Navigation View Controller from Subview - ios

I have been working on this problem for a while and thought I would ask for some help. I have 3 view-controllers: 1 Navigation Controller, 1 Main controller and 1 detail view controller.
Within the main view controller, I have a series of subviews with buttons. Due to the class structure, however, I am unable to directly call self.storyboard to get the current storyboard object.
I have tried 2 different methods, a variety of ways, and am still unsuccessful. I posted my methods below and described what is and what is not happening in each segment. The overall goal is to present a child view controller (the detail view) by tapping a button in a subview, of which does not have access to the parent storyboard directly.
Method 1
//Instantiate the new view controller
ProfileViewViewController *tempViewToShow = [del.window.rootViewController.storyboard instantiateViewControllerWithIdentifier:#"profile"];
// Pass data into the new view controller
tempViewToShow.thisUser = self.postUser;
// Output a simple log to ensure both were created
NSLog(#"Temp User Name: %#, Profile Desc: %#", [tempViewToShow.thisUser getFullName], tempViewToShow.description);
// Using the AppDelegate for the RootViewController, present the detail view
[UIApplication.sharedApplication.delegate.window.rootViewController presentViewController:tempViewToShow animated:YES completion:NULL];
Issues
The issue with this series is that the detail view does not carry the navigation controller (since it is not mentioned), however, this way still shows a full View Controller
Method 2
...
// Use the Delegate and the navigation controller to present the new view controller
[UIApplication.sharedApplication.delegate.window.rootViewController.navigationController presentViewController:tempViewToShow animated:YES completion:NULL];
Issues
Does not display anything
Method 3
// Use the recommended 'pushViewController' for the navigation controller to carry over
[UIApplication.sharedApplication.delegate.window.rootViewController.navigationController pushViewController:tempViewToShow animated:NO];
Issues
Does not display anything
En toto, how would I make this work? What lines would I modify and how? Thanks!

You can solve this issue like this:
ProfileViewViewController *tempViewToShow = [del.window.rootViewController.storyboard instantiateViewControllerWithIdentifier:#"profile"];
UINavigationController *naviController = [[UINavigationController alloc] tempViewToShow];
And then do this :
[UIApplication.sharedApplication.delegate.window.rootViewController presentViewController:naviController animated:YES completion:NULL];

You can create instance of storyboard from storyboard name.once you have correct storyboard instance, get NavigationController from Its identifier, and detailviewController from its identifier. Push detailviewcontroller on Navigationviewcontroller.
get storyboard-- replace name of your storyboard in "MainSToryboard"
UIStoryboard *storyboard =
[UIStoryboard storyboardWithName:#"MainStoryboard"
bundle:[NSBundle mainBundle]];
get instance of Navigationcontroller - replace identifier:
UINavigationController *navController =(UINavigationController *)
[storyboard instantiateViewControllerWithIdentifier:#"navcontroller"];
get detailviewconrtoller :
UIViewController *detailvc=
[storyboard instantiateViewControllerWithIdentifier:#"profile"];
Push detail on current navigationcontroller:
[navController pushViewController:detailvc animated:YES];

I found an alternate solution. The cause was because the incorrect view controller was being called by
UIApplication.sharedApplication.delegate.window.rootViewController.*
The workaround is:
In the primary view controller class, I passed the displayed viewcontroller into the delegate class. Then, from the child class I wanted to call, I referenced that view controller, and navigation controller, and it worked just fine. My final code is below:
// Create the detail View Controller
ProfileViewViewController *tempViewToShow = [del.window.rootViewController.storyboard instantiateViewControllerWithIdentifier:#"profile"];
// Set the user variable in the detail view controller
tempViewToShow.thisUser = self.postUser;
// Push the view controller into the navigation controller
// Note that del.currentNav comes from this code:
/*
* In this class, create the delegate reference
* AppDelegate *del = (AppDelegate *)[[UIApplication sharedApplication] delegate]
*
* In the Delegate class, get the set the current navigation controller {let currentVC : UIViewController = passedInVC}
* self.currentNav = currentVC.navigationController;
*/
[del.currentNav pushViewController:tempViewToShow animated:YES];

