How to recognize voice commands in iOS? [closed] - ios

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I am trying to do something similar to this.
To summarize the video, the app continiously listens to you and when it recognizes words you specified (commands), it would announce you.
However, NSSpeechRecognizer works only for macOS.
Is there an equivalent for iOS? I tried SFSpeechRecognizer but I don't know how to specify the available commands.
Thank you!

SFSpeechRecognizer doesn't have commands.
So what you need to do is to create an array or set with command words and then check if it contains recognized word.
Please see http://avikam.com/software/sfspeechrecognizer-tutorial.

SFSpeechRecognizer is one way of trying this, another is to try and create a Siri intent based upon a specific domain that you are targeting in iOS. However, I am not positive that either of these options will get you to what you are looking for though because in the video you will see that the macOS application is open and listening to the dictation.
To continuously listening part is the problem. You can enable Siri to do this by setting this up in your iOS settings and then training Siri, but as far as I know this capability is not available for SFSpeechRecognizer. As I understand SFSpeechRecognizer, it is used primarily for dictation.

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Can I customize the message shown at the bottom while multi tasking in iOS? [duplicate]

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I would like to customise App Suggestions in iOS programatically.
It usually says Good Morning and my app name.
Is it possible that I configure it to say something other than "good morning"?
Can I control when and where it appears?
I couldn't find much information in this regard.
Thanks,
Elstine
You can't modify App Suggestions from an application, as that content is outside of the scope of an app's sandbox.
"Good Morning" appears there because the App Suggestion feature detected that you usually use a particular app in the morning and greets you with an according message. Those strings come directly from this feature and are not app-dependent; therefore, they can't be changed as of now.

Is it possible to develop an app that reads other apps' usage data? [closed]

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With the new app-extension kit, I'd like to know if it's possible to build an app that tracks various usage statistics of other apps. For e.g., the no of times someone uses their calculator or the no of minutes spent on Quora.
This is a really nice idea to enhance the ability of iOS system. However, even in iOS8 this is unlike to achieve. Apple has offered so limited APIs for APPs to access other APPs. In those APIs, I cannot find any one to record other APPs' launching or closing. (Except you call that from your own APP so that you can record the time, but this is meaningless.)
In the official document for App Extension Programming, manager for APP is not a type that is mentioned in the guide. I'm afraid that you have read it and it cannot give you more help.
I tried to do research on the most detail list of iOS APIs to find whether this is possible. But since iOS5.0, Apple no longer provided the API diffs. Here is the search result.

Can we make an app that uses the camera and make a call at the same time? [closed]

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I know I can't record a video while I'm on my phone in general and that if the capability existed or could exist that it would be a feature/option.
Are there apps that do this and if it can be done can someone help me get started code wise?
EDIT
Because there seems to be some confusion as to what I'm asking, I will clarify:
Are we able to launch phone calls using the iPhone regular calling feature and use the iPhone regular movie creating feature (the video camera) at the same time in an APP - as we know it can't be done generally.
Yes and no. You can't use Apple's built-in camera and phone to do it. But, obviously there are many apps (i.e. Skype and others) that use both camera and voice features in their VoIP implementations. So, it would take a custom camera and VoIP to accomplish this.

iOS Development: Which technology shall we use to mirror display of Photoshop to iOS device? [closed]

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Adobe Photoshop has a feature called "Remote Connection" which allow device to mirror preview of current design to the screen.
I want to build the app like that, but I don't know which technology that help to start research to archive this goal.
Hope anyone could give me an idea to getting start.
Thanks!
Edit (For anyone have the same question):
I found the answer: Should use Bongjour service and Adobe Also have the SDK and sample code. The Photoshop Touch SDK can be found here http://www.adobe.com/devnet/photoshop/sdk.html
Remote connection is for apps to send and receive javascript packets through Photoshop's API. Check out their API guide. By the way its terribly buggy, outdated, and undocumented.

comunicate between 2 IOS devices - how? [closed]

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I want to creat an app that talks with other devices.
The app is for IOS 5 and up using Objective-C
I want to be able to send data between 2 IOS devices directly (not with a server or somthing).
How can I acomplish this?
Some say Bluetooth but it is very general..
Some say GameKit but I could not find any tutorial for GameKit since IOS 3 (and even then I found only 1 guide).
Can you help me understand which technology to use and maybe direct me to tutorials that explain all of it?
The data I want to send is short string \ 2 digits int's every couple of minutes.
Thanks,
Gal
This might be something for you:
http://mobile.tutsplus.com/tutorials/iphone/bluetooth-connectivity-with-gamekit/
As you mentioned. Using bluetooth with GameKit framework is the way to go.
You can use Peer-To-Peer setup and that means no server is required.

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