Hello everybody i was wonder if you can update the cells inside of a button? Ive have the code where the button is pressed and it gets your lat/lng and print them out, but now i'm trying to update the Lat and Lng cells in my other swift file CoordinatesAltitudeDegreesTableViewCell.swift
as of now my tableview functions seem to work and i tested updating the cell in the function in the viewController and it works.
My question is anyway to put those functions in the button so the lat/lng variables are in scope
Sidenote: ive been looking for solutions for two days and i could seem to find any page that helped me, hopefully this isnt a repost and if there is then sorry in advance
*again, sorry i am very new to swift programming
import UIKit
import Alamofire
import SwiftyJSON
import CoreLocation
import MapKit
class myTableViewController: UIViewController, UITableViewDelegate, UITableViewDataSource, CLLocationManagerDelegate{
//----------------------
// Buttons and Variables
//----------------------
var lastLocation: CLLocation? = nil
#IBOutlet weak var tableView: UITableView!
#IBAction func generateInfo(sender: AnyObject) {
locationManager.requestWhenInUseAuthorization()
locationManager.startUpdatingLocation()
let lat: Double! = lastLocation?.coordinate.latitude
let lng: Double! = lastLocation?.coordinate.longitude
let alt: Double! = lastLocation?.altitude
print(lat)
print(lng)
print(alt)
locationManager.stopUpdatingLocation()
} // end of button
//--------------
// Main Function
//--------------
override func viewDidLoad(){
super.viewDidLoad()
print("Hello World")
self.tableView.dataSource = self
self.tableView.delegate = self
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
//-------------------
// LOCATION FUNCTIONS
//-------------------
// Represents Location Manager
lazy var locationManager: CLLocationManager = {
let manager = CLLocationManager()
manager.delegate = self
manager.desiredAccuracy = kCLLocationAccuracyNearestTenMeters
return manager
}()
// Location Authorization Function
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus){
if case .authorizedWhenInUse = status {
manager.requestLocation()
} else {
print("yeah... that didn't work")
}
}
// Location Error handle
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
print("that didn't work")
}
// Location Object
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]){
if let location = locations.first {
lastLocation = location
}
}
//--------------------
// TABLEVIEW FUNCTIONS
//--------------------
func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 10
}
public func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if indexPath.row == 0 {
let cell = tableView.dequeueReusableCell(withIdentifier: "imageCellCustomCell", for: indexPath) as! ImageCellTableViewCell
return cell
}
else if indexPath.row == 1{
let cell = self.tableView.dequeueReusableCell(withIdentifier: "coordinatesAltitudeDegreesCustomCell", for: indexPath) as! CoordinatesAltitudeDegreesTableViewCell
cell.latLabel.text = "text"
return cell
}
else if indexPath.row == 2{
let cell = tableView.dequeueReusableCell(withIdentifier: "censusGeographyCustomCell", for: indexPath) as! CensusGeographyTableViewCell
return cell
}
else if indexPath.row == 3{
let cell = tableView.dequeueReusableCell(withIdentifier: "nearestAddressCustomCell", for: indexPath) as! NearestAddressTableViewCell
return cell
}
else if indexPath.row == 4{
let cell = tableView.dequeueReusableCell(withIdentifier: "populationCustomCell", for: indexPath) as! PopulationTableViewCell
return cell
}
else if indexPath.row == 5{
let cell = tableView.dequeueReusableCell(withIdentifier: "ethnicityCustomCell", for: indexPath) as! EthnicityTableViewCell
return cell
}
else if indexPath.row == 6{
let cell = tableView.dequeueReusableCell(withIdentifier: "raceCustomCell", for: indexPath) as! RaceTableViewCell
return cell
}
else if indexPath.row == 7{
let cell = tableView.dequeueReusableCell(withIdentifier: "ageCustomCell", for: indexPath) as! AgeTableViewCell
return cell
}
else if indexPath.row == 8{
let cell = tableView.dequeueReusableCell(withIdentifier: "populationPyramidCustomCell", for: indexPath) as! PopulationPyramidTableViewCell
return cell
}
else {
let cell = tableView.dequeueReusableCell(withIdentifier: "houseHoldCustomCell", for: indexPath) as! HouseHoldTableViewCell
return cell
}
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
if indexPath.row == 0 {
return 300
}
else if indexPath.row == 1{
return 130
}
else if indexPath.row == 2{
return 100
}
else if indexPath.row == 3{
return 100
}
else if indexPath.row == 4{
return 90
}
else if indexPath.row == 5{
return 110
}
else if indexPath.row == 6{
return 200
}
else if indexPath.row == 7{
return 300
}
else if indexPath.row == 8{
return 300
}
else {
return 360
}
}
}
You should have variables inside your class for lat, long, alt and in your CoordinatesAltitudeDegreesTableViewCell you also should have those variables.
So for example here's a code snippet.
class SomeViewController: UIViewController {
// Set these attributes here cause they will be used as your source of data for the UITableViewCell
var lat: Int = 0
var lon: Int = 0
var alt: Int = 0
#IBOutlet var tableView: UITableView!
