How to play mp3 file in swift3? - ios

I have started to learn ios development and am stuck in one place. My code to play mp3 file is
var bombSoundEffect: AVAudioPlayer!
let path = Bundle.main.path(forResource: "faded", ofType:"mp3")!
let url = NSURL(fileURLWithPath: path)
do {
let sound = try AVAudioPlayer(contentsOf: (url as NSURL) as URL)
bombSoundEffect.play()
} catch {
print("couldn't load file :(")
}
if bombSoundEffect != nil {
bombSoundEffect.stop()
bombSoundEffect = nil
}
However, when I click on the button, my file doesn't play. The song is playing perfectly normally.

Try with the follow code:
var bombSoundEffect: AVAudioPlayer?
func playAudio() {
let url = Bundle.main.url(forResource: "faded", withExtension: "mp3")!
do {
bombSoundEffect = try AVAudioPlayer(contentsOf: url)
guard let bombSound = bombSoundEffect else { return }
bombSound.prepareToPlay()
bombSound.play()
} catch let error {
print(error.localizedDescription)
}
}

There's lots wrong with your code, but it's a sunny day, so try something like this…
func playSound() {
guard let url = Bundle.main.url(forResource: "faded", withExtension: "mp3") else { return }
let bombSoundEffect = try? AVAudioPlayer(contentsOf: url)
bombSoundEffect?.play()
}

Related

How to add a delay to a sound being played with swift

I am a total swift beginner and am working on a tutorial project (magic 8 ball) and have been successful at doing the following:
- play a specific sound when the "Ask" button is pressed.
- play a specific sound when for each of the randomly picked images
However now the sound that should play whenever the button is pressed only plays once and from there on i only hear the sounds that are being displayed with each image. Is this because I am "stuck" in the "if - else" loop ? Or do I have to delay the sounds that are being played for each image in the array ?
Thanks so much for your help !
Here is my code:
import UIKit
import AVFoundation
class ViewController: UIViewController {
#IBOutlet weak var magicBall: UIImageView!
var magicBallDisplay = 1
var audioPlayer = AVAudioPlayer()
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
magicBall.image = #imageLiteral(resourceName: "theanswerisyes")
}
#IBAction func askButtonPressed(_ sender: UIButton) {
let magicBallArray = [ #imageLiteral(resourceName: "askagainlater"),#imageLiteral(resourceName: "no"),#imageLiteral(resourceName: "theanswerisyes"),#imageLiteral(resourceName: "yes"),#imageLiteral(resourceName: "noidea")]
magicBall.image = magicBallArray.randomElement()
let soundURL = NSURL(fileURLWithPath: Bundle.main.path(forResource: "Ask", ofType: "wav")!)
do{
audioPlayer = try AVAudioPlayer(contentsOf: soundURL as URL)
}catch {
print("there was some error. The error was \(error)")
}
audioPlayer.play()
if (magicBall.image?.isEqual(UIImage(named: "yes")))! {
let soundURL = NSURL(fileURLWithPath: Bundle.main.path(forResource: "yes", ofType: "mp3")!)
do{
audioPlayer = try AVAudioPlayer(contentsOf: soundURL as URL)
} catch {
print("there was some error. The error was \(error)")
}
audioPlayer.play()
}
else if (magicBall.image?.isEqual(UIImage(named: "no")))! {
let soundURL = NSURL(fileURLWithPath: Bundle.main.path(forResource: "no", ofType: "mp3")!)
do{
audioPlayer = try AVAudioPlayer(contentsOf: soundURL as URL)
} catch {
print("there was some error. The error was \(error)")
}
audioPlayer.play()
}
else if (magicBall.image?.isEqual(UIImage(named: "theanswerisyes")))! {
let soundURL = NSURL(fileURLWithPath: Bundle.main.path(forResource: "theanswerisyes", ofType: "mp3")!)
do{
audioPlayer = try AVAudioPlayer(contentsOf: soundURL as URL)
} catch {
print("there was some error. The error was \(error)")
}
audioPlayer.play()
}
else if (magicBall.image?.isEqual(UIImage(named: "noidea")))! {
let soundURL = NSURL(fileURLWithPath: Bundle.main.path(forResource: "noidea", ofType: "mp3")!)
do{
audioPlayer = try AVAudioPlayer(contentsOf: soundURL as URL)
} catch {
print("there was some error. The error was \(error)")
}
audioPlayer.play()
}
else if (magicBall.image?.isEqual(UIImage(named: "askagainlater")))! {
let soundURL = NSURL(fileURLWithPath: Bundle.main.path(forResource: "askagainlater", ofType: "mp3")!)
do{
audioPlayer = try AVAudioPlayer(contentsOf: soundURL as URL)
} catch {
print("there was some error. The error was \(error)")
}
audioPlayer.play()
}
}
}
I make a new project and change your code to this:
import UIKit
import AVFoundation
class ViewController: UIViewController {
#IBOutlet weak var magicBall: UIImageView!
// you never used this
//var magicBallDisplay = 1
var audioPlayer = AVAudioPlayer()
override func viewDidLoad() {
super.viewDidLoad()
magicBall.image = #imageLiteral(resourceName: "theanswerisyes")
}
#IBAction func askButtonPressed(_ sender: UIButton) {
// because you have audio file and image with equal name i made array of string
let magicBallArray = [ "yes","no","theanswerisyes","noidea","askagainlater"]
// check if i get not null item
guard let choosedImageName = magicBallArray.randomElement() else {return}
print(choosedImageName)
// set image with random picked name
magicBall.image = UIImage(named: choosedImageName)
// play ask sound
playSound(fileName: "Ask", fileType: "wav")
// play picked image sound after 10 second from now()
// change number to your needed time
DispatchQueue.main.asyncAfter(deadline: .now() + 10.0, execute: {
self.playSound(fileName: choosedImageName, fileType: "mp3")
})
}
private func playSound(fileName: String, fileType: String)
{
// check if you find the audio file
guard let url = Bundle.main.path(forResource: fileName, ofType: fileType) else {
print("path not found")
return
}
// make NSURL from path
let soundURL = NSURL(fileURLWithPath: url)
do{
audioPlayer = try AVAudioPlayer(contentsOf: soundURL as URL)
} catch {
print("there was some error. The error was \(error)")
}
audioPlayer.play()
}
}
I explain code for you.
I didn't enable the button. you can improve this code when you came stronger in swift
your code is really messy.
at first, I advise you to make a function for playing sound like that:
func playSound(fileName: String, fileType: String) {
let soundURL = NSURL(fileURLWithPath: Bundle.main.path(forResource: fileName, ofType: fileType)!)
do{
audioPlayer = try AVAudioPlayer(contentsOf: soundURL as URL)
}catch {
print("there was some error. The error was \(error)")
}
audioPlayer.play()
}
you must have a callback for first play sound. after finishing the first sound you can check your if-else or you can try switch-case.
also, you can use delay for playing second sound

