NSManagedObjects created on background turning into faults on main thread - ios

I'm dealing with a strange case. I'm getting some data from a API, transform the response JSON into NSManagedObjects and saving them, all that in a background thread and using a NSPrivateQueueConcurrencyType context whose parent is a NSMainQueueConcurrencyType.
At the same time I'm creating the NSManagedObjects, I'm placing them inside an array to use it in my view controller via a completion block executed on the main therad. Here's a simplified version of what I'm doing.
- (void)getObjectFromAPIWithCompletion:((^)(NSArray *objects, NSError *error))completion
{
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{
NSManagedObjectContext *backgroundMoc = [[CoreDataStack sharedManager] newChildContextWithConcurrencyType:NSPrivateQueueConcurrencyType];
NSArray *items = [self processToParseResponseFromAPIAndSaveInCoreDataUsingContext:backgroundContext];
[backgroundMoc save:nil];
dispatch_async(dispatch_get_main_queue(), ^{
//Beyond this point, all properties of items are nil or 0 (if integer)
if(completion) completion(items, error);
});
});
}
The weird thing happens inside the completion block. I put a breakpoint on the first line of that block and print the items array on the console. Everything looks fine, with all the items (50 in this case) and their properties are OK.
The problem is when that after that line (where I'm not changing anything on the items array) all objects turn into faults and I'm not getting any data on the properties.
Don't know what is the cause of this rare behaviour. Any idea?
Thanks.
EDIT: Hal's answer put me on the right track so here's what I did to fix this problem. Just before calling the block that will be executed on the main thread I "move" the managed objects from the background context to the main context, fetching with their objectIDs. Like this:
NSArray *objects = //Objects created on background thread with Private queue
NSMutableArray *objectsIDs = [NSMutableArray array];
for (Object *object in object) {
[objectsIDs addObject:object.objectID];
}
//Save on private managed object context and on completion...
[self.managedObjectContext saveWithCompletion:^(NSError *error) {
NSManagedObjectContext *mainMOC = [[CoreDataManager sharedManager] mainContext];
NSMutableArray *fetchedObjects = [NSMutableArray array];
for (NSManagedObjectID *objectID in objectsIDs) {
[fetchedArticles addObject:[mainMOC objectWithID:objectID]];
}
if (completion) completion(fetchedObjects, pagination, nil);
}];
This way, all objects are not faults on the main thread.

If those objects (the contents of items) have been created on the background thread, you can't use them in the main thread. You can't pass NSManagedObject instances between threads.
You'll have to pass NSManagedObjectIDs (which won't be permanent until you've saved the background MOC), or use an NSFetchedResultsController (pointing to the main MOC) on the main thread. This is one of the cases that NSFetchedResultsController was designed for, so I recommend you go that route.

Related

Finding NSManagedObject inside of NSOperation

I thought that [moc existingObjectWithID:self.objectID error:&error] was the right way to find an existing object inside of a thread, given its objectID, but I can't get it to work, why?
Background / Code
I've got an NSManagedObject which is already saved. I can see all its properties on the main thread. I'm passing the object to my NSOperation in a custom init method and in that method, I'm saving its objectID:
- (instancetype)initWithEntity:(NSManagedObject *)object
{
self = [super init];
if (self) {
self.objectID = object.objectID;
...
}
return self;
}
Then in the main function of my operation I'm looking up my object so that I can use it.
- (void)main
{
if (self.isCancelled) { return; }
NSManagedObjectContext *moc = [NSManagedObjectContext MR_context];
NSError *error = nil;
self.object = [moc existingObjectWithID:self.objectID error:&error];
if (error) {
DDLogError(#"error finding object: %#", error);
}
...
}
MR_context is a MagicalRecord method which simply sets up a new context with concurrency type NSPrivateQueueConcurrencyType with its parent set to the root saving context. All of that looks correct to me.
Errors
When no debugger is set, I simply get a fault for the object. If I try to look up any property on it, I get nil.
With the debugger turned on and -com.apple.CoreData.ConcurrencyDebug 1 set I get some errors:
In the simulator I get EXC_BAD_INSTRUCTION (code=EXC_i386_INVOP, subcode=0x0) on the [moc existingObjectWithID:self.objectID error:&error] line.
On the device, I get the following on that same line:
CoreData`+[NSManagedObjectContext __Multithreading_Violation_AllThatIsLeftToUsIsHonor__]:
-> 0x185946614 <+0>: brk #0x1
So obviously something is wrong, but the objectID isn't temporary, it is the same objectID I see when inspecting the real object on the main thread. So I'm not sure why it isn't working.
I've also tried:
self.object = [moc objectWithID:self.objectID];
But that doesn't work either. Any ideas?
Updates
2015-07-10 - Ok, if I use a block with the moc then I can properly access the object from within that block.
[moc performBlock:^{
NSError *error = nil;
NSManagedObject *o = [moc existingObjectWithID:self.objectID error:&error];
}];
How do I properly extract that object so I can have access to it in the thread that the operation is running? Doing a __block property and then setting it in the block and using it out of the block failed.
Is this an issue with the way the context is setup?
MagicalRecord's context sets up its own queue to perform operations on it. Therefore, if you want to use it to look something up, you have to do it in a block ([context performBlock:] or [context performBlockAndWait:]) so that it can perform it on its own queue and then return back to the NSOperation.
What I ended up doing was creating a couple __block properties and then pulling the needed contents from the object outside of the block.