#IBOutlet var someButton: UIButton!
override func viewDidLoad() {
super.viewDidLoad()
someButton.addTarget(self, action: #selector(self.someButtonClicked(_:)), forControlEvents: .TouchUpInside)
}
func someButtonClicked(sender: UIButton) {
lat = 100 // set to different values
lon = 10 // set to different values
alt = 30 // set to different values
// when you reload the tableView all the `UITableViewDelegate, UITableViewDataSource` codes will be called again therefore refreshing your cells.
tableView.reloadData()
}
}
extension SomeViewController: UITableViewDelegate, UITableViewDataSource {
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "SomeCustomCell", for: indexPath) as! SomeCustomCell
// set the parameters
cell.lat = self.lat
cell.lon = self.lon
cell.alt = self.atl
return cell
}
func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 1
}
}
class SomeCustomCell: UITableViewCell {
var lat: Int = 0 {
didSet { // just in case you don't know about didSet there's an explanation below
lblLat.text = "\(lat)"
}
}
var lon: Int = 0 {
didSet {
lblLon.text = "\(lon)"
}
}
var alt: Int = 0 {
didSet {
lblAlt.text = "\(alt)"
}
}
... insert some ui objects here
#IBOutlet var lblLat: UILabel!
#IBOutlet var lblLon: UILabel!
#IBOutlet var lblAlt: UILabel!
... insert some ui objects here
override func awakeFromNib() {
super.awakeFromNib()
}
override func setSelected(selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
}
}
There are a multitude of ways to do this, but this is the simplest one I can think of.
didSet explanation
var someVariable: <SomeDataType> = <SomeValue> {
didSet {
// this block is called whenever this variable's value is changed (i.e someVariable)
}
}
for example:
var name: String = "" {
didSet {
print(name)
}
}
init() {
name = "Capaldi"
name = "Tennant"
name = "Smith"
name = "Eccleston"
}
In your debugger it would output something like this since didSet was called each time you set the name
Capaldi
Tennant
Smith
Eccleston
Related
now cell value are dynamically and its look after calling api.
I want to make total of all tickets price at last. I refer this link How do I increment/decrement a label value with two buttons pressed in tableview Swift and make changes in my code but didn't work for me.
struct Product {
var price = 0
}
class TicketBookingVC: UIViewController , UITableViewDelegate, UITableViewDataSource {
#IBOutlet weak var tblView: UITableView!
#IBOutlet weak var mainTblView: UIView!
var bookingDetails = NSDictionary()
var productArray = [Product]()
var product : Product!
private var counterValue = 1
var productIndex = 0
var counterLbl = UILabel()
#IBOutlet weak var bookBtn: UIButton!
#IBOutlet weak var eventImg: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
tblView.delegate = self
tblView.dataSource = self
for _ in 0...10{
productArray.append(Product(price: 1))
}
}
}
func numberOfSections(in tableView: UITableView) -> Int {
return 3
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if section == 0 {
return 1
}
else if section == 1{
return 4
}
else{
return 1
}
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if indexPath.section == 0 {
let cell = tableView.dequeueReusableCell(withIdentifier: "cellfirst", for: indexPath)
cell.selectionStyle = .none
return cell
}
else if indexPath.section == 1 {
let cell = tableView.dequeueReusableCell(withIdentifier: "cellsecond", for: indexPath)
let mainViewCell = cell.contentView.viewWithTag(2000) as! UIView
let normalView = cell.contentView.viewWithTag(2001) as! UIView
let eventName = cell.contentView.viewWithTag(2003) as! UILabel
let eventPrice = cell.contentView.viewWithTag(2004) as! UILabel
counterLbl = cell.contentView.viewWithTag(2007) as! UILabel
let decrementBtn = cell.contentView.viewWithTag(2005) as! UIButton
let incrementBtn = cell.contentView.viewWithTag(2006) as! UIButton
decrementBtn.addTarget(self, action:#selector(self.decrementbuttonClicked), for: .touchUpInside)
incrementBtn.addTarget(self, action:#selector(self.incrementbuttonClicked), for: .touchUpInside)
product = productArray[indexPath.row]
counterLbl.text = "\(product.price)"
cell.selectionStyle = .none
return cell
}
else {
let cell = tableView.dequeueReusableCell(withIdentifier: "cellthird", for: indexPath)
cell.selectionStyle = .none
return cell
}
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
if indexPath.section == 0{
return UITableView.automaticDimension
}
else{
return 80
//return UITableView.automaticDimension
}
}
#objc func decrementbuttonClicked() {
print("Button decrement")
if(counterValue != 1){
counterValue -= 1;
}
self.counterLbl.text = "\(counterValue)"
product.price = counterValue
}
#objc func incrementbuttonClicked() {
counterValue += 1;
self.counterLbl.text = "\(counterValue)"
product.price = counterValue
}
func addProductToCart(product: Product, atindex: Int) {
productArray[atindex] = product
calculateTotal()
}
func calculateTotal()
{
var totalValue = 0
for objProduct in productArray {
totalValue += objProduct.price
}
self.eventPrice.text = "Total \(totalValue)"
}
}
when I increment or decrement value of first cell it reflect in 4th cell. please help. I am new at swift.