Related

Xcode 6 - Added Navigation Controller to storyboard, but not appearing in app

I added a Navigation Controller to my storyboard and it appears like so:
Now in the table view controller, I gave the TableViewController a storyboard id and class to a TableViewController Controller
When I run my app, I don't see the Navigation Bar at the top. This has been extremely frustrating and can't find a solution anywhere. PLEASE HELP
To get to the scene, someone clicks a button and this code runs and it goes to my Table View Controller:
UIStoryboard *storyBoard = [UIStoryboard storyboardWithName:#"Storyboard" bundle:nil];
LHFileBrowser *LHFileBrowser = [storyBoard instantiateViewControllerWithIdentifier:#"FileBrowser"];
[self.navigationController pushViewController:LHFileBrowser animated:YES];
[self presentViewController:LHFileBrowser animated:YES completion:nil];
The error is in your code.
If you want to (modally) present a view controller when the user presses a button, you need to present the navigation controller (which will contain the table view controller), not the table view controller itself.
Right now, you're presenting the view controller, which won't show it being embedded in a navigation controller.
Also, you're mixing up two different approaches, by trying to push a view controller onto a navigation controller stack, and also presenting the view controller.
Code Sample:
Here's what you apparently mean to do:
UIStoryboard *storyboard = self.storyboard;
UINavigationController *navigationController = [storyboard instantiateViewControllerWithIdentifier:#"MyNavigationControllerID"];
LHFileBrowser *rootViewController = [navigationController topViewController];
// Configure your LHFileBrowser view controller here.
rootViewController.someProperty = ...;
// Modally present the embedded view controller
[self presentViewController:navigationController animated:YES completion:nil];
If you want to change the presentation or transition style, you can set those details in your storyboard.
You didn't explain why you had to programmatically add buttons, but Storyboard segues would have instantiated and presented an embedded view controller for you, without you having to have done it in code.
The more you can do in Storyboard, the less code you have to maintain, support, and update, and the more likely your app will still work properly when a new SDK is released.
Update:
The better way to do this is to let Storyboard do it for you, by adding a segue from the button to the navigation controller that you want to present.

'Push segues can only be used when the source controller is managed by an instance of UINavigationController

I am having a problem with this.
In my root view controller I am having a textfield & one button. I am giving a condition like if i entered 0 in textfield then only it should move to next view.
upto here it is working correctly. But now here is problem. Here I am having one button & given navigation to third view controller for that button. here i am getting error as
Terminating app due to uncaught exception 'NSGenericException', reason: 'Push segues can only be used when the source controller is managed by an instance of UINavigationController.'
image ref: http://img12.imageshack.us/img12/8533/myp5.png
and i am giving action for button in first view as below
- (IBAction)Submit:(id)sender {
if([tf.text isEqual:#"0"])
{
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:#"Main" bundle:nil];
SecondViewController *vc2 = [storyboard instantiateViewControllerWithIdentifier:#"SecondViewControllerID" ];
[self presentViewController:vc2 animated:YES completion:NULL];
}
}
Go To:
Editor--> Embed In --> Navigation Controller, to add Navigation Controller to your initial view
After looking at your screenshot, you either need to
Push your SecondViewController onto the existing navigation controller's stack instead of presenting it modally OR
You need to embed your SecondViewController in another navigation controller and then create and present that navigation controller modally from your SamplesViewController
Either way, SecondViewController needs to be embedded in a navigation controller before you can use Push Segues from it
Either embed your view controller in a Navigation controller or if there is a Navigation controller in the story board mak it the initial view controller
I also faced same problem. My problem was I was using model segue style (rather that push) for one before the current controller because of that I think it broke the Navigation chain before already.
Embed your view controller in a UINavigationController is a good option if there is no UINavigationController in the storyboard. Otherwise you can select the UINavigationController and select the root view controller in the inspector pane, then drag it to the UIViewController you want to use as root. the screenshot is as below:
I solved this by creating a custom UIStoryboardSegue between the UINavigationController and the destination view controller:
-(void) perform
{
assert([self.sourceViewController isKindOfClass:[MyNavigationController class]]);
MyNavigationController *launchController = (MyNavigationController *) self.sourceViewController;
[launchController setViewControllers:#[self.destinationViewController] animated:YES];
}
Try this. It works for me.when you set root view controller to first view and use self.presentViewController ,controller move to next view but instance of navigation controller is only for first view,third view required navigation instance so use self.navigationController instead of presentViewController.
NSString * storyboardName=#"Main";
UIStoryboard *storybord=[UIStoryboard storyboardWithName:storyboardName bundle:nil];
SecondViewController *vc=[storybord instantiateViewControllerWithIdentifier:#"SecondViewControllerID"];
[self.navigationController pushViewController:vc animated:YES];