Multicontext Core Data: merging to unsaved context

I'm trying to implement this core data stack:
PSC <--+-- MainMOC
|
+-- BackgroundPrivateMOC
There are some things I'm actually don't understand. Perhaps we have an object in our Persisten Store and we fetch it from the main MOC to do some changes (user change it manually). At the same time my BG MOC is doing some changes with the same one object and save the changes to PS. After the saving is done we must merge the BG MOC to the MAIN MOC (this is a common practice). What I expect after the merging is that the MAIN MOC contains changes from the BG MOC (because the changes were done a bit later than the MAIN ones). But this actually doesn't happened. All I have after the merging is finished is a dirty refreshedObjects = 1 in my MAIN MOC and if I fetch that object again through the MAIN MOC, I don't see any changes made through the BG MOC.
How should I correctly propagate BG changes to MAIN MOC while the
MAIN MOC was not saved prior the BG changes was made?
How to handle
the situation when my MAIN MOC has non-zero refreshedObjects after merging is completed, and
how to push these objects in the MAIN MOC to make them available to
fetch and with?
I believe my sample code can help you to understand my problem more clearly. You can just download the project (https://www.dropbox.com/s/1qr50zto5j4hj40/ThreadedCoreData.zip?dl=0) and run XCTest, that I prepared.
Here is the failing test code:
#implementation ThrdCoreData_Tests
- (void)setUp
{
[super setUp];
/**
OUR SIMPLE STACK:
PSC <--+-- MainMOC
|
+-- BackgroundPrivateMOC
*/
NSPersistentStoreCoordinator *coordinator = [self persistentStoreCoordinator];
// main context (Main queue)
_mainMOC = [[NSManagedObjectContext alloc] initWithConcurrencyType:NSMainQueueConcurrencyType];
[_mainMOC setPersistentStoreCoordinator:coordinator];
[_mainMOC setMergePolicy:NSMergeByPropertyObjectTrumpMergePolicy];
// background context (Private Queue)
_bgMOC = [[NSManagedObjectContext alloc] initWithConcurrencyType:NSPrivateQueueConcurrencyType];
_bgMOC.persistentStoreCoordinator = self.persistentStoreCoordinator;
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(mergeBGChangesToMain:)
name:NSManagedObjectContextDidSaveNotification
object:_bgMOC];
u_int32_t value = arc4random_uniform(3000000000); // simply generate new random values for the test
_mainMOCVlaue = [NSString stringWithFormat:#"%u" , value];
_expectedBGValue = [NSString stringWithFormat:#"%u" , value/2];
Earthquake * mainEq = [Earthquake MR_findFirstInContext:self.mainMOC];
if (!mainEq){ // At the very first time the test is running, create one single test oject.
Earthquake * mainEq = [Earthquake MR_createEntityInContext:self.mainMOC];
mainEq.location = nil; // initial value will be nil
[self.mainMOC MR_saveOnlySelfAndWait];
}
}
- (void)testThatBGMOCSuccessfullyMergesWithMain
{
_expectation = [self expectationWithDescription:#"test finished"];
// lets change our single object in main MOC. I expect that the value will be later overwritten by `_expectedBGValue`
Earthquake * mainEq = [Earthquake MR_findFirstInContext:self.mainMOC];
NSLog(#"\nCurrently stored value:\n%#\nNew main value:\n%#", mainEq.location, _mainMOCVlaue);
mainEq.location = _mainMOCVlaue; // the test will succeed if this line commented
// now change that object in BG MOC by setting `_expectedBGValue`
[_bgMOC performBlockAndWait:^{
Earthquake * bgEq = [Earthquake MR_findFirstInContext:_bgMOC];
bgEq.location = _expectedBGValue;
NSLog(#"\nNew expected value set:\n%#", _expectedBGValue);
[_bgMOC MR_saveToPersistentStoreAndWait]; // this will trigger the `mergeBGChangesToMain` method
}];
[self waitForExpectationsWithTimeout:3 handler:nil];
}
- (void)mergeBGChangesToMain:(NSNotification *)notification {
dispatch_async(dispatch_get_main_queue(), ^{
[self.mainMOC mergeChangesFromContextDidSaveNotification:notification];
// now after merge done, lets find our object with expected value `_expectedBGValue`:
Earthquake * expectedEQ = [Earthquake MR_findFirstByAttribute:#"location" withValue:_expectedBGValue inContext:self.mainMOC];
if (!expectedEQ){
Earthquake * eqFirst = [Earthquake MR_findFirstInContext:self.mainMOC];
NSLog(#"\nCurrent main MOC value is:\n%#\nexptected:\n%#", eqFirst.location, _expectedBGValue);
}
XCTAssert(expectedEQ != nil, #"Expected value not found");
[_expectation fulfill];
});
}
First, when posting core data code, I suggest you not post code that depends on a third party library, unless that third party library is directly related to your problem. I assume MR is magical record, but I don't use it, and it seems to just muddy the waters of the post because who knows what it is (or is not) doing under the covers.
