Could someone please point me to some tutorial or provide an example code snippet about how to create a diagram/flowchart in Dart? The simple scenario would be to have couple of elements connectable to each other and possibility to read which one is connected where. There are tons of JS examples but for learning purposes I would like to go the Dart way :)
I've been using a wrapper around an JS GraphViz library for a number of projects.
See https://pub.dartlang.org/packages/pubviz - Here's the output: http://kevmoo.github.io/pubviz/
Also https://pub.dartlang.org/packages/gviz
It's not super interactive or anything, but it's useful when you just want to visualize a graph structure.
I'm currently using the ID3DXAnimationController interface, but have for some time not understood what the concept of an 'event' is that the controller seems to reference.
MSDN and other references just seem to state this as some event running on the current track, without really mentioning what this means.
Would anyone be able to explain? (with concrete examples)
An animation event is one of these types D3DXEVENT_TYPE.
Remember that D3DX9 (along with D3DX10 and D3DX11) are deprecated. See MSDN and Living without D3DX
I would like to add a few functions to the OpenCV library for my own use.
Here, it involves some internal functions starting with icv, for example, icvGetQuadrangleSubPix_8u32f_C1R.
I can guess that I should take a look for its description of GetQuadrangleSubPix(). But there are some additional parameters that are not mentioned in the user-accessible functions.
My question is where can I find the manual or description for this function? or what i should do is to trace back the parameters in that function.
Appreciate every answer. Thank you very much.
Where can I find the documentation for Core Graphics Services method specifically these methods: CGSGetWindowBounds and CGSNewRegionWithData.
Thanks!
There is none. Those functions are private and undocumented. If you Google their names, you'll find some places people have written about them, but Apple doesn't mean for you to be using them in the first place.
I have started working on Corona SDK.As you all know it uses Lua as the programming language,i wanted to know some good links or ebooks which i can refer to begin development.I am an iPhone developer and working on objective C since last 1 year.
Any suggestions,help would be appreciated.
Thanks
Aditya
I've been using this: Programming in Lua, first edition (FREE online edition of the book)
The Corona SDK forums are also good for specific issues related to the SDk itself. It seems it is having a few database problems just right now, but you might want to check it later.
Edit: just for completeness, here is the link to the Lua Bookstore # amazon (not an affiliate link).
You can also check out http://learningcorona.com/ which has a huge listing of tutorials for Corona.
Here's a great resource for learning Lua, it's aimed towards beginner programmers (doesn't sound like you), but it does a great job at introducing Lua and most of the basic concepts:
Lua for Beginners:
http://lua.gts-stolberg.de/en/index.php?uml=1
That, as well as the "Learning Corona" section of the Ansca docs should be plenty enough to get you up to speed in a very short amount of time:
http://developer.anscamobile.com/resources/docs/
TIP: Start working on a project, or converting an existing app using Corona and you'll learn it blazing fast! That's what I did, and I learned it quickly enough to have one of my games fully converted in about 8 days.
For understanding basics of CORONA SDK I will prefer "Corona.SDK.Mobile.Game.Development.Beginners.Guide"
book from Packtpub publication.
and You can also check out http://www.learningcorona.com/ for tutorial both video and audio.
The Lua Reference Manual is also an excellent read: Concise and complete.
Lua Gems is also worth looking at (at least the freely available snippets).
I found the Beginning Lua Programming book to be pretty good as a complete reference for Lua with good example code.
My very personal advice is just take a look at great books (Programming in LUA is covering everything) and switch as soon as possibles to samples / tutorials in order to learn all the API functions.
There are several Corona sdk video tutorials on YouTube. One demonstrates how to create a simple balloon game in a few minutes. You can have Your Lua editor in one window and YouTube in another, and click on the video to start/stop and switch to the editor and type in the code. Some tutorials provide links to download the code.
hello you can use their website they have good documentation you will find it here
http://docs.coronalabs.com/api/