This is due to cell reuse. You should set a model for each cell
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I need swift code in my ViewController one table view, label, AddButton. In tableview 8 customcells are there, in each cell one label,(-, +) buttons are there. If I press '+' label value must increase while if I press '-' label value decrease, same way happen to each and every cell. Finally, if I press AddButton the total must be added and it displays in a label in viewcontroller Thanks, InAdvance. image
in viewController tableview methods
#IBOutlet var tableviewObj: UITableView!
public func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int
{
return 8
}
public func numberOfSections(in tableView: UITableView) -> Int // Default is 1 if not implemented
{
return 1
}
public func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell
{
if indexPath.row == 0 {
let cell:firstTableViewCell = tableView.dequeueReusableCell(withIdentifier: "first") as! firstTableViewCell
return cell
}
else if indexPath.row == 1 {
let cell:secondTableViewCell = tableView.dequeueReusableCell(withIdentifier: "second") as! secondTableViewCell
return cell
}
else if indexPath.row == 2 {
let cell:thirdTableViewCell = tableView.dequeueReusableCell(withIdentifier: "third") as! thirdTableViewCell
return cell
}
else if indexPath.row == 3 {
let cell:fourthTableViewCell = tableView.dequeueReusableCell(withIdentifier: "fourth") as! fourthTableViewCell
return cell
}
else if indexPath.row == 4 {
let cell:fifthTableViewCell = tableView.dequeueReusableCell(withIdentifier: "fifth") as! fifthTableViewCell
return cell
}
else if indexPath.row == 5 {
let cell:sixthTableViewCell = tableView.dequeueReusableCell(withIdentifier: "sixth") as! sixthTableViewCell
return cell
}
else if indexPath.row == 6 {
let cell:seventhTableViewCell = tableView.dequeueReusableCell(withIdentifier: "seven") as! seventhTableViewCell
return cell
}else {
let cell:eighthTableViewCell = tableView.dequeueReusableCell(withIdentifier: "eight") as! eighthTableViewCell
return cell
}
}
#IBOutlet var labelObj: UILabel!
#IBAction func Total(_ sender: Any) {
// i need code here
}
class firstTableViewCell: UITableViewCell {
#IBOutlet var labelObj: UILabel!
var cur = 0
var str = ""
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
#IBAction func Minus(_ sender: Any) {
if (self.labelObj.text == "1") {
self.labelObj.text = String( 1)
}else
{
cur = Int(labelObj.text!)!
self.labelObj.text = String(cur - 1)
str = self.labelObj.text!
print(str)
}
}
#IBAction func Add(_ sender: Any) {
cur = Int(labelObj.text!)!
self.labelObj.text = String(cur + 1)
str = self.labelObj.text!
print(str)
}
Create a model to hold the value of the label in a cell-like below
struct Product {
var price = 0
}
We need to communicate from cell to viewcontroller so we need a protocol like a below
protocol CartSelection {
func addProductToCart(product : Product, atindex : Int)
}
I have created array to show in tableview. And I will pass the product to cell. So ViewController code is :
class ViewController: UIViewController,UITableViewDataSource,UITableViewDelegate,CartSelection {
#IBOutlet weak var totalLabel: UILabel!
var productArray = [Product]()
#IBOutlet weak var testTableview: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
for _ in 0...10{
productArray.append(Product(price: 1))
}
testTableview.allowsSelection = false
calculateTotal()
}
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return productArray.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell : TestTableViewCell = tableView.dequeueReusableCell(withIdentifier: "Cell", for: indexPath) as! TestTableViewCell
cell.product = productArray[indexPath.row]
cell.valueLabel.text = "\(cell.product.price)"
cell.productIndex = indexPath.row
cell.cartSelectionDelegate = self
return cell
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 75
}
#IBAction func addBtnPressed(_ sender: UIButton) {
}
func addProductToCart(product: Product, atindex: Int) {
productArray[atindex] = product
calculateTotal()
}
func calculateTotal()
{
var totalValue = 0
for objProduct in productArray {
totalValue += objProduct.price
}
self.totalLabel.text = "Total \(totalValue)"
}
}
and TableViewCell code like below :
class TestTableViewCell: UITableViewCell {
var product : Product!
private var counterValue = 1
var productIndex = 0
var cartSelectionDelegate: CartSelection?