In other words, try to trim examples down to as little as code as necessary... and no more... and only include third-party libraries when absolutely necessary.
Secondly, when writing unit tests for your core data usage, I suggest using an in-memory stack. You always start empty and it can be initialized however you want. Much easier to use for testing.
That said, your problem is a misunderstanding of what mergeChangesFromContextDidSaveNotification does (and does not do).
Basically, you have an object in a Core Data persistent store. You have two different MOCs attached to the store via the same PSC.
Your test then loads the object into main MOC, and changes the value without saving to the PSC. A second MOC then loads the same object, and changes its value to something different (i.e., the store, and both MOCs all have a different value for a particular attribute of the same object).
Now, when we save the MOC, if there are conflicts, the conflicts will be handled as instructed by the mergePolicy. However, the merge policy does not apply to mergeChangesFromContextDidSaveNotification.
You can think of mergeChangesFromContextDidSaveNotification as inserting any new objects, deleting any deleted objects, and "refreshing" any updated objects while preserving any local changes.
In your test, if you add another attribute (e.g., "title") and change both "title" and "location" in the BG MOC but only change "location" in the main MOC, you will see that the "title" gets merged from the BG MOC into the main MOC as expected.
However, as you note in your question, the "location" appears to not get merged. In actuality, it does get merged, but any local change will override what's in the store... and this is exactly what you want to happen because the user likely made that change, and does not want it to be changed behind their back.
Basically, any pending local changes will override changes from the to-be-merged-MOC.
If you want something different, you have to implement that behavior when you do the merge, like this...
- (void)mergeBGChangesToMain:(NSNotification*)note {
NSMutableSet *updatedObjectIDs = [NSMutableSet set];
for (NSManagedObject *obj in [note.userInfo objectForKey:NSUpdatedObjectsKey]) {
[updatedObjectIDs addObject:[obj objectID]];
}
[_mainMOC performBlock:^{
for (NSManagedObject *obj in [_mainMOC updatedObjects]) {
if ([updatedObjectIDs containsObject:obj.objectID]) {
[_mainMOC refreshObject:obj mergeChanges:NO];
}
}
[_mainMOC mergeChangesFromContextDidSaveNotification:note];
}];
}
That code first collects the ObjectIDs of each object that was updated in the merged-from-MOC.
Prior to doing the merge, we then look at each of the updated objects in the merge-to-MOC. If we are merging an object into our MOC, and our merge-to-MOC has also changed that object, then we want to allow the values in the merged-from-MOC to override those in the merged-to-MOC. Thus, we refresh the local object from the store, basically discarding any local changes (there are side effects, e.g., causing the object to become a fault, releasing references to any relationships, and releasing any transient properties - see documentation of refreshObject:mergeChanges:).
Consider the following category, which addresses your situation, and a common problem when using observers like NSFetchedResultsController.
#interface NSManagedObjectContext (WJHMerging)
- (void)mergeChangesIntoContext:(NSManagedObjectContext*)moc
withDidSaveNotification:(NSNotification*)notification
faultUpdatedObjects:(BOOL)faultUpdatedObjects
overrideLocalChanges:(BOOL)overrideLocalChanges
completion:(void(^)())completionBlock;
#end
#implementation NSManagedObjectContext (WJHMerging)
- (void)mergeChangesIntoContext:(NSManagedObjectContext *)moc
withDidSaveNotification:(NSNotification *)notification
faultUpdatedObjects:(BOOL)faultUpdatedObjects
overrideLocalChanges:(BOOL)overrideLocalChanges
completion:(void (^)())completionBlock {
NSAssert(self == notification.object, #"Not called with");
NSSet *updatedObjects = notification.userInfo[NSUpdatedObjectsKey];
NSMutableSet *updatedObjectIDs = nil;
if (overrideLocalChanges || faultUpdatedObjects) {
updatedObjectIDs = [NSMutableSet setWithCapacity:updatedObjects.count];
for (NSManagedObject *obj in updatedObjects) {
[updatedObjectIDs addObject:[obj objectID]];
}
}
[moc performBlock:^{
if (overrideLocalChanges) {
for (NSManagedObject *obj in [moc updatedObjects]) {
if ([updatedObjectIDs containsObject:obj.objectID]) {
[moc refreshObject:obj mergeChanges:NO];
}
}
}
if (faultUpdatedObjects) {
for (NSManagedObjectID *objectID in updatedObjectIDs) {
[[moc objectWithID:objectID] willAccessValueForKey:nil];
}
}
[moc mergeChangesFromContextDidSaveNotification:notification];
if (completionBlock) {
completionBlock();
}
}];
}
#end