UINavigation pushing a new root controller

I am trying to push a new root controller to a navigation stack, but using a side reveal menu.
My app delegate has the following:
welcomeViewController = [[MyWelcomeViewController alloc] initWithNibName:#"MyWelcomeViewController" bundle:nil];
navController = [[UINavigationController alloc] initWithRootViewController:welcomeViewController];
navController.navigationBarHidden = YES;
// Then we setup the reveal side view controller with the root view controller as the navigation controller
self.revealSideViewController = [[PPRevealSideViewController alloc] initWithRootViewController:navController];
[self.revealSideViewController setDirectionsToShowBounce:PPRevealSideDirectionNone];
[self.revealSideViewController setPanInteractionsWhenClosed:PPRevealSideInteractionContentView | PPRevealSideInteractionNavigationBar];
// Then we make the window root view controller the reveal side view controller
self.window.rootViewController = self.revealSideViewController;
Once the welcome view controller is displayed, the user logs in. Once logged in the following process runs again from the App Delegate.
self.navController.navigationBarHidden = NO;
[self.navController setTitle:#"Home"];
[self.navController pushViewController:homeViewController animated:NO];
I then have a side view controller setup which is a table view with custom cells setup.
When a row is selected I need to push a new root controller onto the navigation controller. I try this by using the following in the table view for the cell selected.
MyAccountViewController *accountViewController = [[MyAccountViewController alloc] init];
[self.navigationController setViewControllers:[NSArray arrayWithObject:accountViewController] animated:NO];
Unfortunately this does not do anything. If I add the code to the App Delegate and then call the method from the table view controller then it works, however not from the .m file for the table view itself. Adding a log I can see the above is run, just does not do anything.
I am unsure if I need to do anything different on the above. For example, completely pop the views currently shown, then create the navigation controller and PPRevealSideViewController all over again. If I am supposed to, I am unsure how to pop all the current views to then push the new to the window, not from the AppDelegate.
The reason I do not want this in the App Delegate is because it is the incorrect way to approach this, and I would then need a separate method for each new root controller I would like to push from the menu, so the App Delegate would become very large.
Check UINavigationController.h:
#interface UIViewController (UINavigationControllerItem)
#property(nonatomic,readonly,retain) UINavigationController *navigationController; // If this view controller has been pushed onto a navigation controller, return it.
It means when you do myViewController.navigationController you will either get nil if myViewController is not pushed to any navController or the navController reference myViewController is pushed into.
As I understand your tableViewController is not pushed into the navController stack, that means you can't get the navController with tableViewController.navigationController. Instead you'll need to use anyViewControllerInTheStack.navigationController or if the navController is the rootViewController of your keyWindow, by
((UINavigationController*)[[UIApplication sharedApplication] keyWindow].rootViewController)
Add something like this to your AppDelegate.h:
#define XAppDelegate ((AppDelegate *)[[UIApplication sharedApplication] delegate])
Now you can access any iVar of AppDelegate from any .m file in your project.
MyAccountViewController *accountViewController = [[MyAccountViewController alloc] init];
[XAppDelegate.navController pushViewController:accountViewController animated:NO];
Make sure you add the correct imports.
One more thing: It's good to pop the login window from your navcontroller once you are done Logging in.
Hope this helps.

Setting up a UINavigation controller and various view loads

I have setup a UINavigation controller that uses the AppDelegate as the main point of contact.
I have different methods which run such as presentHomeViewController, presentLoginViewController, which push the different view controllers to the Navigation Controller.
App Delegate - didFinishLaunching
welcomeViewController = [[MyWelcomeViewController alloc] initWithNibName:#"MyWelcomeViewController" bundle:nil];
navController = [[UINavigationController alloc] initWithRootViewController:welcomeViewController];
navController.navigationBarHidden = YES;
self.revealSideViewController = [[PPRevealSideViewController alloc] initWithRootViewController:navController];
[self.revealSideViewController setDirectionsToShowBounce:PPRevealSideDirectionNone];
[self.revealSideViewController setPanInteractionsWhenClosed:PPRevealSideInteractionContentView | PPRevealSideInteractionNavigationBar];
self.window.rootViewController = self.revealSideViewController;
Is this the correct process for this?
- (void)presentHomeViewController {
// We start by dismissing the ModalViewConrtoller which is LoginViewController from the welcomeview
[self.welcomeViewController dismissModalViewControllerAnimated:YES];
// Check if the home view controller already exists if not create one
if (!self.homeViewController) {
NSLog(#"presentHomeViewController- Creating the Home View controller");
homeViewController = [[MyHomeViewController alloc] initWithNibName:#"MyHomeViewController" bundle:nil];
}
// Push the homeViewController onto the navController
NSLog(#"presentHomeViewController");
self.navController.navigationBarHidden = NO;
[self.navController setTitle:#"Home"];
[self.navController pushViewController:homeViewController animated:NO];
If I then add the following to a different class :
[self.navigationController pushViewController:accountViewController animated:NO];
No view is pushed to the stack, should I control all the movement within the AppDelegate as I have been doing, or is there betters way to approach this?
EDIT
Thanks for posting your code. So, to address your final question first, I don't recommend controlling your navigation stack from the app delegate. You should be controlling the stack from the view controllers that are the children of the navigation controller.
To that point, remember the hierarchy of view controllers: UINavigationController inherits from UIViewController, and UIViewController has properties defined for all the things you'd see in a navigation layout such navigation items and title. More importantly, it also has properties for its parent view controllers, the view controller that presented it, and its navigation controller. So, considering the hierarchy, your app delegate should only instantiate the navigation controller's root VC and the nav controller itself, and then subsequently set the nav controller's root VC.
From there, you should be pushing and popping other VCs from the VCs themselves. Remember, every VC has a property that's automatically set to point at the navigation controller it's a part of. That's why [self.navigationController pushViewController:] works. For instance, if I have a nav controller whose root VC is a UITableViewController, and tapping on one of the items in the table view pushed a new VC onto the stack, I would push that VC from the table VC and not from the nav controller class or the app delegate.
Sorry if that's confusing. Please let me know if that needs clarification and I'll give it my best. Otherwise, hopefully that gets you on the right track.

