not showing up but the cell title content were moving over to the left when I swiped, however I had not set constraints on my cell width in my storyboard, as soon as I set the right-edge constraint to '0' or '16', the delete button appeared.
Consider the following plain and simple UITableViewController: when you tap a row, it logs the selected row, and when you swipe and delete, it removes an item in the model and reloads the data.
#interface DummyTableViewController : UITableViewController
#property (nonatomic, strong) NSMutableArray *items;
#end
#implementation DummyTableViewController
- (instancetype)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self)
{
_items = [ #[ #"A", #"B", #"C", #"D", #"E" ] mutableCopy];
}
return self;
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [self.items count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:nil];
cell.textLabel.text = self.items[indexPath.row];
return cell;
}
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath
{
if (editingStyle == UITableViewCellEditingStyleDelete)
{
[self.items removeObjectAtIndex:indexPath.row];
[tableView reloadData];
}
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
NSLog(#"Row %# tapped.", self.items[indexPath.row]);
}
In iOS6, this all works as expected, but in iOS7 I get the following behavior: after a row has been removed and the data has been reloaded, the first next tap on a table cell is ignored. It is only the second tap that triggers a table cell select again. Any idea what might be causing this or how to work around it? Issue should be easy to reproduce in iOS7 with the above code.
The tableview is in editing state when you delete a particular row. SO you have to turn off the editing state to allow the tableView to go back to the selection mode. Change your code to this -
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath
{
if (editingStyle == UITableViewCellEditingStyleDelete)
{
[self.items removeObjectAtIndex:indexPath.row];
// Turn off editing state here
tableView.editing = NO;
[tableView reloadData];
}
}
I'm doing this iPhone project where I need to have a (dynamic) table view inside a normal view controller. I didn't choose a Table View Controller because I need to put other stuff in the page. Imagine a page with text fields, buttons and my small table view of about 4-5 cells.
When I run the app, I need to touch a button to segue to this view. The I click the button, the app crashes and tells me that:
2012-07-22 14:40:57.304 How Many?[3055:f803] * Assertion failure in
-[UITableView _createPreparedCellForGlobalRow:withIndexPath:], /SourceCache/UIKit_Sim/UIKit-1914.84/UITableView.m:6061
This is my .H file:
#import <UIKit/UIKit.h>
#interface ProjectViewController : UIViewController <UITableViewDelegate, UITableViewDataSource>
#end
This is my .M file:
#import "ProjectViewController.h"
#interface ProjectViewController ()
#end
#implementation ProjectViewController
//MyViewController.m
#pragma mark - Table View Data Source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
NSLog(#"numberOfSectionsInTableView");
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
NSLog(#"numberOfRowsInSection");
return 5;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
NSLog(#"cellForRowAtIndexPath");
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"cell"];
NSLog(#"cellForRowAtIndexPath");
cell.textLabel.text = #"Test";
return cell;
}
#end
I control-dragged from the table view to my controller to set the delegate and the datasource.
What did I do wrong??
Thanks for your help.
Try to make an outlet in your .h file and wire it to the tableView in your storyboard
ProjectViewController.h
#property (nonatomic, strong) IBOutlet UITableView *myTableView;
ProjectViewController.m
#synthesize myTableView;
...
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
NSLog(#"cellForRowAtIndexPath");
UITableViewCell *cell = [self.myTableView dequeueReusableCellWithIdentifier:#"cell"];
NSLog(#"cellForRowAtIndexPath");
cell.textLabel.text = #"Test";
return cell;
}
In your -cellForRowAtIndexPath, if you do this, you will be fine.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
NSLog(#"cellForRowAtIndexPath");
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"cell"];
if(cell == nil)
{
cell = [[UITableViewCell alloc]
initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:#"cell"];
}
NSLog(#"cellForRowAtIndexPath");
cell.textLabel.text = #"Test";
return cell;
}
The problem is your cell never got memory allocated and initialized. That's why you get the error.