New thread + NSManagedObjectContext

I'm trying to separate my application work when there is a bigger work to do to optimize performance. My problem is about a NSManagedObjectContext used in another thread than the main one.
I'm calling:
[NSThread detachNewThreadSelector:#selector(test:) toTarget:self withObject:myObject];
On the test method there are some stuff to do and I have a problem here:
NSArray *fetchResults = [moc
executeFetchRequest:request
error:&error];
Here is my test method:
-(void) test:(MyObject *)myObject{
#autoreleasepool {
//Mycode
}
}
The second time I call the test method, my new thread is blocked when the executeFetchRequest is called.
This problem arrived when my test method is called more than one time in succession. I think the problem comes from the moc but I can't really understand why.
Edit:
With #Charlie's method it's almost working. Here is my code to save my NSManagedObjectContext (object created on my new thread).
- (void) saveContext:(NSManagedObjectContext *) moc{
NSError *error = nil;
if ([moc hasChanges] && ![moc save:&error]) {
NSLog(#"Unresolved error %#, %#", error, [error userInfo]);
}
}
This method is called on the new thread. My problem now is that with this save, I have a deadlock and I don't really understand why. Without it's perfectly working.
Edit2
I'm working on this issue but I still can't fix it. I changed my code about the detachNewThreadSelector. Here is my new code:
NSManagedObjectContext* context = [[NSManagedObjectContext alloc]
initWithConcurrencyType:NSPrivateQueueConcurrencyType];
context.persistentStoreCoordinator = self.persistentStoreCoordinator;
context.undoManager = nil;
[context performBlock:^
{
CCImages* cachedImage;
NSManagedObjectContext *childContext = [[NSManagedObjectContext alloc] initWithConcurrencyType:NSPrivateQueueConcurrencyType];
childContext.parentContext = context;
cachedImage=[CCImages getCCImageForKey:path inManagedObjectContext:childContext];
UIImage *image = [self getImageFromCacheWithPath:path andCachedImage:cachedImage atDate:now];
if (image != nil){
if(![weakSelf.delegate respondsToSelector:#selector(CacheCacheDidLoadImageFromCache:)])
[weakSelf setDelegate:appDelegate.callbacksCollector];
//[weakSelf useCallbackCollectorForDelegate:weakSelf inMethod:#"initPaginatorForListMoments"];
[weakSelf.delegate CacheCacheDidLoadImageFromCache:image];
}
}
- (UIImage*) getImageFromCacheWithPath:(NSString*) path andCachedImage:(CCImages *) cachedImage atDate: (NSDate *) now{
NSURL* localURL=[NSURL URLWithString:cachedImage.path relativeToURL:[self imageCacheDirectory]];
UIImage * image;
//restore uiimage from local file system
if (localURL) {
image=[UIImage imageWithContentsOfFile:[localURL path]];
//update cache
[cachedImage setLastAccessedAt:now];
[self saveContext];
if(image)
return image;
}
return nil;
}
Just after that, I'm saving my contexts (manually for now)
[childContext performBlock:^{
NSError *error = nil;
if (![childContext save:&error]) {
DDLogError(#"Error during context saving when getting image from cache : %#",[error description]);
}
else{
[context performBlock:^{
NSError *error = nil;
if (![context save:&error]) {
DDLogError(#"Error during context saving when getting image from cache : %#",[error description]);
}
}];
}
}];
There is a strange problem. My call back method is called without any problem on my controller (which implements the CacheCacheDidLoadImageFromCache: method). On this method I attest the reception of the image (DDLogInfo) and say that I want my spinner to stop. It does not directly but only 15secondes after the callback method was called.
My main problem is that my context (I guess) is still loading my image from the cache while it was already found. I said 'already' because the callback method has been called and the image was present. There is no suspicious activity of the CPU or of the memory. Instruments didn't find any leak.
I'm pretty sure that I'm using wrongly the NSManagedObjectContext but I can't find where.
You are using the old concurrency model of thread confinement, and violating it's rules (as described in the Core Data Concurrency Guide, which has not been updated yet for queue confinement). Specifically, you are trying to use an NSManagedObjectContext or NSManagedObject between multiple threads.
This is bad.
Thread confinement should not be used for new code, only to maintain the compatibility of old code while it's being migrated to queue confinement. This does not seem to apply to you.
To use queue confinement to solve your problem, first you should create a context attached to your persistent store coordinator. This will serve as the parent for all other contexts:
+ (NSManagedObjectContent *) parentContextWithPersistentStoreCoordinator:(NSPersistentStoreCoordinator *)coordinator {
NSManagedObjectContext *result = nil;
result = [[NSManagedObjectContext alloc] initWithConcurrencyType:NSPrivateQueueConcurrencyType];
[result setPersistentStoreCoordinator:coordinator];
return result;
}