Read data from file swift

I was trying to read a file xyz.m4a and trying to play it. But I have an error
2018-04-24 18:11:20.010927+0530 Demo[10807:690526] NSURLConnection finished with error - code -1002
2018-04-24 18:11:20.327008+0530 Demo[10807:688427] CFURLCopyResourcePropertyForKey failed because it was passed an URL which has no scheme
Error: The file “xyz.m4a” couldn’t be opened.
Here is my code:
func audioMethod() {
let fileName = "xyz.m4a",
audioFile = getDocumentsURL().appendingPathComponent(fileName)
if !FileManager.default.fileExists(atPath: audioFile.path) {
print("We have no file !!!!!")
}
do {
let audioData = try Data(contentsOf: audioFile)
if audioPlayer == nil {
audioPlayer = try AVAudioPlayer.init(data: audioData, fileTypeHint: "m4a")
}
audioPlayer?.play()
} catch let error {
print("Error: " + error.localizedDescription)
}
}
func getDocumentsURL() -> URL {
let urlStr = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true).first
let url = URL(string: urlStr!)
return url!
}
If I pass that URL direct in AVAudioPlayer as AVAudioPlayer.init(contentsOf: audioFile) then it works fine.
I have tried everything. But nothing works. Please let me know what is wrong with my code.
if let path = Bundle.main.path(forResource: "videoplayback", ofType: "mp4"){
let video = AVPlayer(url: URL(fileURLWithPath:path))
let videoPlayer = AVPlayerViewController()
videoPlayer.player = video
present(videoPlayer,animated: true,completion: {
video.play()
})
}
Add that Video in File Explorer
Then try with above code

How to play sound using media volume instead of ring volume in ios?

I am trying to play a sound but my current code bases the volume off of the ringtone volume. How to I change this to media volume?
var player: AVAudioPlayer?
...
func playSound(name: String) {
let url = Bundle.main.url(forResource: name, withExtension: "mp3")!
do {
player = try AVAudioPlayer(contentsOf: url)
guard let player = player else { return }
player.prepareToPlay()
player.play()
} catch let error {
print(error.localizedDescription)
}
}
...
playSound(name: "baby")
Only set that before you put some url into the player.
try? AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryPlayback)
To play sound using media volume you should do like this:
func play(){
let path = Bundle.main.path(forResource: "Plop", ofType: "mp3")!
let url = URL(fileURLWithPath: path)
do {
let sound = try AVAudioPlayer(contentsOf: url)
bombSoundEffect = sound
sound.play()
} catch {
// couldn't load file :(
}
}

Play different audioplayers in sequence Swift

So basically I have two audio players while using the AVFoundation. I want the second one to be played right after the first one finishes.
myFilePathString = NSBundle.mainBundle().pathForResource("\(workout[currentExercise])", ofType: "mp3")
#IBAction func startWorkout(sender: AnyObject) {
if let myFilePathString = myFilePathString {
let myFilePathURL = NSURL(fileURLWithPath: myFilePathString)
do {
try audioPlayer = AVAudioPlayer(contentsOfURL: myFilePathURL)
audioPlayer.play()
}catch {
print("Error")
}
}
This above one is to be the first
let path = NSBundle.mainBundle().pathForResource("Rest", ofType: "mp3")
let url = NSURL(fileURLWithPath: path!)
do {
let sound = try AVAudioPlayer(contentsOfURL: url)
secondAudioPlayer = sound
sound.play()
} catch {
print("error")
}
...while this one is to be played after. At the moment they play at the same time. Got any ideas for me?
Thank you in advance.

AVAudioPlayer can't hear any sound using swift 2.1

i try to make iOS app to play some funny sound put when i click play no sound are out from speaker here is the code :
#IBAction func slow(sender: UIButton) {
if let filePath = NSBundle.mainBundle().URLForResource("io", withExtension: "mp3") {
let _a = try! AVAudioPlayer(contentsOfURL: filePath)
// Play
_a.play()
}else
{
print("error")
}
}
there is no error but i can't hear any sound at all
for how that face this problem
#IBAction func slow(sender: UIButton) {
if let path = NSBundle.mainBundle().pathForResource("io", ofType:"mp3") {
let fileURL = NSURL(fileURLWithPath: path)
player = try! AVAudioPlayer(contentsOfURL: fileURL)
player.prepareToPlay()
player.play()
}
else
{
print("error")
}
}
}

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