Turn swift object into a JSON string - ios

I have classes like these:
class MyDate
{
var year : String = ""
var month : String = ""
var day : String = ""
init(year : String , month : String , day : String) {
self.year = year
self.month = month
self.day = day
}
}
class Lad
{
var firstName : String = ""
var lastName : String = ""
var dateOfBirth : MyDate?
init(firstname : String , lastname : String , dateofbirth : MyDate) {
self.firstName = firstname
self.lastName = lastname
self.dateOfBirth = dateofbirth
}
}
class MainCon {
func sendData() {
let myDate = MyDate(year: "1901", month: "4", day: "30")
let obj = Lad(firstname: "Markoff", lastname: "Chaney", dateofbirth: myDate)
let api = ApiService()
api.postDataToTheServer(led: obj)
}
}
class ApiService {
func postDataToTheServer(led : Lad) {
// here i need to json
}
}
And I would like to turn a Lad object into a JSON string like this:
{
"firstName":"Markoff",
"lastName":"Chaney",
"dateOfBirth":
{
"year":"1901",
"month":"4",
"day":"30"
}
}

EDIT - 10/31/2017: This answer mostly applies to Swift 3 and possibly earlier versions. As of late 2017, we now have Swift 4 and you should be using the Encodable and Decodable protocols to convert data between representations including JSON and file encodings. (You can add the Codable protocol to use both encoding and decoding)
The usual solution for working with JSON in Swift is to use dictionaries. So you could do:
extension Date {
var dataDictionary {
return [
"year": self.year,
"month": self.month,
"day": self.day
];
}
}
extension Lad {
var dataDictionary {
return [
"firstName": self.firstName,
"lastName": self.lastName,
"dateOfBirth": self.dateOfBirth.dataDictionary
];
}
}
and then serialize the dictionary-formatted data using JSONSerialization.
//someLad is a Lad object
do {
// encoding dictionary data to JSON
let jsonData = try JSONSerialization.data(withJSONObject: someLad.dataDictionary,
options: .prettyPrinted)
// decoding JSON to Swift object
let decoded = try JSONSerialization.jsonObject(with: jsonData, options: [])
// after decoding, "decoded" is of type `Any?`, so it can't be used
// we must check for nil and cast it to the right type
if let dataFromJSON = decoded as? [String: Any] {
// use dataFromJSON
}
} catch {
// handle conversion errors
}
If you just need to do this for few classes, providing methods to turn them into dictionaries is the most readable option and won't make your app noticeably larger.
However, if you need to turn a lot of different classes into JSON it would be tedious to write out how to turn each class into a dictionary. So it would be useful to use some sort of reflection API in order to be able to list out the properties of an object. The most stable option seems to be EVReflection. Using EVReflection, for each class we want to turn into json we can do:
extension SomeClass: EVReflectable { }
let someObject: SomeClass = SomeClass();
let someObjectDictionary = someObject.toDictionary();
and then, just like before, we can serialize the dictionary we just obtained to JSON using JSONSerialization. We'll just need to use object.toDictionary() instead of object.dataDictionary.
If you don't want to use EVReflection, you can implement reflection (the ability to see which fields an object has and iterate over them) yourself by using the Mirror class. There's an explanation of how to use Mirror for this purpose here.
So, having defined either a .dataDictionary computed variable or using EVReflection's .toDictionary() method, we can do
class ApiService {
func postDataToTheServer(lad: Lad) {
//if using a custom method
let dict = lad.dataDictionary
//if using EVReflection
let dict = lad.toDictionary()
//now, we turn it into JSON
do {
let jsonData = try JSONSerialization.data(withJSONObject: dict,
options: .prettyPrinted)
// send jsonData to server
} catch {
// handle errors
}
}
}