Next, you want the ability to create child managed object contexts. You will use these to perform work on the data, wether reading or writing. An NSManagedObjectContext is a scratchpad of the work you are doing. You can think of it as a transaction. For example, if you're updating the store from a detail view controller you would create a new child context. Or if you were performing a multi-step import of a large data set, you would create a child for each step.
This will create a new child context from a parent:
+ (NSManagedObjectContext *) childContextWithParent:(NSManagedObjectContext *)parent {
NSManagedObjectContext *result = nil;
result = [[NSManagedObjectContext alloc] initWithConcurrencyType:NSPrivateQueueConcurrencyType];
[result setParent:parent];
return result;
}
Now you have a parent context, and you can create child contexts to perform work. To perform work on a context, you must wrap that work in performBlock: to execute it on the context's queue. I do not recommend using performBlockAndWait:. That is intended only for re-rentrant methods, and does not provide an autorelease pool or processing of user events (user events are what drives nearly all of Core Data, so they're important. performBlockAndWait: is an easy way to introduce bugs).
Instead of performBlockAndWait: for your example above, create a method that takes a block to process the results of your fetch. The fetch, and the block, will run from the context's queue - the threading is done for you by Core Data:
- (void) doThingWithFetchResults:(void (^)(NSArray *results, NSError *error))resultsHandler{
if (resultsHandler != nil){
[[self context] performBlock:^{
NSArray *fetchResults = [[self context] executeFetchRequest:request error:&error];
resultsHandler(fetchResults, error);
}];
}
}
Which you would call like this:
[self doThingsWithFetchResults:^(NSArray *something, NSError *error){
if ([something count] > 0){
// Do stuff with your array of managed objects
} else {
// Handle the error
}
}];
That said, always prefer using an NSFetchedResultsController over using executeFetch:. There seems to be a belief that NSFetchedResultsController is for powering table views or that it can only be used from the main thread or queue. This is not true. A fetched results controller can be used with a private queue context as shown above, it does not require a main queue context. The delegate callbacks the fetched results controller emits will come from whatever queue it's context is using, so UIKit calls need to be made on the main queue inside your delegate method implementations. The one issue with using a fetched results controller this way is that caching does not work due to a bug.
Again, always prefer the higher level NSFetchedResultsController to executeFetch:.
When you save a context using queue confinement you are only saving that context, and the save will push the changes in that context to it's parent. To save to the store you must recursively save all the way. This is easy to do. Save the current context, then call save on the parent as well. Doing this recursively will save all the way to the store - the context that has no parent context.
Example:
- (void) saveContextAllTheWayBaby:(NSManagedObjectContext *)context {
[context performBlock:^{
NSError *error = nil;
if (![context save:&error]){
// Handle the error appropriately.
} else {
[self saveContextAllTheWayBaby:[context parentContext]];
}
}];
}
You do not, and should not, use merge notifications and mergeChangesFromContextDidSaveNotification: with queue confinement. mergeChangesFromContextDidSaveNotification: is a mechanism for the thread confinement model that is replaced by the parent-child context model. Using it can cause a whole slew of problems.
Following the examples above you should be able to abandon thread confinement and all of the issues that come with it. The problems you are seeing with your current implementation are only the tip of the iceberg.
There are a number of Core Data sessions from the past several years of WWDC that may also be of help. The 2012 WWDC Session "Core Data Best Practices" should be of particular interest.
if you want to use managed object context in background thread, there are two approaches,
1 Create a new context set concurrency type to NSPrivateQueueConcurrencyType and set the parentContext to main thread context
2 Create a new context set concurrency type to NSPrivateQueueConcurrencyType and set persistentStoreCoordinator to main thread persistentStoreCoordinator
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^(void) {
NSManagedObjectContext *privateContext = [[NSManagedObjectContext alloc] initWithConcurrencyType:NSPrivateQueueConcurrencyType];
privateContext.persistentStoreCoordinator = mainManagedObjectContext.persistentStoreCoordinator;
[[NSNotificationCenter defaultCenter] addObserverForName:NSManagedObjectContextDidSaveNotification object:nil queue:nil usingBlock:^(NSNotification* note) {
NSManagedObjectContext *moc = mainManagedObjectContext;
if (note.object != moc) {
[moc mergeChangesFromContextDidSaveNotification:note];
}
}];
// do work here
// remember managed object is not thread save, so you need to reload the object in private context
});
before exist the thread, make sure remove the observer, bad thing can happen if you don't
for more details read http://www.objc.io/issue-2/common-background-practices.html

