Alignment using Constraints - ios

I am using constraints Space between the green-view and blue-view changed depend upon the screen size. I am using Vertical Spacing between green-view and blue-view space is equal for all screens. but I exactly displayed Space between green-view and blue-view changes depends upon the screen sizes using constraints.
How Can i fix the problem?

From what i could understand from your problem, i am giving you below 4 screenshots containing constraints to all 3 views respectively. Last screenshot contains constraints on 1st view's proportional width.

Related

Constraints to resize buttons to fit any screen - Xcode swift

I don't really understand constraints and have tried many different suggestions found online. All they seem to do is bunch everything up on top of one another or do nothing at all.
I have the following IPad application but I want it to work on any size device, mainly a IPod touch.
The page is simply two buttons that I want to remain the same no matter what screen they're on.
Any help on this appreciated.
It helps to think about points of reference that won't change with different screen sizes. Sometimes you want things on, say the top left corner so you just do constraints to the top and the left.
I'll give you two suggestions
Suggestion One
For your case, it seems like you might want to do constraints off centerY since you want them to be in the middle despite the screen size.
So I would make a constraint to "Center Vertically in Container" and then tap on the constraint and adjust it's value to negative or positive, so that way it's always X pixels above or below the centerY.
Now that's not going to be enough. it knows it's Y position but it doesn't know its height, width, or X position. So you need to add enough constraints to satisfy those.
A few examples:
X/Width: Two constraints to leading and trailing on each button OR Center horizontally and fixed width constraint. (again be careful with fixed width constraints since screen sizes can change, sometimes it's what you want though)
Height: Yeah just give it a height constraint in this case.
Note that this means no matter the screen size they'll always have the same gap between them (and maybe different gaps to the other edges).
Suggestion Two
Use a container view, either a stack view (fill, equal spacing, vertical alignment, a spacing value for gap between) or normal view.
You can make the view a fixed height based off the height and spacing between the buttons you want. Then simply center that container view horizontally and vertically on the super view.
Nonsuggestion
There are certainly other ways (like using buffer views with equal heights constraints. So you'd have an invisible view on top, a view in between and a view on bottom. and you'd give those equal heights constraints and align the buttons to the edges of the invisible views surrounding them. As long as you gave the buttons a fixed height this would work for vertical constraints) but I think these two would probably be the best.

issue balancing constraints in Interface Builder when using ratio

I am having a problem with my constraints for an alert view I am building in interface builder.
When the screen is an iPhone 5 size I want the leading and trailing constraints to compress the images and make is smaller, I have a 1:1 ratio constraint set here too. This works great so far. However when the screen gets bigger e.g. iPhone7+ or iPad I want the image to remain the same size (that is the size of the image in interface builder, the iPhone7 size canvas). I have tried setting a constraint on the width of the image using <= and then setting the leading and trailing constraints on the image to priority 750. This works for the bigger screens but now when I go back to the iPhone5 screen size it is broken because the priority on the leading and trailing constraints is less than that of the ratio. The image size remains unchanged. Seems no matter how I work the constraints I can only get the size working for a single scenario iPhone5 or iPhone6+. Has anyone had this kind of issue before? Any suggestions on how I can work the constraints??
Try exploring on size classes. Explore on this link. https://www.raywenderlich.com/162311/adaptive-layout-tutorial-ios-11-getting-started.
Basically by using this you can set separate constraints to a same element with respect to size classes(which in term refers to different sizes of device screens).
You can implement it this way. It works well for iPhones of all sizes.
There are 3 key points regarding the UIView containing the image
Set leading and trailing constraint as greater than or equal (>=)
Center the view horizontally in the superview. This constraint combined with the previous ones will result in the view staying centered even when the image won't be able to stretch anymore.
Set content hugging priority to required (1000).