May this GitHub code will help you.
protocol SwiftJsonMappable {
func getDictionary() -> [String: Any]
func JSONString() -> String
}
extension SwiftJsonMappable {
//Convert the Swift dictionary to JSON String
func JSONString() -> String {
do {
let jsonData = try JSONSerialization.data(withJSONObject: self.getDictionary(), options: .prettyPrinted)
// here "jsonData" is the dictionary encoded in JSON data
let jsonString = String(data: jsonData, encoding: .utf8) ?? ""
// here "decoded" is of type `Any`, decoded from JSON data
return jsonString
// you can now cast it with the right type
} catch {
print(error.localizedDescription)
}
return ""
}
//Convert Swift object to Swift Dictionary
func getDictionary() -> [String: Any] {
var request : [String : Any] = [:]
let mirror = Mirror(reflecting: self)
for child in mirror.children {
if let lable = child.label {
//For Nil value found for any swift propery, that property should be skipped. if you wanna print nil on json, disable the below condition
if !checkAnyContainsNil(object: child.value) {
//Check whether is custom swift class
if isCustomType(object: child.value) {
//Checking whether its an array of custom objects
if isArrayType(object: child.value) {
if let objects = child.value as? [AMSwiftBase] {
var decodeObjects : [[String:Any]] = []
for object in objects {
//If its a custom object, nested conversion of swift object to Swift Dictionary
decodeObjects.append(object.getDictionary())
}
request[lable] = decodeObjects
}
}else {
//Not an arry, and custom swift object, convert it to swift Dictionary
request[lable] = (child.value as! AMSwiftBase).getDictionary()
}
}else {
request[lable] = child.value
}
}
}
}
return request
}
//Checking the swift object is swift base type or custom Swift object
private func isCustomType(object : Any) -> Bool {
let typeString = String(describing: type(of: object))
if typeString.contains("String") || typeString.contains("Double") || typeString.contains("Bool") {
return false
}
return true
}
//checking array
private func isArrayType(object : Any) -> Bool {
let typeString = String(describing: type(of: object))
if typeString.contains("Array"){
return true
}
return false
}
//Checking nil object
private func checkAnyContainsNil(object : Any) -> Bool {
let value = "\(object)"
if value == "nil" {
return true
}
return false
}
}
https://github.com/anumothuR/SwifttoJson

Related

save arrays of json in firebase with my swift 4 app

I have an app that shows 4 options. Everyday you click on one or more of the options. Right now, it's storing in the firebase database like an array of string, where every string is one of the options. Like this
override func addSelection(selection: String) {
self.quitPlan.medications.append(selection)
}
var medications: [String] {
get {
return document[Properties.medications.rawValue] as? [String] ?? []
}
set {
document[Properties.medications.rawValue] = newValue
}
}
But I actually want an array of jsons, with the option and the option. I have try:
override func addSelection(selection: String) {
let medicationSelected = Medication(medication: selection, date: Date())
self.quitPlan.medications.append(medicationSelected)
}
var medications: [Medication] {
get {
return document[Properties.medications.rawValue] as? [Medication] ?? []
}
set {
document[Properties.medications.rawValue] = newValue
}
}
struct Medication {
let medication: String
let date: Date
}
But it's not working, I'm getting 'FIRInvalidArgumentException', reason: 'Unsupported type: __SwiftValue'
You can do something like this:
struct Medication {
let medication: String
let date: Date
private let divider = "|"
func toString() -> String {
return midication + divider + date.toString()
}
func from(_ string: String) -> Medication {
let arr = string.split(divider)
let medication = arr[0]
let date = // TODO: Date from string arr[1]
return Medication(medication: medication, date: date)
}}
and
self.quitPlan.medications.append(medicationSelected.toString())
Firebase cannot save custom Swift structs.
A possible solution is to encode the array of Medication to a JSON string.
struct Medication : Codable {
let medication: String
let date: Date
}
In the database change the type from an array of string to single string
var medications: [Medication] {
get {
guard let medicationJSON = document[Properties.medications.rawValue] as? String,
let data = medicationJSON.data(using: .utf8),
let medi = try? JSONDecoder().decode([Medication].self, from: data) else { return [] }
return medi
}
set {
let medicationData = try! JSONEncoder().encode(newValue)
document[Properties.medications.rawValue] = String(data: medicationData, encoding: .utf8)!
}
}
Firestore can save a Swift struct to a collection, there is a module for this.
First, you should include the module:
import FirebaseFirestoreSwift
Then, just do:
db.collection("yourCollectionName").document(from: yourSwiftObject)
It will be converted to be saved in your Firestore collection.