Magical Record - fetch in main thread block ui, in background return nil

I'm new to Magical Record, but already have seen a few questions on stackoverflow, and can't find an answer to my question.
I have to find items with the predicate using this type of construction:
NSArray *result = [MOSomeItems MR_findAllWithPredicate:predicate];
On the main thread result returns some value, but the UI is freezing.
When using this construction, result returns nil value:
dispatch_async(dispatch_get_global_queue( DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0), ^{
NSArray *result = [MOSomeItems MR_findAllWithPredicate:predicate];
});
What is the best practice for fetching data in background?
You need to use a context with a private queue, and then pull the results out from the main context using the fetched IDs.
// Create a child context of our main context
NSManagedObjectContext *privateContext = [NSManagedObjectContext MR_context];
// When using private contexts you must execute the core data code in it's private queue using performBlock: or performBlockAndWait:
[privateContext performBlock:^{
// Execute your fetch
NSArray *privateObjects = [MOSomeItems MR_findAllWithPredicate:predicate inContext:privateContext];
// Convert your fetched objects into object IDs which can be pulled out of the main context
NSArray *privateObjectIDs = [privateObjects valueForKey:#"objectID"];
// Return to our main thread
dispatch_async(dispatch_get_main_queue(), ^{
// Create a new predicate to use to pull our objects out
NSPredicate *mainPredicate = [NSPredicate predicateWithFormat:#"self IN %#", privateObjectIDs];
// Execute your fetch
NSArray *finalResults = [MOSomeItems MR_findAllWithPredicate:mainPredicate];
// Now you can use finalResults however you need from the main thread
});
}];
You can also pull objects out using the -[NSManagedObjectContext objectWithID:] method, passing each of the objects in the privateObjectIDs array as the argument, but this way is shorter. I also suggest you look into creating a fetch request (MagicalRecord has a MR_fetchAllWithPredicate: method), setting a batch size, and executing the fetch manually. This will allow Core Data to pull your data in chunks, all behind the scenes of the returned array, to prevent blocking of your thread.
Hope that helps!