#IBOutlet weak var valueLabel: UILabel!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
#IBAction func minusButton(_ sender: UIButton) {
if(counterValue != 1){
counterValue -= 1;
}
self.valueLabel.text = "\(counterValue)"
product.price = counterValue
cartSelectionDelegate?.addProductToCart(product: product, atindex: productIndex)
}
#IBAction func plusButton(_ sender: UIButton){
counterValue += 1;
self.valueLabel.text = "\(counterValue)"
product.price = counterValue
cartSelectionDelegate?.addProductToCart(product: product, atindex: productIndex)
}
}
Output will look like the screenshot below
Initial Stage
After changing value in cell
I have a ViewController with a TableView and a TableViewCell containing multiple sections and rows.
I have 2 button "plus" and "minus" and a label "totalLabel" in each row.
How can I get the value displayed in the label for each specific row when the user presses the + or - button?
for now when I run the app and press the + or - buttons only the totalLabel of the section 0/row 0 is working while random values just appear and disappear in the other sections/rows
my tableViewCell code :
import UIKit
protocol CommandeCellDelegate: class {
}
class CommandeCell: UITableViewCell {
weak var delegate : CommandeCellDelegate!
#IBOutlet weak var drinksLabel: UILabel!
#IBOutlet weak var priceLabel: UILabel!
#IBOutlet weak var totalLabel: UILabel!
#IBOutlet weak var plusButton: UIButton!
#IBOutlet weak var minusButton: UIButton!
override func awakeFromNib() {
super.awakeFromNib()
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
}
}
here is my code for cellForRowAt :
class MenuViewController: UIViewController, UITableViewDelegate, UITableViewDataSource, CommandeCellDelegate {
var count : Int = 0
var countValue : String!
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "CommandeCell", for: indexPath) as! CommandeCell
cell.plusButton.tag = indexPath.section
cell.plusButton.tag = indexPath.row
cell.plusButton.addTarget(self, action: #selector(self.increaseValue), for: .touchUpInside)
cell.minusButton.tag = indexPath.section
cell.minusButton.tag = indexPath.row
cell.minusButton.addTarget(self, action: #selector(self.decreaseValue), for: .touchUpInside)
if indexPath.section == 0 {
let softInfo = softs[indexPath.row]
cell.drinksLabel?.text = softInfo.drinkName
cell.totalLabel?.text = // how to display countValue here?
let HappyHourStatus = partner!.barHHStatus
if case "0" = HappyHourStatus {
cell.priceLabel?.text = softInfo.drinkHHPrice
} else
if case "1" = HappyHourStatus {
cell.priceLabel?.text = softInfo.drinkPrice
}
}
else if indexPath.section == 1 {
let cocktailInfo = cocktails[indexPath.row]
cell.drinksLabel?.text = cocktailInfo.drinkName
cell.totalLabel?.text = // how to display countValue here?
let HappyHourStatus = partner!.barHHStatus
if case "0" = HappyHourStatus {
cell.priceLabel?.text = cocktailInfo.drinkHHPrice
} else
if case "1" = HappyHourStatus {
cell.priceLabel?.text = cocktailInfo.drinkPrice
}
}
return cell
}
and my funcs to increase or decrease the value :
func increaseValue(_ sender: UIButton) -> Int {
count = 1 + count
print(count)
countValue = "\(count)"
let rowToReload = IndexPath(row: sender.tag, section: sender.tag)
let rowsToReload: [Any] = [rowToReload]
tableView.reloadRows(at: rowsToReload as! [IndexPath], with: .automatic)
return count
}
func decreaseValue(_ sender: UIButton) -> Int {
if count == 0 {
print("Count zero")
} else {
count = count - 1
}
countValue = "\(count)"
let rowToReload = IndexPath(row: sender.tag, section: sender.tag)
let rowsToReload: [Any] = [rowToReload]
tableView.reloadRows(at: rowsToReload as! [IndexPath], with: .automatic)
return count
}
I have tried countless solutions but so far none is working - thank you for your help!
So your problem is this code
cell.plusButton.tag = indexPath.section
cell.plusButton.tag = indexPath.row
A tag can only store one value. So you are overriding the section with the row. So it is going to cause all sorts of weirdness. The better solution is to determine what cell you are targeting based on the button itself. Since you know what button was clicked you can convert the location of this button to a point on the table view. And then that point to a a particular index path.
So using your example code you can do something like below:
var softsCount: [Int] = []
var cocktailsCount: [Int] = []
override func viewDidLoad() {
super.viewDidLoad()
softsCount = Array(repeating: 0, count: softs.count) // Fill an array with 0
cocktailsCount = Array(repeating: 0, count: cocktails.count) // Fill an array with 0
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
...
if indexPath.section == 0 {
...
cell.totalLabel?.text = "\(softsCount[indexPath.row])"
...
} else if indexPath.section == 1 {
...
cell.totalLabel?.text = "\(cocktailsCount[indexPath.row])"
...
}
...