Apollo iOS convert JSONArray to String

Apollo iOS Swift does not convert JSONArray to String if you do not have object mapping in your schema.
I have a query where result array of Objects are not mapped in the schema.json
Description in the schema:
{"name":"stack",
"description":"",
"args":[
],
"type":{
"kind":"LIST",
"name":null,
"ofType":{
"kind":"SCALAR",
"name":"JSON",
"ofType":null
}}}
The received data looks like this:
"stack":[{
"name":"React",
"version":"",
"category":[ "JavaScript Frameworks"]}]
The error message I received is
[Apollo.GraphQLResultError(path: ["userHost", "stack"], underlying: Apollo.JSONDecodingError.couldNotConvert(value: {
category = (
React
);
name = "JavaScript Frameworks";
version = "";
}, to: Swift.String))]
I could only solve this by altering JSONStandardTypeConversions file.
It was:
extension String: JSONDecodable, JSONEncodable {
public init(jsonValue value: JSONValue) throws {
guard let string = value as? String else {
throw JSONDecodingError.couldNotConvert(value: value, to: String.self)
}
self = string
}
public var jsonValue: JSONValue {
return self
}
}
I changed it to
extension String: JSONDecodable, JSONEncodable {
public init(jsonValue value: JSONValue) throws {
let string = value as? String
if (string == nil) {
do {
let data1 = try JSONSerialization.data(withJSONObject: value, options: JSONSerialization.WritingOptions.prettyPrinted) // first of all convert json to the data
let convertedString = String(data: data1, encoding: String.Encoding.utf8) // the data will be converted to the string
if (convertedString == nil) {
throw JSONDecodingError.couldNotConvert(value: value, to: String.self)
} else {
self = convertedString ?? ""
}
} catch let myJSONError {
print(myJSONError)
throw JSONDecodingError.couldNotConvert(value: value, to: String.self)
}
} else {
self = string ?? ""
}
}
public var jsonValue: JSONValue {
return self
}
}
If standard conversion to the String does not work I am forcing JSON object to be converted to String. In this way, I am getting at least some data.

What is the proper way to use EVReflection to parse a Dictionary type?

I am using EVReflection in my app. One JSON response should be parsed as type Dictionary<String,Array<MyObject>>. I have successfully parsed this by overriding the setValue method like this:
override func setValue(_ value: Any!, forUndefinedKey key: String) {
switch key {
case "response":
if let dict = value as? NSDictionary {
response = Dictionary<String,Array<MyObject>>();
for (key, value) in dict {
var listValues = Array<MyObject>();
if let array = value as? NSArray {
for vd in array {
listValues.append(MyObject(dictionary: vd as! NSDictionary));
}
}
response![key as? String ?? ""] = listValues;
}
}
break;
}
}
However, I am seeing the following error in the console:
ERROR: Could not create an instance for type Swift.Dictionary<Swift.String, Swift.Array<MyObject>>
Is there a different way I should be doing this? How do I get the error to go away?
I was able to figure this out by using a propertyConverter as follows:
override public func propertyConverters() -> [(key: String, decodeConverter: ((Any?) -> ()), encodeConverter: (() -> Any?))] {
return[
(
key: "response"
, decodeConverter: {
if let dict = $0 as? NSDictionary {
self.response = Dictionary<String,Array<MyObject>>();
for (key, value) in dict {
var listValues = Array<MyObject>();
if let array = value as? NSArray {
for vd in array {
listValues.append(MyObject(dictionary: vd as! NSDictionary));
}
}
self.response![key as? String ?? ""] = listValues;
}
}
}
, encodeConverter: { return nil }
)
]
}
With EVReflection you should be using NSDictionary not a Dictionary (which is a struct).
If you do this then you shouldn't need to override any property converter methods.

How to access multiple NSDictionary after JSON decoded

After JSONSerialization decoded and as! cast to NSDictionary get data below.
{
language = {
A00001 = {
chineseSimplified = CIMB;
chineseTraditional = CIMB;
english = CIMB;
japanese = CIMB;
korean = CIMB;
};
};
}
How to access into nested NSDictionary?
I'm able to get one layer data through data["language"], somehow I can't access multiple layers like:
data["language"]["A00001"]["english"]
data["language"]?["A00001"]?["english"]?
data["language"]!["A00001"]!["english"]!
Xcode returns this error:
Type 'Any' has no subscript members
Reference similar question:
How to access deeply nested dictionaries in Swift
Accessing Nested NSDictionary values in Swift 3.0
How do I manipulate nested dictionaries in Swift, e.g. JSON data?
Try casting it into [String: [String: [String: String]]], which is a nested structure for Swift Dictionary.
let json = """
{
"language": {
"A00001": {
"chineseSimplified" : "CIMB",
"chineseTraditional" : "CIMB",
"english" : "CIMB",
"japanese" : "CIMB",
"korean" : "CIMB"
}
}
}
"""
if let jsonD = json.data(using: String.Encoding.utf8) {
do {
if let data = try JSONSerialization.jsonObject(with: jsonD, options: JSONSerialization.ReadingOptions.mutableLeaves) as? [String: [String: [String: String]]] {
print(data["language"]!["A00001"]!["english"]!)
}
} catch let error {
print(error.localizedDescription)
}
}
Here is another answer using Swift 4's Codable API. I thinks it's worth trying if your code needs type safety and you are sure the fields in JSON are consistent.
let json = """
{
"language": {
"A00001": {
"chineseSimplified" : "CIMB",
"chineseTraditional" : "CIMB",
"english" : "CIMB",
"japanese" : "CIMB",
"korean" : "CIMB"
}
}
}
"""
struct MyLanguages:Codable {
struct LanguageGroup: Codable {
struct Language:Codable {
var chineseSimplified: String
var chineseTraditional: String
var english: String
var japanese: String
var korean: String
}
var A00001: Language
}
var language: LanguageGroup
}
if let jsonD = json.data(using: String.Encoding.utf8) {
let jsonDecoder = JSONDecoder()
do {
let myLang = try jsonDecoder.decode(MyLanguages.self, from: jsonD)
print(myLang.language.A00001.chineseSimplified)
}
catch let err {
print(err.localizedDescription)
}
}

How can I store a Dictionary with RealmSwift?