Autolayout problems in bigger devices

I am developing an iPhone app in which, i have made this page using autolayout
but it shows unwanted spaces above Register Me(yellow button) in bigger iPhones
Constraints given are:
top,bottom, leading and trailing with respect to its subviews to all the controls. (there is no warning or misplaced constraints i see in xcode)
Here is the screenshot of iPhone 4s
Here is the screenshot of iPhone 6+
I want to minimize the empty spacing in bigger iPhones...
How do i solve this problem?
Please help and thanks in advance
Heres a suggestion for you. You have roughly seven regions of interest there. First one is the title 'Register Kano .. ' etc. Then there are 5 text entry areas - name, email, password, etc. Finally you have 3 small lines of info text - I would count this as one final area, so 7 in all.
What I would do is create 7 parent UIViews to put that stuff in. I would give them 'equal height' constraints, and make them sit above and below each other with no gap. Then as the iphone screen changes height, those areas stretch out height-wise to fill the area. Heres a rough mockup :
Select all those UIViews and select the 'equal heights' constraint :
Then every view except the bottom one needs these constraints (top, leading trailing to superview 0px)
Then your bottom view needs those plus 'bottom' too :
So all that remains to do is to put your content in each of those boxes, but centre them in terms of vertical position relative to their superview.
If your intent to target iOS 9 users, you should use UIStackView, the provide a lot of flexibility in terms of alignment and distribution.
If not, then you or your design team has to find a solution.
You can update the margin contraints of your controls on big devices.
This would add space between each rows on big screens, will looks better as you ask.
Something like :
myControl.heightConstraint.constant += 20.0f
This is how I would do, but you have to decide how you update your layout for big devices
#Krunal you can use the size class and set the constraints accordingly so it will give a brief idea how to fit the UI design for every device!!
you can set constraints relative to height of your base view. This will make your interface objects evenly distributed over layout. Lets assume you have 8 regions. for registerLabel
registerLabel.leading = baseView.leading
registerLabel.trailing = baseView.trailing
registerLabel.top = baseView.top
registerLabel.bottom = baseView.bottom * (1/8)// it will be always proportional to height of view
then for icons at the beginning firstIcon
firstIcon.leading = baseView.leading + 10
firstIcon.height = firstIcon.width
firstIcon.height = baseView.height*(1/9)// to give a gap between icons
firstIcon.bottom = baseView.bottom * (2/8)
and then you can set textfield's constraints according to firstIcon
for other icons you can go on with 3/8, 4/8, 5/8, 6/8 and set the relative textfields constraints according to that icon.
and lastly for registerMe button
registerButton.leading = baseView.leading
registerButton.trailing = baseView.trailing
registerButton.bottom = baseView.bottom
registerLabel.height = baseView.height * (1/8)
With this approach your icons size also decrease and increase relatively with height of view and all the page will be filled.
baseView is view of controller.
What is happening here, you kept the width according to superview ie phone width, but your height is fixed.
Do one thing instead of giving Height constraint, use aspect ration in combination with leading , trailing and top constraint. When view will stretch widthwise , your component's height will also Increase and fill the extra space for iphone 6.
This is the best thing you can do keeping the same layout and design pattern.
Seems you have given some fixed height in views.
As every element is depends on it above and below elements constraints, this might be possible of empty space.
So try to divide the View part then the dependency of constraints will reduce.
If you don't want to show empty space, then use center horizontally to one of the element which will look good, here it may be the third field.
Then start giving same constraints to Register button. Sure it will help you in resolving this issue.
Hey its the best solution for you is stackView
Combine your objects in single stackView.
You can combine your object vertically and also horizontally.
It will decrease your space and view will arranged in awesome manner.
You can select your objects like this.
Click here to make it stack.
Now you can reduce your space like this.

iOS Auto Layout >> View is not Changing its Size

I have a design for a screen that should look like this (other things will be added later, but I cannot seem to resolve the basis...):
I have added Constraints to determine the following:
Both Labels are Constraint in spacing to the screen edges.
Middle View is Horizontally and Vertically Constraint to the Middle of the Background View Center.
I have added 4 Constraints to express Minimum and Maximum Vertical Spacing between the Middle View and the Labels (Current spacing as Maximum and Standard spacing as Minimum).
I have also added 2 Constraints to the Middle View to define Spacings from the Screen right and left edges.
I thought that it should be enough, but in reality, when switching between Retina 3.5 and 4 the Bottom Label disappears and the Middle View is cut in the middle:
I have tried lowering the Middle View Content Hugging and Content Compression Priorities, and still no good.
Here are the Warnings I get:
Any idea how to resolve this?
Or alternatively, how to approach it differently (preferably, still using Auto Layout)?
Add Equal Width & Equal Height constraints as well & It will work
Add TopSpaceToContainer constraint for Top Label. Then add width and height constraints for your yellow view at the middle. Remove the multiple vertical spacing constraints given to the Top Label and Bottom Label.

Vertically spread/spaced screen elements using Autolayout and Interface Builder

I have a relatively simple portrait-only UI, laid out in a Storyboard, with items which I want to vertically spread to fill both 3.5 inch and 4 inch screens.
In other words, I want the spacing between the controls to be adjusted so that the UI nicely fills the screen, irrespective of the screen form factor.
This doesn't seem like an unusual thing to want to do, however I just can't get Interface Builder (within Xcode 5) to add the right constraints - I only seem to be able to get it to add fixed vertical space constraints, which do not adjust for different screen sizes.
Does anyone know how to do this without resorting to programmatic UI construction? I've invested a lot of effort in getting the Storyboard-based UI just right.
The solution needs to work on both iOS 6 and 7. Thanks!
How to do this depends on exactly what kind of adjustment you want when the screen size changes. One way to do it to give the top and bottom most views vertical spacing constraints to the top and bottom of the superview, respectively. Add a view, I usually use a UILabel with no text, in between all the views you have stacked vertically, and give them equal heights to one another. Give one of those "spacer" views a fixed height, but edit it so its priority is less than 1000 (which means it's not mandatory that it be satisfied). Then add spacing constraints between each nearest neighbor above and below each "real" view and the "spacers", so that you have all the views from top to bottom connected together by vertical spacing constraints. When the screen size changes, the only thing that can change will be the height of the "spacers", since the priority is less than 1000, and all other constraints are mandatory. My constraints look like this:
The labels each have the standard (8 point) spacing to the "real" views above and below them. The top and bottom views should have whatever spacing you want to the screen edges.
Apple have now posted a document which describes the officially-endorsed approach to solving this problem:
https://developer.apple.com/library/ios/documentation/userexperience/Conceptual/AutolayoutPG/AutoLayoutbyExample/AutoLayoutbyExample.html#//apple_ref/doc/uid/TP40010853-CH5-SW8
Summary of the approach: insert spacer views between your controls, which have equal width/height (as applicable) constraints.

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