}
func increaseValue(_ sender: UIButton) {
let pointInTable = sender.convert(sender.bounds.origin, to: tableView)
if let indexPath = self.tableView.indexPathForRow(at: pointInTable), let cell = tableView.cellForRow(at: indexPath) {
if indexPath.section == 0 {
softsCount[indexPath.row] += 1
cell.totalLabel?.text = "\(softsCount[indexPath.row])"
} else if indexPath.section == 1 {
cocktailsCount[indexPath.row] += 1
cell.totalLabel?.text = "\(cocktailsCount[indexPath.row])"
}
}
}
No sure why you are returning count. I am sure this is just a partial implementation. But the button should take care of the entire action including updating the label with the new count. You don't normally return values from button presses.
So updated the example to update the label with the current count. Since I am unable to see what your drinks object I made an assumption that the drinks class has a count parameter that starts at 0. This way each individual drink has a count assigned to it.
I'm new to Swift Programming. I'm trying to put Google Map in UITableView. Can I do that?
The User Interface should be like this:
Here is my code for implementing UITableView using Storyboard:
override func numberOfSections(in tableView: UITableView) -> Int {
return 3
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
var rowCount = 0
if section == 0 {
rowCount = 1
}
if section == 1 {
rowCount = arrayOfStatic.count
}
if section == 2 {
rowCount = arrayOfDynamic.count
}
return rowCount
}
override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
if indexPath.section == 0 {
return 250
} else {
return 70
}
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if indexPath.section == 0 {
let cell = tableView.dequeueReusableCell(withIdentifier: "mapsCellId", for: indexPath) as! GoogleMapsCell
return cell
} else if indexPath.section == 1 {
let cell = tableView.dequeueReusableCell(withIdentifier: "staticCellId", for: indexPath) as! StaticCell
return cell
} else {
let cell = tableView.dequeueReusableCell(withIdentifier: "placesCellId", for: indexPath) as! PlacesCell
let ip = indexPath
cell.imageFoursquarePlaces.image = arrayOfDynamic[indexPath.row].image
cell.labelPlacesName.text = arrayOfDynamic[ip.row].name
cell.labelPlacesCategory.text = arrayOfDynamic[ip.row].category
return cell
}
}
Here is my code for implementing UITableViewCell in the first section of UITableView:
class GoogleMapsCell: UITableViewCell, GMSMapViewDelegate, CLLocationManagerDelegate {
#IBOutlet weak var googleMapsView: UIView!
#IBOutlet weak var buttonCurrentLoc: UIButton!
var googleMaps: GMSMapView!
var locationManager = CLLocationManager()
var camera = GMSCameraPosition()
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
self.showCurrentLocationOnMap()
self.locationManager.stopUpdatingLocation()
}
func showCurrentLocationOnMap() {
self.locationManager.delegate = self
self.locationManager.desiredAccuracy = kCLLocationAccuracyNearestTenMeters
self.locationManager.requestWhenInUseAuthorization()
self.locationManager.startUpdatingLocation()
let camera = GMSCameraPosition.camera(withLatitude: (self.locationManager.location?.coordinate.latitude)!, longitude: (self.locationManager.location?.coordinate.longitude)!, zoom: 15)
self.googleMaps = GMSMapView.map(withFrame: CGRect(x: 0,y: 0, width: self.googleMapsView.frame.size.width, height: self.googleMapsView.frame.height), camera: camera)
do {
if let styleURL = Bundle.main.url(forResource: "style", withExtension: "json") {
self.googleMaps.mapStyle = try GMSMapStyle(contentsOfFileURL: styleURL)
} else {
NSLog("Unable to find style.json")
}
} catch {
NSLog("The style definition could not be loaded: \(error)")
}
self.googleMaps.isMyLocationEnabled = true
self.googleMaps.accessibilityElementsHidden = false
self.addSubview(self.googleMaps)
self.googleMaps.camera = camera
self.addSubview(self.buttonCurrentLoc)
}
}
It gives me result:
I have a searchBar as HeaderView. I tried to put Google Map View by creating a UIView inside the first cell of TableView. But I can't show the Google Map View and the button can't be clicked. How can I do that?
Any help would be appreciated :)
You forgot to call showCurrentLocationOnMap method with your GoogleMapsCell's instance in cellForRowAtIndexPath.
let cell = tableView.dequeueReusableCell(withIdentifier: "mapsCellId", for: indexPath) as! GoogleMapsCell
//add this method call
cell.showCurrentLocationOnMap()
return cell
Or you can override awakeFromNib in your GoogleMapsCell and call the showCurrentLocationOnMap method with it.
override func awakeFromNib() {
super.awakeFromNib()
self.showCurrentLocationOnMap()
}
i am new to ios swift 2.2 . I tried to create one table view with custom cell xib. and i am populating some data in my table view. And also i added one custom check box button. And i am creating separate class for that check box button. Now when i click only on my button in my customcell.xib .But when i tap on my cell, my check box are not changing. i need to have both. When i click on my button it should change to check and uncheck image. When i tap on my cell also i need to change my button to check or uncheck image
And when i scroll down and again come back to top, my checked images are automatically chnaged to normalcheck box.
i need to do some action , so for that. When i tap on any cell my check box should check and uncheck.And alos i need to know which row cell has checked image . So that i can perform some action for my checked image row cell alone.
