Can we read ios storyboard xml code? - ios

Hi i want to read ios app storyboard xml file and wants to store it in array or any other place. So is it possible to read storyboard xml file.

Yes you can. Just right click on storyboard file and select open as source code. That's it.

open the project navigator on the left, select the Main.storyboard, right click, select open as "source code"

Related

Is there a "simplified" view of code in the Assistant Code Editor in Xcode?

I am working my way through the Apple iBooks title "App Development with Swift." On page 86, it says to open the Assistant Editor to make a connection to an interface element. In the accompanying image, the editor shows a nice, neat, compact snippet of code, about a dozen lines long.
However, when I open the editor in my follow-along project, the same UIViewController file shows me about 600 lines of code. The steps I'm taking to get here are Open Xcode, select New Single-view iOS Project, select Main.storyboard, select the ViewController object in the outline, and open the assistant editor.
Is there a setting somewhere to show a simplified version of the code? Or has the code for the ViewController changed that much since the book was released? Or did they maybe just create a super-simple version of the editor for the images in the book?
I'd like to be able to follow along with what they're doing in the book, but at this point I'm stuck.
Click on 'Automatic' above the source editor and select the view controller.

How to apply localization without Storyboard

I don't use storyboard or xib for this project (full code)
When I add new localization, it shows no file in the list, and when I press Finish, no folder created.
You need a Localizable.strings file. If you already have that, select the file in the left panel. Then, click the button that should be in the right panel that says "Localize..."
Once you do this, you should be able to add other localizations the way you were trying to.

How to choose a story board in Xcode 5.1?

I'm working from an empty project. When creating a new storyboard, how can choose the default/main storyboard? The old versions of Xcode had a drop down menu for this. The closest thing I have come across is a drop down menu for "Main interface" in the general tab of the project. But I don't think that is the same.
Open project
Navigate to project settings
Open Info tab
Check if you have Main storyboard file base name key in plist
Set value Main for this key.
The value is connected to your UIStoryboard file name that is in your project. So you can point concrete file that you want to use.
Also on the General tab you have drop down menu under Deployment info part that says Main Interface.

How to preview Storyboard in Xcode using Non-Base localisation

I have a Storyboard in Xcode 5.1 with a base Localization of English, and a second Localization in French.
When I'm using the Xcode Storyboard editor the strings are shown in English, as expected. Is there any way to make Xcode display the Storyboard in my other localization (French)?
I don't want to change Mac OSX's language, I'm hoping there's an option in Xcode somewhere.
EDIT: I have this in my resources folder
If I double-click Main.storyboard then the storyboard opens showing English (base language), as expected.
Is there a way to view Main.storyboard, but showing the text displayed in Main.strings?
EDIT:
I've since discovered (thanks to this tutorial) that there's a 'preview' option in Xcode. To get this, open the storyboard, click the 'assistant' editor, click the 'assistant editor menu button' (immediately to the right of the > arrow at the top left of the assistant window) and select Preview. This shows how the ViewController will look in landscape/portrait 568/480 high modes. Very handy, but still shows everything in English.
If only this'd let me select a localization, it'd be a great way to check the text layout works in different languages..
I believe that Xcode is not prepared to show localized storyboards in Interface Builder when using string files. However, it allows for you to convert formats quite easily. Select your storyboard file and in the utilities panel, select the language you want to preview:
Change the "Localizable Strings" to "Interface Build Cocoa Touch Storyboard":
You should now be able to select the French storyboard file and preview it within IB.
Once you are done, you can convert the file back to "Localizable Strings" reversing this procedure, or using your source code version control system. Then you can update the base file with any necessary adjustments, and verify it is to your liking using this method again.
Xcode 6 now includes a feature to do this.
From What's New in Xcode - New Features in Xcode 6:
Preview in Interface Builder. While designing in Interface Builder, the preview assistant can show how the interface appears in other languages. You can see how your interface responds to longer or shorter languages.
Hurrah!
Just click on you storyboard file and you can devellope it to show your Localization storyboard.
In Your case if you use the localization "base" option, you must see 3 storyboard file (one for "base localization", one for english and one for french).
Sorry for my english but i hope that help you.

Xcode 4 why do I see XML when clicking on MainStoryBoard.storyboard: seems like a bug

In an Xcode project, I see XML when clicking on MainStoryBoard.storyboard instead of the graphical design, why and how to restore the right view ?
Update: I think it's a bug of XCode 4.2 because on another project, when I click on version editor I have XML but when I click on standard editor it shows visual design.
Is there a way to fix this and not to force me to recreate my visual design by hand once again ?
To fix the issue, right-click MainStoryboard.storyboard, then choose "Open as >" and then "Interface Builder - iOS Storyboard".
Make sure you are not using the source control editor, which shows you the changes for a given file. You can change this in the Toolbar at the top right.
Check this link in the section "Editor"
This worked for me using xcode 6
I've run into this issue, but it was a bit different. I had a merge issue with Git on my storyboard, so I had to manually edit the XML to resolve the conflict. After this, there was no 'Interface Builder-iOS Storyboard' option available in the "Open as" menu so I couldn't change it back to the visual editor. To fix this I simply restarted XCode and everything went back to normal.
After using SeanK's solution (restart XCode) I still manually needed to right-click the storyboard and choose Open as > Interface Builder - iOS Storyboard.
If you have more than just one storyboard go back and forth - click different one, go back to the one you want to display as an iOS storyboard. It's not XML any longer.
Change the extension like this "your_storyboard.storyboard" then right-click MainStoryboard.storyboard, then choose "Open as >" and then "Interface Builder - iOS Storyboard".

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