Can performSegueWithIdentifier be used with the AppDelegate?

I am working on an app that at launch checks for valid login credentials, and if they are found and not expired the main split view controller is displayed, and if not a login screen should be displayed.
Each part is working fine separately, but I am struggling with the best way at launch time to select the proper view to display.
I have tried setting up a modal segue from the root view controller, and in my application:didFinishLaunchingWithOptions: function in the App Delegate, calling this:
// Segue to the login view controller...
if (loginNeeded) {
[self.window.rootViewController performSegueWithIdentifier:#"LoginScreen" sender:self];
}
This logically should work, but triggering segues from within the app delegate seems to be impossible.
What is the ideal place and technique for handling this?
You could try a custom segue, as per this post hiding-a-segue-on-login-process.
Alternatively if you're desperate to have the login display before the split view controller loads try something along the following lines...
Create your login screen on the main storyboard as, say, a subclass of UIViewController. Make sure it is the initial scene (check Is Initial View Controller).
On the storyboard, create a new segue from your login class to the original SplitViewController. Give it an identifier, 'Load SplitViewController' and a segue custom class name which we'll call FullyReplaceSegue.
In your login class .m file, add code to be called once the user has logged in:
[self performSegueWithIdentifier:#"Load SplitViewController" sender:self];
Create the new segue class, based on UIStoryboardSegue and name it FullyReplaceSegue as per above.
.h file
#import <UIKit/UIKit.h>
#interface : UIStoryboardSegue
#end
.m file
#import "FullyReplaceSegue.h"
#implementation FullyReplaceSegue
- (void)perform
{
UIViewController *dest = (UIViewController *) super.destinationViewController;
UIWindow *window = [UIApplication sharedApplication].keyWindow;
window.rootViewController = dest;
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad) {
UISplitViewController *splitViewController = (UISplitViewController *)dest; // assumes we're transitioning to a UISplitViewController!
UINavigationController *navigationController = [splitViewController.viewControllers lastObject];
splitViewController.delegate = (id)navigationController.topViewController;
}
}
#end
Here's how I did it.
In didFinishLaunchingWithOptions:
//save the root view controller
[[self window] makeKeyAndVisible];
UINavigationController *navigationController = (UINavigationController*) self.window.rootViewController;
rootController = [[navigationController viewControllers] objectAtIndex:0];
Somewhere else in the app delegate:
[rootController performSegueWithIdentifier:#"fileSegueID" sender:self];
Then, in the storyboard, create a segue from the view that gets assigned as "rootController", to the desired optional view, and give that new segue the id fileSegueID. It takes some debugging to make sure the rootController variable gets assigned to the correct view.
Maybe a little late, but I was looking for the same suggestions. Here's what I wound up doing.
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:#"Signup" bundle:nil];
if(isLoggedIn) {
UINavigationController *navigationController = (UINavigationController*) self.window.rootViewController;
IndexController *ivc = [storyboard instantiateViewControllerWithIdentifier:#"IndexController"];
[navigationController pushViewController:ivc animated:NO];
}
Why don't you load the screen that would be visible assuming proper and non-expired log-in credentials (by setting it as the root view controller of the window), and then in viewDidLoad of that first view controller, check if an update to the login credentials are needed. If so, segue into the login view controller.
Yes, it can be used, if you get a reference to the segue's parent view controller. You can get it like this:
UINavigationController *navigationController = (UINavigationController*) self.window.rootViewController;
[[[navigationController viewControllers] objectAtIndex:0] performSegueWithIdentifier:#"LoginScreen" sender:self];
This will only work if the index in viewControllers array matches the one of your view controller and if it exists of course. In this case is the first one (in the array and storyboard).
The segue ("LoginScreen") must not be attached to an action. The way you do this is by control-dragging from the file owner icon at the bottom of the storyboard scene to the destination scene. A popup will appear that will ask for an option in “Manual Segue”; pick “Push” as the type. Tap on the little square and make sure you’re in the Attributes Inspector. Give it an identifier which you will use to refer to it in code.

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