here is my custom check box class:
import UIKit
class CheckBoxButton: UIButton {
// Images
let checkedImage = UIImage(named: "CheckBoxChecked")! as UIImage
let uncheckedImage = UIImage(named: "CheckBoxUnChecked")! as UIImage
// Bool property
var isChecked: Bool = false {
didSet{
if isChecked == true {
self.setImage(checkedImage, forState: .Normal)
} else {
self.setImage(uncheckedImage, forState: .Normal)
}
}
}
override func awakeFromNib() {
self.addTarget(self, action: #selector(CheckBoxButton.buttonClicked(_:)), forControlEvents: UIControlEvents.TouchUpInside)
self.isChecked = false
}
func buttonClicked(sender: UIButton) {
if sender == self {
if isChecked == true {
isChecked = false
} else {
isChecked = true
}
}
}
}
Cutom cell.xib class:
import UIKit
class FavCell: UITableViewCell {
#IBOutlet weak var FLabel1: UILabel!
#IBOutlet weak var FLabel2: UILabel!
#IBOutlet weak var checkbox: CheckBoxButton!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
#IBAction func checkboxpress(sender: AnyObject) {
}
}
my viewcontroller.swift
import UIKit
class FavVC: UIViewController {
#IBOutlet weak var FavTableView: UITableView!
//var FData = [FavouritesData]()
var arrDict :NSMutableArray=[]
let cellSpacingHeight: CGFloat = 5 // cell spacing from each cell in table view
override func viewDidLoad() {
super.viewDidLoad()
self.jsonParsingFromURL()
let nib = UINib(nibName:"FavCell", bundle: nil)
FavTableView.registerNib(nib, forCellReuseIdentifier: "FCell")
}
// web services method
func jsonParsingFromURL ()
{
// let token = NSUserDefaults.standardUserDefaults().valueForKey("access_token") as? String
let url = NSURL(string: "som url")
let session = NSURLSession.sharedSession()
let request = NSURLRequest(URL: url!)
let dataTask = session.dataTaskWithRequest(request) { (data:NSData?, response:NSURLResponse?, error:NSError?) -> Void in
// print("done, error: \(error)")
if error == nil
{
dispatch_async(dispatch_get_main_queue())
{
self.arrDict=(try! NSJSONSerialization.JSONObjectWithData(data!, options: NSJSONReadingOptions.MutableContainers)) as! NSMutableArray
if (self.arrDict.count>0)
{
self.FavTableView.reloadData()
}
}
}
}
dataTask.resume()
}
func numberOfSectionsInTableView(tableView: UITableView) -> Int
{
// return self.FData.count
return self.arrDict.count
}
// number of rows
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int
{
return 1
}
// height for each cell
func tableView(tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat
{
return cellSpacingHeight
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell
{
let cell:FavCell = self.FavTableView.dequeueReusableCellWithIdentifier("FCell") as! FavCell
cell.FLabel1.text=arrDict[indexPath.section] .valueForKey("favourite_name") as? String
cell.FLabel2.text=arrDict[indexPath.section] .valueForKey("favourite_address") as? String
return cell
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
please help me out.
Thanks in advance
In order to solve your issue, as #El Capitan mentioned, you will need to use the didSelectRowAtIndexPath method to change its states. Your codes should look something along the lines of this:
// Declare a variable which stores checked rows. UITableViewCell gets dequeued and restored as you scroll up and down, so it is best to store a reference of rows which has been checked
var rowsWhichAreChecked = [NSIndexPath]()
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
let cell:FavCell = tableView.cellForRowAtIndexPath(indexPath) as! FavCell
// cross checking for checked rows
if(rowsWhichAreChecked.contains(indexPath) == false){
cell.checkBox.isChecked = true
rowsWhichAreChecked.append(indexPath)
}else{
cell.checkBox.isChecked = false
// remove the indexPath from rowsWhichAreCheckedArray
if let checkedItemIndex = rowsWhichAreChecked.indexOf(indexPath){
rowsWhichAreChecked.removeAtIndex(checkedItemIndex)
}
}
}
To redisplay cells which have been checked before after scrolling the rows out of view, at your cellForRowAtIndexPath, perform the same checking against rowsWhichAreChecked array and set its states accordingly.