Considering the following model:
class Person: Object {
dynamic var name = ""
let hobbies = Dictionary<String, String>()
}
I'm trying to stock in Realm an object of type [String:String] that I got from an Alamofire request but can't since hobbies has to to be defined through let according to RealmSwift Documentation since it is a List<T>/Dictionary<T,U> kind of type.
let hobbiesToStore: [String:String]
// populate hobbiestoStore
let person = Person()
person.hobbies = hobbiesToStore
I also tried to redefine init() but always ended up with a fatal error or else.
How can I simply copy or initialize a Dictionary in RealSwift?
Am I missing something trivial here?
Dictionary is not supported as property type in Realm.
You'd need to introduce a new class, whose objects describe each a key-value-pair and to-many relationship to that as seen below:
class Person: Object {
dynamic var name = ""
let hobbies = List<Hobby>()
}
class Hobby: Object {
dynamic var name = ""
dynamic var descriptionText = ""
}
For deserialization, you'd need to map your dictionary structure in your JSON to Hobby objects and assign the key and value to the appropriate property.
I am currently emulating this by exposing an ignored Dictionary property on my model, backed by a private, persisted NSData which encapsulates a JSON representation of the dictionary:
class Model: Object {
private dynamic var dictionaryData: NSData?
var dictionary: [String: String] {
get {
guard let dictionaryData = dictionaryData else {
return [String: String]()
}
do {
let dict = try NSJSONSerialization.JSONObjectWithData(dictionaryData, options: []) as? [String: String]
return dict!
} catch {
return [String: String]()
}
}
set {
do {
let data = try NSJSONSerialization.dataWithJSONObject(newValue, options: [])
dictionaryData = data
} catch {
dictionaryData = nil
}
}
}
override static func ignoredProperties() -> [String] {
return ["dictionary"]
}
}
It might not be the most efficient way but it allows me to keep using Unbox to quickly and easily map the incoming JSON data to my local Realm model.
I would save the dictionary as JSON string in Realm. Then retrive the JSON and convert to dictionary. Use below extensions.
extension String{
func dictionaryValue() -> [String: AnyObject]
{
if let data = self.data(using: String.Encoding.utf8) {
do {
let json = try JSONSerialization.jsonObject(with: data, options: JSONSerialization.ReadingOptions.allowFragments) as? [String: AnyObject]
return json!
} catch {
print("Error converting to JSON")
}
}
return NSDictionary() as! [String : AnyObject]
} }
and
extension NSDictionary{
func JsonString() -> String
{
do{
let jsonData: Data = try JSONSerialization.data(withJSONObject: self, options: .prettyPrinted)
return String.init(data: jsonData, encoding: .utf8)!
}
catch
{
return "error converting"
}
}
}
UPDATE 2021
Since Realm 10.8.0, it is possible to store a dictionary in a Realm object using the Map type.
Example from the official documentation:
class Dog: Object {
#objc dynamic var name = ""
#objc dynamic var currentCity = ""
// Map of city name -> favorite park in that city
let favoriteParksByCity = Map<String, String>()
}
Perhaps a little inefficient, but works for me (example dictionary from Int->String, analogous for your example):
class DictObj: Object {
var dict : [Int:String] {
get {
if _keys.isEmpty {return [:]} // Empty dict = default; change to other if desired
else {
var ret : [Int:String] = [:];
Array(0..<(_keys.count)).map{ ret[_keys[$0].val] = _values[$0].val };
return ret;
}
}
set {
_keys.removeAll()
_values.removeAll()
_keys.appendContentsOf(newValue.keys.map({ IntObj(value: [$0]) }))
_values.appendContentsOf(newValue.values.map({ StringObj(value: [$0]) }))
}
}
var _keys = List<IntObj>();
var _values = List<StringObj>();
override static func ignoredProperties() -> [String] {
return ["dict"];
}
}
Realm can't store a List of Strings/Ints because these aren't objects, so make "fake objects":
class IntObj: Object {
dynamic var val : Int = 0;
}
class StringObj: Object {
dynamic var val : String = "";
}
Inspired by another answer here on stack overflow for storing arrays similarly (post is eluding me currently)...

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