How to create multiple objects in background?

I'm using MagicalRecord 2.0.3 and I can't really figure out how to save data in the background.
According to the documentation, something like this should work:
[MagicalRecord saveInBackgroundWithBlock:^(NSManagedObjectContext *localContext) {
// Do this hundreds of times
[MyObject createInContext:localContext];
}];
However, nothing is saved to the database. I've seen multiple people posting solutions similar to this:
[MagicalRecord saveInBackgroundWithBlock:^(NSManagedObjectContext *localContext) {
// Do this hundreds of times
[MyObject createInContext:localContext];
} completion:^{
[[NSOperationQueue mainQueue] addOperationWithBlock:^{
[[NSManagedObjectContext defaultContext] saveNestedContexts];
}];
}];
This does save my data in the database, however since the save happens on the main thread, my application is unresponsive for a while (with my dataset, about 3 seconds which is way too long).
I've also tried this, but it also blocks up while saving:
self.queue = [[NSOperationQueue alloc] init];
[self.queue addOperationWithBlock:^{
NSManagedObjectContext *localContext = [NSManagedObjectContext contextForCurrentThread];
// Do this hundreds of times
[MyObject createInContext:localContext];
[localContext saveNestedContexts];
}];
And lastly, same blocking effect with this code:
dispatch_queue_t syncQueue = dispatch_queue_create("Sync queue", NULL);
dispatch_async(syncQueue, ^{
NSManagedObjectContext *localContext = [NSManagedObjectContext contextForCurrentThread];
// Do this hundreds of times
[MyObject createInContext:localContext];
[[NSManagedObjectContext contextForCurrentThread] saveNestedContexts];
});
So, what is the best way to solve this? I need to create hundreds of objects in the background and the app needs to remain responsive.
MagicalRecord uses a child context when doing work in the background. This works fine for small changes, but will create excessive main thread blocking when importing large amounts of data.
The way to do it is to use a parallel NSManagedObjectContext and to do the merging yourself with the NSManagedObjectContextDidSaveNotification notification and the mergeChangesFromContextDidSaveNotification method. See performance tests here: http://floriankugler.com/blog/2013/5/11/backstage-with-nested-managed-object-contexts
When saving a nested contexts everything has to be copied to the parent context. As opposed to this, objects that have not been fetched (in the context into which you are merging) will not be merged by mergeChangesFromContextDidSaveNotification. This is what makes it faster.
You might encounter problems if you want to display these results right away after saving in batches and using an NSFetchResultsController. See the following question for a solution:
NSFetchedResultsController with predicate ignores changes merged from different NSManagedObjectContext
For more performance tips take a look at this question: Implementing Fast and Efficient Core Data Import on iOS 5
Create your own context.
NSManagedObjectContext *importContext = [[NSManagedObjectContext alloc]
initWithConcurrencyType:NSPrivateQueueConcurrencyType];
[importContext setPersistentStoreCoordinator:yourPersistentStoreCoordinator];
[importContext setUndoManager:nil]; // For importing you don't need undo: Faster
// do your importing with the new importContext
// …
NSError* error = nil;
if(importContext.hasChanges) {
if(![importContext save:&error]) {
NSLog(#"Unresolved error %#, %#", error, [error userInfo]);
}
}
Make sure you are listening for the saves to managed object contexts.
[[NSNotificationCenter defaultCenter]
addObserver:singleton
selector:#selector(contextDidSave:)
name:NSManagedObjectContextDidSaveNotification object:nil];
In the contextDidSave:you merge the change yourself.
- (void) contextDidSave:(NSNotification*) notification
{
if(![notification.object isEqual:self.mainContext]) {
dispatch_async(dispatch_get_main_queue(), ^{
[self.mainContext mergeChangesFromContextDidSaveNotification:notification];
});
}
}
Managed object contexts are not thread safe so if you ever need to do any kind of background work with your Coredata objects (i.e. a long running import/export function without blocking the main UI) you will want to do that on a background thread.
In these cases you will need to create a new managed object context on the background thread, iterate through your coredata operation and then notify the main context of your changes.
You can find an example of how this could work here
Core Data and threads / Grand Central Dispatch

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