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell:FavCell = self.FavTableView.dequeueReusableCellWithIdentifier("FCell") as! FavCell
cell.FLabel1.text=arrDict[indexPath.section] .valueForKey("favourite_name") as? String
cell.FLabel2.text=arrDict[indexPath.section] .valueForKey("favourite_address") as? String
if(rowsWhichAreChecked.contains(indexPath) == false){
cell.checkBox.isChecked = true
}else{
cell.checkBox.isChecked = false
}
}
return cell
}
EDITED ANSWER
I have got your code to work but I had to make some modifications to your Checkbox class and ViewController
Checkbox.swift
class CheckBoxButton: UIButton {
// Images
let checkedImage = UIImage(named: "CheckBoxChecked")! as UIImage
let uncheckedImage = UIImage(named: "CheckBoxUnChecked")! as UIImage
// Bool property
var isChecked: Bool = false {
didSet{
if isChecked == true {
self.setImage(uncheckedImage, forState: .Normal)
} else {
self.setImage(checkedImage, forState: .Normal)
}
}
}
override func awakeFromNib() {
self.userInteractionEnabled = false
// self.addTarget(self, action: #selector(CheckBoxButton.buttonClicked(_:)), forControlEvents: UIControlEvents.TouchUpInside)
// self.isChecked = false
}
func buttonClicked(sender: UIButton) {
if sender == self {
if isChecked == true {
isChecked = false
} else {
isChecked = true
}
}
}
}
ViewController.swift
class FavVC: UIViewController, UITableViewDelegate, UITableViewDataSource {
#IBOutlet weak var FavTableView: UITableView!
var rowsWhichAreChecked = [NSIndexPath]()
//var FData = [FavouritesData]()
var arrDict :NSMutableArray=[]
let cellSpacingHeight: CGFloat = 5 // cell spacing from each cell in table view
override func viewDidLoad() {
self.FavTableView.delegate = self
self.FavTableView.dataSource = self
super.viewDidLoad()
self.jsonParsingFromURL()
let nib = UINib(nibName:"FavCell", bundle: nil)
FavTableView.registerNib(nib, forCellReuseIdentifier: "FCell")
}
// web services method
func jsonParsingFromURL ()
{
// let token = NSUserDefaults.standardUserDefaults().valueForKey("access_token") as? String
let url = NSURL(string: "some url")
let session = NSURLSession.sharedSession()
let request = NSURLRequest(URL: url!)
let dataTask = session.dataTaskWithRequest(request) { (data:NSData?, response:NSURLResponse?, error:NSError?) -> Void in
// print("done, error: \(error)")
if error == nil
{
dispatch_async(dispatch_get_main_queue())
{
self.arrDict=(try! NSJSONSerialization.JSONObjectWithData(data!, options: NSJSONReadingOptions.MutableContainers)) as! NSMutableArray
if (self.arrDict.count>0)
{
self.FavTableView.reloadData()
}
}
}
}
dataTask.resume()
//
// let StringUrl = "http"+token!
// let url:NSURL = NSURL(string: StringUrl)!
// if let JSONData = NSData(contentsOfURL: url)
// {
// if let json = (try? NSJSONSerialization.JSONObjectWithData(JSONData, options: [])) as? NSDictionary
// {
// for values in json
// {
// self.FData.append()
// }
// if let reposArray = json["data"] as? [NSDictionary]
// {
//
// for item in reposArray
// {
// let itemObj = item as? Dictionary<String,AnyObject>
//
// let b_type = itemObj!["business_type"]?.valueForKey("type")
//
// //self.Resultcount.text = "\(b_type?.count) Results"
//
// if (b_type as? String == "Taxis")
// {
//
// self.FData.append(FavouritesData(json:item))
//
// }
// }
// }
// }
// }
}
func numberOfSectionsInTableView(tableView: UITableView) -> Int
{
// return self.FData.count
return self.arrDict.count
}
// number of rows
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int
{
return 1
}
// height for each cell
func tableView(tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat
{
return cellSpacingHeight
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell
{
let cell:FavCell = self.FavTableView.dequeueReusableCellWithIdentifier("FCell") as! FavCell
cell.FLabel1.text=arrDict[indexPath.section] .valueForKey("favourite_name") as? String
cell.FLabel2.text=arrDict[indexPath.section] .valueForKey("favourite_address") as? String
let isRowChecked = rowsWhichAreChecked.contains(indexPath)
if(isRowChecked == true)
{
cell.checkbox.isChecked = true
cell.checkbox.buttonClicked(cell.checkbox)
}else{
cell.checkbox.isChecked = false
cell.checkbox.buttonClicked(cell.checkbox)
}
return cell
}
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
let cell:FavCell = tableView.cellForRowAtIndexPath(indexPath) as! FavCell
// cross checking for checked rows
if(rowsWhichAreChecked.contains(indexPath) == false){
cell.checkbox.isChecked = true
cell.checkbox.buttonClicked(cell.checkbox)
rowsWhichAreChecked.append(indexPath)
}else{
cell.checkbox.isChecked = false
cell.checkbox.buttonClicked(cell.checkbox)
// remove the indexPath from rowsWhichAreCheckedArray
if let checkedItemIndex = rowsWhichAreChecked.indexOf(indexPath){
rowsWhichAreChecked.removeAtIndex(checkedItemIndex)
}
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
{
let cell:FilterTableViewCell = tableView.dequeueReusableCell(withIdentifier: "filtercell", for: indexPath) as! FilterTableViewCell
// Configure the cell...
cell.lblCategory?.attributedText = FontAttributes.sharedInstance.AttributesString(message: self.filterArray[indexPath.row], color: Textcolor)
cell.BtnIndex?.addTarget(self, action: #selector(checkMarkTapped(_ :)), for: .touchUpInside)
cell.BtnIndex?.tag = indexPath.row
let rowid = indexPath.row
let found = rowsWhichAreChecked.filter{$0.rowId == rowid}.count > 0
if found
{
cell.BtnIndex?.setImage(checkedImage, for: .normal)
}
else
{
cell.BtnIndex?.setImage(uncheckedImage, for: .normal)
}
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
let cell:FilterTableViewCell = tableView.cellForRow(at: indexPath) as! FilterTableViewCell
let rowid = indexPath.row
let found = rowsWhichAreChecked.filter{$0.rowId == rowid}.count > 0
if found
{
tempArrayFordelete = rowsWhichAreChecked
for obj in tempArrayFordelete
{
if let index = rowsWhichAreChecked.index(where: { $0.rowId == obj.rowId }) {
// removing item
rowsWhichAreChecked.remove(at: index)
cell.BtnIndex?.setImage(uncheckedImage, for: .normal)
}
}
}
else
{
cell.BtnIndex?.setImage(checkedImage, for: .normal)
let objrowId = selectedIndex(rowId: indexPath.row)
rowsWhichAreChecked.append(objrowId)
}
}
It gives me a great pleasure to inform you all that solve above issue
Resolving Issue Is
CheckBox Functionality
RadioButton Functionality
ReuseCell(tableView.dequeueReusableCell)//Also solve selected cell position issue.
Tested Code
Swift 5
iOS 12.2
Here is my code
import UIKit
class countrySelection:UITableViewCell{
#IBOutlet weak var imgFlag: UIImageView!
#IBOutlet weak var lblCountryName: UILabel!
#IBOutlet weak var btnSelection: UIButton!
}
class ViewController: UIViewController {
var listingDict=[[String:String]]()
var radioOption:Int?// Only used :: if u are 2. RadioButton Functionality implement
#IBOutlet weak var tableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
tableView.dataSource=self
tableView.delegate=self
fillCountryData()
// Do any additional setup after loading the view.
}
func fillCountryData(){
self.fillJsonData(imgName: "india_flag", countryName: "India")
self.fillJsonData(imgName: "pakistan_flag", countryName: "Pakistan")
self.fillJsonData(imgName: "israel_flag", countryName: "Israel")
self.fillJsonData(imgName: "albania_flag", countryName: "Albania")
self.fillJsonData(imgName: "america_flag", countryName: "America")
self.fillJsonData(imgName: "belize_flag", countryName: "Belize")
self.fillJsonData(imgName: "brunei_flag", countryName: "Brunei")
self.fillJsonData(imgName: "comoros_flag", countryName: "Comoros")
self.fillJsonData(imgName: "congo_flag", countryName: "Congo")
self.fillJsonData(imgName: "ecuador_flag", countryName: "Ecuador")
self.fillJsonData(imgName: "haiti_flag", countryName: "Haiti")
self.fillJsonData(imgName: "jamaica_flag", countryName: "Jamaica")
self.fillJsonData(imgName: "kenya_flag", countryName: "Kenya")
self.fillJsonData(imgName: "mali_flag", countryName: "Mali")
self.tableView.reloadData()
}
func fillJsonData(imgName:String,countryName:String){
var dictData=[String:String]()
dictData["img"]=imgName
dictData["country"]=countryName
dictData["check"]="false"
listingDict.append(dictData)
}
}
extension ViewController:UITableViewDataSource,UITableViewDelegate{
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return listingDict.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell=tableView.dequeueReusableCell(withIdentifier: "countrySelection") as! countrySelection
let dictVal=listingDict[indexPath.row]
cell.lblCountryName.text=dictVal["country"]
cell.imgFlag.image=UIImage(named:dictVal["img"]!)
/*//Check Box Functionality
if dictVal["check"] == "false"{
cell.btnSelection.setImage(UIImage(named: "checkbox_UnSelect"), for: .normal)
} else{
cell.btnSelection.setImage(UIImage(named: "checkbox_Select"), for: .normal)
}*/
//RadioButton Functionality
if radioOption==indexPath.row{
listingDict[indexPath.row]["check"]="true"
cell.btnSelection.setImage(UIImage(named: "radioButton_Select"), for: .normal)
} else{
listingDict[indexPath.row]["check"]="false"
cell.btnSelection.setImage(UIImage(named: "radioButton_UnSelect"), for: .normal)
}
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
/*//CheckBox Functionality
if listingDict[indexPath.row]["check"]=="true"{
listingDict[indexPath.row]["check"]="false"
} else{
listingDict[indexPath.row]["check"]="true"
}*/
//RadioButton Functionality
print("RadioButton",listingDict)
if listingDict[indexPath.row]["check"]=="true"{
radioOption=nil
} else{
radioOption=indexPath.row
}
self.tableView.reloadData()
}
}